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Skill updates [Feb 2021 Updated]

Duel Links skill rebalancing.
Duel Links Breaking News
33rd Main Box: Antinomic Theory
update 26/02/2021
CurrentAt the beginning of the Duel, add 2 "Jutte Fighter" to your deck. Then, your Extra deck becomes 1 " Goyo Guardian".
UpdateAt the beginning of the Duel, add 2 "Jutte Fighter" to your deck. Then, add 1 " Goyo Guardian" to your Extra deck.

Thunder, Water, and Wind

CurrentCan be used when your Life Points decrease by 1800. Randomly add one "Sanga of the Thunder" "Kazejin" or "Suijin" to your hand (these cards are not drawn from your deck). Can only be used once per duel.
UpdateCan be used when your Life Points decrease by 1000. Randomly add one "Sanga of the Thunder" "Kazejin" or "Suijin" to your hand (these cards are not drawn from your deck). Can only be used once per duel.

Draw Sense: Low-Level

CurrentCan be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 4 or lower.
UpdateCan be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 4 or lower.

Draw Sense: High-Level

CurrentCan be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 5 or higher.
UpdateCan be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 5 or higher.

Draw Sense: Spell/Trap

CurrentCan be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Spell/Trap card.
UpdateCan be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random Spell/Trap card.

2019 Mar 11

Date of Skill Rebalancing2019 Mar 25

A Trick Up the Sleeves

CurrentYour starting hand will include 1 Lvl 7or higher DARK spellcaster-type monster, randomly selected from your deck. This skill will not activate if your DECK does not include 1 Lvl 7 DARK spellcaster-type monsters.
UpdateYour Starting Hand will be included 1 Level 7 or higher DARK Spellcaster-Type monster, randomly selected from your Deck. This Skill will not be activated if your Deck does not contain any Level 7 Dark Spellcaster-Type monsters. You cannot Special Summon effect monsters during your first turn.

Last Gamble

CurrentCan be used in your Main Phase, starting from the fifth turn. Upon activation, reduces your LP to 100 and discards 2 cards from your hand. You roll a die and draw that number of cards. This skill can only be used once per Duel.
UpdateCan be used from turn 7 and onward. Reduce your Life Points to 100 and shuffle 2 cards from your hand into the Deck. Then, roll a die and draw cards equal to the number rolled. This Skill can only be used once per duel.

2019 Jan 10

Date of Skill Rebalancing2019 Jan 24

Zombie Draw

CurrentCan be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, randomly draw a Zombie-Type monster.
UpdateCan be used each time your Life Points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, randomly draw a Zombie-Type monster.

Bring It!

CurrentCan be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Level 8・Dark・Warrior Monster Card from your deck.
UpdateCan be used each time your Life Points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, a Level 8 Dark Warrior-Type monster is added to your hand from your deck.

Kaibacorp Bling

CurrentCan be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Prismatic or Glossy Card.
UpdateCan be used each time your Life Points decrease by 1000. Randomly draw a Glossy/Prismatic card from your deck.

Flight of the Harpies

CurrentCan be used each time your Life points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random "Harpie" card.
UpdateCan be used each time your Life points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, draw a random "Harpie" card.

Buzz On

CurrentCan be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Insect-Type monster.
UpdateCan be used each time your Life Points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, draw a random Insect-Type monster.

Check out My Ride!

CurrentCan be used each time your Life Points decreases by 1800. In the Draw Phase, instead of doing a normal draw, draw a random "roid" monster.
UpdateCan be used each time your Life Points decreases by 1000. In the Draw Phase, instead of conducting your normal draw, draw a random "roid" monster.

Gravekeeper's Lot

CurrentCan be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random "Gravekeeper's" card.
UpdateCan be used each time your Life Points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, draw a random "Gravekeeper's" card.

Cosmic Enlightment

CurrentCan be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Psychic-Type or "Jinzo" monster.
UpdateCan be used each time your Life Points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, draw a random Psychic-Type or "Jinzo" monster.

Dinos Find a Way

CurrentCan be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Dinosaur-Type monster.
UpdateCan be used each time your Life Points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, draw a random Dinosaur-Type monster.

Sorcery Conduit

CurrentCan be used each time your Life Points decrase by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Spellcaster-Type monster.
UpdateCan be used each time your Life Points decrase by 1000. In the Draw Phase, instead of conducting your normal draw, draw a random Spellcaster-Type monster.

