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Electromagnet: deck recipe

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Duelist Chronicle GX event guide!
update 19/06/2019

Updated Information

  • Downbeat Version Decklist Added

Overview

Example Deck

Standard Version

Berserkion the Electromagna WarriorValkyrion the Magna WarriorBlock DragonDelta The Magnet WarriorDelta The Magnet WarriorDelta The Magnet Warrior
Alpha The Electromagnet WarriorAlpha The Electromagnet WarriorAlpha The Electromagnet WarriorBeta The Electromagnet WarriorGamma The Electromagnet WarriorGamma The Electromagnet Warrior
Gamma The Electromagnet WarriorCosmic CycloneCosmic CycloneCatapult ZoneCatapult ZoneCatapult Zone
Enemy ControllerTreacherous Trap Hole----

Downbeat Version

Berserkion the Electromagna WarriorBlock DragonDelta The Magnet WarriorDelta The Magnet WarriorDelta The Magnet WarriorAlpha The Electromagnet Warrior
Alpha The Electromagnet WarriorAlpha The Electromagnet WarriorBeta The Electromagnet WarriorGamma The Electromagnet WarriorGamma The Electromagnet WarriorGamma The Electromagnet Warrior
Doki DokiCosmic CycloneCosmic CycloneDownbeatDownbeatDownbeat
Enemy ControllerTreacherous Trap Hole----
[Skill] descriptionUser
Draw Sense: High Level
Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 5 or higher
Seto Kaiba
Seto Kaiba

Budget Version

Berserkion the Electromagna WarriorValkyrion the Magna WarriorBlock DragonDelta The Magnet WarriorDelta The Magnet WarriorDelta The Magnet Warrior
Alpha The Electromagnet WarriorBeta The Electromagnet WarriorGamma The Electromagnet WarriorTackle CrusaderRevival GolemBeta The Magnet Warrior
Beta The Magnet WarriorCatapult ZoneEnemy ControllerEnemy ControllerMagnet ReverseRock Bombardment
Rock BombardmentRock Bombardment----
[Skill] descriptionUser
The Tie that Binds
Until the end of you turn, the ATK of all face-up monsters on your field increases by the number of monsters on your field times 100. This skill can only be used once per turn.
Jesse Anderson
Jesse Anderson

How to Use

Normal Summon Alpha, Beta or Gamma The Electromagnet Warrior

  • If Alpha is Normal or Special Summoned, you can add a Level 8 “Magna Warrior” monster from your Deck to your hand.
  • If Beta is Normal or Special Summoned, you can add a Level 4 or lower “Magnet Warrior” monster from your Deck to your hand, except Beta The Electromagnet Warrior.
  • If Gamma is Normal or Special Summoned, you can Special Summon a Level or lower “Magnet Warrior” monster from your hand, except Gamma The Electromagnet Warrior.

Note that you can only use this effect of Alpha, Beta and Gamma once per turn.

You can use Alpha The Electromagnet Warrior’s effect to search Berserkion the Electromagna Warrior or Valkyrion the Magna Warrior, but, since Delta the Magnet Warrior is able to Special Summon Valkyrion directly from your Deck, there is no reason to do so unless you’re planning on Special Summoning Valkyrion via its own effect.

During your opponent’s turn, you can Tribute Alpha, Beta or Gamma The Electromagnet Warrior to Special Summon a Level 4 “Magnet Warrior” monster from your Deck. If your opponent is trying to remove one of your monsters from the field, you can activate this effect and Special Summon Delta the Magnet Warrior from your Deck.

Delta The Magnet Warrior

  • If Delta is Normal or Special Summoned, it allows you to send a Level 4 or lower “Magnet Warrior” monster from your Deck to the Graveyard.
  • If Delta is sent from the field to the Graveyard, you can banish 3 Level 4 or lower “Magnet Warrior” monsters from your Graveyard, except Delta The Magnet Warrior, to Special Summon Valkyrion the Magna Warrior from your Deck or hand.

Note that both effects of Delta can only be used once per turn.

