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Gemini: deck recipe

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update 13/04/2017

Overview

Sample deck

Phoenix GearfriedPhoenix GearfriedDarkstorm DragonDarkstorm DragonDarkstorm DragonBlazewing Butterfly
Blazewing ButterflyBlazewing ButterflyWoodland ArcherWoodland ArcherWoodland ArcherCrystal Seer
Crystal SeerFusion SageFusion SageBig Bang ShotBig Bang ShotPolymerization
PolymerizationPolymerization--Superalloy Beast RaptinusSuperalloy Beast RaptinusSuperalloy Beast Raptinus

Set skill

How to use this deck

  • Main objective of this deck is to summon your high level monster such as Phoenix Gearfried, Darkstorm Dragon, and Superalloy Beast Raptinus.
  • Monsters that are destroyed is not a big disadvantage, with the help of Woodland Archer, you can easily draw your desired useful gemini monster for a specific situation. Blazewing Butterfly is one of the key card of this deck, it can easily summon your gemini monster as a "effect" monster from your graveyard.
  • Fusion summoning Superalloy Beast Raptinus is made easy by Fusion Sage, if your fusion monster was summoned it usually guarantees victory.
  • By equipping Big Bang Shot to your opponent's monster and activating Darkstorm Dragon effect, you can clear your opponent's field and make a direct attack.
  • Phoenix Gearfried can serve as a rescue card that can easily turn the tide once successfully summoned as a effect monster, it has the effect that can easily fill up the board with monsters from your graveyard. If this card's effect is active, it can hold your opponent from recklessly casting spells.

Gemini cards

Gemini monsters

Gemini monsters are all normal monsters with effects that can be activated by normal summoning them. To use their abilities, you will have to use up your normal summon by selecting the card when they're face up on the field and normal summon them. You can only normal summon 1 monster per turn, if you use that to get a monster to the field then you will have to wait until next turn to do it.

Sending them to the graveyard

Since all of them are normal monsters at first, you can use Order to Charge to deal with any monster. This will send them to the graveyard, which will only help you later when you have Woodland Arher. Alternatively, you can also use Enemy Controller to tribute your own monster to send them to the graveyard, or use it to protect your monster so you can normal summon it later.

Using them from the graveyard

Woodland Archer can be special summoned when you have at least 2 normal monsters, and since all gemini monsters are considered to be normal monsters when in the graveyard, this means that any monster in the graveyard will benefit the archer. The other use for monsters in the graveyard is to revive them by using Blazewing Butterfly to get any gemini monsters back on to the field.

Instant activation

Cards that let you special summon monsters will allow you to use 1 normal summon per turn to activate a monster's effect immediately. Cards like Regretful Rebirth for Gemini Scorpion can make you special summon a gemini monster from your hand.

Super Double Summon

Super Double Summon is a quick-play spell, which allows any gemini monster to have it's ability instantly. It's not recommended to use Super Double Summon during your turn to attack the enemy, since most players often have defensive cards like Windstorm of Etaqua or Sphere Kuriboh. Use this to destroy enemy monster during their turn or use it for Blazewing to revive any gemini monster with it's effects already available.

Useful cards

CardExplanation
Phoenix Gearfried
Phoenix Gearfried
Effects can be activated once a spell card is also activated, a great boosts for the deck since deck consists of low level monsters.
Darkstorm Dragon
Darkstorm Dragon
A great card with a well balance ATK and DEF. Its effect can only be use if there is a "faced up" spell/trap you control.
Superalloy Beast Raptinus
Superalloy Beast Raptinus
No specific recipe needed to successfully fusion this card(any gemini monster will do).The effect can make you summon a gemini(effect)monster.
Double Summon
Double Summon
This card allows you to summon your "faced up" normal gemini monster into effect monster, in addition you can make another normal summon from hand.
Gemini Booster
Gemini Booster
A great ATK boosts, plus can easily convert your gemini monster into a effect monster once destroyed.
Skelesaurus
Skelesaurus
A great beatdown card, especially when effect is activated, it can easily help you flood the board.
Herculean Power
Herculean Power
Once resolves it can help you summon your normal gemini monster into effect monster the next turn.
Symbols of Duty
Symbols of Duty
A useful card to special summon your high level gemini monster and activate its effect(if it was in the graveyard).
Branch!
Branch!
A great support card for your fusion monster, can also retain board presence.
CardExplanation
Jerry Beans Man
Jerry Beans Man
More normal monsters will help Woodland Archer be summoned easier and can also be used for Order to Charge.
Magical Reflect Slime
Magical Reflect Slime
Most of the gemini monsters start out weak, this one uses its low attack to deal damage. Use this together with Half-Shut for more damage and to attack again next turn.
Gemini Soldier
Gemini Soldier
Protect this card for one turn, switch to defense position next turn and use Super Double Summon when an enemy attacks.
Cry Havoc!
Cry Havoc!
Woodland archer will be less usable if you use this, but this allows you to have more normal summons per turn, which will allow you to activate their effects the turn you summon them.
Regretful Rebirth
Regretful Rebirth
Use this together with Blazewing Butterfly to revive any gemini monster or Gemini Scorpion to special summon a gemini monster from your hand.
Goggle Golem
Goggle Golem
Similar to Bronto but less attack and easier to obtain.

