The main aspect of this deck is field control, all cards in this deck are either used to remove cards form the field, to prevent attacks or to pin down cards.
Use Paradox Brother's skill "Guardian Call" to get Guardian Statue from your deck. It can only be used once your LP is decreased by at least 1800. Useful if you don't get to draw any monster, but it can only be used once per duel. You can also reduce your own LP by using Mirror Wall. Activate it during your opponent's end phase, and pay the 2000 LP cost during your standby phase, allowing you to use the skill on main phase.
Use spell/trap cards to protect your monsters and maintain control of the field.
For cards that can be used in any deck, check the link below.
|This will ensure your Guardian Statue will survive any attack.|
Attack the Moon!
|Good synergy with Guardian Statue allows it's effect to be used every turn.|
Interdimensional Matter Transporter
|A really good defensive card to make sure Guardian Statue doesn't get targeted by anything, but it requires the card to be face-up.|
Adhesion Trap Hole
|This is effective if you put Guardian Statue face-down often. Only monster with 2800+ attack can get over Guardian Statue's defense.|
A Feint Plan
|Since this deck revolves around Guardian Statue this card can be considered the best support card for this deck.|
|Available card boxes|