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Bujin: Deck Recipe [Oct 2020]

Duel Links Bujin deck, how to use Bujin, Bujin in the meta, how to make Bujin decks.
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update 06/10/2020

Overview

“Bujin” is an archetype of Level 4 LIGHT monsters that are mostly based on Japanese folklore. There are four Beast-Warrior-Type monsters in this archetype and they are the primary focus of any “Bujin” deck.

The Winged Beast and Beast-Type monsters (“Bujingi”), are generally used to protect the Beast-Warrior-Type ones or to destroy cards on the opponent’s side of the field; Beast-Type “Bujingi” monsters can activate their effects only while they are in the Graveyard by being banished, whereas the Winged Beast ones can only do it while they are in the hand by being discarded.

There are two main ways to run this deck: the standard 20 cards version, which relies mostly on Bujin Yamato to fill the Graveyard with Beast-Type “Bujingi” monsters.

Required Card Boxes

Galactic Origin Resonance of Contrast Blackstorm Rising Arena of Sanctuary

Example Deck

Bujin YamatoBujin YamatoBujin YamatoBujingi CraneBujingi CraneBujingi Crane
Bujin HirumeBujin MikazuchiBujingi SinyouBujingi SinyouBujingi QuilinBujingi Fox
Bujingi FoxBujingi FoxBujingi TurtleForbidden LanceForbidden LanceBujincarnation
BujincarnationKarma CutKarma Cut---
Gagaga CowboyNumber 39: UtopiaGagaga SamuraiBujintei TsukuyomiBujintei SusanowoBujintei Susanowo
Bujintei Susanowo-----

Set Skill

[Skill] descriptionUser
Destiny Draw
Can be used when your Life Points decrease by 2000. In the Draw Phase, instead of conducting your normal draw, draw a card of your choice. This Skill can only be used one per Duel.
Yami Yugi
Yami Yugi

How to Use

Beast-Warriors “Bujin”

These monsters are very important because controlling one of them face-up on the field is usually the minimum requirement for the activation of the effects of the Beast and Winged Beast-Type ones.

If you did not start with Bujin Yamato, you can use Ties of the Brethren to Special Summon it from the Deck at the cost of 2000 Life Points. It may seem like a hefty cost, but it does also allow you to activate Destiny Draw on the next turn.

Bujin Yamato
Bujin Yamato
LIGHT Beast-Warrior ★4
ATK 1800 / DEF 200
Resonance of Contrast [SR]
Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".

During your End Phase, Bujin Yamato allows you to add a “Bujin” monster from your Deck to your hand and then send a card from your hand to the Graveyard.

This card can search your Beast-Type “Bujin” monsters and put them straight into the Graveyard, where they have to be for their effects to be activated, it can add Bujingi Crane to your hand, ready to be used during the opponent’s turn, or it can search another Beast-Warrior-Type “Bujin” monster like Bujin Mikazuchi, Bujin Arasuda or even another Bujin Yamato.

Needless to say, Bujin Yamato is a key component of this deck and a card you definitely want to have three copies of, despite the fact that you can only control one.

Bujin Arasuda
Bujin Arasuda
LIGHT Beast-Warrior ★4
ATK 1600 / DEF 1900
Resonance of Contrast [R]
If a "Bujin" monster in your Graveyard or face-up on your side of the field is banished (except during the Damage Step): You can Special Summon this card from your hand in face-up Defense Position. Once per turn, during the End Phase, if a "Bujin" card was added from your Deck to your hand this turn, except by drawing it, while you controlled this face-up card: You can draw 1 card, then discard 1 card. You can only control 1 "Bujin Arasuda".

If a “Bujin” monster in your Graveyard or face-up on the field is banished, you can Special Summon Bujin Arasuda from your hand; considering the fact that all Beast-Type monsters of this archetype have to be banished from the Graveyard in order to activate their effects, you are going to be able to do this quite often.

While it’s true that, with Amazons being gone, this particular effect may have lost a bit of significance, Spellbook of Fate is still a thing and being able to get another monster on the field after your Bujin Yamato is banished, is great.

Once per turn, if a “Bujin” card was added from your Deck to your hand outside of your Draw Phase, during the End Phase, Bujin Arasuda allows you to draw a card and then discard a card. This effect gives Bujin Arasuda great synergy with both Bujin Yamato and Bujin Mikazuchi, but, since we don’t run any “Bujin” Spell/Trap Cards in this version of the deck, the latter doesn’t actually matter.

