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Deskbot: deck recipe [June 2020]

Duel Links Deskbot deck, Deskbot in the current meta, how to use.
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New Pack: Infernity Destruction
update 10/06/2020

Overview

“Deskbot” is an archetype of EARTH Machine-Type monsters of various Levels whose effects primarily focus on swarming the field and increasing their ATK and DEF. Despite the fact that all monsters in this archetype have an original ATK and DEF of 500, they can quickly reach numbers that rival some of the biggest monsters we’ve seen in Duel Links.

Required Card Boxes

Valiant Souls Warriors Unite Lords of Shining

Example Deck

Deskbot 004Deskbot 004Deskbot 003Deskbot 003Deskbot 003Deskbot 009
Deskbot 009Deskbot 002Deskbot 001Cosmic CycloneCosmic CycloneCosmic Cyclone
Concentrating CurrentConcentrating CurrentRebirth of ParshathRebirth of ParshathRebirth of ParshathUltimate Providence
Ultimate ProvidenceUltimate Providence----
Avenging Knight ParshathAvenging Knight ParshathAvenging Knight ParshathBrionac, Dragon of the Ice BarrierArmades, Keeper of BoundariesOld Entity Hastorr

Set Skill

[Skill] descriptionUser
Switcheroo
Can be used each time your Life Points decrease by 1000. Return 1 card in your hand to your Deck and draw another. This skill can only be used once per turn and twice per Duel.
Bandit Keith
Bandit Keith

How to Use

Deskbot 003

Deskbot 003
Deskbot 003
EARTH Machine ★3
ATK 500 / DEF 500
Warriors Unite [R]
When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn, during either player's turn: You can target 1 "Deskbot" monster you control; it gains 500 ATK and DEF for each "Deskbot" card you currently control, until the end of this turn.

When it’s Normal Summoned, Deskbot 003 allows you to Special Summon from your Deck 1 “Deskbot” monster, except Deskbot 003. If you Special Summon Deskbot 002, it will allow you to add a “Deskbot” card from your Deck to your hand.

Once per turn, during either player’s turn, Deskbot 003 is able to increase the ATK and DEF of a “Deskbot” monster you control by 500 for each “Deskbot” card you currently control until the end of the turn. You can use this effect to increase Deskbot 003’s own ATK and DEF, and if you control multiple Deskbot 003 you can focus all the stat boosts on a single monster. Activate Deskbot 003’s effect before Deskbot 009’s effect to increase its ATK even more.

Deskbot 004

Deskbot 004
Deskbot 004
EARTH Machine ★4
ATK 500 / DEF 500
Warriors Unite [R]
If this card battles an opponent's monster, during damage calculation (in either player's turn): You can activate this effect once per battle; your opponent takes no battle damage for the rest of this turn, also send 1 "Deskbot" monster from your Deck to the Graveyard, except "Deskbot 004", and if you do, this card gains ATK and DEF equal to the sent monster's Level x 500, during that damage calculation only. If this card destroys an opponent's monster by battle: You can Special Summon 2 "Deskbot" monsters with different Levels from your hand and/or Graveyard in Defense Position.

Deskbot 004 is good for quick field setup, allowing you to swarm the field with Deskbots. But the swarming effect only activates when you destroy an opponent's monster by battle, which is almost impossible with Deskbot 004's base stats. This is where his ATK modulation effect becomes handy.

If you send Deskbot 009 to the Graveyard, Deskbot 004 will gain 4500 ATK and DEF, which means it will be able to attack over pretty much anything. If Deskbot 004 destroys an opponent’s monster by battle, it allows you to Special Summon 2 “Deskbot” monsters from your hand or Graveyard in Defense Position. Send Deskbot 009 to the Graveyard to increase Deskbot 004’s ATK and then Special Summon it when Deskbot 004 destroys the opponent's monster by battle. Prioritize sending Deskbot 009 to the Graveyard to get it out of the Deck and avoid drawing it.