Cyberdark Style

CurrentCan be used each time your Life Points decreased by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Cyberdark Monster.
UpdateCan be used each time your Life Points decreased by 1000. In the Draw Phase, instead of doing a normal draw, draw a random Cyberdark Monster.

Harpie's Last Will

CurrentCan be used by banishing 5 "Harpie" cards from your graveyard. Add 1 Harpie's Feather Duster to your hand from outside of your Deck. This Skill can only be used once per Duel.
UpdateCan be used if you have 4 or more "Harpie" cards from your graveyard. Add 1 Harpie's Feather Duster to your hand from outside of your Deck. This Skill can only be used once per Duel.

Miracle Fusion Time!

CurrentCan be used if your Life Points drop below 1000. In the Draw Phase, instead of doing a normal draw, Miracle Fusion spell card, from outside of your Deck, is added to your hand. This skill can only be used once per Duel.
UpdateCan be used if your Life Points are at 2000 or below. Instead of conducting your normal draw, Miracle Fusion is added to your hand from outside of your Deck. This skill can only be used once per Duel.

2018 Oct 16

Date of Skill Rebalancing2018 Oct 29

Cyber Style

CurrentCan be used each time your Life Points are at 3000 or below. Play 1 "Proto-Cyber Dragon" on from outside of your Deck for every 1000 Life Points below 4000. This skill can nly be used once per Duel.
UpdateCan be used each time your Life Points are at 3000 or below. Play 1 "Proto-Cyber Dragon" on from outside of your Deck for every 1000 Life Points below 4000. "Proto-Cyber Dragon" played with this Skill cannot be Tributed or used as a material except when for Fusion Summoning. This skill can nly be used once per Duel.

Life Cost 0

CurrentYou can use the skill when your Life Points are 1000 or less. You do not have to spend Life Points to activate a card until your opponent's next turn ends. You can only use the skill once per Duel.
UpdateCan be used if your Life Points are 1000 or less. Until the end of the opponent's next turn ends, for one time only, you do not have to spend Life Points to activate a card. This Skill can only used once per Duel.

2018 Aug 15

Date of Skill Rebalancing2018 Aug 29

Beatdown

CurrentThis turn, the Atk of all face-up monsters on your field increases by the number of monsters of Level 5 or higher on your field times 300. This Skill can only be used once per turn.
UpdateThis turn, the Atk of all Level 5 or higher face-up monsters on your field increases by the number of monsters of Level 5 or higher on your field times 300.

Special Duel ?

Dragonic Fusion

CurrentBegin the duel with the "Dragon's Mirror" in your Deck, and "Five-Headed Dragon" in your Extra Deck.
UpdateAt the beginning of the Duel, add "Dragon's Mirror" to your Deck and shuffle it. Then, add "Five Headed Dragon" to your Extra Deck. Can be used when your Life Points decrease by 1800. Instead of conducting your normal draw, "Dragon's Mirror" is added to your hand from your deck. This Skill can only be used once per Duel.

Sealed Tombs

CurrentUntil the end of the opponent's next turn, neither you nor the opponent can Special Summon monsters from the Graveyard. This skill can only be used once per Duel.
UpdateUntil the end of the opponent's next turn, neither player can banish cards from the Graveyard or Special Summon monsters from the Graveyard. This skill can only be used once per Duel.

Harpies' Last Will

Current6 "Harpie" cards in your Graveyard are banished, and 1 Harpie's Feather Duster card is added to your hand from outside your Deck.
UpdateCan be used by banishing 5 "Harpie" cards from your graveyard. Add 1 Harpie's Feather Duster" to your hand from outside of your Deck. This Skill can only be used once per Duel.

Posthumous Army

CurrentCan be used each time your Life Points decrease by 2000. The monsters in both player's Graveyards become Zombie-Type monsters.
UpdateCan be used each time your Life Points decrease by 1000. All monsters on the field and monsters in both player's Graveyards become Zombie-Type monsters until the end of your opponent's turn.

Duel, standby !

CurrentGives 1 more card in each player's starting hand.
UpdateEach player's starting hand increases by 1 card. You cannot activate Spell/Trap Cards or monster effects on your first turn.

Restart

CurrentCan be used only once after starting hands are dealt. Reveal and redraw your starting hand.
UpdateCan be used only once after starting hands are dealt. Reveal and redraw your starting hand. Your first Draw will be skipped if you use this Skill.

Balance

CurrentYour starting hand will reflect the card balance of your deck.
UpdateYour starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.

