This is a pretty straight forward deck that simply focuses on getting Jurrac Titano out on the field. Thanks to Unstoppable Dino Power!, the Skill Tyranno Hassleberry learns at Level 20, you are able to continuously increase the ATK and DEF of this Level 9 Dinosaur-Type monster that already can’t be targeted by cards like Koa'ki Meiru Maximus and Treacherous Trap Hole.
If Winged Kuriboh is destroyed and sent from the field to the Graveyard, you do not take any battle damage for the rest of the turn. Winged Kuriboh gives this deck a lot more durability, allowing you to survive an early OTK from Koa'ki Meiru by just Setting it on your first Turn.
Flute of Summoning Kuriboh allows you to Special Summon a Winged Kuriboh from your Deck. Although three copies of this Quick-Play Spell may seem a bit excessive, I found that being able to save your Normal Summon for Planet Pathfinder to add Mausoleum to your hand was extremely important.
Your main objective is to get Jurrac Titano on the field and, since there’s no consistent way of adding it to your hand, being able to thin the deck is also helpful.
By paying 2000 Life Points, this Field Spell allows you to Summon Jurrac Titano and Ultimate Tyranno without Tributing. The cost you have to pay is undeniably pretty hefty, but the payoff is also substantial.
This Level 9 monster has exactly 3000 ATK, just like Koa'ki Meiru Maximus, Ancient Gear Reactor Dragon, Blue-Eyes Spirit Dragon and Cerulean Sacred Phoenix of Nephthys, but you can push it above this threshold by simply activating your Skill once.
Jurrac Titano can’t be targeted by Trap Cards and monster effects, which means that Treacherous Trap Hole and Paleozoic Canadia are useless against it and even Koa'ki Meiru Maximus and Koa'ki Meiru Ice are not able to destroy it. Now, Vampire Vamp will not be an issue for this card, which is definitely great, but Vampire Kingdom and other Spell Cards likely will.
Ultimate Tyranno doesn’t have the protection effect that Jurrac Titano can boast, but it does have similar stats and the ability to attack multiple times in a single turn. Again, by activating Unstoppable Dino Power! just once, you are pretty much ensuring that this monster will be able to get over anything a Koa'ki Meiru deck can bring out, so, assuming they have an entire field full of monsters, it will be able to attack three times.
Double Evolution Pill is your alternative way of Summoning Jurrac Titano. You can use another Jurrac Titano or your Ultimate Tyranno together with a Winged Kuriboh that has already been destroyed or a Planet Pathfinder that has already been Tributed to activate this card.
Hey, Trunade! is a great way of ensuring your monsters will safely hit the field without having to worry about a Floodgate Trap Hole. This Spell Card works particularly well in combination with Ultimate Tyranno.
More protection is always nice when you’re trying to set up for Jurrac Titano. Treacherous Trap Hole also gives you a way of dealing with Buster Blader, the Dragon Destroyer Swordsman and Yubel. Just activate Treacherous Trap Hole is response to the activation of a card or effect to make Yubel - Terror Incarnate’s floating effect miss the timing.
By activating this Skill just once, Jurrac Titano and Ultimate Tyranno would already be bigger than Koa'ki Meiru Maximus and Ancient Gear Reactor Dragon. Eventually, since the increase in ATK and DEF is permanent, you wouldn’t even have to worry about anything getting over your main monsters via The Tie that Binds or Beatdown.