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Dragunity Synchro: deck recipe

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Duelist Chronicle GX event guide!
update 17/11/2018

Updated Information

  • Beatdown Version Decklist Updated

Overview

“Dragunity” is an archetype of Dragon and Winged Beast-Type monsters whose effects mainly revolve around equipping the Level 3 or lower Tuner monsters to the higher Level non-Tuner ones. Once the Level 3 or lower monsters are equipped, there are multiple ways to Special Summon them from the Spell & Trap Zone, giving you access to various Synchros with powerful effects.

Example Deck

Beatdown Version

Dragunity DuxDragunity DuxDragunity DuxDragunity PhalanxDragunity PhalanxDragunity Phalanx
Dragunity MilitumDragunity MilitumDragunity AklysDragunity AklysDragunity Arma MystletainnCards of Consonance
Cards of ConsonanceDragunity Divine LanceDragunity Divine LanceDragunity Divine LanceDouble CycloneDouble Cyclone
Double CycloneTreacherous Trap Hole----
Stardust DragonDragunity Knight - VajrayanaDragunity Knight - VajrayanaDragunity Knight - Gae DeargDragunity Knight - Gae Bulg-

Quick as Wind Version

Dragunity DuxDragunity DuxDragunity DuxDragunity PhalanxDragunity PhalanxDragunity Phalanx
Dragunity Arma MystletainnDragunity Arma MystletainnDragunity Arma MystletainnDragunity AklysCards of ConsonanceCards of Consonance
Cards of ConsonanceDragunity Divine LanceDragunity Divine LanceDragunity Divine LanceCosmic CycloneCosmic Cyclone
Cosmic CycloneTreacherous Trap Hole----
Stardust DragonDragunity Knight - VajrayanaDragunity Knight - VajrayanaDragunity Knight - Gae DeargDragunity Knight - Gae Bulg-

Set Skill

[Skill] descriptionUser
Quick as Wind
Can be used after your Life Points are at 3000 or below. Play the Field Spell "Rising Air Current." If there already is Field Spell on your side of the Field, rerturn it to your hand. This skill can only be used once per Duel.
Bastion Misawa
Bastion Misawa

How to Use

Cards of Consonance

This Spell Card allows you to draw two cards by discard a Dragon-Type Tuner with 1000 or less ATK, we are going to use it as a way to get Dragunity Phalanx and Dragunity Aklys into the Graveyard while also going through our deck; Dragunity Partisan was not considered for this version of the deck because it has more than 1000 ATK.

Dragunity Dux

Once Dragunity Phalanx or Dragunity Aklys are in the Graveyard, you can Normal Summon Dragunity Dux and use its effect to equip them to it. If you equipped Dragunity Phalanx to Dragunity Dux, you can Special Summon Dragunity Phalanx from the Spell & Trap Zone using its effect and then Special Summon a Level 6 Synchro, whereas, if you equipped Dragunity Aklys, you still have a 1900 ATK monster on the field that you could also equip with Dragunity Divine Lance.

If you Special Summoned Dragunity Knight - Vajrayana using Dragunity Dux and Dragunity Phalanx, you can equip it with the Level 2 Dragon-Type monster from the Graveyard and then Special Summon it again from the Spell & Trap Zone for a Level 8 Synchro like Stardust Dragon or you can just send it to the Graveyard with Dragunity Knight - Vajrayana’s effect to double its ATK.

Dragunity Militum

Dragunity Militum is able to special summon any Dragunity monster from your Spell/Trap zone which is great for swarming and putting Tuners on the field. The downside is that unlike other Winged-Beast Dragunity monsters Dragunity Militum does not have an inherent effect to equip Dragunity monsters from the graveyard to herself.
You can normal summon Dragunity Aklys and then use his effect to special summon Dragunity Militum from your hand, and with Militum's effect special summon Aklys from the Spell/Trap zone which you can then use both monsters for a Synchro summon.
Dragunity Militum is also able to special summon Dragunity monsters equipped to other monsters. You can also equip Dragunity Militum with Dragunity Divine Lance to equip Dragunity monsters from your deck which you can special summon.

