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Dark Magician deck [Before Sept 2019]

Duel Links Dark Magician deck, Dark Magician deck in the meta, Arkana deck, how to build Dark Magician deck.
update 28/09/2019

Overview

Note: :To see the latest update of Dark Magician Decklist, please click the link below:

Example Deck

Synchro Version

Night's End SorcererMagician's RodMagician's RodMagician's RodDark MagicianDark Magician
Dark MagicianDark Magic AttackThe Eye of TimaeusThe Eye of TimaeusThe Eye of TimaeusWorld Legacy Clash
World Legacy ClashWorld Legacy ClashMagician NavigationMagician NavigationMagician NavigationDrowning Mirror Force
Drowning Mirror ForceChampion's Vigilance--------
Amulet DragonDark PaladinDark PaladinArmades, Keeper of BoundariesGiganticastleVermillion Dragon Mech

The Eye of Timaeus Version

Night's End SorcererMagician's RodMagician's RodMagician's RodDark MagicianDark Magician
Dark MagicianDark Magic AttackThe Eye of TimaeusThe Eye of TimaeusThe Eye of TimaeusWorld Legacy Clash
World Legacy ClashWorld Legacy ClashMagician NavigationMagician NavigationMagician NavigationTreacherous Trap Hole
Treacherous Trap HoleChampion's Vigilance--------
Dark PaladinDark PaladinDark PaladinAmulet DragonAmulet DragonDark Flare Knight
[Skill] descriptionUser
A Trick Up the Sleeve
Your starting hand will include 1 Lvl 7or higher DARK spellcaster-type monster, randomly selected from your deck. This skill will not activate if your DECK does not include 1 Lvl 7 DARK spellcaster-type monsters.
Arkana
Arkana

Silent Magician Version

Silent Magician LV8Silent MagicianSilent MagicianSilent MagicianLegion the Fiend JesterLegion the Fiend Jester
Legion the Fiend JesterMagician's RodMagician's RodMagician's RodDark MagicianDark Magician
Dark MagicianDark Magic AttackMagician NavigationMagician NavigationMagician NavigationTreacherous Trap Hole
Treacherous Trap HoleChampion's Vigilance--------
[Skill] descriptionUser
Light and Dark
Choose 1 of the following: -Return 1 DARK monster from your hand to your Deck. Then, add from your Deck to your hand, 1 LIGHT monster with the same Level and Type as the monster you returned. -Return 1 LIGHT monster from your hand to your Deck. Then, add from your Deck to your hand, 1 DARK monster with the same Level and Type as the monster you returned. This Skill can only be used once per turn, and twice per Duel.
Umbra & Lumis
Umbra & Lumis

How to Use

Normal Summon Magician’s Rod

When it’s Normal Summoned, Magician’s Rod allows you to add from your Deck to your hand a Spell/Trap Card that specifically lists the card “Dark Magician” in its text. You can use Magician’s Rod’s effect to search Dark Magic Attack and Magician’s Navigation. You cannot search The Eye of Timaeus via Magician's Rod's effect.

Activate Magician's Navigation

Magician's Navigation allows you to Special Summon a Dark Magician from your hand and a Level 7 or lower DARK Spellcaster-Type monster from your Deck. You can use Magician's Navigation to Special Summon Night's End Sorcerer and banish up to two cards from your opponent's Graveyard.

Use Night's End Sorcerer's effect to banish cards like The White Stone of Ancients, Subterror Behemoth Umastryx, Subterror Nemesis Warrior, Bacon Saver, Diamond Core of Koa'ki Meiru and Neos Fusion to prevent your opponent from activating their effects.

You can banish Magician’s Navigation from your Graveyard to target a face-up Spell/Trap Card your opponent controls and negate its effects until the end of the turn. If your opponent activates Neos Fusion, Red-Eyes Fusion or even Drowning Mirror Force, you can just banish Magician’s Navigation from your Graveyard and target that card to negate it. Keep in mind that you can only activate this effect of Magician’s Navigation if you control a Dark Magician and you can’t do it during the same turn the Trap Card was sent to the Graveyard.