Tribute Alpha, Beta or Gamma The Electromagnet Warrior, Special Summon Delta and send Alpha, Beta, Gamma or Delta from your Deck to the Graveyard. While it’s true that you cannot banish Delta from the Graveyard to Summon Valkyrion or Berserkion, you can still use it to Special Summon Gaia Plate the Earth Giant or Block Dragon.

Summoning Berserkion the Electromagna Warrior

You can Special Summon Berserkion from your hand by banishing 1 Alpha, 1 Beta and 1 Gamma The Electromagnet Warrior from your hand, Graveyard, and/or face-up from your Monster Zone.

By banishing a Level 4 or lower "Magnet Warrior" monster from your Graveyard, Berserkion allows you to target 1 card your opponent controls and destroy it. Note that you can activate this effect of Berserkion the Electromagna Warrior how many times you want during the same turn.

If Berserkion is destroyed by battle or by an opponent's card effect, you can Special Summon 1 Alpha, 1 Beta and 1 Gamma The Electromagnet Warrior from your Graveyard.

Catapult Zone

Once per turn, if a monster you control would be destroyed by battle, you can send a Rock-Type monster from your Deck to the Graveyard instead. You can use Catapult Zone to protect your monsters while also setting up the Graveyard. You can send Revival Golem to the Graveyard to prevent a monster you control from being destroyed and then Special Summon it or send Tackle Crusader and change an opponent’s monster to face-down Defense Position, preventing it from attacking you or from activating its effect (Legendary Six Samurai - Shi En).

Downbeat

By Tributing a face-up monster you control, Downbeat allows you to Special Summon from your Deck a monster with the same original Type and Attribute but 1 Level lower.

  • You can Normal Summon Delta the Magnet Warrior, send Beta The Electromagnet Warrior from your Deck to the GY, activate Downbeat by Tributing Delta, Special Summon Alpha, add Berserkion from your Deck to your hand and then, during your opponent’s turn, Tribute Alpha to Special Summon Delta and send Gamma to the GY.
  • You can Normal Summon Alpha The Electromagnet Warrior, search Berserkion, activate Downbeat by Tributing Alpha, Special Summon Doki Doki, discard Alpha, Beta or Gamma, Special Summon another “Electromagnet Warrior” monster from your Deck and then Tribute it during your opponent’s turn to Special Summon Delta and send another “Electromagnet Warrior” to the GY.

Additional Notes

Skill

[Skill] descriptionUser
Draw Sense: High Level
Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 5 or higher
Seto Kaiba
Seto Kaiba

You can activate Cosmic Cyclone and then draw into your Berserkion, Valkyrion or Block Dragon on your next Draw Phase. If you add Berserkion and/or Valkyrion to your hand via Alpha or you Special Summon Valkyrion via Delta, you will have a higher chance of drawing Block Dragon.

Weaknesses

  • When it’s destroyed by battle or by an opponent’s card effect, Berserkion allows you to Special Summon Alpha, Beta and Gamma, which can provide immediate protection and can be used to Summon Block Dragon or another Berserkion, but, if your opponent banishes Berserkion (Subterror Behemoth Umastryx and Metaphys Daedalus), returns it to your hand (Legendary Six Samurai - Enishi and Six Style - Dual Wield) or destroys it with Ancient Gear Reactor Dragon, you get nothing from it.
  • Berserkion requires you to banish Alpha, Beta and Gamma in order to be Summoned and then more “Magnet Warrior” monsters for its effect.
  • If anything happens to Beta, you cannot Summon Berserkion anymore since we have only one copy of it available.

Comments

Hot New Top
Kog Deck 21days ago
Use tunermorph to summon black rose dragon. Then summon berserkion into OTK (most of the time).
You can replace all lvl 3 tuners and most of the other synchro monsters to your
preference. I recommend delta flyer but i only have one =(

