Subterror: deck recipe [August 2019 Updated]

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update 15/08/2019


Example Deck

Neos Fusion Version

Subterror Behemoth UmastryxSubterror Behemoth UmastryxSubterror Behemoth UmastryxSubterror Behemoth StygokrakenSubterror Behemoth StygokrakenTsukuyomi
TsukuyomiA/D ChangerBacon SaverSubterror Nemesis WarriorSubterror Nemesis WarriorSubterror Nemesis Warrior
Elemental HERO NeosElemental HERO NeosNeos FusionNeos FusionNeos FusionSubterror Final Battle
Subterror Final BattleSubterror Final Battle-Elemental HERO Brave NeosElemental HERO Brave NeosElemental HERO Brave Neos
[Skill] descriptionUser
Labyrinth Builder
Shuffle 2 cards from your hand into the Deck to create "Labyrinth Wall" on your side of the field. This skill can only be used once per Duel.
Paradox Brothers
Paradox Brothers

Budget Version

Note: This is an Example Deck that doesn’t require you to reset the Main Box Blazing Rose.

Subterror Behemoth UmastryxSubterror Behemoth UmastryxSubterror Behemoth StygokrakenSubterror Behemoth StygokrakenSubterror Nemesis WarriorSubterror Nemesis Warrior
Subterror Nemesis WarriorEnemy ControllerEnemy ControllerStatue of Anguish PatternStatue of Anguish PatternStatue of Anguish Pattern
Paleozoic CanadiaPaleozoic CanadiaEmbodiment of ApophisEmbodiment of ApophisTiki CurseTiki Curse
Subterror Final BattleSubterror Final Battle----
[Skill] descriptionUser
Chain Reaction
Can be used each time you activate a Trap card. Decreases your opponent's Life Points by 200.

How to Use

Subterror Nemesis Warrior

Normal Summon Subterror Nemesis Warrior and activate your Skill by returning a card from your hand to the Deck. During your opponent’s Standby Phase (Toggle Button ON), activate Subterror Nemesis Warrior’s effect, send Subterror Behemoth Umastryx or Subterror Behemoth Stygokraken from your Deck to the Graveyard and Tribute Subterror Nemesis Warrior and Grand Tiki Elder or Melchid the Four-Face Beast to Special Summon in face-up or face-down Defense Position the “Subterror Behemoth” that was sent to the Graveyard.

If you activate the Skill Masked Tribute you cannot Normal or Special Summon monsters for the rest of the turn, so you will have to wait for your opponent’s turn to Summon a “Subterror Behemoth”. If there’s a Lava Golem or a Parasite Paracide on your side of the field that you want to get rid of, you can Tribute it via Subterror Nemesis Warrior’s effect to Summon Subterror Behemoth Speleogeist, Umastryx or Stygokraken.

If a “Subterror Behemoth” monster is flipped face-up, you can Special Summon Subterror Nemesis Warrior from your Graveyard. Even if you have multiple copies of Subterror Nemesis Warrior in your Graveyard, you can only use this effect once per turn.

Mahjong Munia Maidens, Guardian Statue or Golem Sentry

What if I don’t open with Subterror Nemesis Warrior? You can still Summon your “Subterror Behemoth” monsters by Normal Summoning Mahjong Munia Maidens, Guardian Statue or Golem Sentry and changing them to face-down Defense Position via their own effects. When a monster you control is flipped face-down, if you control no face-up monsters, you can Special Summon Subterror Behemoth Umastryx, Stygokraken or Speleogeist from your hand.

Your “Subterror Behemoth” monsters have the ability to flip themselves face-down as well, so, if you control one, you can Special Summon another one from your hand. You cannot Special Summon multiple “Subterror Behemoth” monsters at once because their effect has to be activated in response to your monster being flipped face-down

Subterror Final Battle

When you activate Subterror Final Battle, you can choose to apply 1 of 4 different effects and then Set it instead of sending it to the Graveyard.

  • You can change 1 Set "Subterror" monster on the field to face-up Attack or Defense Position.

Use this effect to flip your “Subterror Behemoth” monsters and trigger their effects. If your opponent locks one of your “Subterror” monsters in face-down Defense Position with Floodgate Trap Hole, you can use Subterror Final Battle to change it to face-up Attack Position.

  • You can change 1 face-up "Subterror" monster on the field to face-down Defense Position.

