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Skill updates [Feb 2021 Updated]

Duel Links skill rebalancing.
Duel Links Breaking News
How to beat/farm Antinomy Lvl 40
update 26/02/2021
CurrentCan be used by paying 3000 Life Points. Until the End Phase, reduce the Level of all monsters in your hand by 3. This skill can only be used once per turn.
UpdateThis Skill will only be useable once per Duel, and only when you have 1,000 or less Life Points remaining. However,
the Paradox Brothers have a trick up their sleeves! This Skill can be used on members of the Gate Guardian trio at any time regardless of Life Points.

Destiny Draw

CurrentCan be used each time your Life Points decrease by 2000. In the Draw Phase, instead of doing a normal draw, draw the card of your choice.
UpdateWhen choosing a card to draw from the Deck, cards will be sorted as the same order in the Deck Editor.

Restart

CurrentCan be used after starting hand is distributed. Shuffle all the cards from your hand into the Deck. Then draw the starting hand again.
UpdateThere will be a 20 second time limit on deciding wheter to use Restart. Also, if you use Restart, your hand will be shown to your opponent before it is returned to the Deck. Your opponent can check the cards that were returned to the deck in the duel log.

Min Scan

CurrentIf your Life Points are 3000 or more, you can see the cards Set in your opponent's field.
UpdateThis Skill will activate from the 3rd turn. The required remaining Life Points will not change.

Miracle Fusion Time!

CurrentCan be used if your Life Points drop below 500. In the Draw Phase, instead of doing a normal draw, Miracle Fusion spell card, from outside of your Deck, is added to your hand. This skill can only be used once per Duel.
UpdateThe required remaining Life Points when using this Skill will be changed from "500 or less" to "1000 or less"

Where the Heroes Dwell

CurrentCan be used after you Life Points are 2000 or below.
Play the Field Spell "Skyscraper". If there already is Field Spell on your side of the Field, Return it to your hand. This skill can only be used once per duel.
UpdateThe required remaining Life Points when using this Skill will be changed from "2000 or less" to "3000 or less"

Destiny Calling

CurrentCan be used after your Life Points are at 2000 or below. Play the Field Spell "Dark City." If there already is Field Spell on your side of the Field, return it to your hand. This skill can only be used once per Duel.
UpdateThe required remaining Life Points when using this Skill will be changed from "2000 or less" to "3000 or less"

Firm as the EARTH

CurrentCan be used after your Life Points are at 2000 or below. Play the Field Spell "Gaia Power."If there already is Field Spell on your side of the Field, rerturn it to your hand. This skill can only be used once per Duel.
UpdateThe required remaining Life Points when using this Skill will be changed from "2000 or less" to "3000 or less"

Silent as the WATER

CurrentCan be used after your Life Points are at 2000 or below. Play the Field Spell "Umiiruka."
If there already is Field Spell on your side of the Field, rerturn it to your hand. This skill can only be used once per Duel.
UpdateThe required remaining Life Points when using this Skill will be changed from "2000 or less" to "3000 or less"

Quick as the WIND

CurrentCan be used after your Life Points are at 2000 or below. Play the Field Spell "Rising Air Current." If there already is Field Spell on your side of the Field, rerturn it to your hand. This skill can only be used once per Duel.
UpdateThe required remaining Life Points when using this Skill will be changed from "2000 or less" to "3000 or less"

Mighty as FIRE

CurrentCan be used after your Life Points are at 2000 or below. Play the Field Spell "Molten Destruction." If there already is Field Spell on your side of the Field, rerturn it to your hand. This skill can only be used once per Duel.
UpdateThe required remaining Life Points when using this Skill will be changed from "2000 or less" to "3000 or less"

2017 Nov 6

The skills below will be updated!

Date of Skill Rebalancing2017 Nov 6

Creator

CurrentCan be used if your Life Points drop below 2000. In the Draw Phase, instead of doing a normal draw, a powerful card, from outside of your Deck, is added to your hand. This skill can only be used once per Duel.
UpdateThe skill detail text will not be change, but the cards you can add to your hand by using the skill will become stronger.

Balance

CurrentYour starting hand will reflect the card balance of your deck.
UpdateThe skill detail text will not change, but your starting hand will no longer be entirely predetermined by the number of each type of card you have in your Deck.

Harpies' Hunting Ground

Current

Begin Duel with the Field Spell Harpies' Hunting Ground activated.

Update

Begin the Duel with the Field Spell "Harpies' Hunting Ground" on the top of your deck.

Note

The skill has to be used with a specific set of cards to be effective, and will be altered in a way that adds more versatility to how it can be used.

Parasite Infestation

Current

After starting hands are dealt, a random number of "Parasite Paracide" cards are added to opponent's Deck, Face up.

