Content

Vanilla Harpies' Hunting Ground: deck recipe

This page notes Fast Harpie Deck profile, including essential cards and the best character and skill to use the deck.
update 26/06/2017

Overview

Vanilla Harpie decks uses normal Harpies, and Mai's exclusive skill Harpies' Hunting Ground. The combination of Order to Charge, and the ability to destroy your opponent's backrow, makes it quite versatile, which can then be often updated with newer cards from new boxes.

SkillHarpie's Hunting Ground
Essential cards
CostBudget - Expensive
Pack
(Box reset)
(Unnecessary)
(Unnecessary)
(Recommended)
(Recommended)

Example deck

Knight of the Red LotusSphere KuribohSphere KuribohHarpie Lady 1BirdfaceBlazing Inpachi
Sonic DuckSonic DuckSonic DuckHarpie LadyHarpie LadyOrder to Charge
Order to ChargeEnemy ControllerEnemy ControllerMirror WallMirror WallSoul Resurrection
Windstorm of EtaquaTragedy--------

Set skill

[Skill] descriptionUser
Harpies' Hunting Ground
Begin the Duel with the Field Spell Harpies' Hunting Ground on the top of your deck.

Mai

How to use

General strategy

Generally, the way you play Harpie decks is to simply summon the Harpies to destroy your opponent's backrow before attacking their monsters. This will allow you to attack your opponent's monster without having to worry about their spell/trap cards. If your opponent summons a stronger monster with a higher attack, then you use Order to Charge to take them down.

Harpie's Hunting Ground

Harpies' Hunting Ground is what makes Harpie decks quite strong, but it can potentially be a weakness as well. Since Harpie decks are quite common, people have been bringing cards to counter this field spell. If your opponent has no spell/trap card, summoning a Harpie monster will activate its ability, forcing you to choose your own card. Cards like Security Orb, and Wild Tornado are also getting more common, making you think twice instead of blindly choosing to destroy your opponent's spell/trap card(s).

Vanilla Harpie

The non-effect Harpie monsters are often used because of Order to Charge, which is a really good card that allows you to confidently summon this card, despite its low attack. It can be used to destroy most monster your opponent summons, and can be activated during their turn. But you can use the other different Harpie monsters, which offers different effects and can be useful depending on your playstyle.

Special summoning from the grave

The effect of Harpies' Hunting Ground is activated even when your Harpie monsters are special summoned from the graveyard.

  • Knight of the Red Lotus can be tribute summoned, or special summoned. It can activate its ability once per turn, so if you want to attack your opponent's monster, it's better to use the lower level first, in case it gets destroyed. This is so you can special summon it again on your next turn.
  • Soul Resurrection can only special summon normal monsters in defense position. Use it at the end of your opponent's turn to make sure it doesn't get attacked/destroyed, and allows you to switch to attack position on your next turn.

Other vanilla beaters

Since you can only put 3 Harpie monsters, you will need to use other monsters in the deck. If you want to use Order to Charge, it's better to put normal monsters like Sonic Duck, or Blazing Inpachi since they have high attack. They both have low defense, but it won't matter that much if you have an Order to Charge at the ready.

Tips for using the deck

  • Summon a Harpie monster if your opponent sets spell/trap cards, so you can destroy a spell/trap card your opponent controls by the effect of the field spell.
  • If you don't want to risk destroying your opponent's Wild Tornado, or Security Orb, then it's better to destroy their field spell instead, or destroy your own Wild Tornado.
  • Guard the "Harpie's Hunting Ground" field spell against Twister or other spell removal by using counter trap cards, or bring Minefieldriller.

Other useful cards

CardExplanation
Harpie Lady Sisters
Harpie Lady Sisters
Put 1 copy of this card if you feel like the deck is running slow.
The Atmosphere
The Atmosphere
Surviving for a turn is not difficult because of the spell/trap cards in the deck, making it easier to summon this.
Elegant Egotist
Elegant Egotist
2 or 3 copies of this card with 1 Harpie Lady Sisters to increase the chance of getting it.
Big Bang Shot
Big Bang Shot
Useful when you equip it to your monsters or banish your opponent's monster when you destroy it with a harpie.
Adhesion Trap Hole
Adhesion Trap Hole
Weakens your opponent's monster to ensure that you can destroy it with any monster.
Wild Tornado
Wild Tornado
Can be used to destroy any face up card when you have a harpie card with the hunting ground still active.
Minefieldriller
Minefieldriller
If your field spell gets destroyed, you can return it to your hand using this card.
Symbols of Duty
Symbols of Duty
Can be used to special summon any monster from your graveyard, or your opponent's graveyard.
Harpie Lady 1
Harpie Lady 1
Increases your other monsters' attacks.

