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Gandora: deck recipe [Mar 13]

Duel Links Gandora deck, Gandora deck in the meta, how to build Gandora deck.
update 13/03/2023
Number 15: Gimmick Puppet Giant Grinder
Number 15: Gimmick Puppet Giant Grinder
DARK Machine ★8
ATK 1500 / DEF 2500
Darkness Gimmick [UR]
2 Level 8 monsters
Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal half to its original ATK.

A rank 8 Gimmick Puppet XYZ that simply destroy monsters then inflict Damage equal to half of their original ATK and you can use this effect twice.

However, keep in mind that this destruction effect has a restriction where it can only destroy special summoned monsters.

Abyss Dweller
Abyss Dweller
WATER Sea Serpent ★4
ATK 1700 / DEF 1400
Photons of Galaxy [UR]
Selection Box Vol.03 Mini [UR]
2 Level 4 monsters
While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's Graveyard cannot be activated this turn.

Abyss Dweller is an anti-Graveyard interaction tech, intended to hinder Decks that activate a ton of effects from the graveyard. It's best to activate this at the start of the opponent's turn, so make sure to toggle Chain to "ON" and activate Abyss Dweller's effect during the opponent's Draw Phase.

Number 22: Zombiestein
Number 22: Zombiestein
DARK Zombie ★8
ATK 4500 / DEF 1000
Darkness Gimmick [SR]
2 Level 8 DARK monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard to target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, negate that face-up card's effect until the End Phase.

A pretty good optional card to use as a rank 8 XYZ. 4500 ATK is high enough to one shot your opponent, making it a great comeback card from your opponent controlling 2 monsters to a win for you in a turn.

The negate effect is pretty strong since it's a quick effect and can negate any face-up card, but switching it to DEF with only 1000 can make it difficult to survive.

Beatrice, Lady of the Eternal
Beatrice, Lady of the Eternal
LIGHT Fairy ★6
ATK 2500 / DEF 2800
Heart of Xyz [SR]
2 Level 6 monsters
You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.

Used for milling Infinitrack Trencher from your Deck to the GY during your opponent's turn. Then, banish Trencher from the GY to revive Anchor Drill and activate Anchor Drill's effect to special summon another EARTH Level 4 machine monsters to Xyz Summon.

Works well against opponents that only have 1 monster on the field. Even better if it's an XYZ monster since it will remove all their materials, or if it's a monster that says that it can't be special summoned in the card text.

Steelswarm Roach
Steelswarm Roach
DARK Fiend ★4
ATK 1900 / DEF 0
Photons of Galaxy [SR]
2 Level 4 monsters
During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.
Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

Roach is great for monster suppresion, much like a Trap Hole card. When your opponent summons a boss monster, use Roach's effect to immediately destroy it. This is an especially good counter against Synchro Decks. But most of the time, just Roach's presence on the field is enough to deter the opponent from making big monsters.

Gagaga Samurai
Gagaga Samurai
EARTH Warrior ★4
ATK 1900 / DEF 1600
Shining Hope [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation.

Gagaga Samurai is great for pushing damage because of its double attack ability.

[October 2022] KOG Notes

Rounder 45™


GandoraRounder 45™Gandora Rounder 45™2
IGN: Rounder 45™, Skill: Determination to Fight, Date Submitted: Oct 24

Noted By Rounder 45™:

I've just turned in KoG with my Gandora deck. I ended with a 7-Winstreak.

How to play: the main aim of this deck is to OTK on your 2nd turn using Gigarays' effect.
Always add to GY Gandora Dragon of Demolition first using the skill for 1st time.
On the 2nd time add Gigarays Gandora Dragon of Destruction.

On your first turn, be sure you have anti-OTK cards set to survive the next opponent's turn and control the duel. Either Gold/Silver Gadget monster on the field or any hand trap card.
If not, you'd rather summon the XYZ monster with the biggest ATK to prevent from opponent OTK.

You usually will use your monster's effects to draw or special summon many monsters so that you have a good defense and card advantage.

