Gem-Knights: deck recipe

Duel Links Gem Knights deck, how to make Gem Knights deck, Gem Knights in the current meta.
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The main box Primal Burst brought a lot of Archetypes with it (Dark World, Volcanics, Cloudians, Gem-Knights), and to many people’s surprise it is actually possible to build a semi-competitive Gem-Knights deck right now in Duel Links.
The reason this fusion-based deck actually works is because of all the possible combinations to fusion summon and the cycling power that is possible with it thanks to Fusion Recycling Plant, Volcanic Shell, Gem-Knight Lazuli and Thunder Dragon.

Example deck

Gem-Knight GarnetGem-Knight GarnetGem-Knight TourmalineGem-Knight TourmalineGem-Knight LazuliGem-Knight Lazuli
Gem-Knight LazuliVolcanic ShellVolcanic ShellVolcanic ShellThunder DragonThunder Dragon
Thunder DragonPolymerizationSuper Rush Headlong
Windstorm of EtaquaCurse of Anubis
Gem-Knight CitrineGem-Knight CitrineGem-Knight PrismauraGem-Knight TopazGem-Knight Ruby

Set skill

[Skill] descriptionUser
Can be used after starting hand is distributed. Shuffle all the cards from your hand into the Deck. Then draw the starting hand again.

How to use this deck

Fusion Recycling Plant

This is the card that makes the deck work. Preferably you would have 3 copies of this card and run it with only 1 copy of Polymerization. Its first effect lets you discard one card to add a Polymerization from your deck OR graveyard to your hand. This is why you only need 1 copy of Polymerization.Its second effect gives you back a monster from your graveyard that was used as a fusion material this turn.

  • A nice combo with this card is to discard a Volcanic Shell to add a Polymerization to your hand, and then use the effect of Volcanic Shell to add another Volcanic Shell to your hand.

Gem-Knight Lazuli

The strength of this card comes from the fact that when this card is used as a fusion material, you can add 1 Normal monster from your graveyard to your hand. So say for example you fusion summon a Gem-Knight Citrine by using Gem-Knight Garnet + Gem-Knight Lazuli , you immediately can add back that Gem-Knight Garnet to your hand, and at the end of your turn you can add back Gem-Knight Lazuli through the effect of Fusion Recycling Plant. Next turn you can discard a card (preferably Volcanic Shell) to get back your Polymerization at which point you can fusion summon again because you got back all your materials.

  • Keep in mind: discarding Gem-Knight Lazuli to add a Polymerization to your hand with Fusion Recycling Plant will not activate Lazuli’s effect to add a Normal monster from your graveyard to your hand.

Gem-Knight Garnet & Gem-Knight Tourmaline

The ratio you’d want to run in your deck depends a bit on what you want or prefer. We included 2 copies of each in the example deck to give a general idea, but if you feel you want to get Gem-Knight Citrine more you might want to run 3 copies of Gem-Knight Garnet.
They both are Normal monsters so they can be added to your hand through the effect of Gem-Knight Lazuli and they both have a different type (Thunder and Pyro). Always think carefully about what fusion monsters you want/can summon. For example if you have both Gem-Knight Garnet and Gem-Knight Tourmaline in your hand you can fusion summon ANY of the four fusion monsters included in this example deck.

Non Gem-Knight supports

  • Volcanic Shell: Besides being a Pyro monster, meaning it can be used in combination with Gem-Knights to fusion summon Gem-Knight Citrine, the reason this card is so important in this deck is because you can pay 500 life points when this card is in your graveyard, to add another copy to your hand. So it’s an important card to go +0 or +1 when fusion summoning (instead of going -2).
  • Thunder Dragon: The effect essentially gives you a +1 while also thinning your deck. This is great because it means that you could discard one of those two Thunder Dragons for the effect of Fusion Recycling Plant, and besides that, they are also Thunder monsters so they can be used to fusion summon Gem-Knight Prismaura.

Supports spells/traps

  • Super Rush Headlong: Very effective card to destroy your opponent's monster. Don’t forget if you attack and your opponent tries to defend with a Super Rush Headlong, you can chain yours to it and because you are the “turn player” you will have priority and your monster will survive while his will be destroyed.
  • Windstorm of Etaqua & Curse of Anubis: They are both great to defend your monsters, stall a bit, and allow you to go more offensive on the next turn because you won’t have to fear Wall of Disruption and Mirror Wall as much as when your opponent’s monsters are in attack position.


  • Citrine: This is the fusion monster you’ll want to summon most of the time because of its effect. Your opponent can’t activate any spells/traps when this monster attacks or is attacked, which adds a nice layer of defense to it.
  • Prismaura: This card has a powerful effect that lets you send one Gem-Knight from your hand to your graveyard to destroy one face-up card on the field, so it’s a great way of dealing with strong monster or troublesome spells/traps (for example Temple of the Mind's Eyee).
  • Ruby & Topaz: Although you’ll probably summon these monsters the least amount of times, they both have an interesting effect that could be game-winning in certain situations. If you find yourself never using them, you can add another copy of Gem-Knight Prismaura Gem-Knight Master Diamond.

