Bujin: Deck Recipe (After 2018 Nov)

Duel Links Bujin deck, how to use Bujin, Bujin in the meta, how to make Bujin decks.
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“Bujin” is an archetype of Level 4 LIGHT monsters that are mostly based on Japanese folklore. There are four Beast-Warrior-Type monsters in this archetype and they are the primary focus of any “Bujin” deck.

The Winged Beast and Beast-Type monsters (“Bujingi”), are generally used to protect the Beast-Warrior-Type ones or to destroy cards on the opponent’s side of the field; Beast-Type “Bujingi” monsters can activate their effects only while they are in the Graveyard by being banished, whereas the Winged Beast ones can only do it while they are in the hand by being discarded.

There are two main ways to run this deck: the standard 20 cards version, which relies mostly on Bujin Yamato to fill the Graveyard with Beast-Type “Bujingi” monsters, and the 30 cards version, which takes advantage of That Grass Looks Greener.

Note: :To see the past Bujin decklist, please click the link below:

SkillDestiny Draw / Restart
Essential cards
(Box reset)
Resonance of ContrastResonance of Contrast
Abyss EncounterAbyss Encounter

Example Deck

Bujin YamatoBujin YamatoBujin YamatoBujin ArasudaBujin ArasudaBujin Mikazuchi
Bujin MikazuchiBujingi CraneBujingi CraneBujingi CraneBujingi HareBujingi Hare
Bujingi QuilinBujingi CentipedeTies of the BrethrenTies of the BrethrenTies of the BrethrenMirror Wall
Mirror WallMirror Wall----

How to Use

Bujingi Crane

I think it’s only fair we start from the latest addition to the archetype, as it is also the main difference from any previous version of this deck. Bujingi Crane is a great Hand Trap that can be used during either player's turn to double the ATK of one of your Beast-Warrior-Type “Bujin” monster, but you might be wondering how exactly it is better than Bujingi Sinyou, as they have very similar effects afterall.

Bujingi Sinyou’s effect can only be activated from the Graveyard, which makes it very predictable, and, as a drawback, it also halves all damage inflicted during the battle it is used in; while I don’t really see the second part as that big of an issue, you have to admit that having something available that your opponent doesn’t necessarily know of is very appealing.

Remember that, when you add a card from the Deck to the hand with Bujin Yamato's effect, you also have to reveal it, which means that your opponent will always know what you decided to pick and will try to play around it. This is good because, if you added Bujingi Crane to your hand, the opponent will likely not attack you until he has a follow-up play available, but even starting off with Crane or drawing it later is great because it will be unexpected.

Another thing that really sets Bujingi Crane apart from Bujingi Sinyou is the fact that its effect can be activated during damage calculation rather than during the Damage Step, which means outside of the window of opportunity within which cards like Forbidden Chalice and Mirror Wall can be used.

Keep in mind that Bujingi Crane turns the ATK of your monster into double its original ATK: if a Field Spell or an Equip Spell is currently affecting the monster, it will be ignored.

If we are talking about the That Grass Looks Greener 30 cards version of the deck, then Bujingi Sinyou is still arguably a better option compared to Bujingi Crane, as the latter would be pretty much useless if it was sent to the Graveyard by the Spell Card, but I have to point out that the fact that the two cards have similar effects doesn’t necessarily imply that you can’t run both of them.

Beast-Warriors “Bujin”

These monsters are very important because controlling one of them face-up on the field is usually the minimum requirement for the activation of the effects of the Beast and Winged Beast-Type ones.

If you did not start with Bujin Yamato, you can use Ties of the Brethren to Special Summon it from the Deck at the cost of 2000 Life Points. It may seem like a hefty cost, but it does also allow you to activate Destiny Draw on the next turn.

During your End Phase, Bujin Yamato allows you to add a “Bujin” monster from your Deck to your hand and then send a card from your hand to the Graveyard.

This card can search your Beast-Type “Bujin” monsters and put them straight into the Graveyard, where they have to be for their effects to be activated, it can add Bujingi Crane to your hand, ready to be used during the opponent’s turn, or it can search another Beast-Warrior-Type “Bujin” monster like Bujin Mikazuchi, Bujin Arasuda or even another Bujin Yamato.

Needless to say, Bujin Yamato is a key component of this deck and a card you definitely want to have three copies of, despite the fact that you can only control one.

If a “Bujin” monster in your Graveyard or face-up on the field is banished, you can Special Summon Bujin Arasuda from your hand; considering the fact that all Beast-Type monsters of this archetype have to be banished from the Graveyard in order to activate their effects, you are going to be able to do this quite often.

