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Ritual Beast: deck recipe [Nov 2020]

Duel Links Ritual Beast deck, Ritual Beast in the current meta, how to use.
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DD Castle Event Guide
update 05/11/2020

Required Card Boxes

The Ultimate Rising Galactic Origin Valiant Souls Spirit of the Beast Shining Hope

Example Deck

Standard Version

Spiritual Beast Tamer WindaSpiritual Beast Tamer WindaSpiritual Beast Tamer WindaSpiritual Beast CannahawkSpiritual Beast CannahawkSpiritual Beast Cannahawk
Spiritual Beast PettlephinRitual Beast Tamer ElderRitual Beast Tamer ElderSpiritual Beast ApelioRitual Beast Tamer LaraCosmic Cyclone
Cosmic CycloneRitual Beast ReturnRitual Beasts BondFiendish ChainFiendish ChainPaleozoic Canadia
Paleozoic CanadiaRitual Beast AmbushSealing Ceremony of Raiton---
Ritual Beast Ulti-ApelioRitual Beast Ulti-ApelioRitual Beast Ulti-ApelioRitual Beast Ulti-CannahawkRitual Beast Ulti-CannahawkRitual Beast Ulti-Pettlephin
Number 39: Utopia-----
[Skill] descriptionUser
See you Later!
Select 1 monster you control and who you are the original owner of. Return the selected monster to the hand. This Skill can only be used once per Duel.
Mokuba Kaiba (DSOD)
Mokuba Kaiba (DSOD)

No Mortal Can Resist Version

Spiritual Beast Tamer WindaSpiritual Beast Tamer WindaSpiritual Beast Tamer WindaSphere KuribohSphere KuribohSpiritual Beast Cannahawk
Spiritual Beast CannahawkSpiritual Beast CannahawkSpiritual Beast PettlephinRitual Beast Tamer ElderRitual Beast Tamer ElderSpiritual Beast Apelio
Ritual Beast Tamer LaraCosmic CycloneCosmic CycloneHerald of the AbyssRitual Beast ReturnRitual Beasts Bond
Fiendish ChainFiendish ChainRitual Beast Ambush---
Trishula, the Dragon of Icy ImprisonmentRitual Beast Ulti-ApelioRitual Beast Ulti-ApelioRitual Beast Ulti-CannahawkRitual Beast Ulti-CannahawkRitual Beast Ulti-Pettlephin
Ritual Beast Ulti-Pettlephin-----
[Skill] descriptionUser
No Mortal Can Resist
Can be used when your Life points are at least 1000 less than the opponent's. All monsters in the opponent's Graveyard changes to Skull Servants (Zombie / DARK / Level 1 / ATK: 300 / DEF: 200). This skill can only be used once per turn.
Ishizu Ishtar
Ishizu Ishtar

How To Play

Ritual Beast Monsters

Spiritual Beast Tamer Winda
Spiritual Beast Tamer Winda
WIND Psychic ★4
ATK 1600 / DEF 1800
Spirit of the Beast [UR]
If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 "Ritual Beast" monster from your Deck or Extra Deck, ignoring its Summoning conditions. You can only Special Summon "Spiritual Beast Tamer Winda(s)" once per turn.
Ritual Beast Tamer Elder
Ritual Beast Tamer Elder
WIND Psychic ★2
ATK 200 / DEF 1000
Spirit of the Beast [R]
After you Normal Summon this card, you can Normal Summon 1 "Ritual Beast" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only Special Summon "Ritual Beast Tamer Elder(s)" once per turn.

During the Main Phase of the turn you Normal Summon it, Ritual Beast Tamer Elder allows you to Normal Summon 1 “Ritual Beast” monster in addition to your Normal Summon/Set. Use Elder’s effect to Normal Summon a “Spiritual Beast” monster and then Special Summon Ritual Beast Ulti-Apelio, Ulti-Cannahawk or Ulti-Pettlephin from your Extra Deck.

Spiritual Beast Cannahawk
Spiritual Beast Cannahawk
WIND Winged Beast ★4
ATK 1400 / DEF 600
Spirit of the Beast [SR]
Once per turn: You can banish 1 "Ritual Beast" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon "Spiritual Beast Cannahawk(s)" once per turn.

Once per turn, Spiritual Beast Cannahawk allows you to banish 1 “Ritual Beast” card from your Deck. The banished card will be added to your hand during your 2nd Standby Phase after the activation of this effect, but, thanks to Ritual Beast Return and your “Ritual Beast” Fusion Monsters, you will have access to it right away.

