Ancient Gear Fusion Beatdown: deck recipe

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update 26/01/2019


This is a very aggressive Fusion Deck that takes advantage of the combination of Ancient Gear Wyvern and Ancient Gear Box to generate card advantage and Summon Ultimate Ancient Gear Golem with relative ease.

Example Deck

Sphere KuribohAncient Gear GolemAncient Gear GolemAncient Gear GolemKing of the SwampKing of the Swamp
King of the SwampAncient Gear BoxAncient Gear BoxAncient Gear FrameAncient Gear FrameAncient Gear Frame
Ancient Gear WyvernAncient Gear WyvernAncient Gear WyvernPolymerizationPolymerizationPolymerization
Pulse MinesPulse Mines----
Pair CycroidPair CycroidUltimate Ancient Gear GolemUltimate Ancient Gear GolemUltimate Ancient Gear Golem-

How to Use


If Ancient Gear Wyvern is Normal or Special Summoned, it allows you to add an “Ancient Gear” card from your Deck to your hand. You can only activate this effect once per turn and, if you do activate it, you can't Set Spell/Trap Cards for the rest of the turn, but don't worry: you can Set Pulse Mines before you Summon Wyvern to get around this minor drawback.

You can't add Geartown to your hand via Wyvern's effect, but you can add Ancient Gear Golem or, even better, Ancient Gear Box. If Ancient Gear Box is added to your hand outside of your Draw Phase, it will allow you to add another EARTH Machine monster with 500 ATK or DEF to your hand, meaning primarily Ancient Gear Frame and Ancient Gear Knight. Fusion Summoning Ultimate Ancient Gear Golem takes a great amount of resources, which is exactly what makes this particular combination so good.

Ancient Gear Frame

By discarding a card, Ancient Gear Frame allows you to add to your hand an Ancient Gear Golem or a Spell/Trap Card that specifically lists “Ancient Gear Golem” in its text.

The only card in Duel Links that Ancient Gear Frame can search that Wyvern can't is Spell Gear, so most of the times you will Summon the latter, but being able to thin your Deck is always nice and you won't always start with Wyvern in your hand.

Since Ancient Gear Knight has to be Summoned twice in order to gain its “Ancient Gear” effect, Ancient Gear Frame is arguably the best card you can add to your hand via Ancient Gear Box.

If Ancient Gear Frame leaves the field because of an opponent's card effect, you can Summon up to three copies of Ancient Gear Golem or Ancient Gear Golem - Ultimate Pound from your hand ignoring their Summoning conditions.

The card has to be face-up on the field for its effect to trigger, which means you can't just Set it, wait for a Koa'ki Meiru Maximus to destroy it and then swarm the field with multiple 3000 ATK monsters. With 1600 ATK, there is really no need for your opponent to destroy Ancient Gear Frame with Treacherous Trap Hole or Offerings to the Doomed, especially if they know about its effect.

You can only Special Summon Ancient Gear Golem from your hand, so getting three of them on the field via this effect will not be that easy. Now, I’m not saying Ancient Gear Frame is a bad card: it works extremely well against Spellbook, but most of the times the crazy floating effect won't come into play.

King of the Swamp

King of the Swamp can be discarded to search Polymerization or even used as Fusion Material for Ultimate Ancient Gear Golem, substituting Ancient Gear Golem. You can't use King of the Swamp to Summon Pair Cycroid.

The Extra Deck

Ultimate Ancient Gear Golem is a 4400 ATK monster that can inflict piercing damage, shut down your opponent’s backrow on attack declaration and, if destroyed, even Special Summon Ancient Gear Golem from your Graveyard, ignoring its Summoning conditions.

There are only two problems with this card: it’s a Fusion Monster that requires 3 Materials and Polymerization and nothing stops your opponent from taking control of it and simply swinging into your Life Points.

After testing out the deck, I can safely say that the first issue doesn’t come up that often: the deck has notably improved when it comes to consistency and certainly has a lot of potential. As for the second issue, Enemy Controller will mainly be a problem if you Summon Ultimate Ancient Gear Golem on Turn 1.

Pair Cycroid

Pair Cycroid is a 1600 ATK monster that can attack your opponent directly. Thanks to Wyvern and Ancient Gear Box, getting the Fusion Materials for this card is really not that hard and there are certainly going to be situations in which you will want to Summon it to pick off an already weakened opponent.