While it’s true that, with Amazons being gone, this particular effect may have lost a bit of significance, Spellbook of Fate is still a thing and being able to get another monster on the field after your Bujin Yamato is banished, is great.

Once per turn, if a “Bujin” card was added from your Deck to your hand outside of your Draw Phase, during the End Phase, Bujin Arasuda allows you to draw a card and then discard a card. This effect gives Bujin Arasuda great synergy with both Bujin Yamato and Bujin Mikazuchi, but, since we don’t run any “Bujin” Spell/Trap Cards in this version of the deck, the latter doesn’t actually matter.

Bujin Mikazuchi, similarly to Bujin Arasuda, can be Special Summoned from the hand if a Beast-Warrior-Type “Bujin” monster is destroyed by battle or card effect and sent to the Graveyard. The second part of the effect of Mikazuchi, as I said, doesn’t really matter, but it has synergy with Bujin Yamato, Bujin Arasuda and all of the Winged Beast-Type “Bujin” monsters.

Beasts “Bujingi”

If you control a face-up Beast-Warrior-Type “Bujin” monster, you can banish Bujingi Centipede from your Graveyard to destroy a Spell/Trap Card your opponent controls.

Now that Amazoness are not around anymore, I wouldn’t consider Bujingi Centipede that vital, but it’s still a nice way to get rid of Fire King Island and Vampire Kingdom.

Keep in mind that Centipede has an Ignition Effect, meaning you can only activate it during your Main Phase.

Similarly to Bujingi Centipede, Bujingi Quilin can be banished from your Graveyard during your Main Phase to target and destroy a face-up card your opponent controls, it can be useful against Masked HERO, as it forces the opponent to activate Mask Change, or even against Blue-Eyes and Vampire.

Bujingi Hare prevents a Beast-Warrior-Type “Bujin” from being destroyed, it can save you from a Treacherous Trap Hole, from Vampire Kingdom or even from Yubel - The Ultimate Nightmare. Bujingi Hare’s effect can only be used once per turn and the protection it provides works only once.


A classic Battle Trap that allows your monsters to survive attacks from cards like Masked HERO Anki, Blue-Eyes White Dragon and, in some cases, even Silent Magician LV8.

Additional Notes


[Skill] descriptionUser
Destiny Draw
Can be used when your Life Points decrease by 2000. In the Draw Phase, instead of conducting your normal draw, draw a card of your choice. This Skill can only be used one per Duel.
Yami Yugi
Yami Yugi

Destiny Draw has synergy with both Ties of the Brethren and Mirror Wall, it can be used for both the 20 cards and the 30 cards version of the deck.

[Skill] descriptionUser
Can be used only once after starting hands are dealt. Reveal and redraw your starting hand. Your first Draw will be skipped if you use this Skill.
Akiza Izinski
Akiza Izinski

Given how consistent the 20 cards version of the deck is, Restart is not really needed, but the increase in consistency it provides to the That Grass Looks Greener one is notable.


Vampire Matchup

Bujingi Hare can protect your monsters from Vampire Kingdom and Treacherous Trap Hole and Vampire Vamp can’t get rid of your monsters as the highest ATK they are going to reach outside of damage calculation is 1900 ATK (Bujin Mikazuchi).

The main issues you are going to encounter when facing this deck are likely going to be Enemy Controller, unless you started with Ties of the Brethren, which would make taking control of one of your monsters pointless, and a Treacherous Trap Hole activated before you were able to set up your Graveyard.

Masked HERO Matchup

Reducing your Life Points with Ties of the Brethren is risky against this deck, as a double Mask Change play and two direct attacks would end the game pretty quickly. Backrow removal is not as effective against Bujins as it is against other decks: the cards used for protection, aside from Mirror Wall, are kept in the hand or in the Graveyard, so both Cosmic Cyclone and Hey, Trunade! (for the few people that still run it) are useless.

Bujingi Crane and Mirror Wall can easily prevent your monsters from being destroyed by battle by a Masked HERO Anki and they will likely catch your opponent off guard (playing with the Toggle Button OFF is advised for Mirror Wall to be truly effective).

Blue-Eyes Matchups

Bujingi Crane and Mirror Wall are again great forms of protection: neither Blue-Eyes White Dragon nor Cosmo Brain will be able to get over any of your Beast-Warrior-Type “Bujin” monsters thanks to these cards. As always, if your opponent manages to get rid of your Yamato/Arasuda/Mikazuchi, you won’t be able to activate the effects of your “Bujingi” monsters.

Silent Spellbook Matchup

Bujin Arasuda provides an interesting answer to Spellbook of Fate, which, in case you were thinking of Bujingi Turtle, does not even target the card it banishes, and Bujingi Crane and Mirror Wall should be enough to hold off Silent Magician and/or Silent Magician LV8.