You can prevent your opponent from returning one of your “Subterror” monsters to the hand via Legendary Six Samurai - Enishi or from banishing it via Metaphys Daedalus.

  • The ATK and DEF of 1 "Subterror" monster on the field become equal to its combined original ATK and DEF until the end of this turn.

Both Subterror Behemoth Umastryx and Stygokraken definitely lack when it comes to ATK, especially if you compare them to monsters like Blue-Eyes White Dragon and Ancient Gear Reactor Dragon, but, thanks to Subterror Final Battle, you can flip the situation around.

  • This turn, activated effects of "Subterror" cards cannot be negated.

Does this mean my opponent cannot negate the effect of my Subterror Behemoth Umastryx with Red-Eyes Slash Dragon? Unfortunately, Red-Eyes Slash Dragon is able to negate the “activation of the effect” and not “the effect”, so the 4th effect of Subterror Final Battle cannot do anything in this situation.

Additional Notes


[Skill] descriptionUser
Masked Tribute
Return 1 card from your hand to your Deck. Then, randomly play 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast" from outside of your Deck. You cannot Summon any monsters other than "Masked Beast Des Gardius" during the turn you activate this Skill. This Skill can only be used once per turn, and twice per Duel.
Umbra & Lumis
Umbra & Lumis

Always Summon Subterror Nemesis Warrior before activating this Skill. Ideally, you should shuffle back into the Deck the “Subterror Behemoth” monster you intend to send to the Graveyard and Special Summon via Subterror Nemesis Warrior’s effect.

[Skill] descriptionUser
Heavy Starter
If your Deck has 3 or more Level 5 or higher monsters with different names, you will have improved chance of having a Level 5 or higher monster in your starting hand.
Seto Kaiba
Seto Kaiba

If you do not have the Skill Masked Tribute, do not worry: you can still play a competitive Subterror deck thanks to Heavy Starter. Heavy Starter will guarantee a Level 5 or higher monster in your opening hand, which you will be able to Special Summon thanks to cards like Swarm of Locusts, Mahjong Munia Maidens, Guardian Statue and Golem Sentry.


Six Samurai Matchups (Favorable)

Legendary Six Samurai - Enishi cannot target and return to the hand a monster if it’s not face-up and your opponent would need three monsters on the field in order to get over a Defense Position Subterror Behemoth Umastryx with Legendary Six Samurai - Shi En.

If one of your “Subterror” monsters is targeted by Legendary Six Samurai - Enishi, you can even activate Subterror Final Battle and flip that monster face-down in order to prevent it from being returned to the hand. Can’t Shi En just negate your Trap Card? Well yes, but actually no. Your opponent attacks your face-down Subterror Behemoth Umastryx, you banish their Legendary Six Samurai - Shi En and now you can activate Subterror Final Battle freely.

Neos Fusion Matchups (Neutral)

If you activate Subterror Nemesis Warrior’s effect during your opponent’s Standby Phase by setting your Toggle Button to ON, your opponent will not be able to Summon Lava Golem. Elemental HERO Brave Neos is not able to get over Subterror Behemoth Umastryx on Summon (2600 ATK with 1 Elemental HERO Neos in the GY) and, as long as your monsters are face-down, Karakuri Ninja mdl 339 "Sazank" will not be an issue either.

Neos Steelswarm is definitely more problematic to deal with. Forbidden Chalice, World Legacy Clash, and Subterror Behemoth Burrowing are interesting cards to implement if this matchup turns out to be the most troublesome.

Blue-Eyes Matchups (Neutral)

If you banish The White Stone of Ancients or Dawn Knight via Subterror Behemoth Umastryx’s effect, your opponent will not be able to Special Summon Blue-Eyes White Dragon or Dragon Spirit of White from the Deck. Snipe Hunter can be an issue on Turn 2 as it can end up enabling an OTK and Dragon Spirit of White can banish your Subterror Final Battle, preventing you from recycling it.

Red-Eyes Fusion Matchups (Favorable)

Red-Eyes Slash Dragon cannot negate Subterror Behemoth Umastryx or Subterror Behemoth Stygokraken’s effect if you have Subterror Nemesis Warrior in your Graveyard and you activate its effect. If you remove Red-Eyes Slash Dragon from the field via Subterror Behemoth Umastryx’s effect, your opponent will not be able to activate Red-Eyes Retro Dragon or Red-Eyes Slash Dragon’s own effect to recover.

