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Subterror: deck recipe [June 12]

Duel Links Subterror Deck, How to Use, Subterror Deck Skill.
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36th Mini Box: Idea of Armageddon
update 12/06/2021

Overview

Valiant Souls Blazing Rose

Example Deck

Standard Version

Subterror Behemoth UmastryxSubterror Behemoth UmastryxSubterror Behemoth StygokrakenSubterror Behemoth StygokrakenFlip Flop FrogFlip Flop Frog
Flip Flop FrogSubterror Nemesis WarriorSubterror Nemesis WarriorSubterror Nemesis WarriorBook of MoonBook of Moon
Book of MoonSubterror Final BattleSubterror Final BattleSubterror Final BattleWorld Legacy PawnWorld Legacy Pawn
Treacherous Trap HoleTreacherous Trap Hole----
Number 61: VolcasaurusGaia Dragon, the Thunder ChargerAdreus, Keeper of ArmageddonDiamond Dire WolfNumber 70: Malevolent SinGagaga Samurai
Number 45: Crumble Logos the Prophet of Demolition-----

Diva Synchro Version

Deep Sea DivaDeep Sea DivaDeep Sea DivaSubterror Behemoth UmastryxSubterror Behemoth UmastryxSubterror Behemoth Umastryx
Subterror Behemoth StygokrakenSubterror Behemoth StygokrakenFlip Flop FrogFlip Flop FrogSubterror Nemesis WarriorSubterror Nemesis Warrior
Subterror Nemesis WarriorNeedle CeilingNeedle CeilingWorld Legacy PawnWorld Legacy PawnSubterror Final Battle
Subterror Final BattleSubterror Final Battle----
Crystron QuariongandraxVermillion Dragon MechBlack Rose DragonBrionac, Dragon of the Ice BarrierGiganticastlePSY-Framelord Zeta
Samurai Destroyer-----

Invoked Version

Aleister the InvokerAleister the InvokerSphere KuribohSubterror Behemoth UmastryxSubterror Behemoth UmastryxSubterror Behemoth Stygokraken
Subterror Behemoth StygokrakenFlip Flop FrogFlip Flop FrogSubterror Nemesis WarriorSubterror Nemesis WarriorSubterror Nemesis Warrior
InvocationFiendish ChainFiendish ChainPaleozoic CanadiaPaleozoic CanadiaSubterror Final Battle
Subterror Final BattleWorld Legacy PawnWorld Legacy Pawn---
Invoked PurgatrioInvoked MagellanicaInvoked MagellanicaInvoked CaligaDiamond Dire WolfNumber 70: Malevolent Sin
Number 45: Crumble Logos the Prophet of Demolition-----

How to Use

Subterror Behemoths

Subterror Behemoth Umastryx
Subterror Behemoth Umastryx
EARTH Reptile ★7
ATK 2000 / DEF 2700
Blazing Rose [SR]
FLIP: You can target 1 monster your opponent controls; banish it. You can only use this effect of "Subterror Behemoth Umastryx" once per turn.When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
Subterror Behemoth Stygokraken
Subterror Behemoth Stygokraken
EARTH Sea Serpent ★5
ATK 1400 / DEF 2600
Blazing Rose [R]
FLIP: You can target Set cards on the field, equal to the number of "Subterror Behemoth" monsters you control; destroy them. You can only use this effect of "Subterror Behemoth Stygokraken" once per turn.
When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.

Subterror Nemesis Warrior

Subterror Nemesis Warrior
Subterror Nemesis Warrior
EARTH Warrior ★4
ATK 1800 / DEF 1200
Blazing Rose [R]
During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so the total original Levels Tributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn.

Normal Summon Subterror Nemesis Warrior and activate your Skill by returning a card from your hand to the Deck. During your opponent’s Standby Phase (Toggle Button ON), activate Subterror Nemesis Warrior’s effect, send Subterror Behemoth Umastryx or Subterror Behemoth Stygokraken from your Deck to the Graveyard and Tribute Subterror Nemesis Warrior and another monster to Special Summon in face-up or face-down Defense Position the “Subterror Behemoth” that was sent to the Graveyard.

If you activate the Skill Masked Tribute you cannot Normal or Special Summon monsters for the rest of the turn, so you will have to wait for your opponent’s turn to Summon a “Subterror Behemoth”. If there’s a Lava Golem or a Parasite Paracide on your side of the field that you want to get rid of, you can Tribute it via Subterror Nemesis Warrior’s effect to Summon Subterror Behemoth Speleogeist, Umastryx or Stygokraken.

If a “Subterror Behemoth” monster is flipped face-up, you can Special Summon Subterror Nemesis Warrior from your Graveyard. Even if you have multiple copies of Subterror Nemesis Warrior in your Graveyard, you can only use this effect once per turn.

