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Dragunity Synchro: deck recipe [Post-Banlist]

Duel Links Dragunity Synchro deck, Dragunity Synchro in the current meta, how to use.
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update 04/12/2020

Overview

“Dragunity” is an archetype of Dragon and Winged Beast monsters whose effects mainly revolve around equipping the Level 3 or lower Tuner monsters to the higher Level non-Tuner ones. Once the Level 3 or lower monsters are equipped, there are multiple ways to Special Summon them from the Spell & Trap Zone, giving you access to various Synchros.
It has definitely been a while since the last time Dragunity Synchro has seen competitive play in Duel Links, but the new Structure Deck EX Dragunity Overdrive might be what the archetype needs to return to relevance.

Required Card Boxes

The Ultimate Rising Rampage of the Forest Valiant Souls Blackstorm Rising Dragunity Overdrive

Sample Deck

Standard Version

Dragunity CouseDragunity CouseDragunity CouseDragunity DuxDragunity DuxDragunity Senatus
Dragunity SenatusDragunity PhalanxDragunity PhalanxDragunity Arma MystletainnDragunity Arma MystletainnCosmic Cyclone
Forbidden LanceForbidden LanceForbidden LanceCards of ConsonanceCards of ConsonanceCards of Consonance
Dragunity Divine LanceDragunity Divine Lance----
Dragunity Knight - AscalonDragunity Knight - AscalonDragunity Knight - AscalonDragunity Knight - BarchaDragunity Knight - BarchaDragunity Knight - Barcha
Dragunity Knight - Gae Bulg-----
[Skill] descriptionUser
Destiny Draw
Can be used when your Life Points decrease by 2000. In the Draw Phase, instead of conducting your normal draw, draw a card of your choice. This Skill can only be used one per Duel.
Yami Yugi
Yami Yugi

Equipment Exchange Version

Dragunity CouseDragunity CouseDragunity CouseDragunity DuxDragunity DuxDragunity Dux
Dragunity SenatusDragunity SenatusDragunity Arma MystletainnDragunity Arma MystletainnCosmic CycloneCosmic Cyclone
Cosmic CycloneForbidden LanceForbidden LanceForbidden LanceAxe of FoolsAxe of Fools
Dragunity Divine LanceDragunity Divine Lance----
Dragunity Knight - AscalonDragunity Knight - AscalonDragunity Knight - AscalonDragunity Knight - BarchaDragunity Knight - BarchaDragunity Knight - Barcha
Dragunity Knight - Gae Bulg-----
[Skill] descriptionUser
Equipment Exchange
Can be used when your LP is 3000 or below. Return up to 2 cards, including at least 1 Equip Spell Card, from your hand to the bottom of your Deck. Then, draw the same number of cards as you returned. This skill can be used once per Duel.
Leo
Leo

How to Use

Synchro Combo

Dragunity Senatus
Dragunity Senatus
WIND Winged Beast ★4
ATK 1800 / DEF 600
Dragunity Overdrive [SR]
You can discard 1 "Dragunity" card; equip 1 Dragon "Dragunity" Tuner from your Deck to this card, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use this effect of "Dragunity Senatus" once per turn. If a "Dragunity" card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Dragunity" card equipped to this card, instead.

By discarding 1 “Dragunity” card, Dragunity Senatus allows you to equip to it 1 “Dragunity” Tuner directly from your Deck.

  • Normal Summon Senatus, discard 1 “Dragunity” card and equip Dragunity Couse. While it’s equipped to a monster, Course can be Special Summoned from the Spell & Trap Zone.
Dragunity Couse
Dragunity Couse
WIND Dragon ★2
ATK 1000 / DEF 200
Judgement Force [UR]
Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. This card on the field can be treated as a Level 4 monster when used for a Synchro Summon. If this card is currently equipped to a monster: You can Special Summon this equipped card.
  • Special Summon Couse and make Barcha or, if you want to end the synchro climb, make Gae Bulg.
  • Equip Couse to Barcha and then Special Summon Couse again to make Ascalon.