Bujin Mikazuchi
Bujin Mikazuchi
LIGHT Beast-Warrior ★4
ATK 1900 / DEF 1500
Crusaders Battleground [R]
Shining Hope [R]
When a Beast-Warrior-Type "Bujin" monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin Mikazuchi".

Bujin Mikazuchi, similarly to Bujin Arasuda, can be Special Summoned from the hand if a Beast-Warrior-Type “Bujin” monster is destroyed by battle or card effect and sent to the Graveyard. The second part of the effect of Mikazuchi, as I said, doesn’t really matter, but it has synergy with Bujin Yamato, Bujin Arasuda and all of the Winged Beast-Type “Bujin” monsters.

Bujin Hirume
Bujin Hirume
LIGHT Beast-Warrior ★4
ATK 2000 / DEF
Crusaders Battleground [R]
Shining Hope [R]
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Bujin" monster from your Graveyard, except "Bujin Hirume". If this card, which was Summoned this way, is destroyed by your opponent's card (by battle or card effect), and sent from your side of the field to your Graveyard, and both players have a hand: You can discard 1 card, then your opponent discards 1 card. You can only control 1 "Bujin Hirume".

Beasts “Bujingi”

Bujingi Crane
Bujingi Crane
LIGHT Winged Beast ★4
ATK 1600 / DEF 300
Blackstorm Rising [SR]
During damage calculation (in either player's turn), if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; the ATK of your monster becomes double its original ATK, during that damage calculation only.

I think it’s only fair we start from the latest addition to the archetype, as it is also the main difference from any previous version of this deck. Bujingi Crane is a great Hand Trap that can be used during either player's turn to double the ATK of one of your Beast-Warrior-Type “Bujin” monster, but you might be wondering how exactly it is better than Bujingi Sinyou, as they have very similar effects afterall.

Bujingi Sinyou’s effect can only be activated from the Graveyard, which makes it very predictable, and, as a drawback, it also halves all damage inflicted during the battle it is used in; while I don’t really see the second part as that big of an issue, you have to admit that having something available that your opponent doesn’t necessarily know of is very appealing.

Remember that, when you add a card from the Deck to the hand with Bujin Yamato's effect, you also have to reveal it, which means that your opponent will always know what you decided to pick and will try to play around it. This is good because, if you added Bujingi Crane to your hand, the opponent will likely not attack you until he has a follow-up play available, but even starting off with Crane or drawing it later is great because it will be unexpected.

Another thing that really sets Bujingi Crane apart from Bujingi Sinyou is the fact that its effect can be activated during damage calculation rather than during the Damage Step, which means outside of the window of opportunity within which cards like Forbidden Chalice and Mirror Wall can be used.

Keep in mind that Bujingi Crane turns the ATK of your monster into double its original ATK: if a Field Spell or an Equip Spell is currently affecting the monster, it will be ignored.

If you control a face-up Beast-Warrior-Type “Bujin” monster, you can banish Bujingi Centipede from your Graveyard to destroy a Spell/Trap Card your opponent controls.

Now that Amazoness are not around anymore, I wouldn’t consider Bujingi Centipede that vital, but it’s still a nice way to get rid of Fire King Island and Vampire Kingdom.

Keep in mind that Centipede has an Ignition Effect, meaning you can only activate it during your Main Phase.

Bujingi Quilin
Bujingi Quilin
LIGHT Beast ★4
ATK 1600 / DEF 900
Crusaders Battleground [R]
If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up card your opponent controls; destroy that target. You can only use the effect of "Bujingi Quilin" once per turn.

Similarly to Bujingi Centipede, Bujingi Quilin can be banished from your Graveyard during your Main Phase to target and destroy a face-up card your opponent controls, it can be useful against Masked HERO, as it forces the opponent to activate Mask Change, or even against Blue-Eyes and Vampire.

Bujingi Hare
Bujingi Hare
LIGHT Beast ★4
ATK 1700 / DEF 500
Crusaders Battleground [R]
During either player's turn: You can banish this card from your Graveyard, then target 1 Beast-Warrior-Type "Bujin" monster you control; once during this turn, it cannot be destroyed by battle or card effects. You can only use the effect of "Bujingi Hare" once per turn.