Aleister the Invoker & Invocation

Aleister the Invoker
Aleister the Invoker
DARK Spellcaster ★4
ATK 1000 / DEF 1800
Dark Dimension [UR]
(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
Invocation
Invocation
Normal Spell
Dark Dimension [UR]
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.
Invoked Purgatrio
Invoked Purgatrio
FIRE Fiend ★8
ATK 2300 / DEF 2000
Aerial Assault [UR]
"Aleister the Invoker" + 1 FIRE monster
This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Invoked Magellanica
Invoked Magellanica
EARTH Rock ★8
ATK 3000 / DEF 3300
Dark Dimension [SR]
"Aleister the Invoker" + 1 EARTH monster
Invoked Caliga
Invoked Caliga
DARK Beast ★4
ATK 1000 / DEF 1800
Dark Dimension [R]
"Aleister the Invoker" + 1 DARK monster
If a player's monster effect attempts to activate, none of that player's monsters can activate their effects for the rest of this turn while this card is face-up on the field. Each player can attack with only 1 monster during each Battle Phase.

Flip Flop Frog

Flip Flop Frog
Flip Flop Frog
WATER Aqua
ATK 500 / DEF 200
Cybernetic Rebellion [R]
Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam".

What if I don’t open with Subterror Nemesis Warrior? You can still Summon your “Subterror Behemoth” monsters by Normal Summoning Flip Flop Frog and changing it to face-down Defense Position via its own effect. When a monster you control is flipped face-down, if you control no face-up monsters, you can Special Summon Subterror Behemoth Umastryx, Stygokraken or Speleogeist from your hand.

Your “Subterror Behemoth” monsters have the ability to flip themselves face-down as well, so, if you control one, you can Special Summon another one from your hand. You cannot Special Summon multiple “Subterror Behemoth” monsters at once because their effect has to be activated in response to your monster being flipped face-down

Deep Sea Diva

Deep Sea Diva
Deep Sea Diva
WATER Sea Serpent ★2
ATK 200 / DEF 400
Cybernetic Rebellion [UR]
When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent-Type monster from your Deck.

Tech in Deep Sea Diva to give your Deck some Synchro capabilities. Out of all possible Tuners why Deep Sea Diva? It's mainly due to her ability to Special Summon another copy of herself from the deck. And because of her level, we can combine the two Deep Sea Divas with Stygokraken to make Quariongandrax.

Crystron Quariongandrax
Crystron Quariongandrax
WATER Machine ★9
ATK 3000 / DEF 3000
Cybernetic Rebellion [UR]
2 or more Tuners + 1 non-Tuner monster
If this card is Synchro Summoned: You can target monsters your opponent controls and/or in their Graveyard, up to the number of Synchro Materials used for the Synchro Summon of this card; banish them. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 banished monster, except this card; Special Summon it to your field.

Quariongandrax is fairly easy to make with the method mentioned above, and the effort you invested in making him would be well worth it. To start off you get to banish 3 cards from your opponent's field. This puts them in a bad spot especially considering you now have a 3000 ATK monster onboard. Lastly, the floating effect has great synergy with Quariongandrax' initial removal effect, letting you steal the opponent's banished monster.

Subterror Final Battle

Subterror Final Battle
Subterror Final Battle
Normal Trap
Blazing Rose [SR]
Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the Graveyard.
● Change 1 Set "Subterror" monster on the field to face-up Attack or Defense Position.
● Change 1 face-up "Subterror" monster on the field to face-down Defense Position.
● ATK and DEF of 1 "Subterror" monster on the field become equal to its combined original ATK and DEF until the end of this turn.
● This turn, activated effects of "Subterror" cards cannot be negated.

When you activate Subterror Final Battle, you can choose to apply 1 of 4 different effects and then Set it instead of sending it to the Graveyard.

  • You can change 1 Set "Subterror" monster on the field to face-up Attack or Defense Position.

Use this effect to flip your “Subterror Behemoth” monsters and trigger their effects. If your opponent locks one of your “Subterror” monsters in face-down Defense Position with Floodgate Trap Hole, you can use Subterror Final Battle to change it to face-up Attack Position.

  • You can change 1 face-up "Subterror" monster on the field to face-down Defense Position.

  • The ATK and DEF of 1 "Subterror" monster on the field become equal to its combined original ATK and DEF until the end of this turn.

Both Subterror Behemoth Umastryx and Stygokraken definitely lack when it comes to ATK, especially if you compare them to monsters like Blue-Eyes White Dragon and Ancient Gear Reactor Dragon, but, thanks to Subterror Final Battle, you can flip the situation around.