If you activate Dragunity Senatus’s effect, you cannot Special Summon any non-Dragon monsters from the Extra Deck for the rest of the turn. Additionally using Couse locks you to only making Dragunity Synchros. Sadly, preventing you from using generic synchro toolboxes like Brionac, Dragon of the Ice Barrier.

Dragunity Dux
Dragunity Dux
WIND Winged Beast ★4
ATK 1500 / DEF 1000
Blackstorm Rising [SR]
This card gains 200 ATK for each face-up "Dragunity" card you control. When this card is Normal Summoned, you can select 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard and equip it as an Equip Card to this card.

If Couse is in your graveyard, the combo above can also be performed by Normal Summoning Dux and then equipping Couse to it. This variation of the combo costs less resources to perform. The downside is you cannot do this on your first turn.

Dragunity Arma Mystletainn

Dragunity Arma Mystletainn
Dragunity Arma Mystletainn
WIND Dragon ★6
ATK 2100 / DEF 1500
Blackstorm Rising [R]
Dragunity Overdrive [R]
You can Special Summon this card from your hand by sending 1 face-up "Dragunity" monster you control to the Graveyard. When this card is Normal or Special Summoned from the hand, you can select 1 Dragon-Type "Dragunity" monster in your Graveyard, and equip it to this card.

You can Normal Summon Couse as cost to Special Summon Mystletainn, then Special Summon Couse with its own effect and make Ascalon. This combo can also be done if Couse is already in your graveyard, just send any other Dragunity you control to the graveyard. Overall Mystletainn is just another way to quickly get to Ascalon. There isn't really much reason to keep Mystletainn on the field as a beater when you can use it to make Ascalon for a much stronger monster.

Dragunity Phalanx

Dragunity Phalanx
Dragunity Phalanx
WIND Dragon ★2
ATK 500 / DEF 1100
Dragunity Overdrive [SR]
Once per turn, while this card is equipped to a monster as an Equip Card by a card effect, you can Special Summon this card.

Phalanx is simply a downgraded Couse. It has the same ability of being Special Summoned while treated as an Equip card, but lacks the level modulation effect of Couse. The reason we run Phalanx is to have more targets for Cards of Consonance.

Cards of Consonance

Cards of Consonance
Cards of Consonance
Normal Spell
Selection Box Vol. 03 [UR]
Blackstorm Rising [UR] [UR]
Discard 1 Dragon-Type Tuner monster with 1000 or less ATK; draw 2 cards.

Simple yet effective deck cycling. Discarding Couse or Phalanx as Cards of Consonance's cost will load them into your graveyard where they can be equipped by Dux or any of your Dragunity Synchros.

Discard Couse or Phalanx as cost then Normal Summon Dux to start your Synchro climb.

Dragunity Divine Lance

Dragunity Divine Lance
Dragunity Divine Lance
Equip Spell
Blackstorm Rising [R]
Equip only to a "Dragunity" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type "Dragunity" Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of "Dragunity Divine Lance" once per turn.

Equip Dragunity Divine Lance to Ascalon to protect it from Trap effects and make it an even bigger beater. Since Ascalon can't remove your opponent's backrow, the protection from Traps can protect Ascalon from battle traps such as Wall of Disruption. It also protects againsts disruption like Raigeki Break, Fiendish Chain, and Paleozoic Canadia.

Divine Lance can also be used in a combo to make Ascalon, if you only open with Dux or Mystletainn without Couse. Summon Dux or Mystletainn then equip the monster with Divine Lance and equip Couse directly from your deck.

Techs

Forbidden Lance
Forbidden Lance
Quick Spell
Valhalla Calling [UR]
Selection Box Vol. 02 Mini [UR]
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.

Use Forbidden Lance on Ascalon to make him immune to enemy backrow. Even after losing 800 ATK, Ascalon is still strong enough to deal significant damage. Also, Ascalon won't be clashing with any boss monsters; since you'll be using his removal effect to get rid of enemy monsters.