Yubel Matchup

Bujingi Hare can protect one of your monsters from Yubel - Terror Incarnate board wipe effect. Use Centipede to get rid of Fire King Island and then Quilin to destroy Yubel - The Ultimate Nightmare. If this is the deck that causes the most trouble, consider adding Forbidden Chalice or Treacherous Trap Hole.


Hot New Top
Deck is OP
I never thought this deck could make it to the top at the 2nd stage of kc cup but then Tsun Tsun made the impossible, possible !
<< Anonymous(Deck is OP)
Amendoraty Reply
Tsun Tsun is not just your "average type" duelist y'know. Technically, any deck the guy touches becomes tier 0. Really impressive.
<< Anonymous(Amendoraty)
Anonymous Reply
they say that junk/armades synchro are the actual problem of this deck, not really some random canadia or dna surgery. I've won plenty of matches against those traps with my bujin deck, you just gotta have the right techs.
<< Anonymous(Amendoraty)
Anonymous 2days ago Reply
tier 0
<< Anonymous(Deck is OP)
Anonymous 2days ago Reply
tsun tsun... who?
This deck will be top tiered when xyz is introduce
DNA surgery kills the deck since it needs the bujin on field to be a beast warrior and i wish there was a way to choose mikazuchi activating before arasuda since it deck thins but arasuda always activates first and sometimes drawing the spell or trap, wasting mikazuchi
<< Anonymous
gambajo Reply
just play 2 galaxy you dumb
<< Anonymous
Anonymous Reply
I run my own DNA surgery to counter this with the added effect that my non beast warrior types on the field become beast warrior
<< Anonymous
Anonymous Reply
I know right and it works out if your opponent already used theirs
why mirror wall? not canadia
<< Anonymous
Anonymous Reply
Likely because you can't really get over a face-down Blue-Eyes or whatever without Sinyou or Crane. (Which, if you had, you would have probably already used.)
Tier - 1? That doesn't even exist hahaha. Other than this, this deck is easy to counter: Canadia and Floodgate cook this deck hard, only a newbie loses to this trash deck
I have both Mikazuchi & Arasuda on the field.
Opponent just attacked and I use Crane effect.
During end phase, I add 1 Bujin S/T by Mikazuchi's effect.
But then, I don't get any option to use Arasuda's effect.
Is there anything that I missed here?
<< Anonymous(Question???)
Shingen Reply
yamato...without Arasuda it's "off"
<< Anonymous(Question???)
Anonymous Reply
Good question, probably something to do with timing and stuff
<< Anonymous(Question???)
Devon Reply
Arasuda effect triggers when a bujin monster is added to your hand. Not as mich discarded or when a s/t is added
<< Anonymous(Devon)
Anonymous Reply
“when a bujin CARD is added to your hand“ .....
I am king of game from yesterday with an incredible number of victory in a few tim using this time. Though I use and prefer the grass is greener version with Destiny draw skill
It's much better and is a little bit more consistent
<< Anonymous(Iossoma)
Iossoma Reply
Using this deck*
i want to build this deck but i'm scare 2/3 month later, konami will release Necrovalley.. :(
Why do they build this deck without ties of the brethren on duel links meta?
<< Anonymous
ValleCula Reply
How is this a question?
<< Anonymous(ValleCula)
Anonymous Reply
Is it not?
How do you counter this deck?
<< Anonymous
DrillDude Reply
DNA surgery, Debunk
<< Anonymous(DrillDude)
Anonymous Reply
Angel 07
<< Anonymous
Anonymous Reply
Super rush headlong sometime work fine in bypassing Seiryou or Crane since the monster will be pop before they resolve. But otherwise DNA Surgery or Debunk can be a good card however it may be very unreliable since it may be unusable against other deck. Widespread ruin also a nice tech since its non targetting but be weary of Hare that is the only card that may ruin your day.
Is this one Tier -1?
<< Anonymous
Anonymous Reply
yes it 100% can defeat Blue-Eyes META and Mask Heros.
I have 0 Yamato & 2 cranes. All other Bujin I have 3 copies.

Is it worth to buy Resonance of contrast to get my 3 Yamato after I got 3 Cranes?

** I bought like 60 packs from resonance of contrast before, but stopped once I got 1 RESD ***
<< Anonymous
Anonymous Reply
Yamato is the best Beast-Warrior Bujin, so yes, get 3 of him.
<< Anonymous
Anonymous Reply
I want to build bujin too
<< Anonymous
DrillDude Reply
1st copy of Yamato shouldn't be too far to get.

Luckily previous Mini box still 80 packs per box.

Maybe I can finish the Bujin Deck after grinding some gems from KC Cup and few events after that.


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