Dragunity Arma Mystletainn

This Level 6 Dragon-Type monster can be Special Summoned from the hand by sending a face-up “Dragunity” monster you control to the Graveyard. If you send Dragunity Phalanx, you can equip it to Dragunity Arma Mystletainn and then Special Summon it from the Spell & Trap Zone for a Level 8 Synchro. An alternative way of Special Summoning Dragunity Arma Mystletainn would be to use Dragunity Aklys, but keep in mind that Mystletainn’s effect will miss the timing.

Dragunity Aklys

Dragunity Aklys has a pretty good effect that allows you to destroy a card on the field when it’s sent to the Graveyard while equipped to a monster. If you are familiar with “Cyberdark” and “Inzektor”, you will already know that this effect will not trigger if the monster equipped to Dragunity Aklys is destroyed or banished, but you could consider running cards like Storm, Double Cyclone or even Parallel Twister in this deck to take advantage of it.

Most of the times you will trigger Dragunity Aklys’ effect by sending it to the Graveyard with Dragunity Knight - Vajrayana; you don’t necessarily need to have Dragunity Aklys in the Graveyard in order to do this, you can just equip it from the deck to the Level 6 Synchro using Dragunity Divine Lance.

Double Cyclone

Double Cyclone gets rid of your opponent's backrow along with one of your equipped Dragunity Tuner. The best target for destruction would be Dragunity Aklys so that you can destroy another card with Dragunity Aklys' effect. You can use Dragunity Divine Lance to search your deck for Dragunity Aklys to fuel your Double Cyclone, or simply summoning some Dragunity monsters can equip Dragunity Aklys from your graveyard.

Dragunity Divine Lance

I’ve already mentioned this card a couple times, but I need to emphasize just how good it is: if you equip Dragunity Knight - Vajrayana with this card, you will be able to equip it with Dragunity Aklys from the deck, increase its ATK by its Level x100 (600) and make it immune to Trap Cards.

If you are not convinced yet, let me add one more thing: if you then send Dragunity Aklys to the Graveyard with Dragunity Knight - Vajrayana’s effect, you will be able to destroy a card on the field and double Vajrayana’s current ATK, making a 5000 ATK monster immune to Trap Cards. Honestly the opponent has to stop you before you get to this point, unless you are playing against a Spellbook player.

The Extra Deck

You can Special Summon Stardust Dragon by “Synchro Climbing”, as I’ve explained at the very beginning of the previous section, or simply using Dragunity Arma Mystletainn and one of the two Level 2 Tuners. Stardust is great against Yubel Fire King and it also benefits from the Skill we are going with.

You can choose Black-Winged Dragon as your Level 8 Synchro or just add it to your Extra Deck in exchange for one of the Level 6 ones, but I would suggest not to, as there is no way of taking advantage of its effect in this deck.

I’ve already explained what you can do with this card, so I’m not going to repeat myself, the only thing that should be noted is that its effect doubles its “current” ATK and not its original ATK.

Gae Dearg allows you to set up for your next play by adding a Dragon or Winged Beast-Type monster from the Deck to your hand and then making you discard a Dragon or Winged Beast-Type monster. You can add Dragunity Duxto your hand and then send Dragunity Phalanx to the Graveyard.

When it attacks or is attacked, Gae Bulg allows you to banish a Winged Beast-Type monster from your Graveyard (Dragunity Dux), in order to increase its ATK by the ATK of that monster until the End Phase. You can activate Gae Bulg’s effect during the Damage Step, but you can only do this only once per Damage Step.

Gae Bulg is great against opponents that prefer not to read card effects before attacking and, if Rose Lover taught us anything, is that there are a lot of people that do it.

