Rating (Versatility) | ||
---|---|---|
B | Strengthened decks | |
Status | 1 Jan 2019 | |
Note: The Following Cards are reprints from the previous boxes.
Cards | Ratings | |
---|---|---|
Ancient Tool | C | |
Inpachi | C | |
Iron Chain Coil | C+ | |
Iron Chain Snake | B- | |
Fabled Oltro | C+ | |
Fabled Miztoji | B- | |
The Fabled Nozoochee | B- | |
The Fabled Peggulsus | B- | |
Koa'ki Meiru Beetle | C+ | |
Koa'ki Meiru Hydro Barrier | B- | |
Ally Salvo | C+ | |
Ms. Judge | C | |
Aurora Paragon | C | |
Stardust Phantom | B- | |
Crashbug Y | C | |
Crashbug Z | C | |
Nightmare Horse | C+ | |
Necro Defender | C+ | |
Necro Linker | C+ | |
Backup Warrior | C+ | |
Rescue Warrior | B | |
Ultimate Obedient Fiend | B- | |
Cyber Saurus | C | |
Poison Chain | B | |
Gateway to Dark World | B- | |
Level Tuning | C+ | |
Resonance Device | C | |
Falling Current | C | |
White Veil | B- | |
Karakuri Cash Shed | B | |
Core Blast | B | |
Dark World Brainwashing | B+ | |
Barrel Behind the Door | B- | |
Non-Fusion Area | B- | |
Lucky Chance | C+ | |
Parallel Selection | C+ | |
Reanimation Wave | B+ | |
Fabled Urustos | C | |
Fabled Dyf | C+ | |
Karakuri Ninja mdl 7749 "Nanashick" | B- | |
Koa'ki Meiru Boulder | B- | |
Karakuri Anatomy | B+ |
Junk Destroyer | EARTH Warrior ★8 ATK 2600 / DEF 2000 |
Revolution Beginning [UR] | |
"Junk Synchron" + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of non-Tuner monsters used for the Synchro Summon of this card; destroy those targets. |
Karakuri Shogun mdl 00 "Burei" | EARTH Machine ★7 ATK 2600 / DEF 1900 |
Revolution Beginning [UR] | |
1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn: You can target 1 monster on the field; change its battle position. |
Ancient Sacred Wyvern | LIGHT Fairy ★7 ATK 2100 / DEF 2000 |
Revolution Beginning [UR] | |
1 LIGHT Tuner + 1 or more non-Tuner monsters While your LP are higher than your opponent's, this card gains ATK equal to the difference. While your LP are lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card. |
Underworld Fighter Balmung | EARTH Warrior ★4 ATK 2100 / DEF 800 |
Revolution Beginning [UR] | |
1 Tuner + 1 or more non-Tuner monsters When this card is destroyed by a card effect and sent to the Graveyard: You can target 1 Level 4 or lower monster in your Graveyard, except this card; Special Summon that target. |
The Fabled Cerburrel | EARTH Beast ★2 ATK 1000 / DEF 400 |
Revolution Beginning [UR] | |
If this card is discarded to the Graveyard: Special Summon it. |
Fabled Grimro | LIGHT Fiend ★4 ATK 1700 / DEF 1000 |
Revolution Beginning [UR] | |
If you control a face-up "Fabled" monster: You can send this card from your hand to the Graveyard; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro". |
Doomcaliber Knight | DARK Fiend ★4 ATK 1900 / DEF 1800 |
Revolution Beginning [UR] | |
Cannot be Special Summoned. During either player's turn, if a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster. |
Miracle Fusion | Normal Spell |
Revolution Beginning [UR] | |
Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your side of the field or your Graveyard. |
Shrink | Quick Spell |
Revolution Beginning [UR] | |
Target 1 face-up monster on the field; the original ATK of that monster is halved until the end of this turn. |
Iron Chain Dragon | EARTH Dragon ★6 ATK 2500 / DEF 1300 |
Revolution Beginning [SR] | |
1 Tuner + 1 or more non-Tuner monsters You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard. |
Fabled Ragin | LIGHT Fiend ★5 ATK 2300 / DEF 1800 |
Revolution Beginning [SR] | |
1 "Fabled" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, if you have 1 or less cards in your hand, you can draw until you have 2 cards in your hand. |
Fabled Raven | LIGHT Fiend ★2 ATK 1300 / DEF 1000 |
Revolution Beginning [SR] | |
Once per turn: You can discard any number of cards, and if you do, this card gains 1 Level and 400 ATK for each discarded card, until the end of this turn. |
Karakuri Komachi mdl 224 "Ninishi" | EARTH Machine ★3 ATK 0 / DEF 1900 |
Revolution Beginning [SR] | |
This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon a "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) |
Karakuri Merchant mdl 177 "Inashichi" | EARTH Machine ★2 ATK 500 / DEF 1500 |
Revolution Beginning [SR] | |
This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, add 1 "Karakuri" card from your Deck to your hand. |
Koaki Meiru Rooklord | EARTH Warrior ★8 ATK 2800 / DEF 2200 |
Revolution Beginning [SR] | |
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 "Koa'ki Meiru" monster. When this card is Normal Summoned, you can remove from play 1 "Koa'ki Meiru" card in your Graveyard to destroy up to 2 cards your opponent controls. |
Shield Crush | Normal Spell |
Revolution Beginning [SR] | |
Target 1 Defense Position monster on the field; destroy that target. |
Karakuri Cash Cache | Normal Spell |
Revolution Beginning [SR] | |
Select 1 face-up "Karakuri" monster you control. Add 1 Level 4 or lower "Karakuri" monster from your Deck to your hand, and change the battle position of the selected monster. |
Diamond Core of Koaki Meiru | Normal Spell |
Revolution Beginning [SR] | |
Add 1 "Koa'ki Meiru" card from your Deck to your hand, except "Diamond Core of Koa'ki Meiru". You can banish this card from your Graveyard; for the rest of this turn, "Koa'ki Meiru" monsters you control cannot be destroyed. |
Synchro Material | Normal Trap |
Revolution Beginning [SR] | |
Select 1 face-up monster your opponent controls. If you Synchro Summon this turn, you can use the selected monster as a Synchro Material Monster. You cannot conduct your Battle Phase during the turn you activate this card. |
Uending Nightmare | Continuous Trap |
Revolution Beginning [SR] | |
You can pay 1000 LP, then target 1 face-up Spell/Trap on the field; destroy it. You can only activate this effect of "Unending Nightmare" once per Chain. |
Card Trader | Ranked Rewards |
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Card Trader | Ranked Rewards |
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[DM] Legendary Dueslist Lvl 40 | ||
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Standard Duelists | ||
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Lvl 51 | Lvl 57 | - |
Legendary Duelists | ||
Lvl 30 (DM) | Lvl 30 (GX) | Lvl 30 (5D's) |