Can be discarded to negate opponent’s card effects that activates from the Graveyard.
Weak DEF stats.
Can be situational as not every deck relies on effects that activate from the Graveyard.
This card is most suitable to be used in a Fiend-type themed deck, such as Archfiends, because you can still discard this card as a cost for Call of the Archfiend, in order to summon higher level Archfiend monsters to the Field.
These are some of the cards that are used in current meta decks that can be countered using Skull Meister’s effect.
Paleozoic Canadia (and the rest of the “Paleozoic” monsters) have effects that Special Summons themselves from the Graveyard, so Skull Meister will negate it.
Snoww, Unlight of Dark World and Broww, Unlight of Dark World have effects that activate from the Graveyard, after they were sent there.
Destiny HERO - Celestial can banish itself and another Destiny HERO monster to draw 2 more cards.
Sylvan Marshaleaf has effects that destroys your opponent’s monster while Sylvan Komushroom has effects that destroys your opponent’s Spell/Trap, which activates from the Graveyard.
Amazoness Baby Tiger special summons himself from the graveyard with his own effect when an Amazoness monster is summoned to your opponent's field.
Bacon Saver is used in Zombie decks as a way to stop attacks.
Machine Angel Ritual and Hymn of Light are Ritual Spell cards that can be banished from the Graveyard to protect opponent’s Ritual Monsters.
Bujingi Sinyou and Bujingi Quilin are some of the Bujin monsters that can be banished from the graveyard to trigger their effects.
All these effects are negated by discarding Skull Meister.
...The guy clearly wasn't saying it should be able to negate Reactor Dragon. They're saying it should be able to negate the Geartown Reactor Dragon destroyed. (Which is still wrong for multiple reasons, given Reactor Dragon prevents it and Skull Meister can't be used in the Damage Step anyway, but still.)
I wonder why there are people who cannot tell the difference between a 'Nerf' and a 'limitation'. A nerf is when the card effect is actually modified, and a limitation is a restriction of the number of copies that can be used in a deck.
Boi I guess this is why this comment section has a very bad reputation... and nothing can be taken seriously in gameA. Only dumb people comment
You deserve that shit of meiru deck unnerfed and losing your duel in 1 turn with trunade. lol
you want to win without the opponent having a chance to defend themselves, like meiru users...
you insulted me about the my criticism torwards that shit.
Well! that deck has been sawn. AHAHAHAH xD
No deck must be invincible, neither dinos.
Just learn to lose.
Survival's end deck have all my respect.
This deck is really instructive with curious and interesting game mechanics... you learn how chains works.
Despite this it can't win everywhere, must be countered sometimes.
Balance first of all.
Glad i had 3 copies didn't played Dino event they became meta but played dd tower and got counters