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Destiny HERO: deck recipe [Nov 22]

Duel Links Destiny HERO deck, Destiny HERO in the current meta, how to use.
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Structure Deck EX: Cyber Style Extreme
update 22/11/2021

Required Card Boxes

Valiant Souls Shark Fang Idea of Armageddon Destiny Rulers

Example Deck

Standard Version

Elemental HERO StratosElemental HERO StratosElemental HERO StratosDestiny HERO - DreadmasterDestiny HERO - DeciderDestiny HERO - Decider
Destiny HERO - CelestialDestiny HERO - CelestialDestiny HERO - CelestialDestiny HERO - DrilldarkDestiny HERO - DrilldarkDestiny HERO - Drilldark
Mystical Space TyphoonMystical Space TyphoonBook of MoonMask ChangeMask ChangeForbidden Chalice
Forbidden ChaliceDestiny DrawClock Tower PrisonTreacherous Trap Hole-
Masked HERO AnkiMasked HERO AnkiMasked HERO BlastHeroic Champion - ExcaliburNumber 70: Malevolent SinDiamond Dire Wolf
Number 18: Heraldry Patriarch-----

Set skill

[Skill] descriptionUser
Clock of Destiny
Each of the following effects can be used once per Duel.

● Send 1 Level 4 or lower "Destiny HERO" monster in your hand to the Graveyard. Then, add 1 "Clock Tower Prison" from your Deck to your Hand.
● Select 1 "Clock Tower Prison" in your Field Zone and place 3 Clock Counters on it. Then, you can add "Mystical Space Typhoon" to your hand from your Deck. Return the "Clock Tower Prison" to your Deck at the end of your next turn.

This Skill can only be used if you begin the Duel with a Deck that contains 8 or more "Destiny HERO" monsters and no monster other than "Destiny HERO" or "Elemental HERO" monsters.(Extra Deck is not included.)
Aster Phoenix
Aster Phoenix

How To Play

Elemental HERO Stratos

Elemental HERO Stratos
Elemental HERO Stratos
WIND Warrior ★4
ATK 1800 / DEF 300
Shark Fang [UR]
Selection Box Vol. 03 [UR]
Selection Box Vol.03 Mini [UR]
When this card is Normal or Special Summoned: You can activate 1 of these effects.
● You can destroy Spell/Trap Cards on the field, up to the number of "HERO" monsters you control, except this card.
● Add 1 "HERO" monster from your Deck to your hand.

Useful searcher for main deck HERO monsters in general, but Stratos won't be summonable with Dreadmaster's effect. ​

Turn 1 Stratos to search a Stratos and setting a Mask Change + MST is a pretty good turn 1. The Mask Change helps dodge targeted cards as well as returning a spell/trap back to hand via Blast's effect, and the MST can be used to destroy another spell/trap. On the next turn, you can normal summon the searched Stratos to destroy the Clock Tower and any other remaining spell/trap your opponent might have.

Clock Tower Prison & Dreadmaster

[Skill] descriptionUser
Clock of Destiny
Each of the following effects can be used once per Duel.

● Send 1 Level 4 or lower "Destiny HERO" monster in your hand to the Graveyard. Then, add 1 "Clock Tower Prison" from your Deck to your Hand.
● Select 1 "Clock Tower Prison" in your Field Zone and place 3 Clock Counters on it. Then, you can add "Mystical Space Typhoon" to your hand from your Deck. Return the "Clock Tower Prison" to your Deck at the end of your next turn.

This Skill can only be used if you begin the Duel with a Deck that contains 8 or more "Destiny HERO" monsters and no monster other than "Destiny HERO" or "Elemental HERO" monsters.(Extra Deck is not included.)
Aster Phoenix
Aster Phoenix
Clock Tower Prison
Clock Tower Prison
Field Spell
Idea of Armageddon [R]
During each of your opponent's Standby Phases: Place 1 Clock Counter on this card. While there are 4 or more Clock Counters on this card, you do not take any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard: Special Summon 1 "Destiny Hero - Dreadmaster" from your hand or Deck.

You can reliably get this to your hand by using the skill, which is very easy to activate since you can use any of the Destiny Hero monsters.

