Current | Each player's starting hand increases by 1 card. You cannot activate Spell/Trap Cards or monster effects on your first turn. |
---|---|
Update | Each player's starting hand increases by 1 card. You cannot Normal Summon or activate card effects on your first turn. |
Current | Your starting hand becomes 1 card. During the Duel, draw 2 cards in your Draw Phase. |
---|---|
Update | Your starting hand will only contain 1 card. During the Duel, your normal draw in the Draw Phase becomes 2 cards. This Skill will only activate if you begin the duel with a deck that has no other monsters than Dark monsters. |
Current | Can be used each time your Life Points decrease by 1800. Return 1 card from your hand to your Deck and draw a random Warrior-Type monster. |
---|---|
Update | Can be used each time your Life Points decrease by 1500. Return 1 card from your hand to your Deck and draw a random Warrior-Type monster. |
Current | Can be used each time your Life Points decrease by 1800. Return 1 card from your hand to your Deck, and play "Silent Magician LV4" from your Deck. This Skill can only be used once per turn. |
---|---|
Update | Can be used each time your Life Points decrease by 1800. Return 1 card from your hand to your Deck, and play "Silent Magician LV4" or "Silent Swordsman LV3" from your Deck. This Skill can only be used once per turn. |
Current | Can be used if your Life Points are at 2000 or below. Instead of conducting your normal draw, Miracle Fusion is added to your hand from outside of your Deck. This skill can only be used once per Duel. |
---|---|
Update | Can be used when your Life Points decreased by 1000. Instead of conducting your normal draw, Miracle Fusion is added to your hand from outside of your Deck. This skill can only be used once per Duel. |
Current | This turn, "Goyo" Synchro monsters you control gain 500 ATK per monsters on your side of the field whose original owner is your opponent. This skill can be used once per turn. |
---|---|
Update | Until the end of the turn, 1 Synchro Monster you control whose original name includes "Goyo" will gain 500 ATK for each monsters you control that you are not the original owner of. This Skill can only be used once per turn. |
Date of Skill Rebalancing | 2019 Oct 28 |
---|
Current | This turn, the Atk of all Level 5 or higher face-up monsters on your field increases by the number of monsters of Level 5 or higher on your field times 300. |
---|---|
Update | Until the end of the turn, increase the ATK of all face-up Level 5 or higher monsters on your field by the number of of Level 5 or higher monsters on your field times 300. This Skill can only be used once per Duel. |
Current | Choose 1 of the following: • Return 1 DARK monster from your hand to your Deck. Then, add from your Deck to your hand, 1 LIGHT monster with the same Level and Type as the monster you returned. • Return 1 LIGHT monster from your hand to your Deck. Then, add from your Deck to your hand, 1 DARK monster with the same Level and Type as the monster you returned. This Skill can only be used once per turn, and twice per Duel. |
---|---|
Update | This Skill can be used when your Life Points decrease by 1000. Choose 1 of the following: • Return 1 DARK monster from your hand to your Deck. Then, add from your Deck to your hand, 1 LIGHT monster with the same Level and Type as the monster you returned. • Return 1 LIGHT monster from your hand to your Deck. Then, add from your Deck to your hand, 1 DARK monster with the same Level and Type as the monster you returned. This Skill can only be used once per turn, and twice per Duel. |
Current | When you toss a coin, the results will always be heads for the first 3 coin tosses. This Skill can only activate if you begin the duel with a deck that has 5 or more cards with different names that require coin tosses. |
---|---|
Update | When you toss a coin, the results will always be heads for the first 3 coin tosses. This Skill can only activate if you begin the duel with a deck that has 7 or more cards with different names that require coin tosses. |
Current | Can be used if your Life Points drop below 2000. In the Draw Phase, instead of conducting a normal draw, a "Cyber Angel" monster is added to your hand from outside of your Deck. This skill can only be used once per Duel. |
---|---|
Update | Can be used if your Life Points drop below 2000. In the Draw Phase, instead of conducting a normal draw, a "Cyber Angel" monster of your choice is added to your hand from outside of your Deck. |
Current | Can be used each time your Life Points decrease by 1800. From your Deck, add 1 Fusion Material whose name is specially listed on a "roid" Fusion Monster card in your Extra Deck. This Skill can only be used once per Duel. |
