Content

Gandora: deck recipe [Oct 24]

Duel Links Gandora deck, Gandora deck in the meta, how to build Gandora deck.
Duel Links Breaking News
Structure Deck EX: Thousand Illusion
update 24/10/2022

Required Card Boxes

Main Deck

Valhalla Calling Dark Dimension Shining Hope Pendulum Genesis Phantom of Rebellion Energy of Gigarays Ancient Gear Awakening

Extra Deck

Voltage of the Metal Infinite Ray Photons of Galaxy Darkness Gimmick Phantom of Rebellion Heart of Xyz

Example Deck

Standard Version

Gigarays Gandora the Dragon of DestructionGigarays Gandora the Dragon of DestructionGandora the Dragon of DestructionGold GadgetGold GadgetGold Gadget
D.D. CrowD.D. CrowSphere KuribohSphere KuribohInfinitrack Anchor DrillInfinitrack Anchor Drill
Silver GadgetSilver GadgetSilver GadgetYellow GadgetGreen GadgetGreen Gadget
Red GadgetAncient Gear BoxKiteroidKiteroidAncient Gear WyvernAncient Gear Wyvern
WightprincessWightprincessWightprincessForbidden LanceForbidden LanceHeavy Forward
Galaxy-Eyes Full Armor Photon DragonGalaxy-Eyes Cipher DragonHieratic Sun Dragon Overlord of HeliopolisGear Gigant XGalaxy-Eyes Cipher Blade DragonNumber 70: Malevolent Sin
Diamond Dire WolfNumber 68: Sanaphond the Sky Prison----

Set Skill

[Skill] descriptionUser
Determination to Fight
Apply either of the following effects.
Then, place 1 "Gigarays Gandora the Dragon of Destruction" or 1 "Gandora-X the Dragon of Demolition" to your Graveyard from outside of your Deck.

● Return 1 card from your hand to your Deck and add 1 "Gandora" monster from your Deck to your hand. You can also Normal Summon 1 "Gandora" monster in addition to your regular Normal Summon during this turn.
● Send 1 "Gadget" monster from your field to the Graveyard, and then play 1 Silent Magician LV4 or 1 Silent Swordsman LV3 from outside of your Deck.
This Skill can only be used if you begin the Duel with a Deck (excluding Extra Deck) that contains at least 10 "Gadget," "Silent Swordsman," or "Silent Magician", monsters. This Skill can only be used once per turn and thrice per Duel.
Yugi Muto
Yugi Muto

Yugi Muto (DSOD)
Yugi Muto (DSOD)

How to Play

Gigarays & Gandora the Dragon of Destruction

The Nuking effect of Gigarays will be more potent according to the numbers of "Gandora" monster with different names.

Thanks to the Skill you can fills up the graveyard by sending Gandora-X the Dragon of Demolition from the outside of your Deck. After that, you can add 1 Gandora the Dragon of Destruction from your Deck meanwhile you have Gigarays in your hand. Special Summon Gigarays by sending 2 monsters from your hand or field including 1 Gandora will makes Gigarays gains the banishing effect.

Be careful if your opponent has backrows on their field since "Gandora" Monsters doesn't have any backrow immunation effect which makes them can be disrupted very easily.

Gigarays Gandora the Dragon of Destruction
Gigarays Gandora the Dragon of Destruction
DARK Dragon ★8
ATK 0 / DEF 0
Energy of Gigarays [UR]
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 other monsters from your hand and/or field to the GY. Gains 300 ATK for each banished card. Once per turn: You can pay half your LP; apply 1 of these effects, depending on the number of "Gandora" monsters with different names in your GY.

● 1: Destroy all other cards on the field.
● 2: Banish all other cards on the field.
● 3+: Banish all other cards on the field and in the GYs.
Gandora the Dragon of Destruction
Gandora the Dragon of Destruction
DARK Dragon ★8
ATK 0 / DEF 0
Yugi Muto [UR]
Ranked Rewards [UR]
Yugi Muto Starter Deck [UR]
Cannot be Special Summoned. You can pay half your LP; destroy as many cards on the field as possible (other than this card), and if you do, banish them. This card gains 300 ATK for each card destroyed this way. Once per turn, during the End Phase, if this card was Normal or Flip Summoned this turn: Send it to the Graveyard.

Infinitrack Anchor Drill

Infinitrack Anchor Drill
Infinitrack Anchor Drill
EARTH Machine ★4
ATK 1800 / DEF 500
Phantom of Rebellion [SR]
If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn.

