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Skill updates [Dec 2020 Updated]

Duel Links skill rebalancing.
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update 26/12/2020

Skill changes

Announced ahead of time, certain skills are expected to be changed on Jul 18. Further details are explained as to why the affected skills are going to be rebalanced from the in-game news.

2020 Dec 26

Date of Skill Rebalancing2021 Jan 25

Time Passage

CurrentSelect 1 'Fortune Lady' monster you control; its level is increased by 3 until the end of the turn. This Skill can only be used once per turn and twice per Duel.
UpdateIncrease the Level of 1 "Fortune Lady" monster you control by 3 until the End Phase. This skill can only be used once per turn.

Emergency Call

CurrentCan be used when your Life Point is 2000 or below. Reveal 1 "Elemental HERO" monster in your hand, and add 1 "Elemental HERO" monster with the same Type and Attribute, but with different name.
UpdateCan be used turn 5 and onward or if your Life Points are at 2000 or below. Reveal 1 "Elemental HERO" monster in your hand. Then, add 1 "Elemental HERO" monster with a different name from your Deck to your hand. This Skill can only be used once per Duel.

Ready for Victory

CurrentCan be used the turn you control 2 monsters with the same Level. During this turn, the ATK of Xyz Monsters you control increases by 500.
This Skill can only be used once per Duel.
UpdateCan be used if you control 2 or more monsters with the same Level. During this turn, the ATK of Xyz Monsters you control increases by 500.
This Skill can only be used once per Duel.

Ultimate Earthbound Immortal

CurrentCan be used if you control "Earthbound Immortal Wiraqocha Rasca" on your Field. Instead of conducting your normal draw, reduce your opponent's Life Points to 1 and skip straight to your End Phase.
UpdateCan be used turn 5 and onward if you control "Earthbound Immortal Wiraqocha Rasca". During your Draw Phase, instead of conducting your normal draw, reduce your opponent's Life Points to 1 and skip straight to your End Phase.

2020 Sept 28

Date of Skill Rebalancing2020 Oct 22

Restart

CurrentCan be used only once after starting hands are dealt. Reveal and redraw your starting hand. Your first Draw will be skipped if you use this Skill.
UpdateCan be used only once after starting hands are dealt. Redraw your starting hand. Your first Draw will be skipped if you use this Skill.
This Skill will not activate if your Deck does not contain 7 or more copies each of Spell and Trap cards.

Switcheroo

CurrentCan be used each time your Life Points decrease by 1000. Return 1 card in your hand to your Deck and draw another. This skill can only be used once per turn and twice per Duel.
UpdateCan be used each time your Life Points decrease by 1500. Return 1 card in your hand to your Deck and draw another. This skill can only be used once per Duel.

Bandit

CurrentCan be used if your Life Points are at 1500 or below. Select and take control of 1 card Set in your opponent's Spell & Trap Zone. This skill can only be used once per Duel.
UpdateCan be used if your Life Points are at 1500 or below. Return 1 card from your hand to your Deck. Then, select 1 Set Card in your opponent's Spell/Trap Zone and steal it.
This skill can only be used once per Duel.

Shadow Game

CurrentAt the end of their respective turn, each player will lose LP equal to "100" times the number of cards in their own graveyard.
UpdateAt the end of the turn, both players lose Life Points equal to the number of cards in their graveyard times 100 (max 400).
This Skill will not applied to a player with 1000 or less Life Points.

Access Denied

CurrentCan be used if your LP drops below 1000. Until the end of your opponent's next turn, neither you or your opponent can normal summon or special summon effect monsters, or activate monsters effects. This skill can be used once per duel.
UpdateCan be used from your 5th turn and onward, when your have 1000 or less Life Points. Until the end of your opponent's next turn, neither you or your opponent can Summon an Effect Monster nor activate the effect of their monsters. This skill can be used once per duel.

Ojama Overflow

CurrentCan be used after your Life Points are at 500 or below. Special Summon Ojama Tokens to all available Monster Card Zones on your opponent's side of the Field. This skill can only be used once per Duel.
UpdateCan be used from your 5th turn and onward, when your have 500 Life Points or less. Play as many as copies of "Ojama Tokens" as you can on your opponent's side of the Field in Defense Position. This skill can only be used once per Duel.

Show of Nightmares

CurrentCan be activated if you have 3 or more Spell cards with different name in your Graveyard. Randomly add 1 spell card in your graveyard to your hand. This skill can only be used once per duel.
UpdateCan be used if you have 3 or more Spell cards in your Graveyard. Add 1 Randomly Spell Card from your graveyard to your hand. Then, return 1 card from your hand to your Deck.
This skill can only be used once per duel.