Additional Notes


[Skill] descriptionUser
Middle Age Mechs
Activate the Continues Spell "Ancient Gear Castle" at the beginning of your first turn.
Vellian Crowler
Vellian Crowler

Ancient Gear Castle will provide your monsters with a 300 ATK boost, which will put your Ancient Gear Frame on par with a Koa'ki Meiru Sandman and above any Level 4 Destiny HERO. If Ultimate Ancient Gear Golem is destroyed by Koa'ki Meiru Maximus, thanks to the Continuous Spell, your Ancient Gear Golem will still be too big for it to run over.

[Skill] descriptionUser
Can be used only once after starting hands are dealt. Reveal and redraw your starting hand. Your first Draw will be skipped if you use this Skill.
Jack Atlas
Jack Atlas

As always, Restart can provide more consistency and avoid potential unplayable hands, but skipping a Draw Phase can be particularly hard for this deck.


Koa'ki Meiru Matchup

As I explained, Middle Age Mechs can make a huge difference in this matchup, bringing Ancient Gear Golem to 3300 ATK, above Koa'ki Meiru Maximus, but your opponent still has a way to deal with both Ultimate Ancient Gear Golem and Ancient Gear Golem: Koa'ki Meiru Ice.

Vampire Matchup

Going 2nd against Vampire can lead into a really quick match: after activating Vampire Familiar and/or Vampire Retainer’s effect, Ultimate Ancient Gear Golem will likely be able to finish off the opponent with a single attack. Going 1st and Summoning Ultimate Ancient Gear Golem leaves you open against Vampire Vamp, which can get rid of it without triggering its floating effect while also creating something that none of your monsters can deal with, but leaving the field open would also likely translate into a loss.

Karakuri Matchup

Pulse Mines can be used to stall and Offerings to the Doomed to destroy Ultimate Ancient Gear Golem, but your opponent will need at least two of the latter, which I’m not saying it’s impossible (Karakuri Anatomy), to get rid of the Ancient Gear Golem that will be Summoned afterward.

Masked HERO Matchup

Masked HERO will likely struggle against this deck and will resort to attacking you directly with Masked HERO Anki, which Sphere Kuriboh and Pulse Mines can easily prevent. Even if Ultimate Ancient Gear Golem is flipped face-down by a Paleozoic Canadia or a Floodgate Trap Hole, it will still be too big for Anki.

Yubel Matchup

Since you have no way of dealing with Yubel, your best bet is to Summon Ultimate Ancient Gear Golem on Turn 2 or 3 and swing into a face-down Fire King Avatar Yaksha. If Yubel becomes more relevant, you might want to try running Forbidden Chalice: this Quick-Play Spell, if activated during the Damage Step to prevent Sphere Kuriboh, can easily win you the game.

Silent Spellbook Matchup

Silent Magician (and Silent Swordsman) are able to negate Polymerization, which makes this one of the worst possible matchups for this deck. Even if you go 1st and Summon Ultimate Ancient Gear Golem, Spellbook of Fate can still banish it, which means its floating effect won’t even trigger. Your best bet is to use Ancient Gear Frame as a deterrent and/or use Sphere Kuriboh/Pulse Mines to put Silent Magician and SSilent Magician LV8 in Defense Position.


Hot New Top
Anonymous 3days ago
Should consider adding Skill Prisoner from the new box to this deck.

According to OCG rulings, Koa'ki Ice's and Maximus' effects both target despite the word not being on the card (you can confirm this by running Hazy Flames against them which have the same protection and are already in the game).

Suddenly a Turn 1 UAGG becomes a really big problem for a Koa'ki player.

Shame it won't protect against Vampire Kingdom or backrow monster removal though.
<< Anonymous
Saiki_K 3days ago Reply
Also stops Vampire Vamp.
Anonymous 10days ago
Alright folks, general concenus: What cards in this deck do you think will get hit on the limited list eventually?

My personal opinion is Geartown to 1 and possibly Semi-limit Reactor Dragon
<< Anonymous
Anonymous 3days ago Reply
Never gonna happen, because is a Structure EX and not even that broken
<< Anonymous
Anonymous 3days ago Reply
AG is barely scraping in at Tier 2. It's easy to counter, the only real issue with it is that it beats all the cards that other decks use to stall against Koa'ki, so that deck just ended up becoming even more dominant on the ladder.
Anonymous 10days ago
Have they limited Blue-Eyes deck ?
Answer: No.

They won't limit Ancient Gear.
I'd consider it a solid tier 2 deck, but nothing broken really.
Anonymous 11days ago
If your not running Box your not playing the consistent version of this deck.

Box is a +2 when Wyvern adds it to hand.

Also if you have Golem in hand that's all the material needed for UAGG.

I'm running

3 AG Golem
3 AG Wyvern
3 AG Frame
1 AG Box
3 King Of Swamp
2 Sphere Kuriboh

3 Polymerization

2 Pulse Mines

3 UAG Golem.

I make it about 90% of the time.

