Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.
Because Golem specifically says CANNOT BE SPECIAL SUMMONED on the card. So unless the effect ignores summoning conditions (which Geartown does not) you cannot special summon it
Urg, cant believe i wasted 1k gens on this.
Seriously this miss-timing rule needs to be more "on the face" and not something printed on the back cover of some gigantic "specific rules" book!
And to top it off, i play on my main language, which means that the "miss-timing" text is different. (And not always the same!)
Aaaaaaarrrrrggg! If i only knew that i could break it if i made a chain! I would not have joined the meta side of the power creep!
Future SR dream ticket.
We'll probably get 1 during WCS.
I feel the best way to nerf those Geartown Turbo decks is to change how Geartown itself works. Instead of allowing you to summon something huge out from anywhere when it gets junked, that mechanic should either be removed or only allow graveyard summons. That would nerf Turbo decks while not nerfing Geartown itself. Unfortunately, Konami is just gonna take the lazy way out and either Limit this or Reactor Dragon instead of text change.
I don't think that's really an excuse to be honest. For one, the number of people that stopped playing in like 5D's and rejoined the game are likely super-low. Also, the fact other major changes happened at the same time (the first player not drawing, and both players being able to control a field spell) makes the whole set of changes stand out more.
If you first activate flute of summoning Kuriboh your opponent will miss timing
-This card can easily be counterd by dust tornado or any other chainable cards, if you chain dust tornado to its initial activation or choose to set a spell/trap by dust tornado's 2nd effect even if you don't chain it to geartown's activation geartown will miss timing for its 2nd effect, dust tornado is a great card in many decks, especially in traps heavy decks.
-Ancient fairy dragon doesn't make this card miss timing unless you add a field spell to the deck.
-I don't know if you can summon a lv 5 or 6 AG monster without tributing if geartown is face up on the field but I don't think so.
-I think you can send ancient gear castle with 1 less token to the amount required to summon an AG monster from ur hand but I'm not sure tho.
"Anything that happens in a chain will happen anyways so even if the card is destroyed it will still allow you to summon a monster.This is why yubel can miss timing even though she has a "when" as her evolution summoning effect isnt part of the chain"
This is completely wrong, and I suggest you to look up the ruling of "miss the timing"
@Makrov krauz: 2 floodgate 2 canadia 1 cosmic cyclone 1 dust tornado Enough for countering? Or would it be safer to add one more dust tornado or cosmic cyclone? (I'm going on the assumption that the AG spells and hats are the main problem here.)
Thanks 4 taking your time, Makrov ^^
On the other hand, I think this deck is good but far, very far from tier 0 since most of power creep decks such as archfiends, buster blader and blue eyes tend to be bricky.
this card should be an UR in duel links. its going to be very broken