Dragunity Synchro: deck recipe

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update 17/11/2018

Updated Information

  • Beatdown Version Decklist Updated


“Dragunity” is an archetype of Dragon and Winged Beast-Type monsters whose effects mainly revolve around equipping the Level 3 or lower Tuner monsters to the higher Level non-Tuner ones. Once the Level 3 or lower monsters are equipped, there are multiple ways to Special Summon them from the Spell & Trap Zone, giving you access to various Synchros with powerful effects.

Example Deck

Beatdown Version

Dragunity DuxDragunity DuxDragunity DuxDragunity PhalanxDragunity PhalanxDragunity Phalanx
Dragunity MilitumDragunity MilitumDragunity AklysDragunity AklysDragunity Arma MystletainnCards of Consonance
Cards of ConsonanceDragunity Divine LanceDragunity Divine LanceDragunity Divine LanceDouble CycloneDouble Cyclone
Double CycloneTreacherous Trap Hole----
Stardust DragonDragunity Knight - VajrayanaDragunity Knight - VajrayanaDragunity Knight - Gae DeargDragunity Knight - Gae Bulg-

Quick as Wind Version

Dragunity DuxDragunity DuxDragunity DuxDragunity PhalanxDragunity PhalanxDragunity Phalanx
Dragunity Arma MystletainnDragunity Arma MystletainnDragunity Arma MystletainnDragunity AklysCards of ConsonanceCards of Consonance
Cards of ConsonanceDragunity Divine LanceDragunity Divine LanceDragunity Divine LanceCosmic CycloneCosmic Cyclone
Cosmic CycloneTreacherous Trap Hole----
Stardust DragonDragunity Knight - VajrayanaDragunity Knight - VajrayanaDragunity Knight - Gae DeargDragunity Knight - Gae Bulg-

Set Skill

[Skill] descriptionUser
Quick as Wind
Can be used after your Life Points are at 3000 or below. Play the Field Spell "Rising Air Current." If there already is Field Spell on your side of the Field, rerturn it to your hand. This skill can only be used once per Duel.
Bastion Misawa
Bastion Misawa

How to Use

Cards of Consonance

This Spell Card allows you to draw two cards by discard a Dragon-Type Tuner with 1000 or less ATK, we are going to use it as a way to get Dragunity Phalanx and Dragunity Aklys into the Graveyard while also going through our deck; Dragunity Partisan was not considered for this version of the deck because it has more than 1000 ATK.

Dragunity Dux

Once Dragunity Phalanx or Dragunity Aklys are in the Graveyard, you can Normal Summon Dragunity Dux and use its effect to equip them to it. If you equipped Dragunity Phalanx to Dragunity Dux, you can Special Summon Dragunity Phalanx from the Spell & Trap Zone using its effect and then Special Summon a Level 6 Synchro, whereas, if you equipped Dragunity Aklys, you still have a 1900 ATK monster on the field that you could also equip with Dragunity Divine Lance.

If you Special Summoned Dragunity Knight - Vajrayana using Dragunity Dux and Dragunity Phalanx, you can equip it with the Level 2 Dragon-Type monster from the Graveyard and then Special Summon it again from the Spell & Trap Zone for a Level 8 Synchro like Stardust Dragon or you can just send it to the Graveyard with Dragunity Knight - Vajrayana’s effect to double its ATK.

Dragunity Militum

Dragunity Militum is able to special summon any Dragunity monster from your Spell/Trap zone which is great for swarming and putting Tuners on the field. The downside is that unlike other Winged-Beast Dragunity monsters Dragunity Militum does not have an inherent effect to equip Dragunity monsters from the graveyard to herself.
You can normal summon Dragunity Aklys and then use his effect to special summon Dragunity Militum from your hand, and with Militum's effect special summon Aklys from the Spell/Trap zone which you can then use both monsters for a Synchro summon.
Dragunity Militum is also able to special summon Dragunity monsters equipped to other monsters. You can also equip Dragunity Militum with Dragunity Divine Lance to equip Dragunity monsters from your deck which you can special summon.

Dragunity Arma Mystletainn

This Level 6 Dragon-Type monster can be Special Summoned from the hand by sending a face-up “Dragunity” monster you control to the Graveyard. If you send Dragunity Phalanx, you can equip it to Dragunity Arma Mystletainn and then Special Summon it from the Spell & Trap Zone for a Level 8 Synchro. An alternative way of Special Summoning Dragunity Arma Mystletainn would be to use Dragunity Aklys, but keep in mind that Mystletainn’s effect will miss the timing.

Dragunity Aklys

Dragunity Aklys has a pretty good effect that allows you to destroy a card on the field when it’s sent to the Graveyard while equipped to a monster. If you are familiar with “Cyberdark” and “Inzektor”, you will already know that this effect will not trigger if the monster equipped to Dragunity Aklys is destroyed or banished, but you could consider running cards like Storm, Double Cyclone or even Parallel Twister in this deck to take advantage of it.

