Two Fusion Dragons: deck recipe

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update 12/04/2018

Example decks

Essential cards
CostLow - Mid
(Box reset)


Thunder DragonThunder DragonThunder DragonBlue Dragon SummonerBlue Dragon SummonerBlue Dragon Summoner
Mystical Sheep #1Goddess with the Third EyeVersago the DestroyerRed-Eyes B. DragonRed-Eyes B. DragonRed-Eyes B. Dragon
Meteor DragonMeteor DragonMeteor DragonPolymerizationPolymerizationPolymerization
Fusion GateFusion Gate--------
Twin-Headed Thunder DragonTwin-Headed Thunder DragonMeteor B. DragonMeteor B. DragonMeteor B. Dragon


Thunder DragonThunder DragonThunder DragonMystical Sheep #1Goddess with the Third EyeVersago the Destroyer
Two-Headed King RexTwo-Headed King RexTwo-Headed King RexCrawling Dragon #2Crawling Dragon #2Crawling Dragon #2
Jar of GreedJar of Greed--------
Twin-Headed Thunder DragonBracchio-raidusBracchio-raidusBracchio-raidus----

Set skill

[Skill] descriptionHow to get
Your starting hand will reflect the card balance of your deck.
*Note: The 'Balance' skill can be acquired by any character as a drop from any Legendary Duelists (LDs).

Deck rating


Very easy to use and get a good score post duel even auto duel against Standard Duelist Lvl 45+.


Costly to make, requiring a lot of luck and gold.

How to use this deck

Auto Duel

This deck is made to get a high score with every duel against the CPUs and easily usable for the auto AI to do its thing. Start the duel and press "auto" and get around 3,000 - 4,000 each duel.

Fuse them:

With the skill "balance", either Polymerization or Fusion Gate will appear in your first starting hand, use them to fuse your cards to get a strong monster out on the first turn.

Using them manually

To use this deck effectively, sometimes it is still better to do things manually instead of relying the auto AI to do its thing. Here are some tips to increase your score with every duel:

Fusion summon a monster and set a monster in turn 1

This is because the auto AI will never start with a turn 1 fusion summon, and normal summoning a monster in attack position will always force your opponent's AI to attack that monster instead.

Setting a monster on turn 1

If you can't fusion summon any monster in turn 1, it's better to set instead of normal summoning in attack position. In higher level cpu decks, they will always attack your monster, lowering your LP and losing you the "No Damage Taken" bonus.

The following turn

The opponent's AI will most likely set a monster on their turn. Normal summon another monster if you have one in your hand, use one of the normal monster to attack and destroy your opponent's set monster if you are certain that you can destroy it. Since the auto AI usually attacks the set monster with the fusion monster first(because of the high attack), this can often lose you the "over 3,000 Damage" bonus.

If you are not sure that you can destroy the set monster, it's better to use the fusion monster to not lose the "No Damage Taken" bonus.

This often leads to a turn 3 kill, with over 3,000 damage dealt if your fusion monster is Meteor B. or B. Skull Dragon.

Tribute summon a monster even when you don't need to

The auto AI will never do this if it can already win the game without needing to tribute summon, but you can do it to get a small increase in the score. It's not recommended if tribute summoning will lose you the "Quick Victory" bonus though.

Other useful skills

The "Balance" skill is necessary especially in Auto Duel.

Other useful cards

An Owl of Luck
An Owl of Luck
Useful if you need to get Fusion Gate next turn, especially if you don't use the "Balance" skill.
Serves as a cheaper alternative if you are lacking the other stronger fusion monsters.
Gaia the Dragon Champion
Gaia the Dragon Champion
A good alternative if you use Blue Dragon Summoner in the deck to fetch the fusion monsters easily.
B. Skull Dragon
B. Skull Dragon
Easier to obtain than Meteor B. Dragon making it more likely to get more than 1 copy.
Blue-Eyes Ultimate Dragon
Blue-Eyes Ultimate Dragon
More difficult to summon, but usable in the deck because you are guaranteed a fusion spell in starting hand.
Jar of Greed
Jar of Greed
Essentially lowers the number of cards in your deck.
Fusion Sage

Fusion Sage
This new card can fill up the deck and can easily draw Polymerization from your deck.
Fusion Substitute
Fusion Substitute
Since the deck can only contain 3 Polymerization, this card is a great boosts for fusion summon.


Hot New Top
Is this deck dead now that Balance has been altered and also needs 6 trap cards to activate? Or am I missing something? (I’m not getting a spell card in starting hand with 6 spells/14 monsters) Thanks!
<< Anonymous
Helpful Troll Reply
Balance will not work with this deck anymore. This would be good with Rex Raptor or Tyranno Hassleberry using Jurassic World.
<< Anonymous(Helpful Troll)
Anonymous Reply
There's much, much better farming decks these days. Though if you really wanted to use the builds here for whatever reason, Draw Sense: Spell/Trap would work since the only Spells it runs are the Fusion Spells.
Some skill to replace Balance ?
<< Anonymous(Amar)
Anonymous Reply
No. Just use a better deck
The balance skill is only active if you’ve got 6 monsters spells and traps. This deck doesn’t have any traps so it won’t work.
<< Anonymous(Cohaay)
Anonymous Reply
This article is from before Balance is nerfed
help me out senpai XD
<< Anonymous(Kotama)
Anonymous Reply
While Fusions decks can be fun you need to be able to draw out the materials reliable.
The easiest way is to focus on only one fusion monster and have 3/3 of all it's materials.
However if you want to have options to summon different fusion monsters I recommend that you look into the "Hero" archtype since many of their fusion monsters share materials
FM Master
Kinda like a Forbidden Memories late-game deck, but on Duel Links! Too bad fusions on DL aren't like those on FM... Or maybe it's for the better.
<< Anonymous(FM Master)
Anonymous Reply
That was such a good game.
The Gambler
<< Anonymous(The Gambler)
The Fedora Tipper Reply
Looks like garbage.
<< Anonymous(The Fedora Tipper)
Jean Reply
I wish comments had a “like” option
I made one of my two twin headed thunder dragon into glossy but auto duel always summons the non glossy first, is there a reason for this?
<< Anonymous
Anonymous Reply
who would make a twin headed thunder dragon glossy?
<< Anonymous
Anonymous Reply
Yes, since the glossy one is first in the extra deck while making it. (it has a lower value from 1 to 5), it means its deeper into the deck, since the extra deck is not shuffled. The AI takes the one closer to the top of the deck (the ones with the higher value from 1 to 5).
So.. you cant make the AI take the glossy one unless you dont include the nonglossy one in your extradeck.
Fusion Gate is a bad option if you duel Zane since he can use it too, I use fusion factory.
um fusion substitute is polymerization like all the harpie ladies are harpie lady
<< Anonymous(yubel)
Anonymous Reply
also the material has to be on the field so...
I have a little deck for a 40 quickvictory in stage 58 :Paradox brothers skill : elements unite + deck full monsters lvl 4 with high attack.
keep fighting legendary duelists lvl 10 at the gate it s easy, try not to fight joey and pegasus.
Good luck.
This fusion took a while to make but it's pretty useful, works best with fusion time.
the flamewingman deck needs more improvements

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Here comes the TCG forbidden card again.
Will see if any card from this pack can dominate the popularity ranking before buying.
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