Additional Notes

Skill

[Skill] descriptionUser
Quick as Wind
Can be used after your Life Points are at 3000 or below. Play the Field Spell "Rising Air Current." If there already is Field Spell on your side of the Field, rerturn it to your hand. This skill can only be used once per Duel.
Bastion Misawa
Bastion Misawa

Cosmic Cyclone is used to have easier access to this Skill while also providing needed backrow removal before starting to Synchro Summon. With the Field Spell active, Stardust ties with Blue-Eyes White Dragon and is naturally bigger than Masked HERO Anki.

Matchups

Masked HERO Matchup

Most Masked HERO decks run Cosmic Cyclone, which could easily be used to prevent you from Special Summoning Dragunity Phalanx from the Spell & Trap Zone, Destiny HERO - Decider can potentially wall your high Level monsters, but you can still get rid of it with Dragunity Dux or Treacherous Trap Hole.

Dragunity Divine Lance is great in this matchup because it makes your monsters unaffected by Trap Cards such as Paleozoic Canadia, Mirror Wall and Treacherous Trap Hole, leaving Masked HERO players with only one possible play, if they weren’t able to prevent you from getting to that point: going into Masked HERO Anki.

Vampire Matchup

Vampire Vamp can “steal” your high Level monsters and even Dragunity Dux, if its ATK is high enough, and Vampire Kingdom can still be used to destroy your monsters, except for Stardust Dragon.

Use Cosmic Cyclone to get rid of the Field Spell as soon as it hits the field, it will be difficult to get another one out right away. After your opponent has lowered their Life Points to set up the board, it will be easy to finish them off with Vajrayana or Gae Bulg.

Blue-Eyes Matchup

A constant flow of high ATK monsters is difficult to deal with, but Gae Bulg is able to wall the opponent for an entire turn, unless you are dealing with the Psychic Ace variant of the deck or your opponent has an Enemy Controller available.

Treacherous Trap Hole is not an issue if you have Dragunity Divine Lance, unless it’s used preemptively before you are able to get your Synchro monsters out. Dragon Spirit of White can be used to get rid of your monsters in the Spell & Trap Zone, unless the opponent gets too excited and ends up chaining Silver's Cry to the activation of an effect, making the monster miss the timing.

Silent Spellbook Matchup

Spellbook of Fate is one of the biggest threats for this deck, as it can easily banish your Synchros that you have been trying to Special Summon, and Silent Magician is also an issue because of its ability to negate Cards of Consonance and Dragunity Divine Lance.

Cosmic Cyclone can help you get rid of Spellbook of Fate before starting to Synchro Summon, so, while I wouldn’t call it a key card, I have to admit it is very useful in this case. Dragunity Knight - Vajrayana can get over Silent Magician LV8 by battle or with the help of Aklys, so the floating effect of Silent Magician is not really a problem.

Yubel Matchup

Use Stardust Dragon to deal with this deck or just target Fire King Island with Cosmic Cyclone before the opponent is able to activate its effect. Treacherous Trap Hole and Dragunity Aklys are additional ways of getting rid of Yubel - Terror Incarnate.

Comments

Hot New Top
Anonymous
Can i get a rate on my deck and maybe some tips on how to make it better. Im using the one listed here on the wiki until i get a better feel for how they work in duel links.

Im missing one Dox and Phalanx
I dont have any double cyclones or parallel twisters.

Im hoping someones tried a different combination or cards that runs smoother without bricking as often as this the one im running.
<< Anonymous(mork)
Anonymous Reply
Just use beatdown and there you are
<< Anonymous
Anonymous Reply
Dragunity are capable of very fast otk omg,
<< Anonymous
Anonymous Reply
Lose two mystletain add another militum and dux, focus on aklys and militum since that is one turn synchro and will lead to most of your otk combos also hey trunade would be better than cosmic this way you can get rid of multiple pesky backrow in order to get that otk and not use up your life should you brick and maybe some drowning mirror I run two in mine, at the end of the day deck will still
<< Anonymous
Anonymous Reply
wtf how dragunity is not even top tier, is op, u can litelly otk someone 1st turn if u are second to start
Anonymous
I don t have sturdust Can I still build this deck ? and İs this dek good ?
<< Anonymous
Another Anon Reply
1. Strdust is necessary. Easy to summon, provide destruction protection.