Update

After starting hands are dealt, 1 or 2 "Parasite Paracide" cards are added to your opponent's deck face up.

Note

The fact that Weevil only added 2 "Parasite Paracide" to Joey's deck in manga, the number of "Parasite Paracide" will be decreased to 2.

Fairy's Smile

Current

If you normal draw a Fairy-Type monster card during the Draw Phase, the card is shown to the opponent and you recover 500 Life Points.

Update

If you normal draw a Fairy-Type monster card during the Draw Phase, the card is shown to the opponent and you recover 1000 Life Points.

Note

Recovering 1000LP is a huge difference in a duel, with this update, Fairies might be given a chance in the meta.

Three-Star Demotion

Current

Can be used by paying 2000 Life Points. Until the End Phase, reduce the Level of all monsters in your hand by 3. This skill can only be used once per turn.

Update

Can be used by paying 3000 Life Points. Until the End Phase, reduce the Level of all monsters in your hand by 3. This skill can only be used once per turn.

Note

Paying 2000LP is too low for summoning top-level monsters. Once implemented the numbers of Paradox Brother' in the meta might be reduced.

Previous update

Switcheroo

Previously

Return 1 card in your hand to your Deck and draw another. This skill can only be used once per turn and twice per Duel.

Current

Can be used each time your Life Points decrease by 1000. Return 1 card in your hand to your Deck and draw another. This skill can only be used once per turn and twice per Duel.

Note

With no increase to how many times you can use it, adding a LP requirement to using the skill makes it quite a big nerf. This will mean that Keith players will not be able to use the skill early in the duel. Switching Thunder Dragons will not be able to be used early, but Venus decks might be unaffected.

Reinforcement

Previously

Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Warrior-Type monster.

Current

Can be used each time your Life Points decrease by 1800. Return 1 card from your hand to your Deck and draw a random Warrior-Type monster.

Note

Similar to other "Draw Sense" skills, except you use a card from your hand, and that it can be activated during your turn instead of draw phase. This can help you search for a specific card if you only have 1 in your deck.

Comments

Hot New Top
Anonymous 6days ago
Aroma and Desperado really get kicked out because of this skill nerf
<< Anonymous
robinhood 6days ago Reply
Huhhh?? Really!! dont included aroma in your trash deck. I play aroma with draw sense spell trap. Even without proper skill hardly bricks dumbass. Every 7 duels 1 time bricks
<< Anonymous
Anonymous 6days ago Reply
Does this really hurt aroma? I mean if you open with rosemary you just activate gardening/garden, set traps, normal summon and that's all

Actually it benefits rosemary, even if you gain lp she won't switch herself to defense, oh an jazmine extra summon effect doesn't activate, it is a continuous effect
<< Anonymous
Anonymous 6days ago Reply
hmm now it doesn't look that bad for aromages
<< Anonymous
Anonymous 5days ago Reply
^that means Komani doesn't know their own game. lol
Anonymous 5days ago
Just waiting for Konami to straight-up delete Restart and Balance from the game. They've nerfed those two abilities so many times over the years that it probably won't be long until both skills are completely unusable. Even then, they'll probably find some reason to nerf them further. Not saying this due to preference for any deck. I just think it's silly how often these two generic skills keep getting nerfed.
<< Anonymous
anonymous 5days ago Reply
now you regretted. back then have fun abuse balance?
Narf 6days ago
Am I nuts or is the rephrase of Cubic Seeds completely inexplicable? Like, the ability literally already stopped you from using any non-cubic cards, right?
<< Anonymous(Narf)
Anonymous 6days ago Reply
Yeah, now you can use up to 6 spell and trap which is not cubic card
<< Anonymous(Narf)
Anonymous 6days ago Reply
Gamea got the updated version slightly wrong in the above article.

"that contain no cards other than Cubic cards" should have been "that contains no monsters other than Cubic monsters" now.

The total restriction now only applies to monsters, because of the last part:

"In addition, the number of Spell/Trap Cards that are not Cubic cards must be 6 or lower."
<< Anonymous
Anonymous 6days ago Reply
The last part means you can run non-Cubic spell/trap cards, you just cannot exceed 6 cards on those.
Anonymous 6days ago
Useless nerf of trap layer, heavy starter and restart.

Onomatopia, territory of sharks, level dublication left untouched.
None in konami actually plays this game.
<< Anonymous
Anonymous 6days ago Reply
Dear customer,

As a developer it is a must for us to develop deep understanding inside and outside the game. We do take careful planning about the impact of the gaming enviroment in the future, those skills will help a lot in our newly released box. Don't worry we will do update and rebalancing of the skills and cards as soon as the decks are outdated in the future.