The starting card to this deck's plays because it has a special summoning effect to help make an Xyz. The other monsters are level 4 or lower, so you'll be able to use this with any monster you get. You can search this with Gear Gigant X or Ancient Gear Box.

With any other level 4, you can already make Gear Gigant X, Dark Rebellion, or Galaxy-Eyes Cipher Dragon.

Heavy Forward
Heavy Forward
Continuous Spell
Phantom of Rebellion [SR]
When this card is activated: You can add 1 "Infinitrack" monster from your Deck to your hand. Once per turn: You can target 1 Machine Xyz Monster you control, then activate 1 of these effects;

● Change its battle position.
● Attach this card to it as material.

You can only activate 1 "Heavy Forward" per turn.

Mainly to help search for Drill so you can make some plays. The effect of being able to switch battle position is useful if your monster gets Floodgated.

If you already have Drill, searching for Harvester lets you Xyz into rank 6 Xyz, while Trolley Olley lets you become a rank 4 or 8.

Gadget Monsters

Gold and Silver pretty much have the same effect, while the colored ones are similar in a sense that they can search each other.

Gold and Silver are the starter cards since they can essentially be treated as a 1 card XYZ. Just keep in mind that they can only activate 1 of their effects per turn. If you think your opponent will destroy them during the turn you summon them, don't activate their first effect so you can float into another Silver/Gold.

Red, Green, and Yellow search each other out. Their main purpose is to replenish resources and be used for XYZ. They can be special summoned when Silver/Gold is destroyed.

Gold Gadget
Gold Gadget
LIGHT Machine ★4
ATK 1700 / DEF 800
Selection Box Vol.04 [UR]
Pendulum Genesis [UR]
When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn.
Silver Gadget
Silver Gadget
LIGHT Machine ★4
ATK 1500 / DEF 1000
Pendulum Genesis [SR]
Selection Box Vol.04 [SR] [SR]
When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn.
Green Gadget
Green Gadget
EARTH Machine ★4
ATK 1400 / DEF 600
Dark Dimension [SR]
Selection Box Vol.04 [SR]
When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.
Red Gadget
Red Gadget
EARTH Machine ★4
ATK 1300 / DEF 1500
Dark Dimension [SR]
Selection Box Vol.04 [SR]
When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.
Yellow Gadget
Yellow Gadget
EARTH Machine ★4
ATK 1200 / DEF 1200
Dark Dimension [SR]
Selection Box Vol.04 [SR] [SR]
When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.

Ancient Gears

Ancient Gear Wyvern
Ancient Gear Wyvern
EARTH Machine ★4
ATK 1700 / DEF 1200
Ancient Gear Awakening [R]
If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, monsters in your opponent's possession cannot activate their effects until the end of the Damage Step.

It has an effect to prevent your opponent's monster effects when Wyvern attacks, which can be situationally useful since you can use something like Book of Moon or Treacherous when Wyvern declares an attack and your opponent won't be able to respond with a monster effect.

Ancient Gear Box
Ancient Gear Box
EARTH Machine ★4
ATK 500 / DEF 2000
Vellian Crowler [SR]
If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.

Can be searched by using Gear Gigant's effect; Then, you can activate Box's effect to add Infinitrack Anchor Drill or Karakuri Strategist.

Block/Counter Attack

Sphere Kuriboh
Sphere Kuriboh
DARK Fiend ★1
ATK 300 / DEF 200
The Ultimate Rising [UR]
Selection Box Vol. 01 [UR]
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.
Kiteroid
Kiteroid
WIND Machine ★1
ATK 200 / DEF 400
Card Trader [SR]
Activate when you discard this card from your hand during damage calculation after a direct attack. Any Battle Damage you would receive from that direct attack becomes 0. Only once, if you remove this card from the game when it is in your Graveyard, any Battle Damage you would receive from a direct attack becomes 0.

This helps prevent some OTKs and manage some damage taken so you can use certain skills.

Wightprincess
Wightprincess
DARK Zombie ★3
ATK 1600 / DEF 0
Energy of Gigarays [R]
This card’s name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.

Can be used during either players' turn makes this card more useful to prevent OTK from your opponent by reducing their ATK regarding to their own Level/Rank. After that, you can Special Summon Levianeer by banishing this card and 1 Dark-Attribute Monster from your Graveyard.