2. Nothing meta changing in this box.

3. Stardust is more useful and serve as staple in many decks to come.

So yes, it depends on you but I suggest open stardust box first. At least, get a stardst Dragon first.
<< Anonymous(Another Anon)
Another Anon Reply
Spent 16800 gems, still don't have 100% complete decks. Only 1whirlwind, 2consonance, 1sakuretsu, 1BWD, 3vajrayana.

So far I feel that it's not optimum without 3 consonance, also has no useful lv 8 synchro (which is very easy to bring out through this deck). Farming gems to draw stardust now. Don't really mind about x-saber/ blue eyes. Just stardust + some general support eg galaxy serpnt,dai,etc
<< Anonymous(Another Anon)
buyaka Reply
2 consonance is perfect, I found having 3 akhlys and 3 phalanx with 3 consonance is quite bricky, so I play 3 akhlys and 2 phalanx 2 consonance
<< Anonymous
Anonymous Reply
This deck is dragunity. It isnt based on summoning stardust but yes u can never go wrong if u have a stardust in ur extradeck. Sometimes u just need a lvl8 synchro and right now stardust is the only available option.
Zera The Mant
The OTK potential in this deck is completely unreal wtf man ! and divine lance makes the synchro big guy immune to traps. What a crazy powerhouse !
<< Anonymous(RIP anti-meta)
Dragunity is op Reply
I run 1 TTH, 1 trunade and 2 cyclones + the tie that binds and Vaj gets 4000 atk for that fast OTK. No regrets so far.
<< Anonymous(Dragunity is op)
Anonymous Reply
What's tth
<< Anonymous
Anonymous Reply
tth stands for Treacherous Trap Hole, it's a popular trap from Visions of Ice mini box. Pretty sure you've seen it.
<< Anonymous
Anonymous Reply
Thank you
Roludo
No. Just no.
Never go meta dragunity. Pass
<< Anonymous(Roludo )
Anonymous Reply
My KC Cup lvl 20 Dragunity deck says "Hi."
<< Anonymous
Anonymous Reply
Share decklist, fast
<< Anonymous
Anonymous Reply
I used the first example deck on this page, with Beatdown as the skill.

I won't deny that I lost quite a lot with this deck. I lost a couple ranks before making it back and beyond to 20. It just doesn't work when I need it to work. But when it works, man does it feel good.
<< Anonymous
Anonymous Reply
I changed the deck a bit and it's working slightly better.