  • Normal Summon Elder, Normal Summon Cannahawk via Elder’s effect, banish a “Ritual Beast” monster you need using Cannahawk’s effect, Special Summon a “Ritual Beast” Fusion Monster from your Extra Deck by banishing Elder and Cannahawk, and finally Special Summon 2 of your banished monsters (1 “Ritual Beast” and 1 “Spiritual Beast”) by returning the Fusion Monster to the Extra Deck.

Hopefully, this doesn’t sound too complicated because this is just the basis for a particular play you can make with Ritual Beast Ulti-Cannahawk. What you need to know is that Cannahawk’s effect can be used once again when it’s Special Summoned, so you will be able to banish another “Ritual Beast” card when you return Ulti-Apelio, Ulti-Cannahawk or Ulti-Pettlephin to your Extra Deck.

Spiritual Beast Pettlephin
Spiritual Beast Pettlephin
WIND Aqua ★4
ATK 0 / DEF 2000
Spirit of the Beast [R]
Once per turn: You can banish 1 "Ritual Beast" card from your hand, then target 1 card your opponent controls; return it to the hand. You can only Special Summon "Spiritual Beast Pettlephin(s)" once per turn.

Once per turn, by banishing 1 “Ritual Beast” card from your hand, Spiritual Beast Pettlephin allows you to target 1 card your opponent controls and return it to their hand.

Spiritual Beast Apelio
Spiritual Beast Apelio
WIND Beast ★4
ATK 1800 / DEF 200
Spirit of the Beast [N]
Once per turn, during either player's turn: You can banish 1 "Ritual Beast" card from your Graveyard; for the rest of this turn, all "Ritual Beast" monsters you control will gain 500 ATK and DEF. You can only Special Summon "Spiritual Beast Apelio(s)" once per turn.
Ritual Beast Tamer Lara
Ritual Beast Tamer Lara
WIND Psychic ★1
ATK 100 / DEF 2000
Spirit of the Beast [N]
If this card is Normal Summoned: You can target 1 "Ritual Beast" monster in your Graveyard; Special Summon it. You can only Special Summon "Ritual Beast Tamer Lara(s)" once per turn.

Ritual Beast Techs

Ritual Beast Return
Ritual Beast Return
Quick Spell
Spirit of the Beast [R]
Banish 1 "Ritual Beast" monster from your hand, then target 1 of your "Ritual Beast" monsters, that is banished or is in your Graveyard; Special Summon it.
Ritual Beasts Bond
Ritual Beasts Bond
Normal Spell
Spirit of the Beast [R]
Banish 2 "Ritual Beast" monsters you control; Special Summon 1 "Ritual Beast" monster from your Extra Deck, ignoring its Summoning conditions.

Herald of the Abyss

Herald of the Abyss
Herald of the Abyss
Normal Spell
Warriors Unite [UR]
Pay 1500 LP and declare 1 Monster Type and Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that sent monster's name. You can only activate 1 “Herald of the Abyss” per turn.

Banish Tech

Sealing Ceremony of Raiton
Sealing Ceremony of Raiton
Normal Trap
Generation Next [N]
Once per turn: You can return 1 face-up WIND monster you control to the bottom of the Main Deck to target up to 2 cards in your opponent's Graveyard; banish those targets.

Extra Decks

Trishula, the Dragon of Icy Imprisonment
Trishula, the Dragon of Icy Imprisonment
WATER Dragon ★9
ATK 2700 / DEF 2000
Arena of Sanctuary [UR]
3 monsters with different names
Must first be either Fusion Summoned using only monsters in your hand and/or field, or Special Summoned (from your Extra Deck) by banishing the above cards you control (in which case you do not use "Polymerization"). If this card was Special Summoned using only monsters that were originally Dragons: You can reveal and banish 3 cards (1 from your Deck, 1 from the top of your opponent's Deck, and 1 from their Extra Deck). You can only use this effect of "Trishula, the Dragon of Icy Imprisonment" once per turn.
Ritual Beast Ulti-Apelio
Ritual Beast Ulti-Apelio
WIND Pyro ★6
ATK 2600 / DEF 400
Spirit of the Beast [UR]
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.

If Ritual Beast Ulti-Apelio attacks, it is unaffected by other cards’ effects until the end of the Damage Step. Ulti-Apelio is basically able to ignore Sphere Kuriboh, Enemy Controller and Drowning Mirror Force, but this also means that Beatdown! and The Tie that Binds are your only way of increasing its ATK.

Ritual Beast Ulti-Cannahawk
Ritual Beast Ulti-Cannahawk
WIND Thunder ★6
ATK 1400 / DEF 1600
Spirit of the Beast [R]
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can target 2 of your banished "Ritual Beast" cards; return them to the Graveyard, and if you do, add 1 "Ritual Beast" card from your Deck to your hand. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.