Extra Deck

Galaxy-Eyes Full Armor Photon Dragon
Galaxy-Eyes Full Armor Photon Dragon
LIGHT Dragon ★8
ATK 3000 / DEF 2500
Heart of Xyz [UR]
3 Level 8 monsters
You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as the Xyz Material, except "Galaxy-Eyes Full Armor Photon Dragon". (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; destroy it.

Can be Xyz Summon using Cipher Dragon. Good for Face-up Card Destruction which is good for Monster Removal and Face-Up Backrow Removal for sometimes.

Galaxy-Eyes Cipher Dragon
Galaxy-Eyes Cipher Dragon
LIGHT Dragon ★8
ATK 3000 / DEF 2500
Phantom of Rebellion [UR]
2 Level 8 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".

A potential OTK card if your opponent controls 1 or 2 monsters. This almost works like Malevolent Sin since it lets you direct attack if your opponent only controls 1 monster.

Hieratic Sun Dragon Overlord of Heliopolis
Hieratic Sun Dragon Overlord of Heliopolis
LIGHT Dragon ★8
ATK 3000 / DEF 2500
Infinite Ray [UR]
2 Level 8 monsters
Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.

Make Heliopolis using a combination of Gigarays Gandora Dragon and Chaos Dragon Levianeer as materials. With sufficient cost, Heliopolis can destroy everything on your opponent's board resulting in an easy OTK.

Gear Gigant X
Gear Gigant X
EARTH Machine ★4
ATK 2300 / DEF 1500
Voltage of the Metal [UR]
2 Level 4 Machine-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.

Make this early so you can search for a Kiteroid, or any of the Gadget monsters especially Gold and Silver Gadget so you don't run out of resources for the next turn setup.

Galaxy-Eyes Cipher Blade Dragon
Galaxy-Eyes Cipher Blade Dragon
LIGHT Dragon ★9
ATK 3200 / DEF 2800
Heart of Xyz [SR]
3 Level 9 monsters
You can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Cannot be used as an Xyz Material for an Xyz Summon. Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card is destroyed by your opponent's attack or card effect and sent to your Graveyard: You can target 1 "Galaxy-Eyes Cipher Dragon" in your Graveyard; Special Summon it.

Can be Xyz Summon using Galaxy-Eyes Cipher Dragon. Unlike Galaxy-Eyes Full Armor Photon Dragon with Face-Up Card Removal limitation, Cipher Blade can remove any 1 card on the field which is good for getting rid of some backrow that will disrupt your combo or Big Boss monsters with bigger ATK stats than any of your monsters.

Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

Works well against opponents that only have 1 monster on the field. Even better if it's an XYZ monster since it will remove all their materials, or if it's a monster that says that it can't be special summoned in the card text.

Diamond Dire Wolf
Diamond Dire Wolf
EARTH Beast ★4
ATK 2000 / DEF 1200
Voltage of the Metal [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.

Diamond Dire Wolf gets rid of itself along with any enemy card. Use this as on-demand removal against a problematic card, or secure your attacks by getting rid of enemy backrow.

Number 68: Sanaphond the Sky Prison
Number 68: Sanaphond the Sky Prison
DARK Rock ★8
ATK 2100 / DEF 2700
Infinite Ray [R]
Fantastic Arc [R]
2 Level 8 monsters
Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.

Sanaphond is another powerful Rank-8 you can make. The Deck does a lot of discarding, so late game Sanaphond should easily reach 3000+ ATK. The detach effect is also very powerful, doubling as both protection and graveyard control.

Other Card Options

Deskbot Support

Using Deskbot 003 Effect to special summon 1 other Deskbot monster from your Deck for special summoning Gigarays Gandora. The Deskbot monster will also have some effect when they are been special summoned:

  • Deskbot 005: Destroy 1 of your opponent's Backrow.
  • Deskbot 002: search out 1 other Deskbot Monster and 500 ATK Boost effect for all Machine-Type Monsters.
Deskbot 005
Deskbot 005
EARTH Machine ★5
ATK 500 / DEF 500
Maximum Gustav [R]
Pendulum Effect
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.

Monster Effect
If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn.
Deskbot 002
Deskbot 002
EARTH Machine ★2
ATK 500 / DEF 500
Warriors Unite [N]
If this card is Special Summoned: You can add 1 "Deskbot" card from your Deck to your hand. All Machine-Type monsters you control gain 500 ATK and DEF, except this card.
Deskbot 003
Deskbot 003
EARTH Machine ★3
ATK 500 / DEF 500
Warriors Unite [R]
When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn, during either player's turn: You can target 1 "Deskbot" monster you control; it gains 500 ATK and DEF for each "Deskbot" card you currently control, until the end of this turn.