Moth to the Flame

CurrentTurn counts are double-speed for any "Petit Moth" with "Cocoon of Evolution" equipped on your side of the field.
UpdateThe speed of the turn count for "Petit Moth" you control equipped with "Cocoon of Evolution" goes twice as fast. In addition, if you control "Petit Moth" equipped with "Cocoon of Evolution", add 1 following cards to your hand from outside of your Deck (in the order listed):
Larvae Moth
Great Moth
Perfectly Ultimate Great Moth

Afterlife Lockdown

CurrentUntil the end of the turn, if a "Cubic" monster you control destroys an opponent's monster in battle, shuffle the destroyed monster into its original owner's Deck instead of sending it to the Graveyard.
This Skill can only be used once per Duel.
UpdateCan be used when you control a "Cubic" monster. During this turn, opponent monsters destroyed in battle will return to their owner's Deck instead of their graveyard.
This Skill can only be used once per turn and twice per Duel.

Red-Eyes Fusion

CurrentCan be used when you have 2400 or less Life Points. Return 1 "Red-Eyes" card from your hand to your Deck and add 1 "Red-Eyes Fusion" from your Deck to your hand. If your Life Points are exactly 2400, you can return 1 "Red-Eyes B. Dragon" from your graveyard to your Deck instead.
This Skill can only be used once per Duel.
UpdateCan be used if your Life Points is 2400 or below. Return 1 "Red-Eyes" card from your hand or 1 "Red-Eyes Black Dragon" from your graveyard to your Deck, and add 1 "Red-Eyes Fusion" from your Deck to your hand.
This Skill can only be used once per Duel.

2020 Jul 11

Date of Skill Rebalancing2020 Jul 27

Draw Sense: Spell/Trap

CurrentCan be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random Spell/Trap card.
UpdateCan be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random Spell/Trap card.
This Skill will only activate if you begin the duel with a Deck that has 3 or more Spell Cards with different names.

Cyber Style

CurrentCan be used each time your Life Points are at 3000 or below. Play 1 "Proto-Cyber Dragon" on from outside of your Deck for every 1000 Life Points below 4000. "Proto-Cyber Dragon" played with this Skill cannot be Tributed or used as a material except when for Fusion Summoning. This skill can nly be used once per Duel.
UpdateCan be used each time your Life Points are at 2000 or below. Play up to 2 "Proto-Cyber Dragon" in Attack Position from outside of your Deck.
If your Life Points are at 1000 or below, you can play up to 3 "Proto-Cyber Dragon" in Attack Position from outside of your Deck.
"Proto-Cyber Dragon" that played with this Skill cannot be Tributed, and while they are face-up on the field, you cannot Special Summon except Fusion Summoning, nor attack except with Fusion Monsters.
This skill can only be used once per Duel.

Tuning

CurrentCan be used each time your LP decrease by 1500. Instead of conducting your normal draw, draw 1 "Synchron" tuner monster of your choice. Then, send the top card of your deck to the Graveyard. This skill can be used once per Duel.
UpdateCan be used each time your LP decrease by 1000.
Instead of conducting your normal draw, draw 1 "Synchron" tuner monster of your choice from your Deck. Then, send the top card of your deck to the Graveyard.
If you began the duel with Three or more "Junk" Effect Monsters in your Deck, add 1 "Speed Warrior" from outside of your Deck to your Graveyard. This skill can be used once per Duel.

Ultimate Dragons

CurrentAt the beginning of the Duel, add "Blue-Eyes Ultimate Dragon"and "Neo Blue-Eyes Ultimate Dragon" to your Extra Deck.
UpdateAt the beginning of the Duel, add "Blue-Eyes Ultimate Dragon", "Neo Blue-Eyes Ultimate Dragon", and "Blue-Eyes Twin Burst Dragon" to your Extra Deck. Can be used turn 3 and onward by revealing 2 "Blue-Eyes White Dragon" in your hand to opponent. Add 1 "Polymerization" to your hand from outside of your Deck. This Skill can only be used once per Duel.

2020 May 11

Date of Skill Rebalancing2020 May 21

Grit

CurrentIf you had 4000 or more Life Points at the start of that turn, you Life Points will not fall below 1 for one time only. This Skill will only activate once per Duel.
UpdateIf you had 4000 or more Life Points at the start of that turn, you Life Points will not fall below (work one time only). When this Skill is applied, you can only Special Summon 1 monster until the end of your next turn.
This Skill will only activate once per Duel.

Baggy Sleeves

CurrentIf one of your monsters of Level 5 or higher is destroyed in battle, in your next Draw Phase a normal draw gives you 2 cards.
UpdateIf one of your monsters of Level 7 or higher is destroyed in battle, in your next Draw Phase a normal draw gives you 2 cards. The Skill can only activate once per Duel.