Other useful cards

Wall of Disruption
Wall of Disruption
Still a great defensive and stall card, although it has lost a lot of popularity recently because of Sergeant Electro being so good right now in the Meta.
Mirror Wall
Mirror Wall
Because Wall of Disruption can’t be chained to the effect of Sergeant Electro, and Wall of Disruption is almost useless against Ancient Gears, some people prefer to use Mirror Wall to defend themselves.
Planet Pathfinder
Planet Pathfinder
Used to get Fusion Recycling Plant more consistently, and can be used as fodder for it to discard.
If one of your fusion monsters would be destroyed, you can use this equip spell to bring them back in exchange for 800 life points. Although this card could be very bricky at the start of duel, you could possibly get a lot of value out of it later on in the duel.


M1R4G3M 1days ago
This Archetype and NeoSpacians/E-Heroes make we realize that we need more Extra Deck Slots, Just 5 aren't enough.
<< Anonymous(M1R4G3M)
Anonymous 1days ago Reply
<< Anonymous(M1R4G3M)
It's your nigga 3hour ago Reply
10 is enough
<< Anonymous(M1R4G3M)
Lord Pancake 1hour ago Reply
We don't need more Extra Deck Slots...
<< Anonymous(Lord Pancake)
Anonymous 1hour ago Reply
his a 30 card player so he want to put all the trash fusion in it
Anonymous 2days ago
Which character uses this deck?
<< Anonymous
Anonymous 2days ago Reply
yugioh arc-v character i forgot her name
<< Anonymous
Minsu 17hour ago Reply
Julia Krystal (Masumi Kotsu in jap) in ARC-V
Anonymous 19hour ago
I built a gem knight deck w/ lightsworn engine. Use jani/lyla to send cards to the grave and re-fuse them in the graveyard for otks. It's fun but I think the vanilla deck is more viable
Judai 20hour ago
Have fun.
Anonymous 3days ago
We need brilliant fusion and lapis lazuli
<< Anonymous
Anonymous 1days ago Reply
Screw brilliant fusion, we NeEd Gem-Knight fusion
Anonymous 2days ago
good gem-knights deck. i do prefer theme-centered decks though (which unfortunately are almost never competetive except Dark World maybe) so my gem-knight deck includes particle fusion and pyroxene fusion and excludes thunder dragon.
<< Anonymous
grim 2days ago Reply
Gladiator beasts have been doing well in PVP. I agree though not enough theme-centered decks in competitive. I prefer themed decks. Much more fun and rewarding to play. My favorite deck is Ghostrick and I hope to see Madolches soon.
<< Anonymous
Anonymous 1days ago Reply
Thunder dragon isn't exactly off theme since thunder types are needed in the fusion materials. At least this deck doesn't have 3 Sargent Electros.
<< Anonymous
M1R4G3M 1days ago Reply
3 Electros, 3 Floodgates, 3 Money Walls.
<< Anonymous
Anonymous 1days ago Reply
I also prefer themed deck, and I play with them as much as I can. My Gem-Knight deck is also based on Gem-Knights alone.
Anonymous 1days ago
This guy has no idea how to build a gem knight deck
This is absolute garbage
Anonymous 2days ago
nice deck but i cant leave master diamond out
<< Anonymous
Hyde 1days ago Reply
Nice try homeworld, we aren't controlled by the diamond authority here.... ;)
Mark zuckerberg CEO 3days ago
This deck is shit
<< Anonymous(Mark zuckerberg CEO )
Anonymous 3days ago Reply
not every deck posted here should be a tier 1-2 deck (all those decks have been posted already anyway) , this is actually a very fun deck that can get wins , if you only want to play tier 1 decks and not try anything new then get the f*ck out
<< Anonymous(Mark zuckerberg CEO )
Anonymous 2days ago Reply
there is always a nice guy here to give a constructive opinion , this wikia will be much better when they create a login
<< Anonymous
Josh 2days ago Reply
What are you talking about niether one was constructive in the slightest
<< Anonymous(Josh)
Dogo 2days ago Reply
He was being sarcastic...
Anonymous 2days ago
seems like cool deck thanks
Seto Kaiba 2days ago
This is a Deck you 3rd grade Duelist
Anonymous 3days ago
i need more gems
<< Anonymous
Anonymous 3days ago Reply
u need more gem-knights you mean
<< Anonymous
Anonymous 3days ago Reply
I nerd more time
<< Anonymous
Anonymous 3days ago Reply
I need more love

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Comments (updated every hour)

Is this card bugged ... I fusion summoned "Twin Headed Thunder Dragon" using 2 Thunder ...
check your damn ingame notification ignore that he trolling
"sandwitches" XD
summon light monster 200 time
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