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Hallowed Life Barrier | Decks and Ruling

This page notes details of Hallowed Life Barrier (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 04/11/2016

Hallowed Life Barrier

Hallowed Life Barrier
TypeTrap Card
PropertyNormal
Card Effect TypeCost / Card effect
Passcode88789641

text

Discard 1 card from your hand. This turn, any damage you take from your opponent's cards and effects becomes 0.

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OtherRanked Duel Ticket

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ActionsDiscards for cost / You discard
LPPrevents effect damage

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Comments

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Valencia
I feel like this is an underrated card. I don't know if it's due to the confusion of the ruling, or because it's not used a lot, but I've had more than a few duels where people honestly don't understand that it protects monsters for the whole turn, and will still try to attack me multiple times after I have used it. This card is a hidden gem in my Right Back at You deck.
<< Anonymous(Valencia)
Anonymous 24days ago Reply
It's definitely confusion over the ruling. You look at the card and think, ok they don't take damage that's fine. I can still kill their monsters. Then you think to yourself, OK no way I missed something with a continuous effect that protects monsters, maybe it's a once per turn thing. Then you go read the ruling page and realize that Konami is lazy about errata.
Anonymous
Why defense draw still destroyed monster while this card doesn't?
<< Anonymous
Anonymous Reply
hallowed life barrier follow the ocg rule read about it
<< Anonymous
Anonymous Reply
duel links follow the ocg rules
<< Anonymous
Anonymous 30days ago Reply
A quote stolen from Frapplejacks on Reddit. "Duel Links uses the most updated TCG printing for the effect, yet uses OCG rulings. This is why we have some dumb shit like Hollowed Life Barrier having battle protection despite it not being listed anywhere on the card, or having archaic wording of effects like Dark Elf. Darkness approaches got an erratum released online, but has yet to have a printing
Anonymous
This card is bugged. Monsters should still be destroyed after you activate this card.
candend
This card should be SR or UR. Even the cost is just discarding 1 card is too good. In Addition, your monsters cannot be destroyed by battle in the turn you activate this card. Although, There is no description about "monsters" in the text
<< Anonymous(candend)
Anonymous Reply
Which is really confusing
<< Anonymous(candend)
Anonymous Reply
I think because damage taken is 0, 0 atk monster can't destroy another 0 atk monster so the card make atk damage from their monster to your monster became 0 so your monster not destroye imho
WMDJMD
For some reason this card does not activate dark worlds and I don’t know why...
<< Anonymous(WMDJMD)
Anonymous Reply
Because this card discards as a COST......
Anonymous
Will this card be a staple in glad beasts?
<< Anonymous
Anonymous Reply
Nope, impenetrable shield more versatile than this.
<< Anonymous
Anonymous Reply
budgetter glad beasts sure. but impenetrable comes in the same pack so its debateable
<< Anonymous
Anonymous Reply
main advantage of that card is because you protect your monster and don't get dmg so it's is like both effects of impenetrable attack together. As a bônus it's protect you from effect dmg too.
Anonymous
If I have to choose between cloning and hallowed life barrier, which do u think is better? I can't take both because I wanna have pairs of the card or should I take both? With one each?
<< Anonymous
Anonymous Reply
hallowed life barrier is a cheap Impenetrable Attack with a cost of a discard yet does both effects of impenetrable attack so i prefer it, cloning is a drop reward for kaiba i believe so i won't go for it with a ticket
Anonymous
this really should not prevent the destruction of monsters. nowhere on the text is that said or implied
<< Anonymous
Anonymous Reply
Why? It works as intended. It didn't speficy what needs to be attacked (so it can be a monster or direct). It protects monsters because they can't be killed by 0 dmg (for example, you attacked with some high beater, they activate this, any dmg you would do with that monster is 0), it's normal ruling at work here.
<< Anonymous
classicarl Reply
It specifies damage. Attacking a monster in defence mode is NOT damage.they should fix the text in my opinion
<< Anonymous(classicarl )
classicarl Reply
Also, if I attack with 0, I should then recieve damage in return equal to the difference. That would be normal ruling at play
Anonymous
It seems that there is a bug with this trap that causes monsters to not be destroyed - which according to the text on the card, should not be how it works.
<< Anonymous
Anonymous Reply
Actually, I was wrong. I looked up rulings for the card, and it appears that it does actually prevent monsters from being destroyed... which is ridiculous for a normal rarity trap card.
<< Anonymous
Anonymous Reply
It works exactly the same as Waboku, outside of the 1 card cost
<< Anonymous
classicarl Reply
I'm glad you looked up the ruling. Regardless, that should be included in the text.
Anonymous
Doesn't work with Dark World wtf.
<< Anonymous
Anonymous Reply
that would be because it's a cost for activation rather than discard via effect. Been that way since day one of DW and always trips people up.
<< Anonymous
rtfg Reply
Yeah, you really gotta pay attention to which cards discard others as a COST (Tribute to the Doomed) and which discard others as an EFFECT (Dragged Down into the Grave).
Anonymous
This card alone makes Destiny Board playable. Free Dark Necrofear dump and stall.
Anonymous
What rubbish is this??.. Remove dmg effect, it never said monster not destroyed. Tried just now, it protect the monster.
<< Anonymous
Anonymous Reply
its true?
<< Anonymous
Anonymous Reply
thats the ocg you shouldnt believe stupid tcg translation
<< Anonymous
Anonymous Reply
rubbish? i think you meant radish bro

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