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Alien: deck recipe

Duel Links Alien deck, how to use, Alien in the meta.
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Alien

Updated Information

  • Deck Notes Updated

Overview

One of the new archetypes added with the latest box “Abyssal Encounters”, is the Alien archetype. This archetype revolves around putting “A-Counters” on your opponent’s monsters. These monsters will lose attack/defense when battling an Alien monster but you can also use very powerful and versatile spells/traps that interact with these A-Counters.

This deck, while some versions add some UR/SRs from other boxes, can be easily made by a F2P/Budget-player because most cards are R(ares) from the latest box.

SkillSealed Tombs / Balance
Essential cards
CostBudget / Expensive
Pack
(Box reset)
Dawn of DestinyDawn of Destiny
Servants of KingsServants of Kings
Blades of SpiritBlades of Spirit
Clash of WingsClash of Wings

Example deck

Sealed Tomb Version

Alien OverlordAlien OverlordAlien TelepathAlien TelepathAlien WarriorAlien Warrior
Alien WarriorAlien KidCosmic CycloneEnemy ControllerEnemy Controller"A" Cell Recomposition Device
"A" Cell Recomposition Device"A" Cell Recomposition DeviceWidespread RuinWidespread RuinPowerful RebirthPowerful Rebirth
Wall of DisruptionWall of Disruption

Set Skill

[Skill] descriptionUser
Sealed Tombs
Until the end of the opponent's next turn, neither player can banish cards from the Graveyard or Special Summon monsters from the Graveyard. This skill can only be used once per Duel.
Ishizu Ishtar
Ishizu Ishtar

Balance Version

Alien OverlordAlien TelepathAlien TelepathAlien WarriorAlien WarriorAlien Kid
Alien KidMysterious TriangleMysterious TriangleEnemy ControllerEnemy Controller"A" Cell Recomposition Device
"A" Cell Recomposition Device"A" Cell Recomposition DeviceWidespread RuinWidespread RuinPowerful RebirthPowerful Rebirth
Wall of DisruptionWall of Disruption

Set Skill

[Skill] descriptionUser
Balance
Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.
Akiza Izinski
Akiza Izinski

Ananta Version

Evil Dragon AnantaAlien OverlordAlien TelepathAlien TelepathAlien TelepathAlien Warrior
Alien WarriorAlien WarriorAlien GreyAlien KidMysterious TriangleEnemy Controller
Enemy Controller"A" Cell Recomposition Device"A" Cell Recomposition Device"A" Cell Recomposition DeviceBrainwashing BeamBrainwashing Beam
Powerful RebirthPowerful Rebirth

Set Skill

[Skill] descriptionUser
Restart
Can be used only once after starting hands are dealt. Reveal and redraw your starting hand. Your first Draw will be skipped if you use this Skill.
Akiza Izinski
Akiza Izinski

How to Use

Evil Dragon Ananta

Has great synergy with this deck because all the alien monsters are Reptiles. Can help out in duels vs burn/stall decks because you can destroy one card at the end of your turn, which puts a lot of pressure on your opponent and can get rid of annoying cards.

Alien Overlord

Can either be normal summoned with one tribute, or special summoned by removing 2 A-counters from a card on the field. You can put one A-counter on each of your opponent’s monsters once per turn which is a great way to get all your other effects rolling or just make your Alien monsters stronger than your opponent’s, this is because for each A counter on a monster, when that monster battles one of your Aliens they’ll lose 300 atk/def for each A counter on it.

Alien Telepath

Once per turn, each one of your Alien Telepaths can destroy a spell/trap card on the field in exchange for removing one A counter from one of your opponent’s monsters. Keep in mind to do plays in the right order, for example if you want to take control of a monster with brainwashing beam that has more than 1 A counter, you can first remove one counter with Alien Telepath to destroy backrow and then follow up by taking control of it.

Alien Warrior & Alien grey

These two monsters are good to see in your opening hand because they allow you to get the ball rolling with your A counters.

Alien Warrior is the highest 4 star Alien effect monster available and also has a nice effect that allows him to put 2 A-counters on the monster that destroyed it by battle.

Alien grey is a great monster to set when you go first; you’ll get an A-counter on one of your opponent’s monsters and you get to draw a card (if your opponent attacked into it that is).

“A” Cell recombination Device

Probably the most amazing card in this deck. Not only is it an easy way to get a lot of A-counters on your opponent’s monsters, you get to thin your deck by sending an Alien monster to the graveyard (which can be brought back with Powerful Rebirth for example).
It also has an effect that can be activated from the graveyard (but not the same turn you activated it) which allows you to draw an Alien monster in exchange for banishing this card from the graveyard, so you can search for whatever Alien works best in your current situation. Usually the best Alien to search is Alien Overlord. You can then remove the A-Counters you put with "A" Cell Recomposition Device to special summon Alien Overlord. Alien Overlord will then use his effect to spread A-Counters on the field again.