Which hero you send to the grave doesn't really matter that much since they will be special summoned back with Dreadmaster, but they do have effects that you can keep in mind.

  • Drilldark's effect will activate when special summoned, so it has slightly more use compared to the other ones.
  • Celestial can give draw +2 but it banishes itself and another HERO, giving you fewer targets to special summon back with Dreadmaster.
  • Decider can negate effect damage and returns back to hand. Only works once per duel.

Once you activate the Clock Tower, activate the skill again to put 3 counters on it right away and add Mystical Space Typhoon to your hand. After you end your turn, the Clock Tower will get another counter during the standby phase of your opponent.

With 4 counters on the Clock Tower, you are protected from battle damage. The important thing to remember is that the Clock Tower returns back to the deck at the end of your next turn. Once that happens, you are unlikely to be able to get 4 counters on it easily, so it's recommended to destroy it during your next turn.

Keep in mind how many Mystical Space Typhoon you put in the deck. You'll need at least 1 to destroy the Clock Tower, so you shouldn't use them all on your opponent's backrow. You might also need to at least set 1 on the field to chain it in case your opponent uses Cosmic Cyclone on the Clock Tower.

Destiny HERO - Dreadmaster
Destiny HERO - Dreadmaster
DARK Warrior ★8
ATK ? / DEF ?
Idea of Armageddon [SR]
If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except face-up "Destiny HERO" monsters, then you can Special Summon up to 2 "Destiny HERO" monsters from your Graveyard. During any turn this card is Special Summoned, "Destiny HERO" monsters you control cannot be destroyed, and you take no Battle Damage when they battle. The ATK and DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control.

Ideally, you want to summon this when you are able to special summon 2 Destiny HERO monsters, either both from the grave, or with Drilldark and another one from your hand. Mask Change will also help dodge targeted abilities and deal damage in general.

With 2 other Destiny HERO monsters, Dreadmaster's ATK will be 3200. If you XYZ or use Mask Change, Dreadmaster's ATK will decrease since they are no longer Destiny HERO monsters.

The turn you summon Dreadmaster, all Destiny HERO monsters you control are indestructible, and you take no battle damage. You can attack your opponent carelessly to check for any backrow before you do a follow up with something like Mask Change, or even use Treacherous if your opponent only has 1 monster.

Destiny HERO Monsters

Destiny HERO - Decider
Destiny HERO - Decider
DARK Warrior ★4
ATK 1600 / DEF 1000
Card Trader [SR]
Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of these effects of "Destiny HERO - Decider" once per Duel.● If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your Graveyard to your hand during the End Phase of this turn.● During either player's turn, when a card or effect is activated that would inflict damage to you while this card is in your Graveyard: Add this card to your hand, and if you do, make that effect damage to you 0.

Situationally useful to block attacks if your opponent only has high-level monsters, but it's mainly to be used for its once per duel recovery effect.

The effect of blocking an effect damage is even more situational. The deck doesn't have a way to manually trigger it, so it's just a nice bonus when it works.

Destiny HERO - Celestial
Destiny HERO - Celestial
DARK Warrior ★4
ATK 1600 / DEF 1400
Destiny Rulers [R]
When this card declares an attack: You can target 1 face-up Spell Card your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. If you have no cards in your hand, except the turn this card was sent to the Graveyard: You can banish this card and 1 "Destiny HERO" monster from your Graveyard; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.

Helps with a draw +2 effect, but not recommended to use early since you'll need the monsters for Dreadmaster.

The face-up spell card destruction is pretty nice against opponents that use them or field spells, and you can trigger them without risk when you attack the turn you summon Dreadmaster.

Destiny HERO - Drilldark
Destiny HERO - Drilldark
DARK Warrior ★4
ATK 1600 / DEF 1200
Destiny Rulers [R]
If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Easy activatable effect to help make some XYZ plays. The piercing effect makes him a good card to attack first against a set monster.

Destiny Draw

Destiny Draw
Destiny Draw
Normal Spell
Aster Phoenix Lvl 40 [SR]
Discard 1 "Destiny HERO" card; draw 2 cards.