Activate The Eye of Timaeus

The Eye of Timaeus allows you to Fusion Summon Dark Paladin, Amulet Dragon or Dark Flare Knight using only a Dark Magician you control as Fusion Material. You cannot search The Eye of Timaeus via Magician’s Rod’s effect, so there’s no way to add it to your hand.

Dark Paladin

Dark Paladin allows you to negate the activation of a Spell Card by discarding a card. You can use this effect of Dark Paladin how many times you want during the same turn, which will definitely come in handy seeing how popular Neos Fusion and Red-Eyes Fusion are.

Amulet Dragon

If Amulet Dragon is Special Summoned, you can target any number of Spell Cards in any Graveyard, banish them, and if you do, Amulet Dragon gains 100 ATK for each card banished by this effect.

Again, being able to banish cards like Neos Fusion before your opponent gets the chance to activate its effect is extremely relevant and the ATK gained via this effect is definitely not negligible.

If Amulet Dragon is destroyed by battle or card effect, you can target a Spellcaster-Type monster in your Graveyard and Special Summon it. Unlike Dark Paladin, Amulet Dragon doesn’t have any kind of protection, but the floating effect does increase its value, giving you a safer option to go into.

Dark Flare Knight

You take no Battle Damage from battles involving Dark Flare Knight and that’s the only reason why this card arguably deserves a spot in your Extra Deck. You could also play Mirage Knight, but that might weigh down the deck.

Legion the Fiend Jester

If Legion the Fiend Jester is sent from the field to the Graveyard, you can add a Spellcaster-Type Normal Monster from your Deck or Graveyard to your hand.

You can Tribute Legion the Fiend Jester to Special Summon Silent Magician, add Dark Magician to your hand and then activate Magician’s Navigation during your opponent’s turn or just Tribute it via Enemy Controller to take control of an opponent’s monster while also adding a copy of the Level 7 Spellcaster-Type monster to your hand.

Silent Magician

You can Special Summon Silent Magician by Tributing a Spellcaster-Type monster you control. If you want to avoid having your Legion the Fiend Jester destroyed or banished by your opponent before you are able to Tribute it, you can just Set it. Unless your opponent has the Toggle Button set to ON, they won’t be able to respond to your monster being Set and you will be able to Special Summon Silent Magician successfully.

Silent Magician is able to, once per turn, negate the activation of a Spell Card. Since, after being negated, the card is simply sent to the Graveyard without being destroyed, you can safely use this effect on Geartown or Ancient Gear Fortress to prevent your opponent from Summoning an Ancient Gear Reactor Dragon.

While its original ATK and DEF are definitely on the low side, thanks to its effect, Silent Magician can quickly become a pretty big threat, gaining 500 ATK for each card in your hand. If Silent Magician is destroyed by battle or card effect, you can Special Summon a Silent Magician LV8, a monster with 3500 ATK that’s also immune to the effects of your opponent’s Spell Cards, from your hand or Deck.

Additional Notes

Skill

[Skill] descriptionUser
A Trick Up the Sleeve
Your starting hand will include 1 Lvl 7or higher DARK spellcaster-type monster, randomly selected from your deck. This skill will not activate if your DECK does not include 1 Lvl 7 DARK spellcaster-type monsters.
Arkana
Arkana

If you don't have a Dark Magician in your hand, you cannot activate Magician's Navigation, which is undoubtedly the best card in the entire deck. Thanks to this Skill, you will always have a Dark Magician in your opening hand.

[Skill] descriptionUser
Light and Dark
Choose 1 of the following: -Return 1 DARK monster from your hand to your Deck. Then, add from your Deck to your hand, 1 LIGHT monster with the same Level and Type as the monster you returned. -Return 1 LIGHT monster from your hand to your Deck. Then, add from your Deck to your hand, 1 DARK monster with the same Level and Type as the monster you returned. This Skill can only be used once per turn, and twice per Duel.
Umbra & Lumis
Umbra & Lumis

This Skill allows you to add Silent Magician to your hand by shuffling a copy of Legion the Fiend Jester back into the Deck and vice versa.