Grit

CurrentThe skill is activated randomly when your turn starts. Your Life Points does not get decreased to less than 1 until your opponent's next turn ends.
UpdateIf you had 4000 or more Life Points at the start of that turn, you Life Points will not fall below 1 for one time only. This Skill will only activate once per Duel.

Ojama Go !

CurrentCan be used each time your Life Points decrease by 1800. Summon 1 Ojama Token (Defense Position) on your opponent's side of the field.
UpdateCan be used each time your Life Points decrease by 1800. Special Summon "Ojama Token" on your opponent's side of the field in Defense Position. This Skill can only be used once per Duel.

Destiny Draw

CurrentCan be used each time your Life Points decrease by 2000. In the Draw Phase, instead of doing a normal draw, draw the card of your choice.
UpdateCan be used when your Life Points decrease by 2000. In the Draw Phase, instead of conducting your normal draw, draw a card of your choice. This Skill can only be used one per Duel.

Extra, Extra

CurrentCan be used if your Life Points decrease by 2000. In the Draw Phase, a card you draw is duplicated.
UpdateCan be used if your Life Points decrease by 2000. During your Draw Phase, add to your hand 1 copy of the card you drew as your normal draw.

2017 Dec 20

Date of Skill Rebalancing2018 Jan 24

Three-Star Demotion

Comments

Hot New Top
Narf 18hour ago
Am I nuts or is the rephrase of Cubic Seeds completely inexplicable? Like, the ability literally already stopped you from using any non-cubic cards, right?
<< Anonymous(Narf)
Anonymous 14hour ago Reply
Yeah, now you can use up to 6 spell and trap which is not cubic card
<< Anonymous(Narf)
Anonymous 8hour ago Reply
Gamea got the updated version slightly wrong in the above article.

"that contain no cards other than Cubic cards" should have been "that contains no monsters other than Cubic monsters" now.

The total restriction now only applies to monsters, because of the last part:

"In addition, the number of Spell/Trap Cards that are not Cubic cards must be 6 or lower."
<< Anonymous
Anonymous 8hour ago Reply
The last part means you can run non-Cubic spell/trap cards, you just cannot exceed 6 cards on those.
Anonymous 14hour ago
Aroma and Desperado really get kicked out because of this skill nerf
<< Anonymous
Konami 13hour ago Reply
Glad we could help
<< Anonymous
robinhood 13hour ago Reply
Huhhh?? Really!! dont included aroma in your trash deck. I play aroma with draw sense spell trap. Even without proper skill hardly bricks dumbass. Every 7 duels 1 time bricks
<< Anonymous
Anonymous 12hour ago Reply
Does this really hurt aroma? I mean if you open with rosemary you just activate gardening/garden, set traps, normal summon and that's all

Actually it benefits rosemary, even if you gain lp she won't switch herself to defense, oh an jazmine extra summon effect doesn't activate, it is a continuous effect
<< Anonymous
Anonymous 12hour ago Reply
hmm now it doesn't look that bad for aromages
Anonymous 22hour ago
Useless nerf of trap layer, heavy starter and restart.

Onomatopia, territory of sharks, level dublication left untouched.
None in konami actually plays this game.
<< Anonymous
Anonymous 21hour ago Reply
Dear customer,

As a developer it is a must for us to develop deep understanding inside and outside the game. We do take careful planning about the impact of the gaming enviroment in the future, those skills will help a lot in our newly released box. Don't worry we will do update and rebalancing of the skills and cards as soon as the decks are outdated in the future.

Thank you for playing Duel Li
<< Anonymous
Anonymous 21hour ago Reply
Broken decks are everywhere. Banlist is a joke.
Anonymous
star blast was a mistake
<< Anonymous
Anonymous Reply
Very happy with it. Now to see if the card still becomes a widespread issue even at limited 1.

If it is, they can always Forbidden it next.
<< Anonymous
Anonymous Reply
He wasnt fires, it was intentional
<< Anonymous
Anonymous Reply
The guy lost his job because he suggested star blast. He now works at McDonald‘s.
<< Anonymous
Anonymous 1days ago Reply
It has always been a mistake easily seen from thousands of lightyears away.

The idiot who decided it's a good idea to release it at 3 copies really should be fired by now.
Anonymous
wow they managed to completely ruin shadow game skill wtf
<< Anonymous
Anonymous Reply
I cry..
<< Anonymous
Anonymous Reply
You’re just realizing this?
<< Anonymous
Anonymous 1days ago Reply
Shadow Game is still somewhat usable at least. Look what they did to Restart lol.

