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Magnetic Field | Decks and Ruling

This page notes details of Magnetic Field (Spell Card/Field) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
update 11/05/2020

Magnetic Field

Magnetic Field
TypeSpell Card
PropertyField
Card Effect TypeIgnition-like Effect / Condition / Trigger-like Effect
Passcode04740489
Supports ArchetypesMagnet Warrior
SupportsEARTH / Rock

text

If you control a Level 4 or lower EARTH Rock-Type monster: You can target 1 Level 4 or lower "Magnet Warrior" monster in your Graveyard; Special Summon it. You can only use this effect of "Magnetic Field" once per turn. Once per turn, at the end of the Damage Step, when an EARTH Rock-Type monster you control battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand.

How to Get

PackSpirit of the Beast [SR]
Selection Box Vol. 02 Mini [SR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingB

Pros

  • Revives a Magnet Warrior monster.
  • Bounces opponent’s monsters back to hand.

Cons

  • Bouncing effect requires your monster to attack.

Tips

Magnet Warrior

Almost half of the main deck Magnet Warrior monsters are Normal monsters so they are easy to understand. Delta the Magnet Warrior pitches a Magnet Warrior monster to your graveyard which you can immediately revive with Magnetic Field. Electromagnet Warriors tribute themselves to Special Summon another Magnet Warrior from your deck. You can then revive the tributed Electromagnet Warrior.

Send to Graveyard

Use these cards to put Magnet Warriors into your graveyard to later be revived.

Decks

Electromagnet Deck

Rulings

Classifications

ActionsReturns from your opponent's field to your opponent's hand
Summoning categoriesSpecial Summons from your hand

Comments

Not KoG
This card should be limited 3. Time for Magnets to get a rest.
<< Anonymous(Not KoG)
Anonymous Reply
what is the point if they currently don't have another limit 3 card?
<< Anonymous
Not KoG Reply
Prevents them from spamming to much stalls on a 30-card deck.
<< Anonymous(Not KoG)
Anonymous Reply
if the 30 cards deck doesn't include any other limit 3, then they can still play this. Nothing changes.
Anonymous
turn all magnets into hyper hammerhead (invoker era) and ss 1 magnet from gv once per turn :0
<< Anonymous
Anonymous Reply
:0
Anonymous
Does this card affect Hazy Flame Basiltrice with 5 Materials attached to it?
<< Anonymous
Anonymous Reply
Yes. Magnetic Field does not destroy nor target.
Anonymous
Now all we need is 2 more copies of Beta Electromagnet.
<< Anonymous
Candend Reply
Congrats! Your wish is granted with Yugi Muto DSOD level-up
Anonymous
The Cons is wrong, it's on opponent's attack too. Who the hell writes these?
Anonymous
This card is basically amazoness onslaught expect people to scream ban to this
<< Anonymous
Anonymous Reply
Card is not even great considering people who uses a magnet warrior deck also uses the Valkyrion & Berserkion which banishes the magnet warriors and they're already have a high attack. This is only useful for cards that can't be destroyed by battle or on the first attack
<< Anonymous
Anonymous Reply
I think you’re underestimating the once per turn bounce it’s makes the low lv magnets a threat now not just fodder. It’s going to be rather difficult to clear off magnets thanks to all the dodge effects revival and now monster bouncing when you attack them.
<< Anonymous
Anonymous Reply
amazoness onslaught is not once per turn
<< Anonymous
Anonymous Reply
Onslaught is also easily searchable within the archetype, this is not
Anonymous
New onslaught
<< Anonymous
Anonymous Reply
onslaught are banish which it better than returning to hand because you can re-use your monster
<< Anonymous
Anonymous Reply
also it once per turn not like onslaught that can be used every time.

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