Skill | -- |
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Essential cards | |
Cost | Low - Mid |
Pack (Box reset) | Neo-Impact |
[Skill] description | How to get |
[Balance] Your starting hand will reflect the card balance of your deck. | Mako |
Very easy to use and get a good score post duel even auto duel against Standard Duelist Lvl 45+.
Costly to make, requiring a lot of luck and gold.
This deck is made to get a high score with every duel against the CPUs and easily usable for the auto AI to do its thing. Start the duel and press "auto" and get around 3,000 - 4,000 each duel.
With the skill "balance", either Polymerization or Fusion Gate will appear in your first starting hand, use them to fuse your cards to get a strong monster out on the first turn.
To use this deck effectively, sometimes it is still better to do things manually instead of relying the auto AI to do its thing. Here are some tips to increase your score with every duel:
This is because the auto AI will never start with a turn 1 fusion summon, and normal summoning a monster in attack position will always force your opponent's AI to attack that monster instead.
If you can't fusion summon any monster in turn 1, it's better to set instead of normal summoning in attack position. In higher level cpu decks, they will always attack your monster, lowering your LP and losing you the "No Damage Taken" bonus.
The opponent's AI will most likely set a monster on their turn. Normal summon another monster if you have one in your hand, use one of the normal monster to attack and destroy your opponent's set monster if you are certain that you can destroy it. Since the auto AI usually attacks the set monster with the fusion monster first(because of the high attack), this can often lose you the "over 3,000 Damage" bonus.
If you are not sure that you can destroy the set monster, it's better to use the fusion monster to not lose the "No Damage Taken" bonus.
This often leads to a turn 3 kill, with over 3,000 damage dealt if your fusion monster is Meteor B. or B. Skull Dragon.
The auto AI will never do this if it can already win the game without needing to tribute summon, but you can do it to get a small increase in the score. It's not recommended if tribute summoning will lose you the "Quick Victory" bonus though.
Card | Explanation |
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An Owl of Luck | Useful if you need to get Fusion Gate next turn, especially if you don't use the "Balance" skill. |
Bracchio-raidus | Serves as a cheaper alternative if you are lacking the other stronger fusion monsters. |
Gaia the Dragon Champion | A good alternative if you use Blue Dragon Summoner in the deck to fetch the fusion monsters easily. |
B. Skull Dragon | Easier to obtain than Meteor B. Dragon making it more likely to get more than 1 copy. |
Blue-Eyes Ultimate Dragon | More difficult to summon, but usable in the deck because you are guaranteed a fusion spell in starting hand. |
Jar of Greed | Essentially lowers the number of cards in your deck. |
Fusion Sage | This new card can fill up the deck and can easily draw Polymerization from your deck. |
Fusion Substitute | Since the deck can only contain 3 Polymerization, this card is a great boosts for fusion summon. |
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Standard Duelists | ||
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Lvl 14 | Lvl 20 | Lvl 27 |
Lvl 33 | Lvl 39 | Lvl 45 |
Lvl 51 | Lvl 57 | - |
Legendary Duelists | ||
Lvl 30 (DM) | Lvl 30 (GX) | Lvl 30 (5D's) |