This is a quick-play spell card which can make a lot of plays possible. For example you can activate this card when your opponent attacks and immediately follow it up with brainwashing beam to take control of that monster. Effectively stopping their attack, defending your monsters and making your field stronger thanks to theirs.

Brainwashing Beam

A very strong swing card which allows for a lot of OTKs. You can take control of one of your opponent’s monsters that has one or more A-counters on it. You can keep control of that monster as long as this trap remains on the field; during your end phase you remove one A counter from that monster, if there are no A counters left this trap is destroyed. With this trap you can quickly change the state of the board field by taking control of your opponent’s monster for multiple turns.

You can take control of a monster during its attack, to stop that attack, plus it’s only during your end phase that an A counter is removed, and not during each end phase.

Works great together with “A” cell recombination device because it allows you to easily take control of one of your opponent’s monsters for 4 turns.

Mysterious Triangle

Another big swing card that makes OTKs possible. You can destroy a monster with an A counter on it and special summon a level 4 Alien from your deck (it’s destroyed during the end phase). A big thing to keep in mind is that you can also destroy one of your own monsters with an A counter, which you can do after that monster already attacked. You can also do that if the monster you took with Brainwashing Beam is about to lose all its A-counters during this end phase, you destroy it (so your opponent doesn’t get it back) and you get a new monster from your deck.

Skills

[Skill] descriptionUser
Sealed Tombs
Until the end of the opponent's next turn, neither player can banish cards from the Graveyard or Special Summon monsters from the Graveyard. This skill can only be used once per Duel.
Ishizu Ishtar
Ishizu Ishtar

A control option skill. Use this skill to cripple decks that like to interact with their graveyard like Vampires and Red-Eyes Zombie for one turn. However it also prevents you from using one of your key cards "A" Cell Recomposition Device so use with caution.

[Skill] descriptionUser
Balance
Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.
Akiza Izinski
Akiza Izinski

Since your monsters are very underpowered compared to other decks, drawing an all monster hand could lose you the game. On the other hand drawing an all spell/trap hand gives you little chance to put bodies on the field. For a deck like Aliens that requires a mix of monsters and spell/trap support to properly function, Balance is a good skill to use.

[Skill] descriptionUser
Restart
Can be used only once after starting hands are dealt. Reveal and redraw your starting hand. Your first Draw will be skipped if you use this Skill.
Akiza Izinski
Akiza Izinski

Restart can be used to unbrick your hand which is useful in a deck with not much searching like Aliens. You can also use it to try drawing a better hand. Although keep in mind that you will skip your first draw when you use this skill, making it an instant minus and is deadlier if you went first.

Other Useful Cards

CardExplanation
Windstorm of Etaqua
Windstorm of Etaqua

Curse of Anubis
Curse of Anubis
Because the alien monsters themselves are on the weaker side, this will help you defend them and make plays possible for your next turn.
Wall of Disruption
Wall of Disruption
Great card against for example CAffira and Hazy Flame decks because they swarm the field, less useful against Gladiator Beasts because they can just tag out.
Powerful Rebirth
Powerful Rebirth
Has synergy with a lot of the cards that send Aliens to the graveyard , making it possible to help OTK your opponent quickly by swarming the board.
Alien Kid
Alien Kid
Puts an A-counter on each monster special summoned to your opponent’s side of the field. This meta has a lot of ways of special summoning monsters so running one copy of this card can be a very good choice.
Hey, Trunade!
Hey, Trunade!
Since "A' Cell is a quick-play spell that can reduce your opponent's attack, you can use Trunade to return your opponent's set back row and activate A Cell from your hand to deal some damage over most monsters.

Comments

Hot New Top
Anonymous 20days ago
In New to game do they occasionally add new blood to types to rejuvenate old decks or are they just history
<< Anonymous
Anonymous 20days ago Reply
maybe theyll add the alien synchro ...
Anonymous
what can i replace powerful rebirth with?
<< Anonymous
Anonymous Reply
Maybe mysterious triangle but it destroys the monster after the end of the turn.
<< Anonymous
not dio brando Reply
Depends on your skill. Run brainwashing at 2, and widespread and wall of D at 2 as well for balance, or canadia in place of beam if you're rich enough to afford it.
darius
I know there are some die hard alien fans around lol, so I just wanted to say this deck can jump in the tier list maybe up to tier 0... only if they give us Alien Fortress Gol'gar.