The Extra Deck

Dragunity Knight - Gae Bulg
Dragunity Knight - Gae Bulg
WIND Dragon ★6
ATK / DEF
Blackstorm Rising [R]
Dragunity Overdrive [R]
1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters
If this card attacks or is attacked, during the Damage Step you can remove from play 1 (only) Winged Beast-Type monster from your Graveyard, to have this card gain the ATK of that monster until the End Phase.

Gae Bulg's effect turns him into a powerful beater by banishing a Winged-Beast in your graveyard. You will usually summon Gae Bulg by Ascalon's floating effect to push damage.

His ability to suddenly boost his own ATK can prevent your opponent from attacking into him and letting you stall until your opponent has some way to out Gae Bulg. This will be quick though, since he does not have any protection and simply changing his battle position leaves him vulnerable.

Dragunity Knight - Barcha
Dragunity Knight - Barcha
WIND Dragon ★8
ATK 2000 / DEF
Blackstorm Rising [R]
Dragunity Overdrive
1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters
When this card is Synchro Summoned, you can select any number of Dragon-Type "Dragunity" monsters in your Graveyard, and equip them to this card. This card gains 300 ATK for each "Dragunity" card equipped to this card.

You will usually make Barcha on your synchro climb with Senatus/Dux and Couse. Barcha equips Couse which Special Summons itself to make Ascalon. You can also go into Barcha instead of Gae Bulg when Ascalon is destroyed. Gae Bulg has higher damage potential than Barcha but Barcha has a better permanent ATK.

Dragunity Knight - Ascalon
Dragunity Knight - Ascalon
WIND Dragon ★10
ATK 3300 / DEF 3200
Dragunity Overdrive [UR]
1 "Dragunity" Tuner + 1+ non-Tuner monsters
You can banish 1 "Dragunity" monster from your GY, then target 1 monster your opponent controls; banish it. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Dragunity" Synchro Monster with 3000 or less ATK from your Extra Deck. (This is treated as a Synchro Summon.) You can only use this effect of “Dragunity Knight - Ascalon” once per turn.

Ascalon is the end goal of all your combos. It single-handedly gives this deck powerful monster clearing and high damage potential.

By banishing 1 “Dragunity” monster from your Graveyard, Dragunity Knight - Ascalon allows you to target 1 monster your opponent controls and banish it. This would be a pretty underwhelming effect for a Level 10 Synchro that even requires a specific Tuner if it wasn’t for the fact that it’s not limited to a “once per turn” use. As long as you have “Dragunity” monsters in your Graveyard to banish, you can keep on activating this effect to clear your opponent's field. This banishing effect does not destroy, allowing it to bypass the protection of Shiranui Sunsaga and Neos Fusion.

When Ascalon is destroyed, he floats into any other Dragunity Synchro in your Extra Deck. Since this is treated as a Synchro Summon, if you use Ascalon’s effect to Summon Dragunity Knight - Barcha or Dragunity Knight - Vajrayana, you will be able to equip them with Dragunity monsters.

Weaknesses

Other Useful Cards

Dragunity Aklys
Dragunity Aklys
WIND Dragon ★2
ATK 1000 / DEF
Blackstorm Rising [R]
Dragunity Overdrive [R]
When this card is Normal Summoned, you can Special Summon 1 "Dragunity" monster from your hand, then equip it with this card. When this card is sent to the Graveyard while equipped to a monster, select 1 card on the field, and destroy it.
Dragunity Militum
Dragunity Militum
WIND Winged Beast ★4
ATK 1700 / DEF 1200
Blackstorm Rising [N]
Dragunity Overdrive [N]
Once per turn, you can select 1 "Dragunity" card in your Spell & Trap Card Zone, and Special Summon it.
Dragunity Knight - Vajrayana
Dragunity Knight - Vajrayana
WIND Dragon ★6
ATK 1900 / DEF 1200
Blackstorm Rising [UR]
Dragunity Overdrive [UR]
1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters
When this card is Synchro Summoned: You can target 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard; equip that target to this card. Once per turn: You can send 1 Equip Card equipped to this card to the Graveyard; double this card's ATK until the End Phase.

