Forbidden cards are essentially "banned" cards, while limited simply means that you can only put 1 in a deck, semi-limited is up to two in your deck only. Some cards in the OCG/TCG are either forbidden, or limited, and this is due to their ability to create an unbalanced experience for the game.
Unlike in the TCG/OCG where you can have multiple limited cards with different names in your deck, in Duel Links you can only have a total of 1 limited card in your deck. For example you have limited card A and limited card B, and you already put 1 card A in your deck, you cannot add card B to your deck even if they are not cards of the same name. This rule is also true for semi-limited cards in which you can only have a total of 2 semi-limited cards in your deck.
They need to give us full power decks not in PvP and let use use them on the dam ncp's in duel world if I what to play full power cyber angel against the dam cheating ass standard duelist and at the gate I should be allowed to
Fur hire will just be replaced with another deck that is strong and cheap to build and that will take its place.
A strong+cheap to make deck will logically be seen the most. Even if its not the strongest. Cause the majority of players is f2p.
Noble knights is stronger and more consistent than fur hire (balance gives them always a good opener hand).
But noble knights is more expensive and has close to no depth thus boring. You do the same trick vs every deck.
So noble knights are not seen much.
Same applies to georgia.
Crazy unbalanced. Especially because of the skill called "balance" ironically.
Yet no nerfs because it isnt played a lot.
Balanced has been nerfed twice already, I don't see how they could nerf it without it becoming something else entirely. The first Balance was so good, it was the next best thing to stacking a deck...your could guarantee X cards in your starting hand. The second Balance was splashable and the current Balance is only usable in a few decks.
Possibly make balance require a couple of lvl 5+ monsters in the deck to work.
Anonymous 11hour ago
aww, Fur Hire duelists are gonna have to learn how to actually think for themselves. Wish they'd nerf masked heroes, but I doubt it considering anki decks are most likely Konami's primary source of income these days.
It's a COLLECTIBLE CARD GAME.
Plus, no one wants to duel the SAME THING OVER AND OVER AND OVER AND OVER AND OVER.
Game Businesses also don't run on thank yous and useless expansions packs.
Get over yourself.
I think refunds would require an actual purchase, so only paying customers would be entitled to any sort of refund offered in the future. It's probably cheaper to address most mistakes through coding though, so...I doubt there'll be any refunds in the near future.
Reasons 11hour ago
They should look at more reasons why a deck is seen a lot.
The reason isnt always too strong.
A deck can also be seen a lot because its a combination of cheap to make + strong.
The strongest deck isnt always played the most if its really expensive, really boring or players lacking a creditcard to buy it (silent magician) f.e.
A bit primitive to just nerf based on a deck being frequently seen.
Fur hire needed some nerf but the reasoning behind it is lacking and the nerf may be too large.
I fully understand where you're coming from. I use a 30 card GLG SSA wich requiers you to buy out 2 main and one mini box and i have a 75% win-rate against fur hires and pretty much can't lose to amazoness. Although, I believe that if 95% of legend consist of two decks where as fur hire is around 70% of those, it's not a healthy metagame.
I don't feel the list that the list reflects a selection based on the deck's presence in numbers...it's a direct response to one of their silliest combos> Donpa into Dyna + Beatdown. 3300 potential damage + 1 card destruction for 2 cards? The deck required attention and I feel they did that correctly.
they should have limited wiz instead of dyna imo, best would be if dyna, wiz and donpa were limited to 2 or at least wiz and donpa. but at least now you can't dyna-lock anymore. baby tiger limit is unnessesary imo, just limit queen to 2 and you'll have to play one onslaught only. i've reached kog with both furries and amazoness but this current banlist won't change too much. beatdown nerf is nice though. vampire and spellbooks will probably see a lot more play in the upcoming kc cup