Bujingi Hare prevents a Beast-Warrior-Type “Bujin” from being destroyed, it can save you from a Treacherous Trap Hole, from Vampire Kingdom or even from Yubel - The Ultimate Nightmare. Bujingi Hare’s effect can only be used once per turn and the protection it provides works only once.

Bujingi Sinyou
Bujingi Sinyou
LIGHT Beast ★4
ATK 1500 / DEF 1000
Crusaders Battleground [R]
During either player's Damage Step, if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can banish this card from your Graveyard; that monster you control gains ATK equal to the current ATK of the opponent's monster it is battling until the end of the Damage Step, and if it does, all battle damage your opponent takes from that battle is halved. You can only use this effect of "Bujingi Sinyou" once per turn.
Bujingi Turtle
Bujingi Turtle
LIGHT Beast ★4
ATK / DEF 1200
Crusaders Battleground [N]
Shining Hope [N]
During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect.
Bujingi Fox
Bujingi Fox
LIGHT Beast ★4
ATK 200 / DEF 2100
Aerial Assault [N]
During either player's turn: You can banish this card from your Graveyard and send 1 "Bujin" monster from your hand to the Graveyard; you take no damage this turn.

Bujin Techs

Bujincarnation
Bujincarnation
Normal Spell
Shining Hope [R]
If your opponent controls a monster and you control no monsters: Target 1 "Bujin" monster in your Graveyard and 1 of your banished "Bujin" monsters; Special Summon both targets. They cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a Beast, Beast-Warrior, or Winged Beast-Type monster.

Techs

Forbidden Lance
Forbidden Lance
Quick Spell
Valhalla Calling [UR]
Selection Box Vol. 02 Mini [UR]
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.
Karma Cut
Karma Cut
Normal Trap
Arena of Sanctuary [SR]
Selection Box Vol. 02 Mini [SR]
Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.

Extra Decks

Bujintei Susanowo
Bujintei Susanowo
LIGHT Beast-Warrior ★4
ATK 2400 / DEF 1600
Shining Hope [R]
2 Level 4 "Bujin" monsters
This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo".
Bujintei Tsukuyomi
Bujintei Tsukuyomi
LIGHT Beast-Warrior ★4
ATK 1800 / DEF 2300
Shining Hope [SR]
2 Level 4 LIGHT monsters
Once per turn: You can detach 1 Xyz Material from this card; send your entire hand to the Graveyard (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior-Type "Bujin" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 "Bujintei Tsukuyomi".
Gagaga Cowboy
Gagaga Cowboy
EARTH Warrior ★4
ATK 1500 / DEF 2400
Gagaga XYZ
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
● Defense Position: Inflict 800 damage to your opponent.
Number 39: Utopia
Number 39: Utopia
LIGHT Warrior ★4
ATK 2500 / DEF 2000
Shining Hope [UR]
2 Level 4 monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
Gagaga Samurai
Gagaga Samurai
EARTH Warrior ★4
ATK 1900 / DEF 1600
Shining Hope [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation.

Skills Suggestion

[Skill] descriptionUser
Destiny Draw
Can be used when your Life Points decrease by 2000. In the Draw Phase, instead of conducting your normal draw, draw a card of your choice. This Skill can only be used one per Duel.
Yami Yugi
Yami Yugi

Other Cards Option

Bujingi Centipede
Bujingi Centipede
LIGHT Beast ★4
ATK 1700 / DEF 500
Resonance of Contrast [R}
Shining Hope [R]
If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujingi Centipede" once per turn.
Cosmic Cyclone
Cosmic Cyclone
Quick Spell
Galactic Origin [UR]
Selection Box Vol. 01 Mini [UR]
Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it.

Comments

Hot New Top
Anonymous 7days ago
good deck for beginner

1- no ban list (so you can use controller and kiteroid)

2 -half of deck in in old mini box with disscount (40 packs)

3 - other half is in new box wich you just need only 1 SR and have 1 staple (xyz monsters, spell and FC)

4 - skill easily to obtain (just choose Yugi and use skill ticket)