Other Infinitrack Monsters

Infinitrack Harvester
Infinitrack Harvester
EARTH Machine ★2
ATK 0 / DEF 2100
Phantom of Rebellion [SR]
If this card is Normal or Special Summoned: You can add 1 "Infinitrack" monster from your Deck to your hand, except "Infinitrack Harvester". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Harvester" once per turn.

A searcher for the deck, but not reliable on its own due to low ATK. It needs to be special summoned from Anchor Drill's effect, Magical Hound, or Monster Reborn. With Harvester's effect, there aren't better cards to search for other than Drill to help set up for next turn again.

Infinitrack Trencher
Infinitrack Trencher
EARTH Machine ★5
ATK 500 / DEF 2400
Phantom of Rebellion [R]
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn.

Revival for special summoning Anchor Drill from GY for another Xyz Summon Combo.

Karakuri Strategist mdl 248 "Nishipachi"

Karakuri Strategist mdl 248 "Nishipachi"
Karakuri Strategist mdl 248 "Nishipachi"
EARTH Machine ★3
ATK 500 / DEF 1600
Revolution Beginning [R]
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field and change its battle position.

Tuner that can be used to Synchro Summon Meteor Burst and Black Rose Dragon in this Deck.

Its ability to change the opponnent's battle position upon summoning can have some good utility. Aside from that, Nishipachi can also flip monsters that have been hit with Floodgate Trap Hole back up.

Other Extra Decks

Odd-Eyes Meteorburst Dragon
Odd-Eyes Meteorburst Dragon
FIRE Dragon ★7
ATK 2500 / DEF 2000
Force of Infinity [UR]
1 Tuner + 1 or more non-Tuner monsters

When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.

Its effect is very powerful to ensure that your attacks won't get stopped by monster effects, which include handtraps like Kiteroid.

Black Rose Dragon
Black Rose Dragon
FIRE Dragon ★7
ATK 2400 / DEF 1800
Blazing Rose [UR]
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

Special Summon Black Rose Dragon to get rid of your opponent's entire field setup.

Number 15: Gimmick Puppet Giant Grinder
Number 15: Gimmick Puppet Giant Grinder
DARK Machine ★8
ATK 1500 / DEF 2500
Darkness Gimmick [UR]
2 Level 8 monsters
Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal half to its original ATK.

A rank 8 Gimmick Puppet XYZ that simply destroy monsters then inflict Damage equal to half of their original ATK and you can use this effect twice.

However, keep in mind that this destruction effect has a restriction where it can only destroy special summoned monsters.

Generally useful since it can disrupt certain combos that relies on graveyard effects.

Dark Rebellion Xyz Dragon
Dark Rebellion Xyz Dragon
DARK Dragon ★4
ATK 2500 / DEF 2000
Phantom of Rebellion [UR]
2 Level 4 monsters
You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

General Rank 4 Xyz Monster for players to use so far. Its effect essentially lets you deal 2500 (its own ATK) damage if this attacks the monster you targeted. The advantage is that your opponent's monster's ATK is also lowered, allowing you to attack over it with your other weaker monsters.

Comments

Hot New Top
Anonymous
Grandora deck building guide:
1. Set skill Determination to fight
2. Throw in gadgets and random dark/light monsters
3. Let the skill do the work.
<< Anonymous
Anonymous Reply
4. profit
<< Anonymous
Yugi Reply
All you idiots and dweeb messing a skill meant for fun just to fufil your meta pleasures
<< Anonymous(Yugi)
Anonymous Reply
Ok boomer
Adam
Love this deck i dont lose
Anonymous
Determination to fight needs to be limited this deck needs to be nerfed big time
<< Anonymous
Anonymous Reply
You can only limit cards, not skills
<< Anonymous
Fetih 1453 Reply
Beatdown was limited to once per duel from unlimited times per duel.
<< Anonymous
Anonymous Reply
If they want to keep the "usable once per turn and thrice per duel" then maybe add LP threshold.