Most of the times you will trigger Dragunity Aklys’ effect by sending it to the Graveyard with Dragunity Knight - Vajrayana; you don’t necessarily need to have Dragunity Aklys in the Graveyard in order to do this, you can just equip it from the deck to the Level 6 Synchro using Dragunity Divine Lance.

Double Cyclone

Double Cyclone gets rid of your opponent's backrow along with one of your equipped Dragunity Tuner. The best target for destruction would be Dragunity Aklys so that you can destroy another card with Dragunity Aklys' effect. You can use Dragunity Divine Lance to search your deck for Dragunity Aklys to fuel your Double Cyclone, or simply summoning some Dragunity monsters can equip Dragunity Aklys from your graveyard.

Dragunity Divine Lance

I’ve already mentioned this card a couple times, but I need to emphasize just how good it is: if you equip Dragunity Knight - Vajrayana with this card, you will be able to equip it with Dragunity Aklys from the deck, increase its ATK by its Level x100 (600) and make it immune to Trap Cards.

If you are not convinced yet, let me add one more thing: if you then send Dragunity Aklys to the Graveyard with Dragunity Knight - Vajrayana’s effect, you will be able to destroy a card on the field and double Vajrayana’s current ATK, making a 5000 ATK monster immune to Trap Cards. Honestly the opponent has to stop you before you get to this point, unless you are playing against a Spellbook player.

The Extra Deck

You can Special Summon Stardust Dragon by “Synchro Climbing”, as I’ve explained at the very beginning of the previous section, or simply using Dragunity Arma Mystletainn and one of the two Level 2 Tuners. Stardust is great against Yubel Fire King and it also benefits from the Skill we are going with.

You can choose Black-Winged Dragon as your Level 8 Synchro or just add it to your Extra Deck in exchange for one of the Level 6 ones, but I would suggest not to, as there is no way of taking advantage of its effect in this deck.

I’ve already explained what you can do with this card, so I’m not going to repeat myself, the only thing that should be noted is that its effect doubles its “current” ATK and not its original ATK.

Gae Dearg allows you to set up for your next play by adding a Dragon or Winged Beast-Type monster from the Deck to your hand and then making you discard a Dragon or Winged Beast-Type monster. You can add Dragunity Duxto your hand and then send Dragunity Phalanx to the Graveyard.

When it attacks or is attacked, Gae Bulg allows you to banish a Winged Beast-Type monster from your Graveyard (Dragunity Dux), in order to increase its ATK by the ATK of that monster until the End Phase. You can activate Gae Bulg’s effect during the Damage Step, but you can only do this only once per Damage Step.

Gae Bulg is great against opponents that prefer not to read card effects before attacking and, if Rose Lover taught us anything, is that there are a lot of people that do it.

Additional Notes


[Skill] descriptionUser
Quick as Wind
Can be used after your Life Points are at 3000 or below. Play the Field Spell "Rising Air Current." If there already is Field Spell on your side of the Field, rerturn it to your hand. This skill can only be used once per Duel.
Bastion Misawa
Bastion Misawa

Cosmic Cyclone is used to have easier access to this Skill while also providing needed backrow removal before starting to Synchro Summon. With the Field Spell active, Stardust ties with Blue-Eyes White Dragon and is naturally bigger than Masked HERO Anki.


Masked HERO Matchup

Most Masked HERO decks run Cosmic Cyclone, which could easily be used to prevent you from Special Summoning Dragunity Phalanx from the Spell & Trap Zone, Destiny HERO - Decider can potentially wall your high Level monsters, but you can still get rid of it with Dragunity Dux or Treacherous Trap Hole.

Dragunity Divine Lance is great in this matchup because it makes your monsters unaffected by Trap Cards such as Paleozoic Canadia, Mirror Wall and Treacherous Trap Hole, leaving Masked HERO players with only one possible play, if they weren’t able to prevent you from getting to that point: going into Masked HERO Anki.

Vampire Matchup

Vampire Vamp can “steal” your high Level monsters and even Dragunity Dux, if its ATK is high enough, and Vampire Kingdom can still be used to destroy your monsters, except for Stardust Dragon.

Use Cosmic Cyclone to get rid of the Field Spell as soon as it hits the field, it will be difficult to get another one out right away. After your opponent has lowered their Life Points to set up the board, it will be easy to finish them off with Vajrayana or Gae Bulg.

Blue-Eyes Matchup

A constant flow of high ATK monsters is difficult to deal with, but Gae Bulg is able to wall the opponent for an entire turn, unless you are dealing with the Psychic Ace variant of the deck or your opponent has an Enemy Controller available.

Treacherous Trap Hole is not an issue if you have Dragunity Divine Lance, unless it’s used preemptively before you are able to get your Synchro monsters out. Dragon Spirit of White can be used to get rid of your monsters in the Spell & Trap Zone, unless the opponent gets too excited and ends up chaining Silver's Cry to the activation of an effect, making the monster miss the timing.

