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Six Samurai: deck recipe

Duel Links Six Samurai deck, Six Samurai in the meta, how to use, useful cards, skills.
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update 03/12/2017

Overview

The Six Samurai archetype revolves around summoning multiple Six Samurai monsters, with different names, which allows them to activate their unique effects. They also possess one common effect, which is that if a Six Samurai monster would be destroyed, while you control another one, you can choose to destroy another Six Samurai instead.

Example deck

Great Shogun ShienGreat Shogun ShienHand of the Six SamuraiHand of the Six SamuraiHand of the Six SamuraiThe Six Samurai - Zanji
The Six Samurai - ZanjiThe Six Samurai - ZanjiThe Six Samurai - YaichiThe Six Samurai - YaichiThe Six Samurai - YaichiEnemy Controller
Enemy ControllerEnemy Controller
Floodgate Trap Hole
Floodgate Trap Hole
Powerful Rebirth
Powerful Rebirth
Copy KnightCopy Knight--------

Set skill

[Skill] descriptionUser
Mind Scan
If your Life Points are 3000 or more, you can see the cards Set in your opponent's field.

Pegasus

How to use this deck

The Six Samurai work best when they are together. So your goal is to try and get 2 Six Samurai on the field, and gain an advantage over your opponent through their effects. That’s why this deck runs Powerful Rebirth and Copy Knight.

Shien

This card is your boss monster and can be special summoned when you control two Six Samurai monsters. It has a powerful effect that prevents your opponent from activating more than 1 spell or trap card each turn. It also comes with its own protection, just like all the other Six Samurai monsters, you can destroy another samurai instead when Great Shogun Shien would be destroyed.

This card is also another reason why this deck runs Powerful Rebirth and Copy Knight, as these cards help you get multiple Six Samurai on the field.

Six Samurais

  • Hand of the Six Samurai: This card is considered to be the most powerful low level monster in this deck, because its effect adds an efficient way of monster removal to the deck. She also works very well with Copy Knight, basically allowing you to kill of one Copy Knight for one monster of your opponent (a one-for-one).
  • The Six Samurai - Zanji: Respectable 1800 attack, and has an effect to destroy monsters. As long as you have another face up six samurai monster with a different name, you can attack into your opponent's defense position monster to destroy them. If you want to destroy the ones in attack position, you will need to have 2 other face up six samurai, and at least 1 of them will need to have a different name.
  • The Six Samurai - Yaichi: Even though this card’s attack is quite low, it’s effect to destroy one face down spell or trap each turn can be very powerful during a duel. This card is the main reason why you would run the skill Mind Scan, allowing you to pick your opponent’s best spell/trap to destroy each turn. Keep in mind this card cannot attack on the same turn it activated this effect.

Protection

All around these cards are superb in this meta and necessary to have a chance against Cyber Angels. They also have great synergy in a Six Samurai deck as they allow you to slow the game down, allowing you to get multiple Six Samurai monsters on the field. Floodgate Trap Hole also has synergy with The Six Samurai - Zanji, you can flip down a card like Cyber Angel Dakini, and then attack it with Zanji, allowing you to clear it from the field.

Special Summon

  • Powerful Rebirth: This card fits great in a Six Samurai deck. Brings your level 4 or lower Six Samurai monsters back from the graveyard, but with an additional 100 attack and defense boost. Greatly helps you to activate the Six Samurai effects and summon Great Shogun Shien. And it also won't get destroyed if the trap itself gets destroyed.
  • Copy Knight: You won't be able to use the Six Samurai's effect with a monster and this trap alone, but this can be a quick and easy way to get Shien on to the field. It can act as a sacrifice for any of your Six Samurai's second effect, or for Hand of the Six Samurai's effect.

Other useful cards

CardExplanation
Enishi, Shien's Chancellor
Enishi, Shien's Chancellor
This could be another boss monster in a Six Samurai deck, however it remains to be seen how realistic it actually is to be able to summon this card (because the deck runs Powerful Rebirth, preventing you from having monsters in your Graveyard), this card might be too slow in the end, especially in this fast paced meta.
Wall of Disruption
Wall of Disruption
Just like Enemy Controller and Floodgate Trap Hole this card could allow you to stall against faster decks and decks with high attack monsters. A devastating card against swarm decks, but useless against Ancient Gear decks.
Mirror Wall
Mirror Wall
Same use as Wall of Disruption, but works better than Wall of Disruption against Ancient Gear decks.
Windstorm of Etaqua
Windstorm of Etaqua
Allows you to stall, works well with the effect of Zanji, you can attack high attack monsters that are in defense and still destroy them even if your attack is lower than their defense.
Curse of Anubis
Curse of Anubis
Same use as Windstorm. This card works better than windstorm against decks that run Sergeant Electro because you can chain it to its effect, and unlike with Windstorm of Etaqua, the monsters that got changed to defense position during your opponent's main phase won’t be able to switch back to attack during that turn.
Sphere Kuriboh
Sphere Kuriboh
Because a lot of players are playing Mind Scan right now, this card can catch your opponent off guard. Just like Windstorm, Curse of Anubis and Enemy Controller, this card helps you keep your monsters alive, and counter attack the ones in defense with Zanji.
Parallel Twister
Parallel Twister
Once you’ve revived a monster with Powerful Rebirth, you could send the continuous trap to the graveyard to pay for the cost of Parallel Twister, and destroy a card (monster, spell or trap) your opponent controls. Your monster won’t be destroyed because Powerful Rebirth doesn’t work like Birthright.
Shien's Castle of Mist
Shien's Castle of Mist
This field spell lowers the attack of your opponent’s monsters when they attack a Six Samurai monster. Keep in mind that this doesn’t work when you are the one attacking.
Metalmorph
Metalmorph
Because the attack of some of the Six Samurai monsters is quite lacking, this card could come in handy to make cards like The Six Samurai - Yaichi more useful during turns you won’t activate his effect.