---|---|
Update | Can be used each time your Life Points decrease by 1500. Add 1 Fusion Material from your Deck to your hand, whose name is specially listed on a "roid" Fusion Monster card in your Extra Deck. This Skill can only be used twice per Duel. |
Current | At the beginning of the Duel, add Dragon's Mirror to your Deck and shuffle it. Then, add Five-Headed Dragon to your Extra Deck. Can be used when your Life Points decrease by 1800. Instead of conducting your normal draw, Dragon's Mirror is added to your hand from your deck. This Skill can only be used once per Duel. |
---|---|
Update | At the beginning of the Duel, add Dragon's Mirror to your Deck and shuffle it. Then, add Five-Headed Dragon to your Extra Deck. This Skill can only be used once per Duel. Can be used when your Life Points decrease by 1500. Return 1 card from your hand to your Deck, add 1 Dragon's Mirror to your hand from your deck. |
Current | Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, Polymerization spell card, from outside of your Deck, is added to your hand. |
---|---|
Update | Can be used each time your Life Points decrease by 1500. Return 1 card from your hand to your Deck and add Polymerization to your hand from outside of your Deck. Then, you can add 1 Level 4 or lower Elemental HERO Normal Monster to your hand from your Graveyard. |
Current | Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, Polymerization spell card, from outside of your Deck, is added to your hand. |
---|---|
Update | Can be used each time your Life Points decrease by 1000. Return 1 card from your hand to your Deck and add 1 Polymerization to your hand from outside of your Deck. This Skill can only be used twice per Duel. |
Current | Can be used each time your Life Points decrease by 1800. Instead of conducting your normal draw, draw a random Ritual Monster or Ritual Spell Card. |
---|---|
Update | Can be used each time your Life Points decrease by 1000. This Skill can only be used twice per Duel. Return 1 card from your hand to your Deck and choose 1 of the following: • Add 1 random Ritual Monster to your hand from your deck. • Add 1 random Ritual Spell Card to your hand from your deck. |
Date of Skill Rebalancing | 2019 Jul 26 |
---|
Current | Return 1 card from your hand to your Deck. Then, randomly play 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast" from outside of your Deck. You cannot Summon any monsters other than "Masked Beast Des Gardius" during the turn you activate this Skill. This Skill can only be used once per turn, and twice per Duel. |
---|---|
Update | Return 1 card from your hand to your Deck. Then, randomly play 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast" in Defense Position from outside of your Deck. After using this Skill, You cannot Normal or Special Summon any monsters other than "Masked Beast Des Gardius" until the end of your opponent's turn. This Skill can only be used once per turn, and twice per Duel. |
Current | After starting hands are dealt, 1 or 2 "Parasite Paracide" cards are added to your opponent's deck face up. |
---|---|
Update | After starting hands are dealt, 1 or 2 "Parasite Paracide" cards are added to your opponent's deck face up. This Skill can only activate if you begin the Duel with a Deck that has 4 or more Insect-Type monsters with different names. |
Current | After starting hands are dealt, 1 or 2 "Parasite Paracide" cards are added to your opponent's deck face up. |
---|---|
Update | If your Deck contains "The Spiritual Lord" and "The Sky Lord," you will start the Duel with "The Material Lord" Set on the side of your field. "The Spiritual Lord" and "The Sky Lord" will be placed at the bottom of your Deck. |
Date of Skill Rebalancing | 2019 May 28 |
---|
Current | Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random Prismatic or Glossy Card. |
---|---|
Update | Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Prismatic or Glossy Card. |
Current | Begin the Duel with the Field Spell "Harpies' Hunting Ground" on the top of your deck. |
---|---|
Update | Begin the Duel with the Field Spell "Harpies' Hunting Ground" activated. |
Current | Can be used when your LP is 3000 or below, Place 1 Equip Spell from your hand to the bottom of your deck, and draw 1 card. This skill can be used once per Duel. |
---|---|
Update | Can be used when your LP is 3000 or below. Return up to 2 cards, including at least 1 Equip Spell Card, from your hand to the bottom of your Deck. Then, draw the same number of cards as you returned. This skill can be used once per Duel. |