Silent Spellbook Matchup

Spellbook of Fate is one of the biggest threats for this deck, as it can easily banish your Synchros that you have been trying to Special Summon, and Silent Magician is also an issue because of its ability to negate Cards of Consonance and Dragunity Divine Lance.

Cosmic Cyclone can help you get rid of Spellbook of Fate before starting to Synchro Summon, so, while I wouldn’t call it a key card, I have to admit it is very useful in this case. Dragunity Knight - Vajrayana can get over Silent Magician LV8 by battle or with the help of Aklys, so the floating effect of Silent Magician is not really a problem.

Yubel Matchup

Use Stardust Dragon to deal with this deck or just target Fire King Island with Cosmic Cyclone before the opponent is able to activate its effect. Treacherous Trap Hole and Dragunity Aklys are additional ways of getting rid of Yubel - Terror Incarnate.


Hot New Top
Cheap and fun, love it!
Just a quick note as I see this post recommends against running Black Winged Dragon: if you’re also using Cosmic Cyclone you can use BWD to negate LP lose and use its effect, banishing a spell/trap and debuffing an opponent’s monster’s Atk by 700. Doesn’t work as well with Quick as Wind, but it’s a good play to get over 3000 Atk beaters protected by backrow.
<< Anonymous
Anonymous Reply
Cosmic Cyclone doesn't inflict damage. Even if it did, it would likely have to succeed in doing so to banish anything, similar to a card like Against the Wind.
<< Anonymous
Anonymous Reply
yep, paying cost is not the same as taking damage.
we need more dragunity support
<< Anonymous
Anonymous Reply
What's nice about Dragunity is since it's basically just a synchro engine support can come in the form of something as simple as better lvl 8 synchro targets. Or any of the other support cards like Dragon Ravine.
How do you beat buster blader with this deck
<< Anonymous(Chief)
Anonymous Reply
Since BB can shut down your synchro engine the only hope is to swarm faster than them. If they manage to get Destruction Swordmaster out though your only hope is to get rid of it with spells or otherwise deactivate its effect.
Can i get a rate on my deck and maybe some tips on how to make it better. Im using the one listed here on the wiki until i get a better feel for how they work in duel links.

Im missing one Dox and Phalanx
I dont have any double cyclones or parallel twisters.

Im hoping someones tried a different combination or cards that runs smoother without bricking as often as this the one im running.
<< Anonymous(mork)
Anonymous Reply
Just use beatdown and there you are
<< Anonymous
Anonymous Reply
Dragunity are capable of very fast otk omg,
<< Anonymous
Anonymous Reply
Lose two mystletain add another militum and dux, focus on aklys and militum since that is one turn synchro and will lead to most of your otk combos also hey trunade would be better than cosmic this way you can get rid of multiple pesky backrow in order to get that otk and not use up your life should you brick and maybe some drowning mirror I run two in mine, at the end of the day deck will still
<< Anonymous
Anonymous Reply
wtf how dragunity is not even top tier, is op, u can litelly otk someone 1st turn if u are second to start
Is there a replacement for tth or stardust? Because using yusei's mark of the dragon skill makes my deck in consistent
<< Anonymous
Anonymous Reply
.....Why are you still using Yusei's skill? Stardust Dragon is in a box, you can use it without his skill.
Is there a replacement for tth or stardust? Because using yusei's mark of the dragon skill makes my deck in consistent
Is there a replacement for tth or stardust? Because using yusei's mark of the dragon skill makes my deck in consistent
Counters: Ebola, Canadia/Floodgate/Other effect traps before equip card activates, shit starting hand.
<< Anonymous
Anonymous Reply
Yes, I got bad hands 1/4 of the time until I redid my deck to be dragunity that works with Yusei's Mark of the Dragon Head.
Zera The Mant
The OTK potential in this deck is completely unreal wtf man ! and divine lance makes the synchro big guy immune to traps. What a crazy powerhouse !
<< Anonymous(RIP anti-meta)
Dragunity is op Reply
I run 1 TTH, 1 trunade and 2 cyclones + the tie that binds and Vaj gets 4000 atk for that fast OTK. No regrets so far.
<< Anonymous(Dragunity is op)
Anonymous Reply
What's tth
<< Anonymous
Anonymous Reply
tth stands for Treacherous Trap Hole, it's a popular trap from Visions of Ice mini box. Pretty sure you've seen it.
<< Anonymous
Anonymous Reply
Thank you
I love this deck especially since I was a huge fan of drag unity in the tcg, but until there’s a way to make it more consistent this deck will always suffer I spent two days grinding in legend trying to hit kog with it but the problem is for every 2 or 3 sometimes more duels you win you also lose 2 or 3 which makes it almost impossible to climb with, especially against vampires and silent magicians
<< Anonymous
Anonymous Reply
another big fan of dragunity here o/
deck is pretty strong, some say it won't take you to kog but I don't thinks that's true. I mean, people also said that battery man deck was not strong and also very bricky. But I made it to kog during the 3 last seasons with it.

Commens and feedback


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