Once per turn, Ritual Beast Ulti-Cannahawk allows you to target 2 of your banished "Ritual Beast" cards, return them to the Graveyard and then add 1 "Ritual Beast" card from your Deck to your hand. You are going to activate this effect and then, before it resolves, you are going to return Ulti-Cannahawk to your Extra Deck and Special Summon 2 of your banished monsters (1 “Ritual Beast” and 1 “Spiritual Beast”). As long as at least 1 of your banished “Ritual Beast” cards are returned to the Graveyard, you will still get to add 1 “Ritual Beast” card to your hand.

  • Normal Summon Elder, Normal Summon Cannahawk, use Cannahawk’s effect to banish a “Ritual Beast” monster, banish Elder and Cannahawk to Special Summon Ulti-Cannahawk, target Elder and the monster you banished with Ulti-Cannahawk’s effect, return Ulti-Cannahawk to the Extra Deck and Special Summon Cannahawk and the monster you banished, finally add 1 “Ritual Beast” card from your Deck to your hand.

Now you can banish another “Ritual Beast” card via Cannahawk’s effect and Special Summon Ulti-Apelio, Ulti-Cannahawk or Ulti-Pettlephin. Keep in mind that you can only Special Summon each “Ritual Beast” non-Fusion Monster once per turn, so you will not be able to return the “Ritual Beast” Fusion Monster to the Extra Deck and Special Summon Cannahawk and the monster you initially banished via its effect.

Ritual Beast Ulti-Pettlephin
Ritual Beast Ulti-Pettlephin
WIND Aqua
ATK 200 / DEF 2800
Spirit of the Beast [R]
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Cannot be destroyed by card effects. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.

Ritual Beast Ulti-Pettlephin is a 2800 DEF monster that cannot be destroyed by card effects. Ulti-Pettlephin is essentially just an option that you might want to keep available for very specific matchups like Yubel.

Diamond Dire Wolf
Diamond Dire Wolf
EARTH Beast ★4
ATK 2000 / DEF 1200
Voltage of the Metal [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.

Skill Suggestion

[Skill] descriptionUser
No Mortal Can Resist
Can be used when your Life points are at least 1000 less than the opponent's. All monsters in the opponent's Graveyard changes to Skull Servants (Zombie / DARK / Level 1 / ATK: 300 / DEF: 200). This skill can only be used once per turn.
Ishizu Ishtar
Ishizu Ishtar
Sealed Tombs
Until the end of the opponent's next turn, neither player can banish cards from the Graveyard or Special Summon monsters from the Graveyard. This skill can only be used once per Duel.
Ishizu Ishtar
Ishizu Ishtar
See you Later!
Select 1 monster you control and who you are the original owner of. Return the selected monster to the hand. This Skill can only be used once per Duel.
Mokuba Kaiba (DSOD)
Mokuba Kaiba (DSOD)

Weaknesses

  • As I mentioned, dealing with high ATK monsters can be a problem. Even if you were to run Quick as the WIND as your Skill, Ulti-Apelio would just disable the 500 ATK boost from Rising Air Current whenever it attacks.

  • You need at least 2 monsters on the field in order to Summon a “Ritual Beast” Fusion Monster, which makes it quite easy to disrupt your plays. You can still chain Ritual Beast’s Bond to a Treacherous Trap Hole or a Six Style - Dual Wield, assuming its activation doesn’t just get negated by Shi En, but you are obviously not always going to have it at your disposal.

Other Cards Option

Destiny HERO - Plasma
Destiny HERO - Plasma
DARK Warrior ★8
ATK 1900 / DEF 600
Aster Phoenix [UR]
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters you control, and cannot be Special Summoned by other ways. Negate the effects of all face-up monsters your opponent controls. Once per turn: You can target 1 monster your opponent controls; equip that target to this card, and this card gains ATK equal to half the ATK of that equipped monster (you can only equip 1 monster at a time to this card with this effect).
Artifact Lancea
Artifact Lancea
LIGHT Fairy ★5
ATK 1700 / DEF 2300
Future Horizon [UR]
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn: You can Tribute this card from your hand or face-up from your side of the field; neither player can banish cards for the rest of this turn (this is a Quick Effect).
Sphere Kuriboh
Sphere Kuriboh
DARK Fiend ★1
ATK 300 / DEF 200
The Ultimate Rising [UR]
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.
Floodgate Trap Hole
Floodgate Trap Hole
Normal Trap
Generation Next [UR]
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
Mirror Wall
Mirror Wall
Continuous Trap
Neo-Impact [UR]
Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.