For some additional draw power. Celestial is often the card you want to discard since it needs a turn to be activatable, but if you plan on summoning Dreadmaster, Drilldark's a decent choice.

Extra Decks

Masked HERO Anki
Masked HERO Anki
DARK Warrior ★8
ATK 2800 / DEF 1200
Valiant Souls [UR]
Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.

High ATK and the effect helps with more follow-up. Being able to attack directly also makes this a great counter against stall decks.

When attacking directly, you can activate Forbidden Chalice during damage step to deal 3200 direct damage.

Masked HERO Blast
Masked HERO Blast
WIND Warrior ★6
ATK 2200 / DEF 1800
Jaden/Yubel Lvl 45 [UR]
Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK. Once per turn, during either player's turn: You can pay 500 LP, then target 1 Spell/Trap Card your opponent controls; return it to the hand.
Heroic Champion - Excalibur
Heroic Champion - Excalibur
LIGHT Warrior ★4
ATK 2000 / DEF 2000
Eternal Stream [UR]
2 Level 4 Warrior-Type monsters
Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase.

Generic rank 4 that's 4000 ATK to beat over monsters higher than Dreadmaster, but only usable once. You can consider putting more of this if you find that you need more, or just rely on more Anki for the direct attack instead.

Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

As long as they are targetable, you can use this to deal with monsters that are blocking your attacks. Works great if your opponent only has 1 strong boss monster, or against XYZ monsters since it gets rid of their materials.

Diamond Dire Wolf
Diamond Dire Wolf
EARTH Beast ★4
ATK 2000 / DEF 1200
Voltage of the Metal [SR]
Selection Box Vol.03 Mini [SR] [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.

If you have a Drilldark and another monster in your hand, you can safely use all the Mystical Space Typhoon on your opponent's backrow. Summon Drilldark with another monster to bring out Diamond Dire Wolf so you can destroy the Clock Tower. This will special summon Dreadmaster and the 2 HEROes now in the graveyard from Diamond Dire Wolf.

Alternatively, you can also just make Diamond Dire Wolf after destroying the Clock Tower and Dreadmaster's effect activates. If you have no follow-up with more HEROes from your hand, then you'll want to special summon Dreadmaster in defense since its ATK will go to 0 if you have no other destiny HEROes on your field. Destroy your opponent's backrow before you follow-up with more monsters or Mask Change.

Number 18: Heraldry Patriarch
Number 18: Heraldry Patriarch
LIGHT Psychic ★4
ATK 2200 / DEF 2200
Voltage of the Metal [R]
2 Level 4 monsters
Once per Chain, during either player's turn, if 2 or more monsters with the same name are on the field: You can detach 1 Xyz Material from this card; choose 1 monster among those with the same name, and destroy all other monsters with that name. While this card remains face-up on the field, your opponent cannot Summon monsters with the same name as any of the monster(s) chosen for this card's effect. If this card is sent to the Graveyard: You can send 2 "Heraldic Beast" monsters from your Deck to the Graveyard.

Very useful against decks that uses same name monsters like Harpies or Cyber Dragons. It has more value when those decks are relevant in the meta.

Other Cards Option

Vision Hero Vyon

Vision HERO - Vyon
Vision HERO - Vyon
DARK Warrior ★4
ATK 1000 / DEF 1200
Destiny Rulers [R]
If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the Graveyard. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your Graveyard; add 1 "Polymerization" from your Deck to your hand.

No ways to special summon this easily compared to Vision HERO decks, but having this can give other plays like bringing Destiny HERO - Dangerous, Vision HERO Trinity, or simply to dump a Destiny HERO from deck to grave for Dreadmaster.

Other Extra Decks

Steelswarm Roach
Steelswarm Roach
DARK Fiend ★4
ATK 1900 / DEF 0
Photons of Galaxy [SR]
2 Level 4 monsters
During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.

A decent control type monster that's good to bring out if you know what you're going against. Your opponent will have to play around this, which can end up making them slower, giving you the advantage.

[November 2021] KC Cup 1st Stage Lvl Max Notes

infma5


D HEROinfma5
IGN: infma5, Skill: Clock of Destiny, Date Submitted: Nov 22

Noted by infma5:

I discover that sometimes is not necessary to use the skill since the opponents field and your hand could make a FTK with enough lucky knowing which deck the opponent is using.