VS Salamangreat: banish or trigger the counter trap asap so that your following moves are safe.
VS Galaxy Photon: trigger the Nr90 XYZ monster effect asap so that your following moves are safe.
VS Heroes: get rid of traps.

If your opponent plays Necrovalley, just banish the cards with only 2 different Gandora monsters in your GY.

[July 2022] KOG Notes

Pochita (Stromberg Support)


GandoraPochitaGandora Pochita2
IGN: Pochita, Skill: Determination to Fight, Date Submitted: July 26

Noted by Pochita:

Hey y’all, Pochita coming back to duel links after long mater duel Hiatus to bring you Gandora-Berg! You pretty much play normal Gandora gadget shenanigans with Glife homie able to give you the extra backrow removal, you can do a bunch of different set ups and play paths, let’s say your opponent got a nice board board, you opened up with one Gandora and Stromberg, you can activate skill, use it to send princess or Carriage back to deck in case you drew into them, dwindle down their resources and on good cases you can clean their board with special summon gandora and then golden castle it up, this plan could be just as good if you draw into princess, normal summon into normal gandora (castle doesn’t restrict you from tributing in this case) go for a pop bluff, opponent will have to interact, then you can special summon Big Dora, some times you will not have to wipe board because you can keep carriage up to protect berg, also if you have destruction effects active and not banish effect active you can save your own castle because carriage will protect it, honestly this is my favorite variety of the deck, planning on labbing some more, could even see this deck being able to utilize bulb and jet synchron for some synchro plays after special summoning or tributing whichever gandora you have used, I can see a lot of potential being that I just started my late Kog run less than 24 hours before posting this deck.

Comments

Hot New Top
Anonymous
Grandora deck building guide:
1. Set skill Determination to fight
2. Throw in gadgets and random dark/light monsters
3. Let the skill do the work.
<< Anonymous
Anonymous Reply
4. profit
<< Anonymous
Yugi Reply
All you idiots and dweeb messing a skill meant for fun just to fufil your meta pleasures
<< Anonymous(Yugi)
Anonymous Reply
Ok boomer
Adam
Love this deck i dont lose
Anonymous
Determination to fight needs to be limited this deck needs to be nerfed big time
<< Anonymous
Anonymous Reply
You can only limit cards, not skills
<< Anonymous
Fetih 1453 Reply
Beatdown was limited to once per duel from unlimited times per duel.
<< Anonymous
Anonymous Reply
If they want to keep the "usable once per turn and thrice per duel" then maybe add LP threshold.

1st use: requires LP to be at 3000 or below
2nd use: requires LP to be at 2000 or below
3rd use: requires LP to be at 1000 or below
Anonymous
Get f ucked on Gandora. No more stalling with Kiteroid and no more The Melody of Awakening Dragon. Get your KoG before the ban list
Anonymous
Why did my opponent quit after I used Fiendish Chain on Gigarays? Did I do something wrong? I'm sorry, don't hate me!!!!1!!!11
<< Anonymous
Anonymous Reply
Cause he bricked lol? One dude just summoned 2 Gandoras and Levianeer in 1 turn
Anonymous
This is a pure pay to win Tier 1 - 0 deck. Not every budget player will spend resources on gadgets to build a deck that is effective only because broken skill and Wightprincess hand trap. Enjoy while you can
<< Anonymous
Anonymous Reply
Not every budget player will do that but every F2P player can do it. So it's not pure P2W.
<< Anonymous
Anonymous Reply
Someone brainless only
<< Anonymous
Anonymous Reply
The funny thing is that this deck wasn't even that good in the KC Cup considering its hype. Phantom Knights was the better tiered deck.
Anonymous
Looking at it on ranked several times this is just a stall deck with otk cheese, kinda like lunalight + d. draw but this one looks like it's gonna d¡e at the slightest touch to the skill
<< Anonymous
Anonymous Reply
This is the most skill reliant deck I can remember to ever exist in duel links, onomatoplay was destiny sack on steroids but this skill straight set up gy, unbricks you and gives you an extra normal summon
<< Anonymous
Anonymous Reply
U forgetting phantom knight lol it's totally skill reliant deck as well
<< Anonymous
Anonymous Reply
nah it can still make quick xyz monsters and has some non gimmick removal, gandora without skill is normal summon a low atk sittinf duck and pass, can't even make an extra deck play in 1 turn
<< Anonymous
Anonymous Reply
Yes, but PK needs setup. Have you ever tried to play PK with another skill?
AZH
I'll be honest... the best way to describe this deck is like when you throw the monkey wrench into the already f**ked Meta. I LOVE ITTTTTTTTTTT
Anonymous
i suggested almost the exact recipe (extra deck difference and witch) as T3 at much and people downvoted me because "thats not gonna be meta" and "copium"
<< Anonymous
Anonymous Reply
You can’t downvote on this site
<< Anonymous
Anonymous Reply
reddit
Nameless1
Gandora is secret weapon in BEWD 2021 deck. Most of the cards can be obtained from structure deck with a couple using UR/SR tickets. 1-2 Gandora surprisingly not too bricky. Check out the killer combo

