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How to get Jumbo Drill playmat (fast 100 times summon)

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Yubel event guide!
update 02/11/2018

Overview

Jumbo Drill

De-Fusion version

SteamroidDrillroidSubmarineroidSinister SerpentSinister SerpentDe-Fusion
De-FusionDe-FusionQuick BoosterQuick BoosterShard of Greed
Shard of GreedShard of GreedPolymerizationPolymerizationPolymerizationInfinite Cards
Pot of BenevolencePot of Benevolence---Super Vehicroid Jumbo Drill

Set Skill

[Skill] descriptionUser
Draw Sense: Earth
Can be used each time your Life Points decrase by 1500. In the Draw Phase, instead of doing a normal draw, draw a random EARTH attribute monster.
Rex Raptor
Rex Raptor

Notes

Materials

These are the monsters you need on the field and/or hand when you want to fusion summon Super Vehicroid Jumbo Drill. You will also use these monsters to stall the game, you can summon them if your hand is getting full and you still dont have Infinite Cards on the field.

Draw cards

Use Shard of Greed to quickly draw into your combo, you can refrain from activating Shard of Greed when you don't have Infinity cards on the field yet to avoid discarding. Infinite Cards allows you to hold any number of cards in your hand, which is useful because this strategy requires you to hold lots of cards.

Fusion

When you have all the fusion materials ready, you can use polymerization to fusion summon Super Vehicroid Jumbo Drill. Fusion Recycling Plant Allows you to search Polymerization from your deck or graveyard, but do not use Fusion Recycling Plant's end phase effect as you want all the materials in the graveyard. Sinister Serpent is the card you will discard to activate Fusion Recycling Plant's search effect. Do not discard Sinister Serpent the turn you retrieve him from the graveyard because he will be banished, wait till your next turn to discard him.

De-Fusion

Use De-Fusion on Super Vehicroid Jumbo Drill to return all the materials back to the field so that you can fusion summon him again. Quick Booster and Pot of Benevolence is used to returns De-Fusion back to the deck for reuse and to increase the number of summons.

Other deck

Deck is created by あんかけ

Skill
Essential cards
CostLow-Mid
Pack
(Box reset)
No box reset necessary

Example Deck

ExpressroidAbyss SoldierSteamroidDrillroidSubmarineroidDestiny HERO - Diamond Dude
Worm CartarosWorm CartarosWorm LinxWorm LinxWorm LinxSinister Serpent
Great Long NosePolymerizationFusion RecoveryEarthshattering EventFoolish ReturnPot of Benevolence
Pot of BenevolenceLimit Reverse---Super Vehicroid Jumbo Drill

Set skill

[Skill] descriptionUser
Restart
Can be used only once after starting hands are dealt. Reveal and redraw your starting hand.
Bandit Keith
Bandit Keith

Notes

  • Use Worm Lynx and Worm Cartaros to thin your deck.
  • Fusion Summon Super Vehicroid Jumbo Drill when you can.
  • At some point your Setup should look like this: 1 Abyss Warrior, 1 Diamond Dude, 1 Super Vehicroid Jumbo Drill, 1 Earthshattering Event, and 1 set Limit Reverse on the field. 1 Steamroid, 1 Drillroid, 1 Submarineroid, 1 Polymerization, 1 Expressroid, and 1 Foolish Burial in the Graveyard. 1 Sinister Serpent, 1 Great Long Nose, and 2 Pot of Benevolence in your hand.
  • Summon Great Long Nose by tributing Jumbo Drill.
  • Use Foolish Burial on your opponent so they do not deck out.
  • Return Jumbo Drill and Foolish Burial to the deck with Pot of Benevolence.
  • Use the effect of Diamond Dude to send Fusion Recovery to the graveyard and return it to deck with Earthshattering event.
  • With Fusion recovery return 1 fusion material and 1 Polymerization back to hand.
  • Revive Expressroid with Limit Reverse and recover the 2 other fusion materials.
  • Use Abyss Soldier to discard Sinister Serpent and return Limit Reverse to the hand causing Expressroid to be destroyed. Set Limit Reverse again.
  • Remember not to discard Sinister Serpent the turn it is discarded.
  • Fusion Summon Jumbo Drill and the tribute him to summon Great Long Nose.
  • Repeat the above steps over and over.

Other Playmats

Comments

Anonymous
Weres the Gate Guradien Playmat
Brainor
About 16 fusion summon per duel(for 3 Fusion Materials fusion summon). Just as a memo.

Marie the Fallen One: recover LP in graveyard
Tour Bus From the Underworld: return a monster from graveyard to the deck
Cockroach Knight: return to deck when discard to the graveyard
De-Fusion: defusion Jumbo Drill and special summon Fusion Materials×3
Fusion Recycling Plant: get Polymerization from graveyard
Guarded Treasure: draw 2 cards at Draw Phase

final state:
field: Fusion Recycling Plant, Jumbo Drill, Recycle, Guarded Treasure
graveyard: Marie the Fallen One
hand: Polymerization
deck: only 2 cards, De-Fusion, Cockroach Knight

procedure:
Draw Phase: draw 2 cards, De-Fusion, Cockroach Knight
Standby Phase:
①"Marie the Fallen One" activate, chain ②"De-Fusion", special summon Fusion Material×3
"Recycle" activate, select "De-Fusion"
Main Phase 1:
fusion summon "Jumbo Drill"
activate "Fusion Recycling Plant"①, cost is "Cockroach Knight", "Cockroach Knight" return to deck, Polymerization return to hand
end
Anonymous
Just farm Yubel in her event with a Jumbo Drill deck and you'll get easily this playmat.
Anonymous
Just farm Yubel in her event with a Jumbo Drill deck and you'll get easily her mat.
Sergio
I've got a question regarding the second option, after using the second pot of benevolence, how do you manage to return Jumbo Drill from the graveyard?
Anonymous
can we get a video or a better explanation for the second deck? I don't really get how the loop is supposed to work
Pukipower
That original creator of this deck is smart.
<< Anonymous(Pukipower)
Original Creator Reply
Thanks!
<< Anonymous(Original Creator)
Smart Reply
I am not the original creator of this deck.

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Comments (updated every hour)

when i restart the game he is at the gate
it was annoying, but not a good deck at all, just git gud
How the hell is this C+ this card is insane
Plenty of decent zombie synchros right now, so this will make them even more competitive and ruin...
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