You should Special Summon at least one Deskbot 003 or Deskbot 001 alongside Deskbot 009 whenever you use Deskbot 004's effect.

Deskbot 009

Deskbot 009
Deskbot 009
EARTH Machine ★9
ATK 500 / DEF 500
Warriors Unite [N]
Once per turn, during your Main Phase 1: You can make this card gain ATK equal to the combined ATK of all "Deskbot" monsters you currently control, except "Deskbot 009", until the end of your opponent's turn. Only this card can attack the turn this effect is activated. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card would be destroyed by battle or card effect, you can destroy 1 "Deskbot" card you control instead.

Once per turn, during your Main Phase, Deskbot 009 is able to gain ATK equal to the combined ATK of all other “Deskbot” monsters you control. The ATK boost will last until the end of your opponent’s turn, but if you activate this effect Deskbot 009 will be the only monster able to attack during that turn.

Similar to Ancient Gear Reactor Dragon and Armades, Keeper of Boundaries, if Deskbot 009 battles, your opponent cannot activate cards or effects until the end of the Damage Step. This combined with his self ATK boost and the boost from Concentrating Current make Deskbot 009 great for pushing OTKs.

Paleozoic Canadia, Enemy Controller and, Offerings to the Doomed can still be used to prevent Deskbot 009 from attacking if they are activated before battle, but Sphere Kuriboh and Drowning Mirror Force are completely useless against it. Additionally if Deskbot 009 is about to be destroyed you can destroy another “Deskbot” card you control instead, giving him at least some form of self protection.

Counter Trap

Rebirth of Parshath
Rebirth of Parshath
Counter Trap
Lords of Shining [R]
When a Spell/Trap Card, or monster effect, is activated: Reveal 1 Counter Trap in your hand, then discard 1 card and pay 1000 LP; negate the activation, and if you do, shuffle that card into the Deck. Then, you can Special Summon 1 "Parshath" monster from your Deck or Extra Deck.
Avenging Knight Parshath
Avenging Knight Parshath
LIGHT Fairy ★8
ATK 2600 / DEF 2100
Ranked Rewards [UR]
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can target 1 face-up monster your opponent controls; change that target's battle position. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Since Deskbots can pretty much handle themselves in terms of stats, your support should serve the purpose of keeping disruption effects away. Rebirth of Parshath and Ultimate Providence are great Counter Traps because they have the potential to negate anything your opponent activates.

Rebirth of Parshath has a more versatile negation compared to Ultimate Providence, letting you negate any effect no matter what you discard as cost. Because of this you should always prioritize setting Rebirth of Parshath and keeping Ultimate Providence on hand if you have both. The downside is you need to have a Counter Trap on hand and also pay a ton of LP to activate it, so keep this in mind when you set Rebirth of Parshath. To compensate the heavy cost of activating Rebirth of Parshath you can Special Summon Avenging Knight Parshath, putting a good beater onboard for free.

Ultimate Providence
Ultimate Providence
Counter Trap
Crimson Kingdom [R]
When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy that card.

If you don't open with Rebirth of Parshath or don't have the LP necessary to use it, set Ultimate Providence. While not as versatile as Rebirth of Parshath, it can still let you negate any of your opponent's effects if you have the right type of discard. (i.e. discard a monster to negate a monster effect)

Extra Decks

Brionac, Dragon of the Ice Barrier
Brionac, Dragon of the Ice Barrier
WATER Dragon ★6
ATK 2300 / DEF 1400
Aerial Assault [UR]
1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

Summoning Brionac requires you to use Deskbots 001, 002, and 003. This looks costly but is actually quite cost efficient when your Deskbots search each other. The main problem is it takes 2 Normal Summons to complete. Summoning Brionac usually involves Normal Summoning 003 and Special Summoning 002 from your deck which searches 001. Then if both 002 and 003 survive till your next turn, you can Normal Summon 001 to make Brionac.