Gandora works very well with keeper of Shrine. BEWD new Swarming Engine in 2021 Ex-Structure will now make Gandora viable

Card needed:
On field: 2 monsters(1 of them White stone of ancient if not in GY already) or Keeper of the shrine
In Hand; Gandora; BEWD, BEAWD (alternative from celebration gift) - At east one of them in hand, the other can be in GY.
In GY: White stone of ancient if it's not on the field already. 1 of BEWD or BEAWD if not in hand.

Combo: Summon Gandora, use affect banish all cards on field; If 1 of BEWD and BEAWD not in hand, use White stone of ancient to get both in hand. OTK possible if there are 4 other cards on the field before Gandora effect.

If no OTK combo, you won't be defenseless as long as Keeper of shrine in the graveyard. It will summon at end of turn after Gandora destroyed with 2100 Def. Dragon's rebirth also good card to set after Gandora used it's effect. So you can change keeper of shrine to a BEWD later.

If white stone of ancient is used as tribute, at end of turn you will have BEWD on field after crippled your opponent card's advantage.

Blue Eyes Gandora Lives!!!
<< Anonymous(Nameless1)
Anonymous Reply
It was until it wasn't
<< Anonymous
Anonymous Reply
Said the sore loser defeated by a Blue Eyes deck.
<< Anonymous
Anonymous Reply
Said the blue eyes coper

No backrow?
Usmc0911
I believe gandora does best in the late game. What the strategy to this deck is to weaken your opponent to ideally between 1500-2500 LP and filling up your field and the opponents field in the process. You can do this by using the supporting cards of relinquished and twin headed thunder dragons. Also, it's great for stalling to have your opponent have even more cards in his field than you with "Windstorm of Equata" and "Sphere Kuriboh". Late game gandora is where the card shines since having "Desert Sunlight" is very pointless, and the point is to have Gandora to finish your opponent, use castle wall, blockman and shattered axe to stall. Do the damage with "Twin Headed Thunder Dragon" and "Relinquished" and you could even use "Sonic Bird" with Kaiba's "Peak Performance" skill. Once he's in 🔥 range (1500-2500 LP) summon gandora, use his effect, and win the game.

Footnote: Overwhelm could be used in the deck if your opponent chooses to negate your attack with "Sphere Kuriboh".
<< Anonymous(Usmc0911)
Anonymous Reply
But Overwhelm would be destroyed when you activate Gandora's effect? The only way I can see to prevent Kuriboh is Smoke Grenade of the Thief which synergises with Gandora's effect very nicely.
<< Anonymous(Usmc0911)
PK Reply
@ anonymous: you place Overwhelm after summoning and activating Gandora's effect, but before you go into battle
<< Anonymous(Usmc0911)
Anonymous Reply
You can't use a trap the same turn you set it. And Gandora's effect will destroy him before overwhelm can be used the next turn
<< Anonymous
Anonymous Reply
if you have temple of the kings, you can place it right after gandora's effect activates,then you can place overwhelm since temple lets you activate trap cards the turn it is set..but that's gonna be a very rare chance to happen
Anonymous
Oh hey, this article got updated.

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