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Karakuri Shogun mdl 00 "Burei" | Deck and Rulings

This page notes details of Karakuri Shogun mdl 00 "Burei" (EARTH/Machine/Synchro Monster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 09/06/2020

Karakuri Shogun mdl 00 "Burei"

Karakuri Shogun mdl 00 "Burei"
AttributeEARTH
Monster TypeMachine
Card typeSynchro / Effect
Card Effect TypeTrigger Effect / Ignition Effect
Level★7
Passcode23874409
ATK2600
DEF1900
ArchetypesKarakuri
Supports ArchetypesKarakuri
SupportsMachine

text

1 Tuner + 1 or more non-Tuner Machine-Type monsters
When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn: You can target 1 monster on the field; change its battle position.

How to Get

PackRevolution Beginning [UR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingB+

Pros

  • Special summons Karakuri monsters from your deck.
  • Changes monster’s battle position.

Cons

  • Could be difficult to summon.

Tips

  • Change your opponent’s monsters with high attack to their weaker defense position.

De-Synchro

Use De-Synchro to revive the monsters you used to summon Karakuri Shogun mdl 00 “Burei” and then Synchro summon him again to bring out another Karakuri monster from your deck.

Karakuri monsters

Here are the Karakuri monsters you can special summon from your deck.

Morphtronic

Morphtronics are all Machine-types and can Synchro summon level-7 monsters fairly easily which makes it a good home for Karakuri Shogun mdl 0 “Burei”. Morphtronic Scopen and Morphtronic Remoten can be used with any level-4 Machine monster to Synchro this monster.

Change to Defense

Changing enemy monsters to defense position so that you can destroy them via card effects like Drillroid and Ninja Grandmaster Sasuke.

Decks

Rulings

Classifications

ActionsChanges Battle Positions
Summoning categoriesSpecial Summons from your Deck

Comments

...
faced it with burn .beat it but the draw 4-6 cards a turn was really frigtening.If its against my mask hero im dead.
Anonymous
Love the artwork, strangely enough... it reminds me of Shadow of the Colossus.
Anonymous
I love karakuri's archetype my physical deck is geargia karakuri so I think this could reach KOG even without bureido... Only instant fusion is missing and more cards on the extra deck
Anonymous
Instant level 10 synchro, too bad we don't have any.
Darth
Great card.
Anonymous
Its really interesting how almost no one is talking about Karakuri when it's getting pretty much a lot of awesome support. I bet it's going to become the next blue-eyes, archfiends, batteryman deck type.
<< Anonymous
Anonymous Reply
Karakuri are strong, there are going to be lots of players reaching kog with them, but they don't look as strong as koa'ki meiru or as fun as fabled.
Anonymous
Karakuri seems to be ready to change the meta wow, this card is so op ! Literally Free summon, no tributes.
Anonymous
This box is a support for main boxes No.14 and No.11 and they are the greatest boxes currently in the game, it's an incredibly great addition!!
Anonymous
GG, prepare your 🔥 old meta,karakuri Is coming on dl
Anonymous
Nice

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Comments (updated every hour)

NPC Reginald has so many good "shark cards", so why don't they give us at least on...
Thanks, but I’m not too into the mat to pour the time into doing that over and over. I&rsqu...
If Number 32 isn't a level up reward, probably it will be a new Main Box UR card with Aero S...
It has great synergy with other “pot of” cards
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