1st use: requires LP to be at 3000 or below
2nd use: requires LP to be at 2000 or below
3rd use: requires LP to be at 1000 or below
Anonymous
Get f ucked on Gandora. No more stalling with Kiteroid and no more The Melody of Awakening Dragon. Get your KoG before the ban list
Anonymous
Why did my opponent quit after I used Fiendish Chain on Gigarays? Did I do something wrong? I'm sorry, don't hate me!!!!1!!!11
<< Anonymous
Anonymous Reply
Cause he bricked lol? One dude just summoned 2 Gandoras and Levianeer in 1 turn
Anonymous
This is a pure pay to win Tier 1 - 0 deck. Not every budget player will spend resources on gadgets to build a deck that is effective only because broken skill and Wightprincess hand trap. Enjoy while you can
<< Anonymous
Anonymous Reply
Not every budget player will do that but every F2P player can do it. So it's not pure P2W.
<< Anonymous
Anonymous Reply
Someone brainless only
<< Anonymous
Anonymous Reply
The funny thing is that this deck wasn't even that good in the KC Cup considering its hype. Phantom Knights was the better tiered deck.
Anonymous
Looking at it on ranked several times this is just a stall deck with otk cheese, kinda like lunalight + d. draw but this one looks like it's gonna d¡e at the slightest touch to the skill
<< Anonymous
Anonymous Reply
This is the most skill reliant deck I can remember to ever exist in duel links, onomatoplay was destiny sack on steroids but this skill straight set up gy, unbricks you and gives you an extra normal summon
<< Anonymous
Anonymous Reply
U forgetting phantom knight lol it's totally skill reliant deck as well
<< Anonymous
Anonymous Reply
nah it can still make quick xyz monsters and has some non gimmick removal, gandora without skill is normal summon a low atk sittinf duck and pass, can't even make an extra deck play in 1 turn
<< Anonymous
Anonymous Reply
Yes, but PK needs setup. Have you ever tried to play PK with another skill?
AZH
I'll be honest... the best way to describe this deck is like when you throw the monkey wrench into the already f**ked Meta. I LOVE ITTTTTTTTTTT
Anonymous
i suggested almost the exact recipe (extra deck difference and witch) as T3 at much and people downvoted me because "thats not gonna be meta" and "copium"
<< Anonymous
Anonymous Reply
You can’t downvote on this site
<< Anonymous
Anonymous Reply
reddit
Nameless1
Gandora is secret weapon in BEWD 2021 deck. Most of the cards can be obtained from structure deck with a couple using UR/SR tickets. 1-2 Gandora surprisingly not too bricky. Check out the killer combo

Gandora works very well with keeper of Shrine. BEWD new Swarming Engine in 2021 Ex-Structure will now make Gandora viable

Card needed:
On field: 2 monsters(1 of them White stone of ancient if not in GY already) or Keeper of the shrine
In Hand; Gandora; BEWD, BEAWD (alternative from celebration gift) - At east one of them in hand, the other can be in GY.
In GY: White stone of ancient if it's not on the field already. 1 of BEWD or BEAWD if not in hand.

Combo: Summon Gandora, use affect banish all cards on field; If 1 of BEWD and BEAWD not in hand, use White stone of ancient to get both in hand. OTK possible if there are 4 other cards on the field before Gandora effect.

If no OTK combo, you won't be defenseless as long as Keeper of shrine in the graveyard. It will summon at end of turn after Gandora destroyed with 2100 Def. Dragon's rebirth also good card to set after Gandora used it's effect. So you can change keeper of shrine to a BEWD later.

If white stone of ancient is used as tribute, at end of turn you will have BEWD on field after crippled your opponent card's advantage.

Blue Eyes Gandora Lives!!!
<< Anonymous(Nameless1)
Anonymous Reply
It was until it wasn't
<< Anonymous
Anonymous Reply
Said the sore loser defeated by a Blue Eyes deck.
<< Anonymous
Anonymous Reply
Said the blue eyes coper

No backrow?
Usmc0911
I believe gandora does best in the late game. What the strategy to this deck is to weaken your opponent to ideally between 1500-2500 LP and filling up your field and the opponents field in the process. You can do this by using the supporting cards of relinquished and twin headed thunder dragons. Also, it's great for stalling to have your opponent have even more cards in his field than you with "Windstorm of Equata" and "Sphere Kuriboh". Late game gandora is where the card shines since having "Desert Sunlight" is very pointless, and the point is to have Gandora to finish your opponent, use castle wall, blockman and shattered axe to stall. Do the damage with "Twin Headed Thunder Dragon" and "Relinquished" and you could even use "Sonic Bird" with Kaiba's "Peak Performance" skill. Once he's in 🔥 range (1500-2500 LP) summon gandora, use his effect, and win the game.