Kuriboh saves me from OTK or an arsehole Econ take attempt.

Never attack with Wyvern if back row always use Gear Frame or something else. Also bait out FGTH with Castle summoning Golem if they FG it Poly it into UAG Golem and go for the jugular
Smashh 12days ago
I actually had a very good run with this deck,bot KC Cup and then PVP,my highest was a 5 win streak.It is somehow better then the geartown option cuz it can One shot stuff like winged kuriboh etc.
You will usually get the fusion summon off and it is much better vs the Geartown version since if they will somehow kill it,another 3k UAG will float in,and if they flood gate it,which it's his bigger con/econ you can always fusion summ another one using the flooded gate one.Pplus it is very good against Koaki since you can summon it in def and they won't get past it.
Enjoy,I had !
Anonymous 14days ago
If we ever get AG hunting hound, this deck would never brick.
Anonymous 25days ago
this deck is not going to work is super slow i try and i get the U.A.G. Golem 2/10 times first hand, i made it in ygopro 20 cards deck and shuffling cards and trying with the first 4 cards.
way to slow
<< Anonymous
Anonymous 18days ago Reply
Your birth is NOT a good idea either, don't you think so?
<< Anonymous
Anonymous 18days ago Reply
Idk every year my day of birth is celebrated and party’s are throw so I’d say not
<< Anonymous
Anonymous. 14days ago Reply
"Lol this thread, everyone flamed the guy who makes a good suggestion only for the mod to agree it is a good one"
so what if a mod agrees? He's just another person with an opinion. Not an expert.
<< Anonymous(Anonymous.)
ValleCula 14days ago Reply
Absolutely. Also I'm not a moderator.
Anonymous 14days ago
Bricky as Blue-Eyes.
Tier 2
Nothing broken. :-)
<< Anonymous
Anonymous 14days ago Reply
Autistic as you
Teir 0
Completely broken :(
Anonymous 17days ago
just buy 3 copies of the EX ancient gear deck and thats all you need to reach KOG
<< Anonymous
CK15 15days ago Reply
Or don't be stupid, save your money, and use free gems to get Koa'kis, Spellbooks, or even Fur Hires, all of which can do the same job. AG isn't even that great or hard to beat.
<< Anonymous(CK15)
Anonymous 15days ago Reply
You’re the stupid one for making such an argument.
<< Anonymous(CK15)
Anonymous 14days ago Reply
I rather waste the cash just to have a different deck
Anonymous 23days ago
Tier 0 if AG Howitzer and AG Chaos Giant ever get released (I know it's not gonna happen in a long time but still)
<< Anonymous
CK15 15days ago Reply
You do know Chaos Giant needs 4 materials, right? So, you'd NEED 4 AG monsters and a Poly to pull it off (or Hunting Hound as your summon) all for a super beater which is great, but if they survive the OTK attempt, that card can be dealt with by monster effects (such as Maximus)

So no, not Tier 0.
<< Anonymous(CK15)
Anonymous 15days ago Reply
It's really hard to survive getting smashed by Chaos Giant, though.

Heck, Shun only survived with 200 LP in the anime due to plot armor.
Anonymous 26days ago
This deck needs howitzer
<< Anonymous
ValleCula 26days ago Reply
With that card, this deck would be Tier 0 without a doubt. I don't see it being released any time soon.
<< Anonymous(ValleCula)
CK15 15days ago Reply
It will never get released though. You forget, Duel Links is a 4K LP game a card that can only be popped in battle that can inflict 1K a turn without restriction alone is a busted. So the card wouldn't make AG Tier 0, it would be its own degenerate burn and stall deck.
Anonymous 17days ago
very good deck ... although do you really need 3x Polly/ 2x Gear Box? You can try adding more backrow, instead of going full OTK, or add the Geartown/Cyclone package. It just seems a waste not to include Geartown ...
<< Anonymous
Anonymous 17days ago Reply
Either focus on fusion, or focus on special summoning Reactor Dragon. You need totally different cards to make either strategy work.
<< Anonymous
Anonymous 16days ago Reply
Yeah, the fusion strategy does not need Geartown to function, since your aim is to fusion summon, not to special summon from deck.

Commens and feedback




Comments (updated every hour)

Yeah and Dragoon inflicts the damage of the total attack not the half
every rfucking match the fucking gaylord czombie pride kaappa pride fucking dragon spawns its gam...
That's none of our concern.
Definitely but unfortunately I’m the dub they got rid of the part where kalin beats Lawton
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