No Mortal Can Resist

CurrentCan be used when your Life points are at least 1000 less than the opponent's. All monsters in the opponent's Graveyard changes to Skull Servants (Zombie / DARK / Level 1 / ATK: 300 / DEF: 200). This skill can only be used once per turn.
UpdateCan be used when your Life points are at least 2000 less than the opponent's. All monsters in the opponent's Graveyard changes to Skull Servants (Zombie / DARK / Level 1 / ATK: 300 / DEF: 200).
This skill can only be used once per turn.

Transcendent Crystals

CurrentSend 1 to 3 cards from your hand to the Graveyard. Choose the same number of "Crystal Beast" monster(s) from your Deck as the number of cards you sent from your hand to Graveyard, and place it/them tin your Spell/Trap Zone as. This Skill can only be used once per turn, and twice per Duel.
UpdateCan be used from turn 3 and onward by sending 1 to 3 cards from your hand to the Graveyard. Choose the same number of "Crystal Beast" monster(s) from your Deck as the number of cards you sent from your hand to Graveyard, and place it/them tin your Spell/Trap Zone as. This Skill can only be used once per turn, and twice per Duel.

Fusion Time!

CurrentCan be used each time your Life Points decrease by 1500. Return 1 card from your hand to your Deck and add Polymerization to your hand from outside of your Deck. Then, you can add 1 Level 4 or lower Elemental HERO Normal Monster to your hand from your Graveyard.
UpdateCan be used each time your Life Points decrease by 1000. Return 1 card from your hand to your Deck and add Polymerization to your hand from outside of your Deck. Then, you can add 1 Level 4 or lower Elemental HERO Normal Monster to your hand from your Graveyard.

Deck Master Effect: Cyber Commander

CurrentCan be used if you control a "Cyber Commander". The ATK/DEF of Warrior-Type and Machine-Type monsters you control increase by 300.
UpdateIf you have "Cyber Commander" on your field, the ATK/DEF of Warrior-Type and Machine-Type monsters you control increase by 300.
In addition, instead of conducting your normal draw, you can add "Cyber Commander" to your hand from your Deck.

2020 Feb 28

Date of Skill Rebalancing2020 Mar 24

Sealed Tombs

CurrentUntil the end of the opponent's next turn, neither player can banish cards from the Graveyard or Special Summon monsters from the Graveyard. This skill can only be used once per Duel.
UpdateCan be used if your Life Points are lower than your opponent's by 1000 or more. Until the end of the opponent's next turn, neither player can banish cards from the Graveyard or Special Summon monsters from the Graveyard. This skill can only be used once per Duel.

Sorcery Conduit

CurrentCan be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random Spellcaster-Type monster.
UpdateCan be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random Spellcaster-Type monster.

Compensation

CurrentCan be used each time your Life Points decreases by 1000. Send the card on the top of your Deck to the Graveyard, and recover 300 LP.
UpdateCan be used each time your Life Points decreases by 1000. Send the card on the top of your Deck to the Graveyard, and recover 300 LP.
This Skill can only be used once per turn and twice per Duel.

Spell Specialist, Trap Layer, and My Monster Cards

  • The Skill Text will remains the same.

Creator

  • The Skill Text will remains the same.
    This Skill Effect will change starting 24 Mar 2020.

Cyberdark Style

CurrentCan be used each time your Life Points decreased by 1000. In the Draw Phase, instead of doing a normal draw, draw a random Cyberdark Monster.
UpdateCan be used each time your Life Points decreased by 1000. Return 1 card from your hand to the Deck; then, draw a random Cyberdark Monster from your Deck to your hand.

Bring It!

CurrentCan be used each time your Life Points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, a Level 8 Dark Warrior-Type monster is added to your hand from your deck.
UpdateCan be used each time your Life Points decrease by 1000. Return 1 card from your hand to the Deck; then, add 1 Level 8 Dark Warrior-Type monster from your deck.

Mighty of the King

CurrentCan be used when you control "Red Dragon Archfiend". Randomly add 1 "Scarlet Security", "Red Dragon Vase", and "Crimson Fire" to your hand. This skill can be used once per Duel.
UpdateCan be used when you control "Red Dragon Archfiend". Return 1 card from your hand to the Deck; then, randomly add 1 "Scarlet Security", "Red Dragon Vase", and "Crimson Fire" to your hand from outside of your Deck.
This skill can be used once per Duel.

Chain Reaction

CurrentCan be used each time you activate a Trap card. Decreases your opponent's Life Points by 200.
UpdateYour opponent loses 200 Life Points every time you activate a Trap Card.