[December 2020] KOG Notes

IIINC


Dragunity SynchroIIINCDragunity Synchro IIINC2
IGN: IIINC, Skill: Destiny Draw, Date Submitted: Dec 3

Note by IIINC:

Players are currently favoring heavy backrows. Trunade becomes the card of choice to counter this preference. Tech in Kiteroid if the meta slows and favors drawing more cards before making your move. Hold onto backrow removal for a 3-for-3 wipe. If you are sparse on backrow removal but have extra two-card combo’s or ignitions, use one of them this turn to get your opponents to play their first few lines of defense. If they can’t replenish their board with the same set-up or more, you win.

Comments

Hot New Top
Anonymous
First they use trunade to remove all my spell/trap then summon Ascalon to remove all my monsters. This kind of broken deck deserve a nerf.
<< Anonymous
Anonymous Reply
in spite of the recent deal on URs the sales of cosmic cyclone and other backrow (BR) removal more or less didn't reach it's target. They can't risk releasing hand trap now or players might entirely skip buying BR removal.

Wait until BR removal reaches the sales target, glorious will be the ban list.
<< Anonymous
Anonymous Reply
Backrow is your best investment in the game. At least until today only CC at 3. Trunade & TTH at 2. Rest of the broken UR traps can still be abused everywhere. So what if they ban Shiranui? I will just bring over my 10UR traps to build a new deck.
<< Anonymous
Anonymous Reply
Congratulations, you have discovered how Yu-Gi-Oh actually works.
<< Anonymous
Anonymous Reply
lunalights may see more play if traps become popular again. Their boss monsters are even easier to bring out in Xyz era.
Anonymous
DragQueenity
<< Anonymous
Anonymous Reply
lol, that's a good one
<< Anonymous
Anonymous Reply
stop replying to yourself
<< Anonymous
Anonymous Reply
no. no I don`t think I will
<< Anonymous
Anonymous Reply
Badumpsh
Anonymous
Dragunity is a tier 2 in the Japanese tier list.
<< Anonymous(Mah boi)
Anonymous Reply
Konami miscalculated with their last round of nerfs and they are making it up this time by completely killing decks like invoked, Crystrons, Karakuri and Shira.
<< Anonymous
Anonymous Reply
"Konami miscalculated with their last round of nerfs"

No miscalculation here. Not everyone had bought the new shiranui box, the full meta versions of tier 0,1,etc..
The amount of Shiranui, Invoker,.. sold just recently reached the expected profit margin to trigger the already prepared banlist.

Even now some were still buying DM, Invoke cards.
<< Anonymous
Anonymous Reply
Shiranui doesn't matter. Some people like me actually went for that 2 copies of Raigeki Break.
<< Anonymous
Anonymous Reply
It's okay even senatus is limited, at least i know how the joy of using trunade to backrows decks and otk them
Candend
I don't know but everytime I face this deck, it's more difficult without cards of consonance than with it. Maybe because sphere kuriboh to stall?
Anonymous
So how did this glass cannon deck reach tier 3 without crystal wing and Areadbhair?
Pretty sure you will have a hard time if CC and trunade arent in your first hand. Even if someone using CC on Course would screw your game. To make ir worst, DM trap can negate the tuner eff from the s/t zone
<< Anonymous
Anonymous Reply
3 Ascalons help much
<< Anonymous
Anonymous Reply
It wont help if you cant summon it in the first place tho. Unless of course, we expect the opponent to have a clear backrow in every duel. You can still play the harpie engine, however with its own disadvantage.
<< Anonymous
Anonymous Reply
Actually DM Trap cannot negate monster affect from trap zone someone tried to do that to me didn’t work!!!
<< Anonymous
Anonymous Reply
You absolutely CAN