Other example decks

Comments

Hot New Top
lum0k
hey guys!
Do you prefer the HHG with Egoistand Sister, or the version without. Where do you get biger winstreaks?
<< Anonymous(lum0k)
Anonymous Reply
HHG with Sisters are fun to play in casuals. In ranked, it is better to not include those egoistand sisters because they always leave you dead cards involving them.
Anonymous
I havn't birdface, can be replaced whit something else
<< Anonymous(@Player J)
Deinos Reply
But that's just me. Like you said, if you throw in 1, 2, 3 or even 0. Thats up to the creator himself.
Furthermore, Not throwing in a 3x MW because it's poppable is not a correct reason in my eyes. Most of those cards are. Heck even cards like Sergeant, Mirage etc. do a good job. Fact is, it's a staple and those can be used in any deck.
<< Anonymous(Deinos)
Deinos Reply
About the Harpy lady history. I do prefer the original japanese version tho.

Good read for some users new in the game.
+1
<< Anonymous(Deinos)
Player J Reply
Deinos, I never said MW wasn't a staple.
It is a staple card.

What I said is you shouldn't be running 3x of them.

I do believe a person should run 1 or 2 MW's.

However, There is a huge difference between running a few vs running 3.

You are committing a large portion of your traps in your deck based on a single continue spell!

Is that really what you want to do?
<< Anonymous(@Player J)
Player J Reply
In response to the @PLAYER J person, Your decision of not adding more than 2 Bird Face is a bad decision.

However, It is your decision to make.
You are free to make bad decision's.
I was simply trying to help.
Zephyr
I hate this website. Because of this website EVERYONE USES THE SAME DECKS instead of being creative and coming up with their own. It's really ruining the ranked matches.
<< Anonymous(Castle)
Anonymous Reply
If you want creativity, then go find that Zane guy who keeps posting those links to his youtube videos here all of the time and duel him. He knows how to win without meta stuff.
<< Anonymous(Zephyr)
xTyeezy Reply
Yup, I do agree on that statement
<< Anonymous(Castle)
xTyeezy Reply
Thahah, so true.. Sea stealth is my fave though to be fair
<< Anonymous(Zephyr)
Anonymous Reply
Stop 🔥in'.
Pooolo
Best deck to farm with Mai to find hgg?
<< Anonymous(Pooolo)
Opjellicent Reply
Use Cerberus to farm Tea, Weevil and Rex. Easy 8k per duel and tea has some useful Super Rates
<< Anonymous(Opjellicent)
Anonymous Reply
Without any prevision skill, how can i use it?
<< Anonymous(Pooolo)
Anonymous Reply
imo, BEWD deck got me HHG against farming Rex lvl 40
OPJellicent
Anything I should change?
Anonymous
Did they increase the drop rate after KC-cup? I used Mai for my pegasus event, got 15 mil points and didn't receive the skill, only duplicate skill. Let an alone I used 3k blue keys to farm for the skill and I still don't have it...
<< Anonymous
Anonymous Reply
I just got hhg about an hour ago I got 6700 against a lvl 40 yugi that spawned and got the skill
<< Anonymous
Anonymous Reply
I just got hhg about an hour ago I got 6700 against a lvl 40 yugi that spawned and got the skill
Dan FCB
Any tips?
<< Anonymous
Anonymous Reply
Normal 1*
<< Anonymous(Dan FCB)
Player J Reply
- 2 Harpies' Lady Effect monster
- 2 Jelly Bean
- 2 Sonic Bird
- 1 E.Con
- 1 Mirror Wall
- 1 Metalmorph

+ 2 Harpies' Lady Normal monster
+ 1 Bird Face
+ 1 Dunames Dark Witch
+ 1 The Atmosphere
+ 1 Harpies' Lady Sister
+ 2 Elogant Egotist
+ 1 Trap Jammer
<< Anonymous
Ohoo Reply
ORDER TO CHARRRRRRRRGE
<< Anonymous(Dan FCB)
Cancerous HHG Reply
Hell yeah. Jump off a bridge! :) You my dear boy are adding to the lack of variety. Switch out your underdog for another vanilla harpy and you'll have yourself one sweet copy/paste deck. Good job!
Ben
Works
Anonymous
haha I beat down 5 Harpie deck users in a row to go to KOG
<< Anonymous
Anonymous Reply
Proof ??
<< Anonymous
Anonymous Reply
Deck is terrible if you remove hunting ground. I run 3 spell removers because 3 of 4 ppl I play use this deck. It needs a nerf bad. Maybe only target face up spells and traps.
Anonymous
if don´t have kuriboh and I only have one order to charge, can be replaced whit something else
<< Anonymous
Anonymous Reply
Another Enemy Controller for Kuriboh, and just about anything for Order to Charge. Symbols of Duty could be interesting, as this deck has loads of Normal Monsters.
Anonymous
Is Order to Charge essential to this deck or can be replaced with something else?
<< Anonymous
Anonymous Reply
OtC is great, but not super necessary. Taking it out can leave room for options like Elegant Egotist.
Bto
Hahaha i actually got so lucky, i was farming Mai to get Windstorm and a Kaiba lvl 30 that was on Duel World drop me the skill, i 🔥in screamed all over my house hahahaha

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