  • This turn, activated effects of "Subterror" cards cannot be negated.

Book of Moon

Book of Moon
Book of Moon
Quick Spell
Selection Box Vol.04 [UR]
Target 1 face-up monster on the field; change that target to face-down Defense Position.

Techs

Needle Ceiling
Needle Ceiling
Normal Trap
Valiant Souls [UR]
When there are 4 or more monsters on the field: Destroy all face-up monsters.

Face-down monsters count towards Needle Ceiling's effect activation requirement but are not destroyed. Since Subterror monsters are face-down most of the time, Needle Ceiling essentially only wipes out your enemy's monsters.

Synchro Extra Deck

Vermillion Dragon Mech
Vermillion Dragon Mech
FIRE Machine ★9
ATK 2700 / DEF 1800
Blazing Rose [UR]
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can banish 1 Tuner from your hand, field, or Graveyard, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the Graveyard: You can target 1 of your banished Tuners; add it to your hand.

Summon by pairing Deep Sea Diva with Umastryx. Good generic removal effect using Deep Sea Diva in your graveyard as cost. The floating effect lets you recover a Tuner for a comeback Synchro Summon.

Black Rose Dragon
Black Rose Dragon
FIRE Dragon ★7
ATK 2400 / DEF 1800
Blazing Rose [UR]
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

Summon with Deep Sea Diva and Stygokraken. Summon Black Rose Dragon to get rid of the opponent's entire board setup and then proceed to do your combos.

Brionac, Dragon of the Ice Barrier
Brionac, Dragon of the Ice Barrier
WATER Sea Serpent ★6
ATK 2300 / DEF 1400
Aerial Assault [UR]
1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

Summon with Deep Sea Diva and Subterror Nemesis Warrior. Generic mass removal, used to open your opponent to OTKs.

Giganticastle
Giganticastle
EARTH Rock ★9
ATK 2900 / DEF 2800
Card Trader [R]
1 Tuner + 1 or more non-Tuner monstersThis card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card.

Giganticastle is an alternative level-9 Synchro you can make in case you're only going for ATK numbers.

PSY-Framelord Zeta
PSY-Framelord Zeta
LIGHT Psychic ★7
ATK 2500 / DEF 1800
Future Horizon [R]
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSY-Frame" card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand.

Summon for single-target removal. You can keep using Zeta's effect to keep the enemy monster perpetually banished until you get a proper way to out it.

Samurai Destroyer
Samurai Destroyer
EARTH Machine ★7
ATK 2600 / DEF 1400
Dark Dimension [R]
1 Tuner + 1+ non-Tuner monsters
If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.

Summon Samurai Destroyer to hit safely even when the opponent has a lot of backrow. Also any inherent effects of the monster battling Samurai Destroyer is negated. This includes any inherent stat boosts.

Xyz Extra Deck

Your Xyz lineup would consist of a bunch of generally useful Rank-4's to be summoned by using Nemesis Warrior as material. They are fully optional and not part of your Main strategy, and you will only make them occasionally when the opportunity arises. However, there's no harm in adding them to an otherwise empty Extra Deck.

Number 61: Volcasaurus
Number 61: Volcasaurus
FIRE Dinosaur ★5
ATK 2500 / DEF 1000
Rage of Volcano [UR]
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.
Gaia Dragon, the Thunder Charger
Gaia Dragon, the Thunder Charger
WIND Dragon ★7
ATK 2600 / DEF 2100
Infinite Ray [SR]
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Diamond Dire Wolf
Diamond Dire Wolf
EARTH Beast ★4
ATK 2000 / DEF 1200
Voltage of the Metal [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.
Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.
Gagaga Samurai
Gagaga Samurai
EARTH Warrior ★4
ATK 1900 / DEF 1600
Shining Hope [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation.
Number 45: Crumble Logos the Prophet of Demolition
Number 45: Crumble Logos the Prophet of Demolition
EARTH Zombie ★2
ATK 2200 / DEF
Shark Fang [R]
2 or more Level 2 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.

Crumble Logos is your only Rank-2 Xyz to be summoned by using two Flip Frogs as material. Negating the effect of any face-up card is useful for shutting off problematic effects. And your opponent also won't be able to activate another copy of the negated card. This can be a useful counter against Decks such as Dark Magician and The Weather.