I play DM and negated couse with Nav banish when equipped to the 4* that equipped it from the deck and because of that I won
Anonymous
Someone please tell me, should i build this deck or witchcrafter? I don't know how meta will be in the future especially xyz
<< Anonymous
WoodFrJared Reply
If you are F2P Players, I won't suggest you to build this deck to be honest.
<< WoodFrJared
Anonymous Reply
Thanks
Not KoG
This deck needing 3 Dragunity Couse emphasizes that this is a glass cannon deck.
Glass cannons do not depend on skill, which is a plus.
Anonymous
Cheap and fun, love it!
<< Anonymous(Charlie)
Anonymous Reply
umm, there are lots of Barcha copies in the box it is in.

It's an R rarity, you don't even need to reset the box to get 3 copies.
<< Anonymous
Charlie Reply
Thanks, I mixed the names and I meant Gae Dearg, my bad. When I got the box, it came with 1 Gae Dearg copy. I'm getting the peces altogether to see how it works, just need 2 Dragunity Dux and 2 Ultimate providence more. I only have Stardust Spark Dragon, do you think that it is a good alternative for Stardust Dragon?
<< Anonymous(Charlie)
Anonymous Reply
Well, it's impossible to get only 1 Gae Dearg, it's SR in a main box, and main box has 2 copies of every SR card.

Stardust Spark should be fine, I think?
<< Anonymous
Charlie Reply
Thanks, you're right! I'll farm more gems to get my second copy.
Anonymous
The palm of the biggest donk deck of DL , if you go first against this piece of crap, youre litterally lost unless you get ur floodgates right in time (which never happens since those trash bags will hv their Forbidden lance just in time). And if the loser plays this deck 1st, you clap is ass. Even more idiotic p2w trash than Neos bs
<< Anonymous
Anonymous Reply
It isnt even tiered. Try to get better
<< Anonymous
Anonymous Reply
Im sorry if your axe rider beatdown had to lose against this...
<< Anonymous
Anonymous Reply
I played this deck. It is not as good as you think. It bricks so easily and that's why most of the deck have to use Switcharoo or Restart.
Anonymous
Have you guys seen the new Dragunity support and their new Level 10 Synchro? Goddamn is it broken. Wait ´til it makes its way to DL
<< Anonymous
Anonymous Reply
We need either of this or crystal wing
Anonymous
Anyone know a 20 card version where you only get the structure deck once? I already bought out Blackstorm Rising twice so I have all the other Dragunity cards, so that part isn't a problem.
<< Anonymous
Anonymous Reply
Just replace second or third copies from the structure deck with your best alternatives.
<< Anonymous
Anonymous Reply
Just replace it with some S/T removal as dragunity weak against it in general
Anonymous
My opponent synchro summoned 2 level 10's and activated its effect 3 times. All in their 1st turn. 🔥ing overpowered. It is extremelt easy to do it, too. No lost materials, no drawback. Endless recycling.
<< Anonymous
Anonymous Reply
It has no protection tho.
One can turn a table if he able to stop his combo. This deck nothing compared to nowadays meta, at least for now
<< Anonymous
Anonymous Reply
Trust me, you just happen to experience the ONE time he happens to have a perfect hand.
<< Anonymous
Beaver Warrior Reply
it has very little protection. i play f2p dragunity (did not pull for couse either lol) and my options for protection are just Divine Lance and 1 copy of TTH.
<< Beaver Warrior
Anonymous Reply
What's your deck list? F2P as well, and interested in Dragunity, I have 2 Couse but not much of other cards. 1 copy of SD is enough?

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best of the top 5 of the rank 4 in game right now?
Worst card of this archetype
Fun but easily brickable with bad draw or getting domed with Karma Cut
this kind of repeated event was a pain in the a.s.s. just create something new, fresh Konami.
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