5 - the only hard card to obtain Crane, but u can use SR Ticket

*this deck is so funny
Anonymous 14days ago
Over half way through box only 4 UR and 2 SR left and not a single susanowo
<< Anonymous
Anonymous 14days ago Reply
Yesterday I went for my 3rd bw gale wrilwind and 3rd simoon. Gale was in last 19 pack and simoon at last 6 pack. Thanks komoney.
<< Anonymous
Konami 14days ago Reply
You're welcome!
<< Anonymous(Konami)
Fetih 1453 14days ago Reply
Konami is being generous
<< Anonymous
Anonymous 11days ago Reply
Lies Susan is rare
Anonymous
Tier - 1? That doesn't even exist hahaha. Other than this, this deck is easy to counter: Canadia and Floodgate cook this deck hard, only a newbie loses to this trash deck
<< Anonymous
Anonymous 19days ago Reply
This deck tore my ritual beasts apart
Well not really it beat me but it was mostly because I couldn’t draw any of my counter cards, like none plasma, fiendish, and karma were 3/4 cards I had left in my deck which made no difference because I used all my resources stalling. Second I let him destroy my ultipettlephin because I confused Cranes effect with purple smoke unicorn and thought I was safe.
<< Anonymous
Anonymous 19days ago Reply
Still all in all it can stall out shiranui and damage protect blackening otk and resource scavenge from both banish and grave yard making is suitable again dm, it’s got game I wouldn’t be naive solid It’s a 7/10, it’ll pick up traction once the new bans hit
<< Anonymous
Anonymous 15days ago Reply
> Canadia and Floodgate cook this deck hard

Some people said the same about Shiranui
Deck is OP
I never thought this deck could make it to the top at the 2nd stage of kc cup but then Tsun Tsun made the impossible, possible !
<< Anonymous(Amendoraty)
Anonymous Reply
tier 0
loool
<< Anonymous(Deck is OP)
Anonymous Reply
tsun tsun... who?
<< Anonymous
Anonymous 22days ago Reply
Tsun Tsun is a Duel Links veteran.
Here's his channel https://www.youtube.com/channel/UC4IfdQdXqWWV_PEKRQE7d6w
He is smart and friendly
<< Anonymous
Anonymous 19days ago Reply
True dat
Anonymous 25days ago
Bumb.
We have the Xyz now.
Anonymous
This deck will be top tiered when xyz is introduce
Anonymous
DNA surgery kills the deck since it needs the bujin on field to be a beast warrior and i wish there was a way to choose mikazuchi activating before arasuda since it deck thins but arasuda always activates first and sometimes drawing the spell or trap, wasting mikazuchi
<< Anonymous
gambajo Reply
just play 2 galaxy you dumb
<< Anonymous
Anonymous Reply
I run my own DNA surgery to counter this with the added effect that my non beast warrior types on the field become beast warrior
<< Anonymous
Anonymous Reply
I know right and it works out if your opponent already used theirs
Anonymous
why mirror wall? not canadia
<< Anonymous
Anonymous Reply
Likely because you can't really get over a face-down Blue-Eyes or whatever without Sinyou or Crane. (Which, if you had, you would have probably already used.)
Question???
I have both Mikazuchi & Arasuda on the field.
Opponent just attacked and I use Crane effect.
During end phase, I add 1 Bujin S/T by Mikazuchi's effect.
But then, I don't get any option to use Arasuda's effect.
Is there anything that I missed here?
<< Anonymous(Question???)
Shingen Reply
yamato...without Arasuda it's "off"
<< Anonymous(Question???)
Anonymous Reply
Good question, probably something to do with timing and stuff
<< Anonymous(Question???)
Devon Reply
Arasuda effect triggers when a bujin monster is added to your hand. Not as mich discarded or when a s/t is added
<< Anonymous(Devon)
Anonymous Reply
“when a bujin CARD is added to your hand“ .....
Iossoma
I am king of game from yesterday with an incredible number of victory in a few tim using this time. Though I use and prefer the grass is greener version with Destiny draw skill
It's much better and is a little bit more consistent
<< Anonymous(Iossoma)
Iossoma Reply
Using this deck*
Heartfilia
i want to build this deck but i'm scare 2/3 month later, konami will release Necrovalley.. :(
Anonymous
Why do they build this deck without ties of the brethren on duel links meta?
<< Anonymous
ValleCula Reply
How is this a question?
<< Anonymous(ValleCula)
Anonymous Reply
Is it not?

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Comments (updated every hour)

Thank you very much!
..... and the wind up got winded up.
This deck is pretty good if you get to go first. But yes, going second means it's very hard ...
Is this card actually a geargia monaster?
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