-Really good against neos and most decks, decent against desperado, six samurai. Dm me @renx_art_ on insta if you want to learn to play this deck 4head.
<< Anonymous(Kog Deck)
Anonymous 19days ago Reply
I love ties of the brethren
Anonymous
8k-10k gems semi-F2P.
<< Anonymous
Anonymous Reply
That was a nice advice. Imagine opening with 3 berserkion and no grass, or with 1 storm. That's OTK against u
<< Anonymous
Anonymous Reply
nice
<< Anonymous
Anonymous Reply
What are the spell cards shown?
<< Anonymous
ValleCula Reply
That Grass Looks Greener, Storm, and Transmodify.
Anonymous
This deck made it to WCS.
Wow, that's sick.
Great archetype
Anonymous
Needs +1 beta in game
<< Anonymous
Anonymous Reply
+2, even.
OP CARD
Valkyrion can destroy both monsters and backrow and its effect it's not limited to once per turn, quite an underrated deck. It's very powerful.
<< Anonymous(OP CARD)
Anonymous Reply
You mean Berserkion
Viewableartist2
To be honest. The electromagnet Warrior are a nice archetype for swarming. But Konami screwed this up. One copy of Beta the Electromagnet warrior forces you to run Delta, thus making this deck very stall based and bricks hard against faster Tier 2 and 3 decks.

It is won't be worth playing until Beta (TEW) becomes more available outside a reward.
<< Anonymous(Viewableartist2)
Anonymous Reply
I'll play delta even if with three beta.
<< Anonymous(Viewableartist2)
Anonymous Reply
Delta is important for the electro magnets self tribute and mills from the deck while setting up graveyard. Pretty sure it is mandatory.
<< Anonymous
Anonymous Reply
If we have Beta TEW at 3 copies, Delta will be played only at 1 copy at most. There are other ways to get Magnet Warriors into the Graveyard, but nothing can replace Beta TEW as Berserkion's material.
Anonymous
any tip?
<< Anonymous
Anonymous Reply
The Trap that banish monsters is not that good, econ is not really needed in this deck.

If you have 3 block dragon, play 30 cards + grass is greener + downbeat.
- If you don't want to play 30 cards you can also try Burial from Another Dimension or World Legacy Clash.
<< Anonymous
Anonymous Reply
You should 100% drop both demential prisons for 2 Burial from Another Dimension. You have a lot of self banishing going on this will help keep you ammo
Anonymous
Use Burial from a D.D. to get your materials back after summoning Berserkion to than use it's effect to have additional three pops in case your facing a deck utalizing Neos Fusion.
<< Anonymous
Anonymous Reply
*utilizing
<< Anonymous
Anonymous Reply
I seconded this.

I tried both Burial & Magnet conversion.
I find that Burial is probably the best to use as recovery in magnet deck especially in a fast pace version.
Anonymous
My Metaphys laugh at this deck
<< Anonymous
Anonymous Reply
What? I always win against red eyes with Metaphys
<< Anonymous
Anonymous Reply
"You rarely seen Metaphys bcs the deck requires brain, thing that missed by 90% of players"

100% agree with this. Metaphys in the hands of an experienced player is an absolute pain to face and it really only has 1 bad match-up, AG's. Although I haven't played them since the new box was added.

"Red-Eyes says hi"

Daedalus says hi back. Red-eyes is a one trick pony and Daedalus avoids the trick.
<< Anonymous
Anonymous Reply
A lot of people are talking about Red Eyes but... I don't see them in the KOG list.
<< Anonymous
Anonymous Reply
So this Metapiss won because other players have no brain. What a glory.
Nice Deck bro
Competitive deck if you have a brain.
<< Anonymous(Nice Deck bro)
Anonymous Reply
After watching videos of people owning a lot of meta decks with Electromagnets, I can only say you are right.
<< Anonymous(Nice Deck bro)
Anonymous Reply
No! Just no. Like DM, it is just to weak!
In the TCG, you can also win with Rank10Trains or UAs against the Meta, but it is just not good enough to be Meta due to various effects.
<< Anonymous
Anonymous Reply
We dont have trains in duel links yet, and how can UAs stands against salads and thunder dragons?
<< Anonymous
Anonymous Reply
U.A.? Winning against Salads? Lmao
Anonymous
Fantastic Pegasus farm lvl40
https://youtu.be/XDOB_3i4f4Q
Anonymous
Is it better to run 1 Berserk + 1 Block Dragon or 2 Berserk?

Commens and feedback

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