If you negate the activation of an opponent's Spell/Trap Card(s), or opponent's monster effect(s), with a Counter Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If Summoned this way, activate these effects and resolve in sequence, depending on the type of card(s) negated by that Counter Trap:● Spell: Inflict 1500 damage to your opponent.● Trap: Target 1 card your opponent controls; destroy that target.● Monster: Target 1 monster in your Graveyard; Special Summon it.
Monster activation are getting more and more common, and negating these effects can be crucial to stop their plays, especially since it will also destroy their monster. This will end up letting you special summon Van'Dalgyon and destroying your opponent's monster, for the price of 1 discard.
Magic Jammer is a guaranteed trap card to negate your opponent's spell card. You will have to discard a card to use this, but using it when you have Van'Dalgyon in your hand will let you special summon it, and inflict 1500 damage to your opponent.
A versatile counter trap that can negate monster activation, spell, or trap cards, provided that you have the type of card you want to negate in your hand as well. You will have to be more conservative about using, or setting your cards if you want to use this.
Another card that can be special summoned when you use a counter trap card, but Voltanis comes with another requirement to use. Putting both Voltanis and Van'Dalgyon can work if you are using mostly Dark attribute monsters, otherwise, it can potentially become a dead card in your hand.
Endless Trap Hell Can be used when you have 3 trap cards in the Graveyard. 1 random Trap Card in your Graveyard is added to your hand. Then, shuffle 1 random Trap Card in your Graveyard into your Deck. This skill can only be used once per Duel.
Nah, but you can certainly include this in a deck that uses counter traps like Magic Drain, Magica Jammer, Trap Jammer, Divine Wrath or Vigilance and it's overall a good boss monster for Dragon decks if you tech on a few copies of any of the Cards listened above
up until te point that you can't make use of those mere 3 copies of champ vig. this card is still a dead card in your hand, still a very specific situation, would work better with decks that entirely focus on counter traps
This + Ultimate Providence could have a lot of versatility. Combos well with Divine Wrath, too. Negate a Sphere Kuriboh or something, discard a monster, Special Summon this guy, and then Special Summon the card you discarded.