Footnote: Overwhelm could be used in the deck if your opponent chooses to negate your attack with "Sphere Kuriboh".
<< Anonymous(Usmc0911)
Anonymous Reply
But Overwhelm would be destroyed when you activate Gandora's effect? The only way I can see to prevent Kuriboh is Smoke Grenade of the Thief which synergises with Gandora's effect very nicely.
<< Anonymous(Usmc0911)
PK Reply
@ anonymous: you place Overwhelm after summoning and activating Gandora's effect, but before you go into battle
<< Anonymous(Usmc0911)
Anonymous Reply
You can't use a trap the same turn you set it. And Gandora's effect will destroy him before overwhelm can be used the next turn
<< Anonymous
Anonymous Reply
if you have temple of the kings, you can place it right after gandora's effect activates,then you can place overwhelm since temple lets you activate trap cards the turn it is set..but that's gonna be a very rare chance to happen
Anonymous
Oh hey, this article got updated.

Commens and feedback

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Structure Deck EX: Thousand Illusion

Raid Duel - Bond Beyond Time: Paradox vs The Three Duelists Event

43rd Main Box: Braver Victory

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How to beat/farm Legendary Duelists Lvl 40

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Yu-Gi-Oh Arc V

Arc V Characters

How to beat/farm Legendary Duelists Lvl 40

Yu-Gi-Oh Zexal

Legendary Duelists

How to beat/farm Legendary Duelists Lvl 40

Other Zexal Duelists

Yu-Gi-Oh Dark Side of Dimension [DSOD]

Legendary Duelists

How to beat/farm Legendary Duelists Lvl 40

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Legendary Duelists

How to beat/farm Legendary Duelists Lvl 40

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Decks to farm LD Lvl 40

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Available card boxes
The Ultimate RisingAge of DiscoveryNeo-ImpactFlame of the TyrantValkyries Rage
Wonders of the SkyChaotic ComplianceLand of the TitansCrimson KingdomDawn of Destiny
Electric OverloadEchoes of SilenceServants of KingsGalactic Origin
Blades of Spirit Primal BurstResonance of ContrastAbyss EncounterRampage of the Forest
Valiant SoulsVisions of IceCrusaders BattlegroundClash of WingsBurning Nova
Empire of ScarletGaia GenesisStardust AccelerationPower of BraveryBlackstorm Rising
Secrets of the AncientsRevolution BeginningTornado of PhantomsAbsolute InfernoDimension of the Wizards
Warriors UniteLords of ShiningBlazing RoseGuardians of RockCybernetic Rebellion
Curse of DreadValhalla CallingDark DimensionSpirit of the BeastAerial Assault
Soul of ResurrectionFuture HorizonMasters of ShadowJudgement ForceFortress of Gears
Truth UniverseFlames of the HeartWitchs SorceryChronicle of GloryInfernity Destruction
Arena of SanctuaryShining HopeVoltage of the MetalShark FangRage of Volcano
Infinite RayPhotons of GalaxyAntinomic TheorySign of HarpiesEternal Stream
The King of VermillionDarkness GimmickArts of AtlantisPendulum GenesisIdea of Armageddon
Chaotic SoldiersForce of InfinityFantastic ArcPhantom of RebellionMaximum Gustav
Heart of XyzShining SunriseStars of SynchroLink RevolutionStage of Trickstar
Braver Victory

Selection Box

Selection Boxes
Selection Box Vol. 01Selection Box Vol. 01 MiniSelection Box Vol.01 Super MiniSelection Box Vol. 02Selection Box Vol. 02 Mini
Selection Box Vol. 03Selection Box Vol.03 MiniSelection Box Vol.04Selection Box Vol.04 MiniSelection Box Vol.05

Structure decks

Structure decks
Sorcerers AllianceDragonic ForceHero RisingLegendary WarriorsDestiny Rulers
Dragonic KnightsSpellbound SilenceSynchro ConnectionThe White Dragon of LegendSwordbound Silence
Ancient Gear AwakeningNeos FusionReturn of the Red-EyesFull Metal DesperadoMaster of Chaos
Kings ResonanceDragunity OverdriveGladiators StormHERO GenerationReturn of the Fire Kings
Gagaga XyzTales of the Noble KnightsBlue-Eyes EvolutionStardust NexusRise of Gaia
Evil DominationMagicians ArcD/D/D ApocalypseCyber Style ExtremeSword of Paladin
Tellarknight AdventBrave HopeRuddy Rose Burning

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Comments (updated every hour)

An R card being paywalled again? What a joke.
Girag 5
Uhm, all duelists have hands afaik
It's a very good deal. Not a good deal for the players but a good deal for Konami.
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