Weaknesses

  • Your opponent can negate Magician’s Navigation with Legendary Six Samurai - Shi En or prevent you from activating its effect from the Graveyard via Sealed Tombs.
  • Not being able to use Magician’s Navigation’s effect from the Graveyard the turn it was sent there is a pretty notable problem and the fact that the effect only works against Spell/Trap Cards, which are definitely not the only threats you will have to face, is also an issue.
  • Thousand Knives can be used to remove monsters from the board, but protection from destruction by card effect is quite common: the deck might actually struggle to deal with Blue-Eyes if The Eye of Timaeus is not available and, even then, Snipe Hunter could still be used to get rid of Dark Paladin.

Comments

Hot New Top
Anonymous
All decks has many of their most powerfull support cards even blue eyes with that silver cry. But still nothing for dark magician . Comon konami what's your problem with dark magician?
Anonymous
The deck would be broken if they added palladium oracle mahad
<< Anonymous
Anonymous Reply
Apprentice Illusion Magician would also make this Deck nuts too
<< Anonymous
Anonymous Reply
Now that shi en has added we need to have oracle mahad
slasher
f2p player here. so i have access to 1 cosmo brain. it is really worth to spend 1000 gems in that structure deck ?
<< Anonymous(slasher)
Anonymous Reply
1's still better than 0. Though whether it's better than Ancient Rules anyway is up to personal preference. (And Ancient Rules is free, so I guess at the very least, you could try it and see if you like it or not.)
<< Anonymous
slasher Reply
yeah, I was thinking on buying that deck and replacing 2 cosmo brain with ancient rules.(i've saved around 6k gems up to this moment)

thanks for the reply
JJ
Almost any deck is kog material if u know hot to play it
<< Anonymous(JJ)
Anonymous Reply
I agree with that, I made it to kog with Gustos and many said that deck was just a "fun one"
<< Anonymous(JJ)
Anonymous Reply
Its more about luck than "knowing how to play" especialy in the current meta
(And with how things go, probably the one afterwards to....)
Anonymous
You realize how much this deck sucks?
<< Anonymous
Anonymous Reply
No. I've seen king of game rank dark magician in Jan, Dec and November actually. Imbeciles who say this deck is horrible are the same who thought batteryman, genex controller or vampires were not worthy.
<< Anonymous
Anonymous Reply
It's in a rough spot right now due to Koaki and AGs having 3k attack beaters. Otherwise it is a decent deck.
Anonymous
No dark magician has not got enough support, blue eyes still has better support, so no you are wrong, palladium 100 percent fair
<< Anonymous
Anonymous Reply
Mahad is barely even Dark Magician support. It's basically just a good standalone card that dumps a Dark Magician onto the field when it dies. Even Cosmo Brain's closer to actual DM support really, despite the theming of Mahad.

DM's in an awkward spot. Navigation, Dark Magical Circle and Apprentice Illusion Magician are too good, and there isn't really anything else that would make DM good enough
Chulo
Cosmo Brain is not as good in this deck. Play Strong backrow + 3 Dark Illusion Magician, that dude is nasty AF
Anonymous
i dont have money for 3 cosmo brains helppppppppp
<< Anonymous
F2p Reply
Use ancient rules to summon the dark magician if u draw it cosmo just summons himself.. ancient rules also helps robe to discard a spell and use multiple dark magic atk 1 is not enough
Anonymous
Play this deck with the real true master magician
.
.
.
Jaden Yuki(before they fix it)

Tbh im already play it to surprise the opponent LOL
<< Anonymous
Anonymous Reply
lmao
ZSpectrum
There's a replacement card for Magician's Robe? Only one, cuz i have two copies
<< Anonymous(ZSpectrum)
Another Anon Reply
It depends on your own build and preference.

I myself run destiny draw with legion fiend jester, ancient rules, dark magic curtain, Cosmo brain and only 1 robe.
<< Anonymous(F2p)
DrillDude Reply
"No wait till next Epic yami probably in 2-3 months like spunky jaden"

Either this, or just wait till next season Ranked duel SR ticket.

If not mistaken, all of the past UR & SR drop from Super Character becomes redeemable via ranked SR/UR ticket.
<< Anonymous(DrillDude)
ZSpectrum Reply
Thanks guys (:
<< Anonymous(ZSpectrum)
Anonymous Reply
2robe? Ok, Dark expanded or legion
Anonymous
This deck is not that good,we still need good dark magician support card

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