Vanguard of the Dragon is a great UR card from the Card Trader. Using the effect of this monster, you can discard REBD from your hand whenever you want, and the monster gains additional 300 ATK.
Red-Eyes Insight is amazing in a REBD deck. With just this one card you can start a 3 card combo while also simultaneously milling up to 2 cards from your deck. The usual combo for this card is to send a high-leveled red-eyes monster from deck to graveyard, then add Red-Eyes Spirit to hand.
If you did not normal summon this turn you can remove Red-Eyes Wyvern in your graveyard from play to special summon another red-eyes monster in your graveyard.
If you have Red-Eyes Spirit, you can use it to revive a red-eyes monster for free, safest time to use this is during your opponent's end phase. And this card also combos very well with Red-Eyes Insight.
Enemy Controller is a very versatile card that is usually used for defense. But can also be used to take your opponent's monster and finish the duel with a direct attack. Or if used properly can counter effects like Relinquished or Gravekeeper's Oracle.
Last Gamble Can be used in your Main Phase, starting from the fifth turn. Upon activation, reduces your LP to 100 and discards 2 cards from your hand. You roll a die and draw that number of cards. This skill can only be used once per Duel.
High Lv Normals don't really have a "crapton of support cards". Most in-game Normal support, (OTC, Painful Decision, HotU, EFR, etc.) overwhelmingly favor low lv Normal decks.
The only real exceptions are revival cards like Birthright, which have potential, but can't make Vanillas top tier alone. That was where CV stepped in to make those decks worth playing, but now, they are worthless.
But not EVERYTHING has to be "Top Tier" to be playable. Can you see now why its not the cards fault its the way it is, but the player's/community's fault for rying to push it out of its current/mainstay..."tier"? I love RE and will always play it, but players like you only care for Meta bs.
So now, leave RE & its "worthlessness" alone, go make more Meta decks elsewhere.
Agree when some player makes the deck as burn - No fun/No counter. In Red-Eyes case it's counter Vanilla Red-Eyes. Those one side play style always welcome ban list
I like the red eyes deck because i love running dragons, blue eyes are good but i have been running those for years, i just wish to try something new plus i believe that the red eyes decks are OP because you have cards like "red eyes flare metal dragon" (correct me if i got the name wrong) has the ability to stay on the field with its first effect and helps summon red eyes monsters with the second. The main reason i am going with red eyes is because they have a more interesting set of extra deck cards.
Insight is too good to not play in 3s when the goal of the deck is to open with Red-Eyes and/or Vigilance as consistently as possible. That said, the decks presented can certainly be improved.
This is the deck I've taken to Legend 3 this season, (thwarted at KoG rank up game!) I solve the problem with Jar of Avarice, but I've also seen people play Ultimate Providence