Geartown Turbo Matchup (Unfavorable)

Ancient Gear Reactor Dragon (and Ancient Gear Wyvern) will prevent you from activating your monsters’ effects as well as Subterror Final Battle upon attack declaration. Ancient Gear Reactor Dragon, even without Ancient Gear Castle, is able to get over a Defense Position Subterror Behemoth Umastryx and you can’t even target it the turn it was Summoned if Ancient Gear Fortress is active, which means you can’t activate Subterror Final Battle or Enemy Controller before your opponent declares an attack.

Now, your opponent will not always have a way to Summon Ancient Gear Reactor Dragon AND an Ancient Gear Fortress, but it still should be noted that it is not much you can do against this particular combination of cards. If Geartown Turbo rises back in popularity, it might be a good idea to start playing Skull Meister and/or Cosmic Cyclone.


Hot New Top
Anonymous 9days ago
have you ever think invoker+flip flop on this deck?
<< Anonymous
Anonymous 9days ago Reply
I play Subterrors with 2 Tsukuyomi, 3 flip flop frogs and 2 Cyberdragons, almost doesn't brick, never needed anything else, KOG and DVlMax in 1 day
<< Anonymous
Anonymous 9days ago Reply
What’s your deck build
Best control deck for this meta.
Almost everybody still plays this deck and always get absolutly everything they need on their first turn with the swordsman, umastryx, and final battles. They NEVER brick.
<< Anonymous
Anonymous Reply
Bricks ALL DAY LONG!! smh
<< Anonymous
Anonymous Reply
<< Anonymous
Anonymous Reply
I have up on this deck with first 15 games no trap card. One fight I had only 3 cards in my deck when I lost all the sub trap
<< Anonymous
Anonymous Reply
This deck is so easy to beat lmoa just use mystic swordsman level 2 + cosmic cyclone.
This deck is at the same tier level as Yubel decks.
You either lock the opponent completely or suck hard from Ancient gears/Lava golem/TTH into your face down monsters.
Feels awkward and lacks some other archetype cards.
<< Anonymous
Anonymous Reply
Subterror Archer isn't too strong support and it would patch some holes in this deck.
Evil Rick
People as of lately have been "abusing" LA builder a lot, I fear that skill is gonna get nerfed sooner than later.

How about a versions with Flip Flop Frog? That little bugger is great for Subterrors, his effect not only doesn't target, but also triggers if flipped by being attacked.
<< Anonymous
Anonymous Reply
lab builder is not bad at all with subterrors. you can chain nemisis warroirs effect to tth and a couple other cards.
<< Anonymous
Anonymous Reply
> you can chain nemisis warroirs effect to tth

How can you chain it when there is only Uma and Stygo on your field.
<< Anonymous
Anonymous Reply
you dont summon both when you suspect tth best play would be getting stygo out and force tth or destroy it
<< Anonymous
Anonymous Reply
> you dont summon both when you suspect tth

you want to say you don’t summon anything when you go first?
Fought a Vegabond with that Budget deck. It was annoying. Time to make one like that budget deck
<< Anonymous
D4C Reply
Can you share the Decklist please
<< Anonymous
Drake Reply
I lack 3rd Statue of Anguish & 2nd Tiki Curse to make that budget version.

Anything to replace them? I was thinking of TTH, but i have only 1.
<< Anonymous(Drake)
Anonymous Reply
Just use any other trap monster.
<< Anonymous(Drake)
Anonymous Reply
Treacherous is a brick with the trap monsters version.
this is possibly the worst version of this deck so far
<< Anonymous
ValleCula Reply
I think Lab Builder is the best version right now
<< Anonymous(ValleCula)
Anonymous Reply
I can agree. Reached KOG under 100 wins twice with some insane win streaks.
<< Anonymous
Anonymous Reply
You must be very lucky if you are not lying.
I meet Ancient gears every 3-4 duel and it's impossible to win with this deck against it, unless they brick really hard and you have a god hand. Flip effects are not activated, traps are removed, low attack to get rid or reactor dragons.
This deck is also very weak to Treacherous trap hole
oh c'mon.. another neos deck?
of course neos fusion is in the deck smh.. nothing change here expect for budget version.
This deck is still competitive.

Commens and feedback


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I'm agree. Invoked will continue to dominate the game. Concentrating Current is the card tha...
I see they forgot Spirit Barrier is already in the game.
I meant to say does piercing damage
13 millions - all cards x3 Event done xD
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