From one of the best and most used skill in the game many years ago, to a completely trash skill no one would use now.
<< Anonymous
Anonymous 1days ago Reply
I absolutely hate Shadow Game stall deck and wants to break the phone of everyone running the deck, so it says something regarding Restart when even I say at least Shadow Game is still alive.
Anonymous 1days ago
I don't know why the heck they add "extra deck does not count" on Master of Destiny.

Sounds useless, since nobody ever actually use the extra deck when running Desperado deck. Also I don't think we even have ANY extra deck monster that makes use of coin flips.

Really, the last bit should have been "You cannot activate Set cards during the turn you use this Skill". So no Karma Cut or Super Buddy on the same turn.
<< Anonymous
Anonymous 1days ago Reply
I had no clue about this to be honest but there is one fusion that needs coins so smart players could have used him to run 6 cards in main not 7
<< Anonymous
Anonymous 1days ago Reply
The skill activated at the start of the game, it's not manually activated on your turn you dumbass
<< Anonymous
Anonymous 1days ago Reply
Gatling Dragon need coins tosses, fusion monster with barrel dragon as material
<< Anonymous
Anonymous 1days ago Reply
^x2

I'm pretty sure the OP meant when the skill's effect is used.
Yami Aster 1days ago
Balance is one thing since we pretty much saw it coming. But dang, what did the other consistency skills do to deserve this? It's not like they were making a big impact. I can't even remember the last time I saw anyone use Heavy Starter or Restart as it is. Guess they want us all roughly in the same boat now.
Anonymous
how bad is the change in the ability to restart???
<< Anonymous
Anonymous Reply
Basically, if you have to play 7 traps and 7 spells, you can already use balance and it will give you a more consistent hand than restart without the loss of the extra card drawing next turn
<< Anonymous
Anonymous Reply
So I guess it can't be used for farming LD again right?
<< Anonymous
Anonymous Reply
Unfortunately no
<< Anonymous
Anonymous 1days ago Reply
it can't be used for anything anymore lol, Restart is practically a useless dead skill now
1 1days ago
So this time they nerfed everything except Onomatoplay that is the most unfair skill in the game, no other deck can choose 2 cards of their hand and it hasn't any lp or turn number restriction. Good job Konami!
Anonymous
RIP Marik. Konami ruined your card and skill
<< Anonymous
Anonymous Reply
they could release the new supports for Ra
<< Anonymous
Anonymous Reply
do you mean they "fixed"? look, they ban a lot of meta card here. and without those milling your shadow game won't be even that great
<< Anonymous
Anonymous Reply
Shadow games was the most balanced and fun skill in the game yet they screwed it up konami's main goal is to make this game boring
<< Anonymous
Anonymous Reply
Stall decks + Shadow game were really annoying. It was boring to duel someone with this deck so the game is actually less boring now.
Anonymous
Still waiting for such useful and cool red-eyes skills like blue-eyes have
<< Anonymous
Anonymous Reply
Sadly red eyes always gets shafted.
<< Anonymous
Anonymous Reply
At very least i want more red eyes fusion monster.
Too bad we wont see dragun of red eyes unless they do something about the burn effect damage. They limit a trap card that cant be searched, afterall because it has a huge burn damage.
<< Anonymous
Anonymous Reply
Most red eyes card have burn effect.

Guess that's what preventing them from getting the love they deserve.

Since Konami updated Ultimate Dragon skill that way.
I hope that Fusionmorph : Red Eyes would be as well.
Making it morph into Black Comet & Archfiend BSD instead.
<< Anonymous
Anonymous Reply
Well, they buffed that Red-Eyes Fusion skill now, and now it's really good apparently.
Anonymous
At this point konami should just forbid the use of skills in pvp; look how many skills have become useless, with so many decks there'll always be some kind of way to abuse a skill. Tomorrow may as well be balance the one getting unusable.
<< Anonymous
Anonymous Reply
They should implement an Anti-Skill Skill. That would be interesting.
<< Anonymous
Anonymous Reply
Why so much hate on skills? Personally I find them really nice and strategic. Also, they give an anime feeling.
<< Anonymous
Anonymous Reply
Not hate on skills, but Konami's aggressive nerfing of them making them unusable.
<< Anonymous
Faruk Aksoy Reply
^that's Konami's hate on skills.

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That's what nephthys is for.
Duke is a he you moron.
Wrong. Desperado is dead. Wait and see
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