Armades, Keeper of Boundaries
Armades, Keeper of Boundaries
LIGHT Fiend ★5
ATK 2300 / DEF 1500
Secrets of the Ancients [UR]
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.

When you revive Deskbot 001 with Deskbot 004's effect, you have the option of making Armades on your next turn. All your Deskbots might have higher ATK potential than Armades when you use their effects, but summoning Armades gives you a beater with decent base stats. Additionally, like Deskbot 009 it locks your opponent out of using effects when it battles.

Old Entity Hastorr
Old Entity Hastorr
WIND Reptile ★4
ATK 2300 / DEF 1000
Masters of Shadow [SR]
1 Tuner + 1 or more non-Tuner monsters
If this card is sent from the Monster Zone to the Graveyard: You can target 1 face-up monster your opponent controls; equip this card from your Graveyard to that monster. That monster cannot attack, also its effects are negated. If this card leaves the field while equipped to an opponent's monster by this effect: Take control of the monster this card was equipped to.

Hastorr is the easiest Synchro to make in this deck, just Special Summon Deskbot 001 with Deskbot 003's effect upon being Normal Summoned. Hastorr's effect activates when it is sent to the graveyard, doesn't matter if it was a destruction effect or not, so it is quite hard for your opponent to avoid. It attaches itself to an opponent's monster, giving it a Fiendish Rhino Warrior-like debuff. Your opponent can't even get rid of Hastorr unless they want to give you their monster.

However your opponent can still use the monster Hastorr is attached to as tribute fodder, synchro material, etc. to get rid of it without giving you their monster. Knowing this, you should only use Hastorr when your opponent's boss monster is out.

Skill Suggestion

Use Switcheroo to shuffle Deskbot 009 back into the Deck and then send it to the Graveyard via Deskbot 004 or Special Summon it via Deskbot 003.

[Skill] descriptionUser
Switcheroo
Can be used each time your Life Points decrease by 1000. Return 1 card in your hand to your Deck and draw another. This skill can only be used once per turn and twice per Duel.
Bandit Keith
Bandit Keith

Weaknesses

  • Aside from Deskbot 009, none of your monsters have protection from removal. Offerings to the Doomed and Treacherous Trap Hole can all be used to get rid of your monsters without having to attack into them.
  • Once you’ve sent all copies of Deskbot 009 to the Graveyard, Deskbot 004 becomes a lot easier to deal with. You want to run at least two copies of the Level 9 monster to be able to boost the ATK of Deskbot 004 and Special Summon an eventual Deskbot 009 you drew, but that also affects the consistency of the deck.

Other Useful Cards

Floodgate Trap Hole
Floodgate Trap Hole
Normal Trap
Generation Next [UR]
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
Debunk
Debunk
Counter Trap
Card Trader [SR]
When a monster effect is activated in the hand or Graveyard: Negate its activation, and if you do, banish it.
Ballista Squad
Ballista Squad
Normal Trap
Fortress of Gears [UR]
Tribute 1 monster, then target 1 card your opponent controls; destroy it.
Samurai Destroyer
Samurai Destroyer
EARTH Machine ★7
ATK 2600 / DEF 1400
Dark Dimension [R]
1 Tuner + 1+ non-Tuner monsters
If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.