Comments

Hot New Top
Anonymous
I am planing on investing my gems in Ritual Beasts. Maybe someone here could help me. How good are RB against Cyber Dragons, Desperado Barrel Dragon, Lunalights, Blackwings and Shiranuis without using Herald of the Abyss? I really like big brain decks but I am not sure how good RB are against above decks. Could someone help me please? :)
<< Anonymous
Mah boi Reply
Ritual Beasts aren't big brain. It is just a big time waster like spellbooks
<< Anonymous(Mah boi)
Anonymous Reply
yeah biggest time waster along with mayakashi.wastes my time before finishing me off wastes my time when i most likely lose just to add another card.wastes time by comboing.funny thing is i won a lot beacuse of timeout.but thats bs .
<< Anonymous
Anonymous Reply
i dont remember ever winning against spellbooks.fkn ridicolous long matches just to lose in the end as always.would be better to lose straight away.
<< Anonymous
Anonymous Reply
aye, they can make you hit time limit like wc, crystron, spellbooks(I litterally thought I would lose but slowbooks user hit time count)
Candend
Hope we get Ulti-Gaia Apelio in upcoming Zexal world. Probably its tier becomes higher and easy to handle annoying Invoked Neos and Witchcrafter.
<< Anonymous(Ritualbeast4life)
Candend Reply
RB is strong deck, IMO but not that consistent also currently their strongest monster is only at 2600 and 3100 ATK with SB apelio. They struggle against big body like BEWD, Blackwing (chidori), etc.
<< Anonymous(Candend)
Anonymous Reply
their strongest boss is unaffected by any effect so apelio can't help him
<< Anonymous(Candend)
Anonymous Reply
"They struggle against big body like BEWD" they have pettlephin to return to hand.
<< Anonymous(Candend)
Anonymous Reply
"Hope we get Ulti-Gaia Apelio in upcoming Zexal world. Probably its tier becomes higher and easy to handle annoying Invoked Neos and Witchcrafter." just better ban those ca ncer decks along with this rb s h it can c er
Anonymous
Tired of triple flood gate ritual beast decks, complete 🔥
Anonymous
I call for more nerfs on this deck they need a limit one on this, being untargetable is 🔥.
Anonymous
can I exchange herald for another card?
<< Anonymous
Anonymous Reply
Share the pain is a r spell card that can deal with Verre, Cocytus, SHS and other bosses
<< Anonymous
Anonymous Reply
Very very true,share the pain would work well
Anonymous
which would be better?
Herald x2
sphere kuriboh x1

or

Herald x1
Sphere kuriboh x2
<< Anonymous
WoodFrJared Reply
Hmm, it depends but I think you can try on 2 Sphere Kuriboh and 1 Herald first.
Anonymous
Can someone explain to me why I can’t always chain ultihawks effect? It works sometimes and other times It doesn’t and I end sending to ritual beasts to the graveyard and end up unable to defuse into anything else
<< Anonymous
SOLY Reply
because maybe you have 1 or 2 monsters in your banish that was special sum this turn .. RB monster can only special sum once every turn
madarama
How could opponent's Ritual Beast fusion monsters are still able to activate and resolve their "split" effect successfully while my Destiny Hero Plasma is already face up on the field?
Is this a bug or did I miss something?
<< Anonymous(madarama)
Anonymous Reply
Not fully sure about this , but the RB fusions has the cost of returning back to the deck first , so that effect resolves before being negated since its a cost
<< Anonymous
Anonymous Reply
Not 100% sure either, but I think it is indeed the reason.

Returning to deck is a cost, and since it is no longer face-up on the field, Plasma's negation no longer apply to it, so the effect successfully resolve.

Maybe it's like that.
Anonymous
Elder needs to come of the semi limited list the power creep has pretty much taken ritual beasts off the list
Anonymous
cannot win a 🔥ing game with elder being the way it is, the odds of opening with him are 10% but more like 2% given how rigged draws are in duel links
Anonymous
Probably one of the Best Decks for new players.

Easy to build and META.
<< Anonymous
Gabe Reply
I KOG'D WITH THIS DECK UNDEFEATED MAN !!!
<< Anonymous
Anonymous Reply
Please, don't hurt the feelings of GHOST TYPES lol.

Anyway, it could have been a typo
<< Anonymous
Anonymous Reply
Serious tier 1
<< Anonymous
Anonymous Reply
This deck has ways of returning things after they die so maybe dead ppl should play it
Anonymous
This deck need ritual beast steed and gaiapellio and it will be tier 1

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We're just guessing.
Just 4 fun, strong enough to beat legendary duelist
This event is pretty low on coins compared to say... The tag duel events.
or two, so people that use it will only able put a puri and a magela
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