Love is Pain

Comments

Hot New Top
Anonymous
wow they managed to completely ruin shadow game skill wtf
<< Anonymous
Anonymous Reply
I cry..
<< Anonymous
Anonymous Reply
You’re just realizing this?
Anonymous
RIP Marik. Konami ruined your card and skill
<< Anonymous
Anonymous Reply
they could release the new supports for Ra
<< Anonymous
Anonymous Reply
do you mean they "fixed"? look, they ban a lot of meta card here. and without those milling your shadow game won't be even that great
<< Anonymous
Anonymous Reply
Shadow games was the most balanced and fun skill in the game yet they screwed it up konami's main goal is to make this game boring
<< Anonymous
Anonymous Reply
Stall decks + Shadow game were really annoying. It was boring to duel someone with this deck so the game is actually less boring now.
Anonymous
Still waiting for such useful and cool red-eyes skills like blue-eyes have
<< Anonymous
Anonymous Reply
Sadly red eyes always gets shafted.
<< Anonymous
Anonymous Reply
At very least i want more red eyes fusion monster.
Too bad we wont see dragun of red eyes unless they do something about the burn effect damage. They limit a trap card that cant be searched, afterall because it has a huge burn damage.
<< Anonymous
Anonymous Reply
Most red eyes card have burn effect.

Guess that's what preventing them from getting the love they deserve.

Since Konami updated Ultimate Dragon skill that way.
I hope that Fusionmorph : Red Eyes would be as well.
Making it morph into Black Comet & Archfiend BSD instead.
<< Anonymous
Anonymous Reply
Well, they buffed that Red-Eyes Fusion skill now, and now it's really good apparently.
Anonymous
At this point konami should just forbid the use of skills in pvp; look how many skills have become useless, with so many decks there'll always be some kind of way to abuse a skill. Tomorrow may as well be balance the one getting unusable.
<< Anonymous
Anonymous Reply
They should implement an Anti-Skill Skill. That would be interesting.
<< Anonymous
Anonymous Reply
Why so much hate on skills? Personally I find them really nice and strategic. Also, they give an anime feeling.
<< Anonymous
Anonymous Reply
Not hate on skills, but Konami's aggressive nerfing of them making them unusable.
<< Anonymous
Faruk Aksoy Reply
^that's Konami's hate on skills.
Anonymous
star blast was a mistake
<< Anonymous
Anonymous Reply
Konami already fired the dude who suggested to release it. Are you happy?
<< Anonymous
Anonymous Reply
Very happy with it. Now to see if the card still becomes a widespread issue even at limited 1.

If it is, they can always Forbidden it next.
<< Anonymous
Anonymous Reply
He wasnt fires, it was intentional
<< Anonymous
Anonymous Reply
The guy lost his job because he suggested star blast. He now works at McDonald‘s.
Anonymous
how bad is the change in the ability to restart???
<< Anonymous
Faruk Aksoy Reply
very bad
<< Anonymous
Anonymous Reply
Basically, if you have to play 7 traps and 7 spells, you can already use balance and it will give you a more consistent hand than restart without the loss of the extra card drawing next turn
<< Anonymous
Anonymous Reply
So I guess it can't be used for farming LD again right?
<< Anonymous
Anonymous Reply
Unfortunately no
Anonymous
red-eyes fusion got a LITTLE better, but i'd rather have a turn condition to activate instead of life points, like kaiba's blue-eyes
Cahpelle
Happy they nerfed invoked neos deck + skill
Anonymous
The new cards (anti-raigeki and gryphon wing) remind me that they wanted to change the creator skill in March. That happened? If so, did anyone test it? Or was it just speculation?
Anonymous
I did predict either Cyber Style or Overflow should get nerfed. But I didn't expect Konami nerfed both at the same time. Funny that tier 3 deck got hit harder than Shiranui and DM.
<< Anonymous
Anonymous Reply
Dark Magician is Tier 3 as well.
<< Anonymous
Anonymous Reply
Well, Cydra is one of the Archetype that has been winning based on DLM tournaments record. Kinda more often than Shiranui.
Anonymous
when are we finally going to get a decent 5Ds event? its been 2 years since it was added and see far nothing
Anonymous
They nerfed Cyber Style further lol. The skill now has longer text than some cards in the game.

At this point they really should just completely change the skill into "Add 1 Cyber Dragon into your deck at the start of the duel."


Also, they nerfed Draw Sense Spell/Trap???? Why????
<< Anonymous
Anonymous Reply
They actually explain why they nerf skills & cards in-game.
<< Anonymous
Anonymous Reply
Sometimes their explanation can be really vague, though.
<< Anonymous
Anonymous Reply
Draw sense was nerfed due to block dragon decks only running grass as the only spell.
<< Anonymous
Anonymous Reply
......so even in DL they still refuse to hit Block Dragon? Lol

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