Additional Notes

  • Ideally, you should shuffle back into the Deck the “Subterror Behemoth” monster you intend to send to the Graveyard and Special Summon via Subterror Nemesis Warrior’s effect.
[Skill] descriptionUser
Labyrinth Builder
Shuffle 2 cards from your hand into the Deck to create "Labyrinth Wall" on your side of the field. This skill can only be used once per Duel.
Paradox Brothers
Paradox Brothers

Other Cards Option

Flip Monsters

Mahjong Munia Maidens
Mahjong Munia Maidens
WIND Winged Beast ★2
ATK 200 / DEF 2000
Tour Guide's Mission Bingo Event [SR]
FLIP: You can draw 1 card, then discard 1 card. Once per turn: You can change this card to face-down Defense Position.
Golem Sentry
Golem Sentry
EARTH Rock ★4
ATK 800 / DEF 1800
Paradox Brothers [N]
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Target 1 monster your opponent controls; return that target to the hand.
Tsukuyomi
Tsukuyomi
DARK Spellcaster ★4
ATK 1100 / DEF 1400
Guardians of Rock [SR]
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position.

Wall of Disruption

Wall of Disruption
Wall of Disruption
Normal Trap
Servants of Kings [SR]
When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.

Other Extra Decks

Evigishki Merrowgeist
Evigishki Merrowgeist
WATER Aqua ★4
ATK 2100 / DEF 1600
Shark Fang [R]
2 Level 4 monsters
After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.

Comments

Hot New Top
Anonymous
Any reason as to why no one runs Ultramafus? I find it to be a really really good floodgate especially when going up against swarm decks like Blackwings. It lets Stygokraken destroy cards that otherwise could not be targeted/could negate effect destruction because they are flipped face down.
<< Anonymous
Anonymous Reply
You cant really summon him with the nemesis warrior, so it has to be in your hand and if you dont have frog or a behemoth on field you cant even summon him from the hand except normal for 2 tributes, so its more situational than the lowlevel behemoths
Anonymous
All I see is subterror from a f2p deck becoming a big whale deck.
<< Anonymous
Anonymous Reply
this is true, no1 can deny the mighty moon
Anonymous
Pretty sure golem sentry is better than flip flop frog as they have the same effect but golem sentry has higher defense which is useful in some situations
<< Anonymous
Anonymous Reply
Lol no. Flip flop frog does not target.
This helps get rid of some nasty monsters - Invoked Cocytus or Red eyes slash dragon.
If you do everything right and draw out all the cards you need for combo your opponent will not be able to hit you even once
<< Anonymous
Anonymous Reply
^ this
<< Anonymous
Anonymous Reply
also, golem has to be flip summoned while frog is only flip which is a lot better.
Anonymous
subterror deserves some archetype support
<< Anonymous
MangakaJ96 Reply
Guru needs to be in Duel Links.
<< Anonymous(MangakaJ96)
Anonymous Reply
yeah, search + book of moon
Anonymous
First deck using 3 copies book of moon
Anonymous
So how would you be able to summon Bujintei Tsukuyomi with this deck? Considering the glaring lack of any LIGHT monsters
<< Anonymous
DontTakeMeSeriously Reply
By using 2 Nemesis warrior while your opponent have a face up DNA transplant and declared light attribute.
Candend
Hey, admin. How you summon Purgatrio in invoked version while there's no fire monster?
<< Anonymous(Candend)
Anonymous Reply
Use your opponent's dead fire monster, if they have one. Otherwise you don't summon it and rely on your other stuff.
Anonymous
More otk, why not
Anonymous
has anyone found a way to use the new skill majestic light with this deck? The level one tuner can be tributed
Pepek
What's the point having only 1 shadow imprison mirror? Subterror still good in pvp?
<< Anonymous(Pepek)
Anonymous Reply
It really depends a lot on what you draw with Subterrors in pvp. In general I would say they are outdated, but on a good hand they can compete with almost anything. Unfortunately, they don't have the search or draw power to compete with current meta.
<< Anonymous
Anonymous Reply
I played Subterrors this month and even reached late KOG, but they are heavily outdated.

Mostly because many decks can nuke your entire field and you cannot recover from it.
<< Anonymous(Pepek)
Anonymous Reply
I would suggest adding the light imprison mirror as well, since every top tier deck is composed of both light and dark monsters.
<< Anonymous
Pepek Reply
Ya they are still bad.
Anonymous
worst match up for the newest build is Cydra. Anything else just handled well with this deck.
I <3 Steelswarms
Basicaly we got the better version of desert sunlight. The problem is that you can't really fit proper backrow removal into the deck. The new version you have to take your pawn to fit your CC. You will have better backrow removal but you won't have more flip up options. Also there isn't any good trapmonster version. I write down my own. (trapmonster version is very stable but they are slow :( ).
3 uma
2 stygo
3 flipflop
3 warrior
3 final battle
3 statue of anguis pattern
3 cyber shadow gardna (it resets itself so
you can spam statue's effect)

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