Damn, that thing is strong... fortress from ocean space.
<< Anonymous
Anonymous Reply
Omg, alien amMonite is really op. But honestly the Gol'gar Fortress seems way more deadly to me.
<< Anonymous
Anonymous Reply
usually overlord does all the job tbh
<< Anonymous
not dio brando Reply
Overlord+Golgar is a scary duo. They just shoot A-Counters at everyhing that moves before bouncing backrow all over the place. As an alien enthusiast, I can confirm that once we get our boi Ammonite, Aliens will likely jump to tier 3. He turns Recombination to a one card Golgar/Armades, since you can just dump, spray, search and synchro.
<< Anonymous(not dio brando)
Anonymous Reply
I'd say Aliens are already tier 3. The only cards that can give them trouble are canadias and hey trunade (can blow brainwashing and other techs to your hand), so I think they are still viable after some weeks after the season started
Anonymous
Make Aliens tier worthy.
Anonymous
Please add this, we can have Alien Synchros. :)
<< Anonymous
Anonymous Reply
I don't know... maybe they are going to add the Alien Citadel first... (I don't remember its exact name I think) but it's a synchro monster that appeared in D.D. tower.
<< Anonymous
Anonymous Reply
you are technically asking for an Alien meta deck to come back... hmmm, I dunno, perhaps... next box seems like a fitting one. If they add this tuner then maybe they will add fortress gol'gar as well.
Anonymous
This deck would be better if its mechanics worked half the time. The description for "A counters" is "When a monster with A counters on it battles an alien, it loses X attack and defense for each counter"

As far as I've experienced, this only works during your opponents attack phase if they attack you, not vice versa. It can be super obnoxious to build up counters on something big your opponent has, then when you swing you kill yourself.

Fix the text so it describes the mechanic right or change the mechanic to reflect the text.
<< Anonymous
A guy Reply
I dunno what you mean, dude. The mechanic works just fine for me. The only bit I have to see is uncertain is how much attack is reduced. It's 300 per alien card for every counter on a monster.
<< Anonymous
Anonymous Reply
The only thing you really need to know is that the decrease is an effect of monsters like Alien Overlord, it's not an inherent property of the A-Counters themselves. So you actually need a monster(s) with the reduction effect on the field to reduce the ATK, just having a monster like Alien Dog or Alien Shocktrooper won't cause any reduction.
Anonymous
I only have one widespread, is there any other card to replace it
<< Anonymous
Anonymous Reply
is seems like Floodgate is likely to be a great card in the current meta for some months. If you think it's kinda difficult to obtain because it's in a main box, then you could just use etaqua, curse of anubis or enemy controller.
<< Anonymous
Anonymous Reply
Etaqua/Anubis
<< Anonymous
Anonymous Reply
Would canadia work
<< Anonymous
Anonymous Reply
It would be a good addition to the deck, you don't really need too much widespread, and it is an example deck, so you don't have to directly copy it, you can just change it up a little.
Anonymous
this deck still good?
<< Anonymous
Anonymous Reply
up to legendary its good. not for KOG. Waiting for Synchro Aliens ;)
<< Anonymous
Anonymous Reply
It's kog worthy if you play 2 Ananta and some powerful backrow, there was a KC cup alien deck that hit dlv max very fast.
<< Anonymous
Anonymous Reply
The deck is still powerful, even with Koa'kis are dominating, they still hanging in.
TroiBoi
I main aliens and get to Legend with little effort. None of the brews shown will get you far. Believe me, in order for aliens to work you will have to understand that it is not a budget archetype. I'm not going to show my deck-list because it is an absolute pain to fight against because of its crazy control. I am happy that they are not meta.
<< Anonymous(TroiBoi)
AlienPlayahz Reply
If you need expensive cards to reach legend with aliens, you're playing aliens wrong..

Especially in the current state of the meta.
Anonymous
In my alien deck I use draw sense: spell/trap to draw recomb or brainwashing beam. It works really well for me when im in a jam.
Anonymous
Extraterrestrials from the space ocean
<< Anonymous
Anonymous Reply
But there is no ocean in the space
<< Anonymous
Anonymous Reply
Are you sure?
<< Anonymous
Anonymous Reply
These ETs are actually from an almost unknown manga called YuGiOh R, in which Anzu Mazaki (Téa) gets his soul kidnapped by one of Pegasus' followers. Yugi and wheeler go to rescue her but tons of card professors get in their way, and one of them (Depre) use the alien deck against yuugi.
<< Anonymous
Anonymous Reply
Depre used a different alien deck actually, he used one based on Zeta Reticulant.
Kaiser
Now this is an archtype I want Synchro for. Give us Gol'gar alredy, it will not break the meta. You still can not easily summon him turn 1 or 2, but he may help turn 3 or later.

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yes! however, it can't attack directly without Toon World :P
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