Reward | Features |
---|---|
![]() | Play 1 Duel(s) in Ranked Duels (Surrenders are not countered). |
![]() | Play 2 Duel(s) in Ranked Duels (Surrenders are not countered). |
![]() | Play 3 Duel(s) in Ranked Duels (Surrenders are not countered). |
♦ Notes:
Item | Features |
---|---|
![]() | Stamina Potion - Heals 50 Stamina. |
![]() | Stamina Potion Small - Heals 10 Stamina. |
![]() | EX Stamina - You can use EX Stamina when you do not have enough Stamina. - You can gain 40 EX Stamina by purchasing EX Stamina Charge (Small). |
![]() | EX Stamina - You can use EX Stamina when you do not have enough Stamina. - You can gain 200 EX Stamina by purchasing EX Stamina Charge (Large). |
![]() | Senri Eye - Allows you to view all squares in the area. |
![]() | Dice +1 - Allows you to add 1 Dice for 1 turn only. |
EX Jewels obtained from Event , Can be traded for exclusive cards, Booster Item and Gold at the Card Trader EX! You can only trade each card once! The recommended cards below are cards that are either no longer available, or previously only obtainable through certain events.
EX Jewels | Cards |
---|---|
x300 | ![]() |
x300 | ![]() |
x300 | ![]() |
x100 | ![]() |
x100 | ![]() |
x100 | ![]() |
x30 | ![]() |
Stage | Reward |
---|---|
Area 1 | Lottery Coin x300 |
Area 2 | Lottery Coin x200 |
Area 3 | Gems x10 |
Area 4 | Stamina Potion (Small) x1 |
Area 5 | Gold x5,000 |
Area 6 | Booster Item: Extra Card x5 |
Area 7 | Gems x15 |
Area 8 | Booster Item: Extra Life x5 |
Area 9 | Lottery Coin x200 |
Area 10 | ![]() |
Area 11 | Stamina Potion (Small) x1 |
Area 12 | Gems x15 |
Area 13 | Lottery Coin x200 |
Area 14 | R Jewel x50 |
Area 15 | Card Sleeves: Magic Cowboy Tristan |
Area 16 | Stamina Potion (Small) x1 |
Area 17 | Gems x20 |
Area 18 | ![]() |
Area 19 | Lottery Coin x200 |
Area 20 | ![]() |
Area 21 | Gold x5,000 |
Area 22 | Lottery Coin x200 |
Area 23 | SR Jewel x2 |
Area 24 | Gems x20 |
Area 25 | ![]() |
Area 26 | Gold x7,500 |
Area 27 | Lottery Coin x200 |
Area 28 | Stamina Potion (Large) |
Area 29 | Gems x20 |
Area 30 | SR Jewel x1 |
Area 31 | Gold x7,500 |
Area 32 | Lottery Coin x200 |
Area 33 | R Jewel x50 |
Area 34 | Gems x30 |
Area 35 | ![]() |
Area 36 | Gold x10,000 |
Area 37 | Lottery Coin x200 |
Area 38 | UR Jewel x1 |
Area 39 | Gems x30 |
Area 40 | ![]() |
Area 41 | Gold x10,000 |
Area 42 | Lottery Coin x200 |
Area 43 | SR Jewel x2 |
Area 44 | Gems x30 |
Area 45 | UR Jewel x1 |
Area 46 | Gold x10,000 |
Area 47 | Lottery Coin x200 |
Area 48 | UR Jewel x1 |
Area 49 | Gems x30 |
Area 50 | Tabletop RPG Monster Event Completed Achievement |
Card | Rating |
---|---|
![]() | B- |
![]() | B+ |
![]() | B |
![]() | B- |
![]() | B+ |
![]() | B |
![]() | C |
![]() | C+ |
![]() | B- |
![]() | C |
![]() | C |
![]() | C |
![]() | C |
![]() | C |
![]() | C+ |
![]() | C+ |
![]() | C |
![]() | C |
![]() | C |
![]() | C |
![]() | C |
![]() | C |
![]() | C+ |
![]() Ghost Ship | LIGHT Fiend ★5 ATK 1900 / DEF 1000 |
Tabletop RPG: Monster World Event [UR] | |
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard. |
![]() Yaksha | WATER Fairy ★4 ATK 1900 / DEF 1500 |
Tabletop RPG: Monster World Event [SR] | |
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 Spell/Trap Card your opponent controls; return that target to the hand. |
![]() Umbramirage the Elemental Lord | DARK Fiend ★8 ATK 2800 / DEF 2200 |
Tabletop RPG: Monster World Event [UR] | |
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 DARK monsters in your GY. If this card is Special Summoned: Add 1 monster with 1500 or less ATK from your Deck to your hand. You can only use this effect of "Umbramirage the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn. |
![]() Dark Master - Zorc | DARK Fiend ★8 ATK 2700 / DEF 1500 |
Tabletop RPG: Monster World Event [UR] | |
You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6. |
![]() Djinn Demolisher of Rituals | DARK Fiend ★4 ATK 1500 / DEF 600 |
Tabletop RPG: Monster World Event [SR] | |
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, that Ritual Summoned monster cannot be targeted by the card effects of the other player. |
![]() Skilled White Magician | LIGHT Spellcaster ★4 ATK 1700 / DEF 1900 |
Tabletop RPG: Monster World Event [SR] | |
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or Graveyard. |
![]() Battleguard Rage | Continuous Trap |
Tristan Taylor [SR] Tabletop RPG: Monster World Event [SR] Tour Guide's Mission Bingo Event [SR] | |
Activate this card by targeting 1 Warrior-Type monster you control. It gains 1000 ATK. Monsters destroyed by battle with it are returned to the hand instead of going to the Graveyard. When that monster leaves the field, destroy this card. |
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Duel / Level rewards | |
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Card Trader | Ranked Rewards |
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![]() Cards you should trade | ![]() How to beat the Vegabond | ![]() How to solve Duel Quizes |
Standard Duelists | ||
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Lvl 14 | Lvl 20 | Lvl 27 |
Lvl 33 | Lvl 39 | Lvl 45 |
Lvl 51 | Lvl 57 | - |
Legendary Duelists | ||
Lvl 30 (DM) | Lvl 30 (GX) | Lvl 30 (5D's) |