Comments

Hot New Top
Anonymous 21days ago
it could potentially hit its best performance with mecha phantom beasts, but as in this game mosnter zones are limited to 3.....
Anonymous
I've just realized that a deskbot number is relative to is level
<< Anonymous
Anonymous 20days ago Reply
^
If you actually bother to pay attention before speaking.....you'll see that the OP is correct.
<< Anonymous
Anonymous 20days ago Reply
Nah, I dont think so
<< Anonymous
Anonymous 15days ago Reply
^
If you actually bother to pay attention before speaking.....you'll see that the OP is correct.
<< Anonymous
Anonymous 15days ago Reply
Nah, I dont think so
Rainkiro
I run this deck and it is so much fun to get deskbots tonthe graveyard I run dark core and it stops yubel in its tracks had a person surrender who was using yubel lol. Also run powerframes to boost your cards to gain more attack.
Anonymous
i hit dlv20 with this deck
Anonymous
I tried throwing in some good synchros for this deck when I first played it, but they feel like a waste most of the time since the base cards can hold their own. My advice: get stuff like Mist Wurm or Stardust Dragon that are more there for effect support then actual damage. If its machine type, all the better.
<< Anonymous
Anonymous Reply
You can run Ally of Justice Cyclone Reader as a lvl 3 machine tuner that can clear backrow, then use it to go in to lvl 6 or 7 synchros like Stardust Charge Warrior or Samurai Destroyer. Samurai Destroyer is especially good as it floats into one of your synchro materials if it leaves the field due to a card effect.
Anonymous
One of the many, tragically overlooked decks in the game, purely because it came out in the same pack as Synchro Samurai. Just like with my Aquactress and Aromage decks, its very easy to bait out moves from people who aren't paying attention, especially since no one plays this at high levels.
Too bad half the actual deck is never going to see duel links. Doomed is the day Konami adds Pendulum Summoning.
Anonymous
3 cosmic cyclone
2 econ
1 treacherous is way better

Switcheroo skill of course
Anonymous
Guys, see that weakness about 004 when you have all your 009 in the graveyard and you can't boost its atk anymore ? Here's a tip for you : Use the jar of avarice to put 009 back in the deck, use 004's effect and get a bonus card. Win-win situation.
<< Anonymous
Anonymous Reply
The thing is you must had 5 cards already in grave first to activate avarice
<< Anonymous
Tiger Reply
You can also use Earthshattering Event (each time a card is sent to the graveyard from the deck, shuffle a card from the graveyard into the deck), tends to be useful if you get it on the field alongside 004 plus it's continuous
Anonymous
Playing deskbots, I feel like no one knows how to read card effects. Most of my wins are because people are lazy.
I'm going on a specific strategy to win, but somehow, my opponents are always attacking my 004 and i can OTK them the next turn with 009...

Also, really great deck for F2P. Most cards are easy to get and machine supports are everywhere.
<< Anonymous
Anonymous Reply
I once saw a replay where an AG player is so idiot, he attacked 004 when he could have attacked a 009 in defense position and inflicted huge piercing damage with his Ancient Gear Golem.

And he attacked 004, even after being made aware 004 can boost its own ATK!
<< Anonymous
Anonymous Reply
I saw that replay too. Even worse, that was a KOG duel. A KOG shouldn't have been that stupid.....
Anonymous
Puzzle reborn& Transmodify, problem solved.
Anonymous
Without skull miester....how does this deck counter yubel?
<< Anonymous
Anonymous Reply
Sometimes you just can't counter everything.

But I guess you can use Forbidden Chalice to negate Yubel forms' anti/reflect damage effect, and try to OTK the Yubel player.
<< Anonymous
Anonymous Reply
Add Gravity Blaster to your deck and equip it to 009. That's my way to defeat Yubel and it's pretty good even against other decks.
Plus, if you manage to get your 009 to 4000+ LP, you'll do a nice OTK.
If you play against Deskbots, you need to block that combo before the battle phase, else 009 will block every kind of effect until it attacked.
<< Anonymous
Anonymous Reply
*ATK, not LP
<< Anonymous
Rainkiro Reply
Run Dark Core
Anonymous
play this deck with zombie world
i got destroyed because i couldnt use silvers cry to special summon blue eyes
<< Anonymous
Anonymous Reply
Blue-Eyes would still lose even if you can Summon it, anyway. 004 can send 009 to gain 4500 ATK boost.

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Then let me tell you that the real life card game, the TCG/OCG version of Yugioh, uses 5 zones in...
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