Current | At the beginning of the Duel, add 2 "Jutte Fighter" to your deck. Then, your Extra deck becomes 1 " Goyo Guardian". |
---|---|
Update | At the beginning of the Duel, add 2 "Jutte Fighter" to your deck. Then, add 1 " Goyo Guardian" to your Extra deck. |
Current | Can be used when your Life Points decrease by 1800. Randomly add one "Sanga of the Thunder" "Kazejin" or "Suijin" to your hand (these cards are not drawn from your deck). Can only be used once per duel. |
---|---|
Update | Can be used when your Life Points decrease by 1000. Randomly add one "Sanga of the Thunder" "Kazejin" or "Suijin" to your hand (these cards are not drawn from your deck). Can only be used once per duel. |
Current | Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 4 or lower. |
---|---|
Update | Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 4 or lower. |
Current | Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 5 or higher. |
---|---|
Update | Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 5 or higher. |
Current | Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Spell/Trap card. |
---|---|
Update | Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random Spell/Trap card. |
Date of Skill Rebalancing | 2019 Mar 25 |
---|
Current | Your starting hand will include 1 Lvl 7or higher DARK spellcaster-type monster, randomly selected from your deck. This skill will not activate if your DECK does not include 1 Lvl 7 DARK spellcaster-type monsters. |
---|---|
Update | Your Starting Hand will be included 1 Level 7 or higher DARK Spellcaster-Type monster, randomly selected from your Deck. This Skill will not be activated if your Deck does not contain any Level 7 Dark Spellcaster-Type monsters. You cannot Special Summon effect monsters during your first turn. |
Current | Can be used in your Main Phase, starting from the fifth turn. Upon activation, reduces your LP to 100 and discards 2 cards from your hand. You roll a die and draw that number of cards. This skill can only be used once per Duel. |
---|---|
Update | Can be used from turn 7 and onward. Reduce your Life Points to 100 and shuffle 2 cards from your hand into the Deck. Then, roll a die and draw cards equal to the number rolled. This Skill can only be used once per duel. |
Date of Skill Rebalancing | 2019 Jan 24 |
---|
Current | Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, randomly draw a Zombie-Type monster. |
---|---|
Update | Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, randomly draw a Zombie-Type monster. |
Current | Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Level 8・Dark・Warrior Monster Card from your deck. |
---|---|
Update | Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, a Level 8 Dark Warrior-Type monster is added to your hand from your deck. |
Current | Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Prismatic or Glossy Card. |
---|---|
Update | Can be used each time your Life Points decrease by 1000. Randomly draw a Glossy/Prismatic card from your deck. |
Current | Can be used each time your Life points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random "Harpie" card. |
---|---|
Update | Can be used each time your Life points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, draw a random "Harpie" card. |
Current | Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Insect-Type monster. |
---|---|
Update | Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, draw a random Insect-Type monster. |
Current | Can be used each time your Life Points decreases by 1800. In the Draw Phase, instead of doing a normal draw, draw a random "roid" monster. |
---|---|
Update | Can be used each time your Life Points decreases by 1000. In the Draw Phase, instead of conducting your normal draw, draw a random "roid" monster. |
Current | Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random "Gravekeeper's" card. |
---|---|
Update | Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, draw a random "Gravekeeper's" card. |
Thank you for visiting Duel Links wiki by GameA! We update this Yu-Gi-Oh! Duel Links community day by day to provide quality guides and the latest news.
Duel Links forums | |
---|---|
General discussion | Vagabond trade |
Deck advice | Duel room |
Duel / Level rewards | |
---|---|
Level rewards | Duel rewards |
Skill pages | |
Skill database | How to get drop skills |
Card Trader | Ranked Rewards |
---|---|
Card Trader | Ranked Rewards |
Cards you should trade | How to beat the Vegabond | How to solve Duel Quizes |
Standard Duelists | ||
---|---|---|
Lvl 14 | Lvl 20 | Lvl 27 |
Lvl 33 | Lvl 39 | Lvl 45 |
Lvl 51 | Lvl 57 | - |
Legendary Duelists | ||
Lvl 30 (DM) | Lvl 30 (GX) | Lvl 30 (5D's) |