The vagabond is neither a standard duelist nor a legend duelist. He is a man of few words and looks the player character in the other Yu-Gi-Oh game, the Tag Force series.
Where to find
The character appears in Duel World randomly. Have a duel against him when you find him fortunately.
Great amount of EXP
By winning a duel against the vagabond, Players can gain EXP by about three times the amount usually gained.
Since players can gain a lot of EXP by winning a duel, the vagabond does not show up often. Additionally, players are assigned challenges during a duel. For details of conditions, see the list below.
List of Challenges
Degree of Difficulty
Small monster zone
Opening Hand: 3 Card
Opening Hand: 2 Card
Opening Hand: 1 Card
Opening Life Points: 1000
Only 1 Spell/Trap Zone is Available
No Monster Effect Activation
No Special Summons
Starting a Duel with 3 Spell/Trap Cards on the Vagabond's field
Starting a Duel with 3 Monster Cards on the Vagabond's field
Starting Hand Reduction
Use versatile cards to win a duel with the challenge. Combos and summons, such as fusion summon and ritual summon, is not easy to use in a duel with less hand.
Spell/Trap Zone Reduction
Build a deck with less spell/trap cards, and fight with mainly monster cards.
Negate Monster Effects
Only your monster card's effects are negated on the field, in the hand, and in the graveyard. Monster cards with low lever, high ATK, and negative effect, such as Nuvia the Wicked and Giant Orc, will work well,
Starting with set 3 Spell/Trap
The degree of difficulty of the challenge depends on what cards are set on the vagabond's field/spell zones.
Starting with 3 Monsters
Maybe the most difficult challenge. The 3 monster cards on the vagabond's field are randomly selected. That means high level monster can be there. You may want to use cards increasing your monsters' ATK, such as Riryoku and Metalmorph。
Lately, I feel like the Vagabond has less and less variety with his deck. Now, it's always things like 3 Enemy Controllers, a Super Rush Headlong, and a Sphere Kuriboh, all in one or two turns. I feel like his decks are basically Ultra Rare spell/trap on steroids lately, with less deck theme variety.
If me not veing on when you sent that request which you can possibly see the last time i had logged in, then i guess you can call it what you like. You're already making yourself look like fool. Have a good day.