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The Vagabond [Jul 22 Updated!]

This page notes what the vagabond is in Yu-Gi-Oh Duel Links, where to find, and the list of challenges assigned to a player .
update 23/07/2018

The Vagabond

Who is the Vagabond

The vagabond is neither a standard duelist nor a legend duelist. He is a man of few words and looks the player character in the other Yu-Gi-Oh game, the Tag Force series.

Where to find

The character appears in Duel World randomly. You can also ask your friends to send you The Vagabond when they get the chance. Duel against him when you find him.

Great amount of EXP

By winning a duel against the vagabond, Players can gain EXP by about three to five times the amount usually gained.

Challenges

Since players can gain a lot of EXP by dueling The Vagabond, he does not show up often. Additionally, players are assigned challenges during a duel. These challenges are set at random when the Vagabond randomly spawns, or set by your friend when he sends you The Vagabond. For details of conditions, see the list below.

From v2.5.0 onwards, when challenging the Vagabond, the player is told what Deck he is using and who was the player who built it, and is allowed to look at said Deck after the duel.

List of Challenges

ChallengeExp for WinExp for LoseDegree of
Difficulty
Opponent begins the duel with 1000 LP 1900950
Draw 2 cards during your Draw Phase 1900950
Defeat The Vagabond1900950
You can Normal Summon twice per turn22001100★★
Both players begin the duel with 3 Monsters on the field22001100★★
Begin the duel with Spell/Trap Cards Set.22001100★★
Begin the duel with 8000 Life Points22001100★★
Tribute summons do not require tributes22001100★★
Both players begin with 7 cards in hand22001100★★
Start the Duel with 3 Monster Cards on the Vagabond's field22001100★★
Begin the Duel with 1 card in your hand25001250★★★
You cannot Special Summon25001250★★★
Monster effects cannot be used2500 1250★★★

Begin the Duel with 1 card in your hand

Use versatile cards that work well on their own. Combos and summons, such as fusion summon and ritual summon, are not easy to pull off in a duel with a smaller starting hand.

Monster effects cannot be used

Only your monster card's effects are negated on the field, in the hand, and in the graveyard. Monster cards with low lever, high ATK, and negative effect, such as Nuvia the Wicked and Giant Orc, will work well,

Both players begin with set 3 Spell/Trap

The degree of difficulty of the challenge depends on what spell/trap cards are set on your field. It would be very much a disadvantage to clog your backrow with unusable spell/trap cards. To give yourself an advantage, only use spell/trap cards in your deck that are helpful at any point in the duel, like Wall of Disruption, Enemy Controller, etc. If your deck runs a very low spell/trap count, you can use only three spell/trap cards so you will be sure what is put on your field.

Both players begin with 3 Monsters

Again the difficulty of this challenge depends on what gets put on The Vagabond and your field. To put this challenge in your favor, fill your deck with high stat monsters with powerful effects. Additionally, it is possible to tilt this challenge even more to your favor, by filling your deck with hard to summon monsters because this challenge bypasses their summoning conditions.

This very much places you at a disadvantage depending on what monsters are put on The Vagabond's field. Cards that can disrupt multiple monsters like Windstorm of Etaqua, Curse of Anubis, and Wall of Disruption are helpful.

Suggestions

Example Deck

Sorcerer of Dark MagicDestiny HERO - PlasmaHorus the Black Flame Dragon LV8Enemy ControllerEnemy ControllerGravity Lash
Gravity LashGravity LashMirror WallWall of DisruptionWall of DisruptionWall of Disruption
United FrontUnited FrontUnited FrontHalf CounterHalf CounterHalf Counter
Curse of AnubisWindstorm of Etaqua--------
Armed Dragon LV10Sorcerer of Dark MagicHorus the Black Flame Dragon LV8Forbidden ChaliceForbidden ChaliceForbidden Chalice
Super Rush HeadlongSuper Rush HeadlongSuper Rush HeadlongEnemy ControllerEnemy ControllerDivine Wrath
Divine WrathDivine WrathMemory LossMemory LossMemory LossWall of Disruption
Wall of DisruptionWall of Disruption--------

Notes

First Deck:

  • With your monsters you effectively lock your opponent out of using any card effects.
  • Now you only need to worry about Destiny HERO Plasma dying to big beaters so use spell/trap cards to protect him.

Second Deck:

  • Lock your opponent out of using backrow with your monsters.
  • If you go second you can use Armed Dragon LV10's effect to clear your opponent's monster zone and attack directly for a quick win.
  • When facing Fur Hire decks and going first, it is better to not clear their board with Armed Dragon LV10 so that they do not have space to special summon and OTK you.
  • Negate opponent's monster effects with your Spell/Trap cards

Begin the Duel with 8000 Life Points

You can use an Aromage deck against this challenge to take advantage of their effects which activate when you have higher LP than your opponent. this immediately put you at an advantage. Another option is to use Mausoleum of the Emperor and use your extra LP to quickly summon a powerful monster.

Both Players begin with 7 cards in their hand

Use a Burn deck to take advantage of the huge starting hand to FTK The Vagabond even before he gets a chance to play.

Tribute Summons do not require tributes

Fill your deck with high-leveled Normal summonable monsters, preferably ones that can activate their effects even without being tribute summoned.

Comments

Hot New Top
Brishawn
For those who added me. Just an update, vagabond has shown up for me at least 3 or 4 times but wouldn't allow,me to send the challenge. So bare with me
Brishawn
1card challenge friends. I'll send when able too.
Anonymous
Really Vagabond? Can we have a rule that he can't use decks with 6 wall traps?
Trent
The 3 monster challenge, make a deck with destiny hero plasma, Horus lv8 and sorcerer of dark magic ( jinzo as soon as we get it, to avoid pasky counter traps) now you have free 2200 exp
<< Anonymous(Trent)
Trent Reply
The only menace to that: lava golem, so put some abyssal designator
Anonymous
I think the best condition now is "Both players start with 3 monsters on the field". Then, you make a deck with only 3 powerful monsters when dueling the Vagabound and aim for the win.
<< Anonymous
Anonymous Reply
send me and i'll send back

458-469-716
<< Anonymous
Anonymous Reply
Send I'll Send back
810-737-784
Anonymous
192-703-966

Both players begin the duel with 3 Monsters on the field. Thanks
Anonymous
Tribute Summons do not require tributes
Can I use Ra, Slifer or Obelisk?
<< Anonymous
akubane Reply
that shouldnt work. the god cards dont need 3 tributes as tribute for a tribute summon, 3 are required for the effect.
Anonymous
No tribute summon is the best
the rest are bad and higher chances of losing.
Anonymous
update or remove the 7 card hand challenge exp reward please. this is inaccurate, now 1100exp for a loss
ASTRO
987-862-580

Send No-Monster-Effects/No-Special-Summons ONLY. I made a deck of Panther Warriors and Berserk Gorillas and it's kicking vagabond ass!
Anonymous
Envíen Vagabond / Send Vagabond | 534-782-134
Anonymous
7 cards challenge reward for losing was nerfed to 1100exp

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