Once per turn: You can send 1 "Lightsworn" monster from your hand to the Graveyard, then target 1 other "Lightsworn" monster in your Graveyard; add it to your hand. Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. If a "Lightsworn" card(s) you control would be destroyed by a card effect, you can remove 2 Shine Counters from your side of the field for each of those "Lightsworn" card(s) instead.
Allows you to send 1 “Lightsworn” monster from your Hand to the Graveyard in order to retrieve 1 other “Lightsworn” monster from your Graveyard to your Hand. This activation is optional.
Collects Shine Counters everytime a card(s) was sent from your Deck to the Graveyard. Shine Counters can be used to protect any “Lightsworn” card (Monsters/Spells/Traps) from being destroyed by card effects.
Continuous Card may clog your backrow.
These are the list of Lightsworn monsters that can be sent from your Hand to the Graveyard, and can also be retrieved from the Graveyard to your Hand (both discarded monster and the monster retrieved cannot be the same)