[November 2021] KOG Notes

Jeryl


Jeryl Jeryl2
IGN: Jeryl, Skill: Clock of Destiny, Date Submitted: Nov 6

Noted By Jeryl:

Not compulsory to use MST on clock tower prison. You can use it on opponent’s back-row if you have lethal that turn.

Comments

Hot New Top
Anonymous 14days ago
What's with konami fetish of giving +1 for free?

Ah yeah, it's to push sales
<< Anonymous
Konami 14days ago Reply
You catch on quick, kid
<< Anonymous
Anonymous 9days ago Reply
Not only MST sales, but also Stratos and Anki sales. They prefer doing this dirty trick instead of releasing a better box with new Masked Hero cards.
<< Anonymous
Anonymous 8days ago Reply
You release a trash box->give a broken skill that supports any of the decks in it->deck becomes meta->you nerf the skill->box loses all its value->you release a trash box........

So on and so forth
Anonymous 9days ago
Well, besides the +1 free MST and battle protection during on second turn onwards, what I hate most is that even without clock tower prison activation, the deck can beat you down with masked heroes and excalibur in turn 2 just with the added mst.
Anonymous 15days ago
Based on how good this deck is prforming atm i am pretty sure that they are gonna nerf the skill. My prediction is that you will have to choose only one of each effect per turn, so you can't add clock tower prison AND also get MST in your hand in the same turn. Thats makes sense imo, since this effect is bassically a +1 stable card.
Or they may hist MST to limit 2 list so you can't use treacherous in same deck.
<< Anonymous
Anonymous 15days ago Reply
Eh. If Konami ain't nerfing the D/D skill that lets you skip the Standby Phase, they aren't messing with this one either.
<< Anonymous
Anonymous 15days ago Reply
Instead of the s1lly skip of the next standby phase, they could simply made it "you dont pay lp for d/d cards", since this is basically what it offers in the end of the day to the deck...
Where is
Valencia
I feel like it is hard to run the big ones (plasma and dogma) if there is any fusion focus at all. So I put dasher here instead. If anyone thinks I can still do plasma, any advice is appreciated.
<< Anonymous(Valencia)
Anonymous Reply
Cool
<< Anonymous(Valencia)
Old School player Reply
Just for not put in 3 polymerization until you get Elemental Hero blazeman its in Blaze deck hero js ypu get 2 plus one from Joye for lvl him up. That's why my Elemental Hero deck runs so smooth. I use Elemental Hero blazeman and 3 polarization why not jack it up lol.
<< Anonymous(Old School player)
Old School player Reply
To continue what I was saying the faster you can get polymerization with Destiny Hero the better you changes of wining. :) hope this advice helps you man gl on your Deck.
<< Anonymous(Valencia)
Anonymous 21days ago Reply
Arya, I mean, Yami Aster xd
Not KoG 24days ago
This deck is not updated. The KoG version should be the Clocktower Dreadmaster build. IT does not brick.
<< Anonymous(Not KoG)
Anonymous 23days ago Reply
It does. Sometimes it opens with 2 copies of Mask Change and Mystical Space Typhoon.
Anonymous
Pretty much useless and brick often
<< Anonymous
Yami Aster 30days ago Reply
Well, it's better than the GameA model. If anything, they should at least add one more Decider.
<< Anonymous
Anonymous 30days ago Reply
This deck used to be top stuff some years ago just swap mst for cosmic cyclone and that was the standard d-hero meta deck of back in the day
<< Anonymous
Anonymous 30days ago Reply
I always hated how they used to abuse the 🔥 out of that aberration of a skill called balance
<< Anonymous
Yami Aster 30days ago Reply
This version isn't on the same level as the prominence that destiny/masked had in the old days. For one thing, it's reliant on the gimmicky clock skill. Part of why it's doing well right now is a weaker meta and a lot of people not reading the effects and destroying the field spell and other stuff they shouldn't when dueling against it.
MforMolin
Need more
2 amazon queen
2 destiny draw
1 allure and
3 trade in
<< Anonymous(MforMolin)
Anonymous Reply
??????