Thank you for playing Duel Li
<< Anonymous
Anonymous 6days ago Reply
Broken decks are everywhere. Banlist is a joke.
Anonymous
star blast was a mistake
<< Anonymous
Anonymous Reply
Very happy with it. Now to see if the card still becomes a widespread issue even at limited 1.

If it is, they can always Forbidden it next.
<< Anonymous
Anonymous Reply
He wasnt fires, it was intentional
<< Anonymous
Anonymous Reply
The guy lost his job because he suggested star blast. He now works at McDonald‘s.
<< Anonymous
Anonymous 6days ago Reply
It has always been a mistake easily seen from thousands of lightyears away.

The idiot who decided it's a good idea to release it at 3 copies really should be fired by now.
Anonymous
wow they managed to completely ruin shadow game skill wtf
<< Anonymous
Anonymous Reply
I cry..
<< Anonymous
Anonymous Reply
You’re just realizing this?
<< Anonymous
Anonymous 6days ago Reply
Shadow Game is still somewhat usable at least. Look what they did to Restart lol.

From one of the best and most used skill in the game many years ago, to a completely trash skill no one would use now.
<< Anonymous
Anonymous 6days ago Reply
I absolutely hate Shadow Game stall deck and wants to break the phone of everyone running the deck, so it says something regarding Restart when even I say at least Shadow Game is still alive.
Anonymous 7days ago
I don't know why the heck they add "extra deck does not count" on Master of Destiny.

Sounds useless, since nobody ever actually use the extra deck when running Desperado deck. Also I don't think we even have ANY extra deck monster that makes use of coin flips.

Really, the last bit should have been "You cannot activate Set cards during the turn you use this Skill". So no Karma Cut or Super Buddy on the same turn.
<< Anonymous
Anonymous 6days ago Reply
I had no clue about this to be honest but there is one fusion that needs coins so smart players could have used him to run 6 cards in main not 7
<< Anonymous
Anonymous 6days ago Reply
The skill activated at the start of the game, it's not manually activated on your turn you dumbass
<< Anonymous
Anonymous 6days ago Reply
Gatling Dragon need coins tosses, fusion monster with barrel dragon as material
<< Anonymous
Anonymous 6days ago Reply
^x2

I'm pretty sure the OP meant when the skill's effect is used.
Yami Aster 7days ago
Balance is one thing since we pretty much saw it coming. But dang, what did the other consistency skills do to deserve this? It's not like they were making a big impact. I can't even remember the last time I saw anyone use Heavy Starter or Restart as it is. Guess they want us all roughly in the same boat now.
Anonymous
how bad is the change in the ability to restart???
<< Anonymous
Anonymous Reply
Basically, if you have to play 7 traps and 7 spells, you can already use balance and it will give you a more consistent hand than restart without the loss of the extra card drawing next turn
<< Anonymous
Anonymous Reply
So I guess it can't be used for farming LD again right?
<< Anonymous
Anonymous Reply
Unfortunately no
<< Anonymous
Anonymous 7days ago Reply
it can't be used for anything anymore lol, Restart is practically a useless dead skill now
1 7days ago
So this time they nerfed everything except Onomatoplay that is the most unfair skill in the game, no other deck can choose 2 cards of their hand and it hasn't any lp or turn number restriction. Good job Konami!
Anonymous
RIP Marik. Konami ruined your card and skill
<< Anonymous
Anonymous Reply
they could release the new supports for Ra
<< Anonymous
Anonymous Reply
do you mean they "fixed"? look, they ban a lot of meta card here. and without those milling your shadow game won't be even that great
<< Anonymous
Anonymous Reply
Shadow games was the most balanced and fun skill in the game yet they screwed it up konami's main goal is to make this game boring
<< Anonymous
Anonymous Reply
Stall decks + Shadow game were really annoying. It was boring to duel someone with this deck so the game is actually less boring now.
Anonymous
Still waiting for such useful and cool red-eyes skills like blue-eyes have
<< Anonymous
Anonymous Reply
Sadly red eyes always gets shafted.
<< Anonymous
Anonymous Reply
At very least i want more red eyes fusion monster.
Too bad we wont see dragun of red eyes unless they do something about the burn effect damage. They limit a trap card that cant be searched, afterall because it has a huge burn damage.
<< Anonymous
Anonymous Reply
Most red eyes card have burn effect.

Guess that's what preventing them from getting the love they deserve.

Since Konami updated Ultimate Dragon skill that way.
I hope that Fusionmorph : Red Eyes would be as well.
Making it morph into Black Comet & Archfiend BSD instead.
<< Anonymous
Anonymous Reply
Well, they buffed that Red-Eyes Fusion skill now, and now it's really good apparently.

Commens and feedback

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That was a good one. Made me laugh.
Konami, release ABC please! https://yugioh.fandom.com/wiki/ABC-Dragon_Buster
Yet they still call it shiranui deck.
since when Karma is limited 2
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