Other useful skills

[Skill] descriptionUser
Fields of the Warriors
Begin Duel with the Field Spell "Sogen" activated.
Joey
Joey
Restart
Can be used after starting hand is distributed. Shuffle all the cards from your hand into the Deck. Then draw the starting hand again..
Check here!

Comments

Hot New Top
Alexis boyfriend 6days ago
better this or Gladiator Beast?
With GB you can play basically the same backwor "protection" but you can chose which beast to "pop", and also have fusion from extra.
<< Anonymous
Anonymous 6days ago Reply
GB is Tier 1. As powerful as AG or Lava Golem or REZD in the current Meta. I don't see why people are trying to make this deck a Tier 2. The only deck against I lose most of the time is CA. By the way, after 30-40 matches, I can say Six Sam is not that good, but I like the way they work and keep using them.
<< Anonymous
Anonymous 6days ago Reply
When I mean "Tier 1", it's according to this site... Of course
<< Anonymous
Alexis boyfriend 6days ago Reply
thanks. We just need two cards to make this viable: the 3star tuner monster and the Sux Samurai Shi En synchro monster. It would be SPICY my boi
<< Anonymous(Alexis boyfriend)
Anonymous 1days ago Reply
Poki.
Anonymous 4days ago
I use 2 Great Shogun Shen in my deck.
Dude Man 5days ago
Should I try getting a floodgate or a wall of disruption first?
<< Anonymous
Dude Man 5days ago Reply
What if I already have a copy of mirror wall
<< Anonymous(Dude Man)
Anonymous 5days ago Reply
always nice to have 2 mirror walls. i personally dont think WoD is that great but if you want, skip out on the second mirror wall and go for floodgate. either way floodgate and mirror wall are both better than WoD.
<< Anonymous(Dude Man)
Piroca 5days ago Reply
Wonder Ballon!
<< Anonymous(Dude Man)
Anonymous 4days ago Reply
Get Floodgate first.I combo Floodgate with Six Samurai Irou.
Adam 5days ago
a thirt floodgate would be good, but it works.
<< Anonymous(Adam)
Adam 5days ago Reply
The goal is to save the Samus and play the effekts usefull, you dont need the high ratet samu but hes a nice xtra
<< Anonymous(Adam)
Adam 5days ago Reply
And Fuck of copy, this card is shit af
Anonymous 5days ago
The deck provided is OK, this deck I made however has a real high win rate. The key is variety and protection.
<< Anonymous
Anonymous 5days ago Reply
Honestly it looks shitty as fuck
<< Anonymous
Anonymous 5days ago Reply
If you say so
<< Anonymous
Anonymous 5days ago Reply
yeah it does look pretty bad. why those random support cards when standard backrow would be better. Also, what are you doing with so many six samurai and no hand
<< Anonymous
Anonymous 5days ago Reply
This can not work, handle your Balance..
Anonymous 5days ago
this deck is great, so much potential if u play it right. My friend got to KOG yesterday using this deck.
CDNM 6days ago
Why no Irou?
<< Anonymous(CDNM)
Anonymous 6days ago Reply
No room for Six Sams that does not have enough versatility and purpose.
<< Anonymous(CDNM)
Tea 5days ago Reply
I know right. Personally for me Irou is essential because he can negate flip effects and has 1900 atk assuming your using Field of Warriors skill. His effect can snowball you since its pure beat down. I use 3 Irou and 2 Zanji with 2 Youchi and 2 Hand with Shogun and Chancellor and have been winning most of my games.
Anonymous 7days ago
Will this deck enter in the meta?
<< Anonymous
Anonymous 6days ago Reply
PS: I am f2p and I have over 10000 gems to spend
<< Anonymous
Anonymous 6days ago Reply
PS: I’m f2p with 2300 packs opened so what?
<< Anonymous
Anonymous 6days ago Reply
This card box has saved my butt against just about everything
<< Anonymous
Tier 1 mate 5days ago Reply
I’m playing with them right now, I’m platinum 4 but this example is very bad
Adam 6days ago
You don‘t Need copy Knight, it‘s to slow. you must protect you Samus and play the effekts usefull. This is my deck recipe
<< Anonymous(Adam)
Anonymous 6days ago Reply
Ok, there dont post it
<< Anonymous(Adam)
Anonymous 6days ago Reply
Where
<< Anonymous(Adam)
Anonymous 5days ago Reply
Nice deck Kappa
Anonymous 6days ago
You don't need multiple shien.
<< Anonymous
Anonymous 6days ago Reply
yes, it will brick.
<< Anonymous
Anonymous 5days ago Reply
yes what? Learn how to formulate an actual sentence before you start commenting.
Blackkid121 5days ago
This deck is crap. You might get lucky with a win or two but realistically it can not compete with p2w CA or Ninja’s
<< Anonymous(Blackkid121)
Anonymous 5days ago Reply
The only decks that can compete with CA(Hardly p2w) and Ninjas are, CA AND NINJAS!
KONAMI EMPLOYEE 5days ago
These cards are worth everyone’s money and life saving. As always we strive to make sure this game is perfect.
<< Anonymous(KONAMI EMPLOYEE)
Anonymous 5days ago Reply
Perfect to be rekt by CA #slapknee
<< Anonymous
Anonymous 5days ago Reply
My winrate against CA is better with a Samurai deck than a GB deck (but still mediocre). But my winrate with GB is higher against everything else. I'm tired of CA. I dream of a world where Duel Links players are acting like me by stopping playing this OP deck... It's not even fun.

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