Not only Amazoness Queen has no purpose in this deck, but also, we don't even have 2.

And Trade-In requires a level 8 monster in your hand, which this deck doesn't run.
<< Anonymous
Anonymous Reply
Besides, very sure we don't even have 1 Trade-In yet, let alone 3.
<< Anonymous(MforMolin)
Anonymous Reply
This is a troll post? We dont need more draw cards in a 20 cards format. Allure of darkness and destiny draw were even in the limited list in TCG for many years. We are ok without them.
<< Anonymous(MforMolin)
MforMolin Reply
1allure 1 trade in that will ok tho
...
hex just sucks in this deck.bricks so many times with or without ddraw
...
Ok need sb who have experience with this.IS drilldark worth running at 2?Isnt it better to run 1 and 3 decider?or if its so good 3 drilldark and 1 decider?LOts of times i have only drilldark in my hand so i can only summon him.if i had only decider at least it can make a better turn 1 protecting from attacks(level 6 or above)
<< Anonymous(....)
Yami Aster Reply
Well, generally broken cards are called that because they would actually give you a problem. If you're able to get that far at all in legend, then it must not be a problem then despite pretty much everyone having it. You can't try to spin it both ways. Either way, no matter how you mention it, it will just make you sound salty.
<< Anonymous(....)
Yami Aster Reply
The fact is that there is just a lot of backrow and other stuff like field spells going on. I wouldn't count on just celestial if you don't want cosmic. At least include the galaxy or try raigeki break or dust tornado.
<< Anonymous(....)
Yami Aster Reply
I don't know. Slash is just more nostalgia for me. Calvary is better. But I never tried it, so I got nervous when I saw something on here saying it wouldn't work with hex or something. Idk
<< Anonymous(....)
Yami Aster Reply
As for stratos, we are probably going to have Xyz summoning before it and adoration are released in a main box at this rate. They did it with it dian and solid soldier, too. Waited until they were the very last selection box cards left. But even if you don't wait, the vision hero build is still faster. And nice aromage in that box.
..
"Unfortunately because of the way Konami set up structure decks, you are obligated to spend money on the game if you want to copy these example decks because you can only buy each structure deck once with gems." celestial is not an essential 3 vyon can be replaced at least the second one but the first one too yeah without even one its weaker but irreplacable
Arya
Ridiculous that celestial and vyon are still on the banlist. Just because this wasn't an EX deck doesn't mean that we didn't pay money for extra copies of this, too. And if they are still THAT worried about the f#%!*/g enemy controller getting abused here, then they should also just make it so that it can't be used with anything that used to be on the list.
<< Anonymous(Arya)
Anonymous Reply
Sorry could not resist to take your salt to salt my popcorn ^^

Hate Masked heroes take what you deserve
<< Anonymous
Arya Reply
Ok, loser. Keep sitting around wishing for Anki, mask change, and (snickers) drilldark to get hit.
<< Anonymous(Arya)
Anonymous Reply
No
It's not on my list of priorities right now.
<< Anonymous
Arya Reply
Ok.
Anonymous
Op or not?
<< Anonymous
Anonymous Reply
Definitely not OP at all. We should have gotten that card by now.
<< Anonymous
Anonymous Reply
2700 DEF monster that can be summoned without tribute "garbage"?

Wow, the guy above belongs in the trash can
<< Anonymous
Anonymous Reply
Well it is not that broken, but with 4000 LP this card cast provide some surprise element which is hurt. The same reason why they relase Dangerous but no Dystopia
<< Anonymous
Anonymous Reply
No, if you know anything about Yugioh, this card is garbage. It'll rarely progress your own plays outside of being used as poly material, and it'll give your opponent free resources. It might see some lower level experimentation but it's nowhere even remotely close to being OP.

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Thanks for the advice. Bought it and started to grind with zane
the worst was still koaki meiru otk
But what about Pot of Greed?!!!1! wHaT dOeS iT doooooooooooooooooooooooooooooOOOOOOOOOOOOOOo?????...
One copy of Urgent Schedule please.
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