At the release of Yu-Gi-Oh! Duel Links, Dinosaur Kingdom decks were at the top of the meta, because in the early stages of Duel Links the most important part was having high attack 4-star monsters and Rex’s dinosaurs combined with his field spell had an attack of 1900 atk, overpowering all other decks.
However the meta has since evolved and dinosaurs were no longer viable during a long period of time. They made a small comeback thanks to the release of Hydrogeddon which gave dinosaur decks some swarm potential.
But now with the release of Black Brachios, one of the new ranked duel rewards, we suspect dinosaurs will solidify their position high up on the tier list as a control deck.
This monster is the main beater of the deck, it's a monster you can normal summon for no tribute able to reach 2450 attack points by using it's effect, meaning it can beat over many 1 tribute monsters and some 2 tribute monsters like Red-Eyes B. Dragon. And since this deck cannot recycle it's graveyard or use it for anything else, using the effect of Evilswarm Salamandra costs you practically nothing.
This is the new ranked duel reward, and the card that will dinosaurs back on the map. If you don’t need any other important cards from the possible rewards, we highly recommend you get at least two copies of this card.
You are not obligated to activate this card’s effect, and you are not limited to only use this card on your opponent’s monsters.
The reason this effect is so good is because most monster cards that are used in the meta have a lower defense than their attack, and when you attack a monster in defense position you also don’t have to fear your monster being destroyed by running into a Mirror Wall/Wall of Disruption.
Besides its strong effect is also has an amazing attack of 1800 (2100 with the field spell), the only 4-star dinosaur monster that has a higher attack is Sabersaurus(2200 atk with the field spell).
This card’s effect allows you to special summon more Hydrogeddons from your deck, thinning your deck and solidifying your field at the same time.
This card combined with Anti-Magic Arrows is extremely strong, and can take your opponent by surprise allowing you to quickly go for game.
Keep in mind that the combined attack from Black Brachios and Hydrogeddon is 4000. If you control either a Black Brachios/Hydrogeddon on the field, and you have the other monster in your hand (and your opponent controls one monster), you could possibly go for game by destroying your opponent’s monster, summoning another Hydrogeddon and attack for a perfect 4000 damage.
The effect of swarming the field also helps against Cyber Angels, if they can only kill one of your Hydrogeddons with Dakini’s effect, you can still defend the other one with your backrow, preventing them from beating you. It also works great with Enemy Controller, when you special summon a new Hydrogeddon you could tribute the one that already attacked to activate Enemy Controller and take control of your opponent’s monster.
Currently only one copy is available in game. If we had access to more copies of this card, you would probably cut some dinosaurs and replace them with this as it allows you to thin your deck and draw whatever dinosaur is best for the situation.
Life Points are usually not much of a concern in this deck because your goal will be controlling the field. Cosmic Cyclone provides you an effect spell/trap removal with no loss in card advantage. Another advantage is that it does not destroy, so it bypasses the protection of Magic Reflector. This card locks down 1 card in your opponent's backrow, but also uses up a space in yours. So use this card wisely, and only activate it during the turn you plan to attack.
Sphere Kuriboh and Enemy Controller are excellent defense options with their own unique traits. You can use Sphere Kuriboh directly from your hand unlike other protection cards that need to be set, making them vulnerable to removal. Enemy Controller can be used to take an opponent's monster if you need to push for more damage during your OTK combo.
Wall of Disruption and Mirror Wall protect your monsters by debuffing your opponent so they cannot attack over them. Use these when your opponent attacks so that they lose the attacking monster and lose their battle phase. Wall of Disruption is particularly deadly because the debuff stays with the affected monsters while they are face-up on the field.
Just like Enemy Controller and Floodgate Trap Hole this card could allow you to stall against faster decks and decks with high attack monsters. A devastating card against swarm decks, but useless against Ancient Gear decks.
Same use as Windstorm. This card works better than windstorm against decks that run Sergeant Electro because you can chain it to its effect, and unlike with Windstorm of Etaqua, the monsters that got changed to defense position during your opponent's main phase won’t be able to switch back to attack during that turn.
High attack normal dinosaur card (2200 atk with the field spell), if you miss copies of a certain monster you can replace it with this card. This card outclasses the previously used Destroyersaurus (2100 attack).
This is a good monster to run one copy of. In case you need its effect in a certain matchup it can be searched with the spell card Fossil Dig. Black Brachios has the Earth attribute, which activates Element Saurus’ effect to negate the effect of other monsters it destroys, like Gozuki. Sergeant Electro has the Fire attribute, which makes your Element Saurus gain 500 attack when they are both on the field.
Sadly summoning one monster then setting a few backrow just isn't enough anymore. Every archetype have their own removal and that's not to counting the generic removal such as offerings and treacherous.
Honestly i don't really like dino deck. Simple high attack beater with no gimmick protectes by backrows doesn't really interest me. However, compared to the meta deck that we have right now... I guess I kinda miss it.
F2P Dinos (no cards from the boxes)
bringing 2 AMA and 2 Storm because we hate backrow