Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior" from your hand, Graveyard, and/or face-up from your Monster Zone. You can banish 1 Level 4 or lower "Magnet Warrior" monster from your Graveyard, then target 1 card your opponent controls; destroy it. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 each of your banished "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior"; Special Summon them.
Special Summons its summoning cost when destroyed.
Costly to summon.
Cannot be Normal Summoned.
The monsters you Special Summon do not have to specifically be the exact ones you used to summon Berserkion, you can Special Summon another banished monster with the same name.
You cannot Special Summon the banished monsters if you destroy this card by your own card effect.
Electromagnet monsters are able to tribute themselves to search out other Magnet Warrior monsters in your deck. This makes it easier for you to get all the monsters needed for Bersekion’s summoning cost because they essentially search each other out, and Berserkion can use the ones in the graveyard as cost. Alpha The Electromagnet Warrior even lets you search Berserkion from your deck.
Berserkion requires you to banish a lot of monsters. You banish monsters to summon him and you banish monsters to destroy your opponent’s monsters. You can retrieve those banished monsters by using cards like Burial from a Different Dimension or Miracle Dig, but make sure you leave at least one copy of each Electromagnet Warrior in your banish zone to revive when Berserkion is destroyed.
Berserkion banishes a lot of Magnet Warrior monsters for his effects. And because Magnet Warrior monsters are all Rock-types you can get Lost Guardian to insane amounts of defense. Let your opponent attack into your face-down Lost Guardian while you have lots of banished Magnet Warriors and watch your opponent deal massive damage to himself.
Activates from your Graveyard
Banishes from your hand / Banishes from your field / Banishes from your Graveyard
Destroys your opponent's Monster Cards / Destroys your opponent's Spell Cards / Destroys your opponent's Trap Cards
Cannot Normal Summon / Cannot Set / Semi-Nomi / Special Summons itself from your hand / Special Summons from your Banished Zone
I had 5 magnet cards in graveyard than and banished them all to destroy 5 cards on the field, than resummoned delta with chaos zone and when he is summon he can send another card magnet warrior to the grave which allowed me to destroy a 6th card on the field and this was against a weevil burn with Amazon onslaught lol
Not near as much without mask tribute. I have a much higher win rate against subterrors that do not use mask tribute. Usually they will be using restart or heavy starter to prevent bricking. When they lose, it is usually because they aren't as fast to set up more subterrors at once. You would know these things if you actually played this game instead of spamming this site 24-7.
I have a question. So there's an insurgence of love spell spams in this site again (saw them way beck december last year), and to my surprise konami slave/conspiracist still comments in this site regularly. Did these two team up already, the love spell spams and the autistic spammer?
Dude r u serious? I'm 5 months inactive in this site but the autistic dude still does his thing? At this point it's probably better to just hang yourself at home so you can free yourself from this neverending cycle of addiction, torment, and slavery.