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Submarineroid | Deck and Rulings

This page notes details of Submarineroid (WATER/Machine/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
update 15/06/2020

Submarineroid

Submarineroid
AttributeWATER
Monster TypeMachine
Card typeEffect
Card Effect TypeContinuous Effect / Trigger Effect
Level★4
Passcode99861526
ATK800
DEF1800
Archetypesroid
Related to ArchetypesVehicroid
Fusion Material forSuper Vehicroid Jumbo Drill

text

This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card attacked or was attacked: You can change this card to Defense Position.

Evaluation

RatingB

Pros

  • Can attack directly.
  • Direct attack damage stays at 800, even if its attack is lowered (unless its attack is 0)

Cons

  • Low attack.
  • Direct attack damage stays at 800, even if its attack is increased.

Tips

Even if your attack is reduced from Tryce's effect, it will still deal 800 damage per hit. Ignoring your opponent's monster, if your attacks aren't negated, you can deal 1600 damage per turn. You can pair this up with cards like Anti-Magic Arrows to make sure your attacks go through, or Super Rush Headlong for protection.

Rulings

Decks

DeckSupport

How to Get

Pack--
Level-up reward--
Victory againstSyrus Truesdale [SR]
Card trader--
Other--

Classifications

ActionsChanges Battle Positions
Attack categoriesDirect attacker

Comments

Anonymous
Something is off, submarineroid has been working perfectly for over a year now, but ever since the update of the tag duel tournament, it is broken. When I select it and order it to attack directly, it suddenly attacks one of the opposing monsters. It is very annoying, since with 800attck it is obvious NOT what you want. This just keeps happening day after day. Bloody disgrace, because it is ruining PvP duels.
<< Anonymous
Anonymous Reply
Maybe your hand is slipped during you swipe to attack using it. This card says that it can attack directly
Anonymous
MORE burn support?
<< Anonymous
Anonymous Reply
Seems like no. When my Submarineroid was hit with WoD and got 0ATK it attacked directly (specifically with opponent monsters still on the field) and it didn't do squat.
<< Anonymous
Anonymous Reply
It needs to actually be dealing battle damage for that damage to become 800.
<< Anonymous
Lord Pancake Reply
With 0 atk it cannot inflict damage, so that effect does not count. 0 atk sometimes have seemingly wierd interactions. This is one of them. An other is Slyfer's effect can't destroy a monster that has 0 atk when summoned.
<< Anonymous
Anonymous Reply
Seems like they fixed that :) I love it now when players panic and use wall of disruption and you still blast them with 800 points of damage XD
Anonymous
This card deserves an A as it goes good in any deck, not just Vehicroids.
<< Anonymous
Anonymous Reply
That's just your opinion
<< Anonymous
Anonymous Reply
It CAN go good in a lot of decks.
<< Anonymous
Anonymous Reply
Especially in Spikeshield decks.
<< Anonymous
Anonymous Reply
It can do good in any deck, but it hasn't got any syn-energy with other cards. It is very good on its own or when you enhance it with other cards (like spikeshield, halfshut etc..), but it doesn't enhance other cards in your deck. There are a lot of decks where this machine card would be a wasted slot.
Anonymous
Normally even though the Atck is lowered it still does the 800 dmg to an opponent, which makes it a very powerfull card. I have found a lot of PvP duels in which someone used wall of disruption and clearly didn't understand the text, since it always does 800 dmg to an opponent. However, someone just used Dark Jeroid and suddenly my submarine didn't do its original attck anymore. Apparently there is a difference between the -800 from wall of disruption and the -800 from Dark Jeroid. Neither card says anything about original attck points. Which is a bit confusing I think... :(
<< Anonymous
Anonymous Reply
Keep in mind it only applies its original ATK when it attacks directly via its effect. A regular direct attack from the opponent having no monsters or the like will use its current ATK.
<< Anonymous
Anonymous Reply
I fail to see how this comment is relevant. As I said, someone used Dark Jeroid and my submarine didn't do its original attck anymore via a direct attack. So Dark Jeroid STILL WAS on the field on my opponents side. While wall of disruption in other PvP duels were pointless, cause there it DID do its original attck points. -800 from Jeroid's seems to work differently from disruption's -800.
Anonymous
I love how Submarineroid has that smug face going on, like if it were saying "Say, those are some nice life points you got there... would be a shame if i could attack you directly..."
Anonymous
Why does umi lower direct damage from this card it should do 800 unless it’s 0?
Major Bach
This card + Sleight of Hands 7 Completed = Victory.

Seriously, this is how I won a couple tough duels.
<< Anonymous(Major Bach)
Anonymous Reply
Except the fact that when it attacks directly the damage is always the original attack...
<< Anonymous
Xenon Reply
Maybe he buffed his def, so no monster can 🔥 his sub easily?
<< Anonymous(Xenon)
Anonymous Reply
IMO Spikeshield with Chain is better if that's the intention
TEZ
Thanks for the tips. I got a prismatic version so will give a direct attack deck a go :)
<< Anonymous(TEZ)
Anonymous Reply
I dont even have a copy besides the one from his starter deck :( farmed him to hell the last time and completed the duelometer yesterdat .-.
ALBurant
Attach spikeshield and chain, and this would be an excellent card
kip
i'm just missing 1 copy , i have to get it berfore the event ends :L
<< Anonymous(kip)
Anonymous Reply
Me too hahaha
Anonymous
This + twin swords of flashing light tryce ( if, I'm not mistaken) = good combo 1.6k per turn, but if temple of the minds eye is active, will it be 2k or just. 1.6k damage?
<< Anonymous
Anonymous Reply
if temple of the minds eye isn't activated, the damage from submarineroid is ALWAYS 800 ATK because his normal ATK are 800. If you read his Effekt one more time then you know what I mean ;)
<< Anonymous
Anonymous Reply
There are cards that can alter original ATK. Adhesion Trap Hole and Shield & Sword are the only player-obtainable cards currently that can though I believe.

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