Skill:
Beatdown

3x of:
Dragunity Dux
Dragunity Aklys
Dragunity Militum
Dragunity Divine Lance

2x of:
Dragunity Phalanx
Cards of Consonance
Hey, Trunade!
Paleozoic Canadia

Extra Deck:
Stardust Dragon
Vajrayana x2
Gae Bulg
Gae Dearg
Robs
I reached KoG with a Dragunity deck but definetly not this one. Don't think that Phalanx is better than Aklys just because one is SR and the other isn't. Also 3 Cards of consonance is not really needed at all. Militum is a N card and is really great with Aklys. Also Beatdown let's you OTK turn 2 without needing to receive damage.
<< Anonymous(Robs)
Anonymous Reply
Can you post your deck?
<< Anonymous(Robs)
ValleCula Reply
I never said in this guide that Phalanx is better than Aklys because it's a Super Rare. Can I also just say that I find that "but definitely not this one" a bit offensive? It's an Example Deck, you are free to run whatever you want.
Anonymous
Expensive as hell
<< Anonymous
Anonymous Reply
and brick af too. If you build like the example deck, your start hand probably gonna end up with CoC, couple of divine lance and cosmic cyclone RIP.
<< Anonymous
Anonymous Reply
based on my matches in legend, dragunity with optimised build (2 trunades, 3 Coc, and the rest all Dragunity-related cards) can easily summon a 5k ATK beater in his FIRST TURN! that's insane, idk if it's really bricky like you claim it to be or you're just missing a lot of core cards for it
<< Anonymous
ValleCula Reply
Don't make claims you can't back up, I did run some calculations before coming up with the Example Deck: it's strong and consistent.
<< Anonymous
MyNameIsSomething Reply
Im agree, Im not build it yet, but i believe if we build it just like example deck it would be bricky af ( & expensive af)
Anonymous
I have everything I need for this deck - however I only have 1 Cards of Consonance. Any replacements/is it necessary to farm for 3?
<< Anonymous
Anonymous Reply
Go for two. Three seems a bit bricky. I run only one and it doesn't really come to use that often.
<< Anonymous
Anonymous Reply
Yeah I ended up grabbing a second. Huge difference. Trying to farm for more parallel twisters now since i only have one and want to run those instead of double cyclone
<< Anonymous
Another Anon Reply
Parallel is more versatile.

But double cyclone is more flexible. You can set a DC down and activate during opponent turn = monster removal too in case they summon a monster that can threaten you. Sometimes you just couldn't bring out vajrayana early enough to end opponent.
Lovely Aster
Are 2 or more vajrayanas absolutely necessary for the deck to be good? I'm afraid of what could happen when I reset the box.
<< Anonymous(Lovely Aster)
Anonymous Reply
It runs okay at 1 2 is better though
<< Anonymous
Lovely Aster Reply
Thanks. I am still trying to get more cards to build the deck. Last night, someone in casual duel killed me with dragunity. It was a Kaiba who got rid of my monsters and got vajrayana up to 6000 something attack. It was so cool and now I really want the deck.
<< Anonymous(Lovely Aster)
Anonymous Reply
2 are more then enough.
especially because you have only 5 slots to give away, one being for stardust and one for Gea Dearg.
Vajriana is just a beater or a tool to get to lvl 8 synchros. So especially for the latter you want as many open extra deck slots as possible.

1 works fine too if you can read the enemy right and counter them with the right synchro or dragunity equipment in the first turn.
Anonymous
Why do people keep disconnecting on me when they see I'm running this. This deck ain't that good.
<< Anonymous
Anonymous Reply
Because they probably don't enjoy duels that end less than 4 turns nowadays which ends the duel as quickly as possible.
<< Anonymous
Anonymous Reply
^

That reminds me of MH
<< Anonymous
Anonymous Reply
This deck is very good! OTK can pop backrow.
Katana
Oh boi I wonder how some guys know exactly when a new deck is added to this page lol.
<< Anonymous(Katana)
Anonymous Reply
the mods themselves pretend to be anons and blend in with the crowds.
<< Anonymous
Katana Reply
Why do u hate the mods so much? perhaps you've been posting some nasty pics dude!
Anonymous
I think Beatdown works better with this deck I've gotten atk points up to 6800!
<< Anonymous
ValleCula Reply
That's overkill.
<< Anonymous(ValleCula)
Anonymous Reply
Not realy
Id say it's good enough so you can attack over pretty much any monster's Atk and win. Considering most big monsters are between 2500 and 3500 Atk.
(unless the enemy has a trap ready of corse)

Of corse you can just destroy that one monster with Aklys, and attack directly (in which case everything above 4000 is overkill) but still.

It realy depends what you try to do.
Anonymous
Only deck that really beats this deck is Buster Blader.
<< Anonymous
Anonymous Reply
this deck easily got destroyed by buster blader and spellbooks. not really worth the hype (definitely won't recommend this to f2p/new players)
<< Anonymous
Anonymous Reply
I'd say it's a fun deck for non f2p and older players though.
And especially good for those who realy realy want a synchro deck.
Blackwing and Dragunity are pretty much the only option for a decent synchro engine atm.

Commens and feedback

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