Comments

Hot New Top
Anonymous
update with supervise please
<< Anonymous
Strikeagle98 Reply
Opinion about this decklist?
<< Anonymous
Anonymous 21days ago Reply
heavy knight and woodland archer
BLOKK
What do you think about this? Maybe Dai Grepher/Heavy Knight? Got no third Darkstorm so far...
<< Anonymous(BLOKK)
Anonymous 21days ago Reply
change skelesaurus to woodland archer
Anonymous
Heavy knight of flame should be staple. It gets rid of Special summoned monster
Anonymous
I hope they release these cards so gemini can dominate the meta
<< Anonymous
Anonymous Reply
And this one
<< Anonymous
Ranstallion Reply
I would prefer this card...
Anonymous
This deck example has no protection cards no wonder I beat it every time. Im gonna make an awesome Gemini deck and post it for everyone
Gemini guy
This is the only consistent versions of the deck. As much as I like him, gunzblazing made a terrible deck. This guarantees a fusion and (usually) a 2.7 or 2.8k beater first term EVERY hand. Not great for long drawn out duels but overwhelms extremely fast
<< Anonymous(Ik)
Player J Reply
It seems like me & you(IK) have different definitions of what qualifies a person to be considered a top tier duelist. I consider Gunsblazing & Dkayed great duelist. However, They are a long way off from being considered a top tier duelist. They aren't even close! It seems to me like you have never seen any top tier duelist before. Top Tier Duelist are very serious!
<< Anonymous(Player J)
Player J Reply
Top Tier Duelist treat dueling as a job/profession. They generally avoid social media. Same thing can be said for any top tier professional. They get swarmed with fans & media. Thus, They spend there social time in isolated. The majority of top tier duelist don't like sharing their secrets. Some of them are nice & are willing to show a deck profile etc. However, The majority of them don't!
<< Anonymous(Player J)
Player J Reply
In fact, The game made a rule which has players submitting there deck profiles. Some players didn't like sharing deck profiles because they considered it their life's work. Gunsblazing & Dkayed are very helpful. They are entertaining. They are great duelist. However, I honestly believe they would get destroyed by a top tier player.
<< Anonymous(Player J)
Player J Reply
As far as myself goes, I am a mediocre player at best. I can't even farm level 40 Bakura. So yeah I'm a trash duelist.
Emily
This should be one of the most viable versions. The deck needs 3 skulllairs to fight against BEWD and Relinquished (otherwise they are a countermatchup vs gemini)
Another version could be replacing the 2 woodland archers with eliminating the league to get a guaranted trap every duel. But this version has troubles vs a lot of backrow.
<< Anonymous(Emily)
Anonymous Reply
Yeah, be careful with those archers. They're good when you're running 5 spells + 15 monsters, but in a deck like this, there's a chance of getting stuck with an archer + spell + trap + high level monster opening hand, which is bad.
<< Anonymous
Player J Reply
I think your deck has conflict! You never want to open with archer because his effect only works when you have cards in your grave. For these reasons, You are not running 3x archer which has justification. You are wanting to Top deck into Archer middle to late game once your grave as filled! However, I than run into another issue! You have Skull Lair in this deck? Continue...
<< Anonymous(Player J)
Player J Reply
Skull Lair banishes monsters from the grave which makes me than feel concerned. The reason why is because if your resolving Skull Lair. By the time you get to middle/late game, You might not have any monsters in the grave. Your Archer seems misplaced in this deck. Continue...
<< Anonymous(Player J)
Player J Reply
I think you need to replace Archer or replace Skull lair. My guess is you use Archer as tribute folder for the Fusion majority of the time? He doesn't seem very use-able other ways.
Newb
So i tried to make a gemini deck and would love some advice as a new player! https://yugidecks.com/decks/fusion-gemini
<< Anonymous(Newb)
Deja Reply
the draw back to your deck is that the only way to destroy a spell or trap is to summon one of your big boys; which you'll NEED to perform a fusion summon and then draw a butterfly... It's not lacking in power but needs more of an ability to counter. While also increasing the decks synergy.
Gemini sucks
The sample deck sucks so bad it loses 8 games out of 10 against standard duelists at stage 51. I now regret spending all of these SR orbs and coins for making this Gemini deck. If anyone is thinking of using Gemini deck, my advice is to slap yourself for even thinking about it. Let it be known that Gemini cards are the biggest scam in DuelLink.
<< Anonymous(Gemini sucks)
Omega8Trigun Reply
This is a deck for pvp not pve.
Anonymous
Well, after reading all of these comments I now realize I have totally wasted my sr orbs and my gold...awesome
Feardareapa
Wish there was a way
Here is what I have so far any ideas would be great.

Weevil with sense insect(search for blazewing or grasschopper) or
Someone with sense fire(search for blazewing or Phoenix gearfried)
21 card deck
Monsters(10)
3xblazewing butterfly
3xwoodland archer
2xgrasschopper
1xpheonix gearfried
1xdarkstorm dragon
Spells(9)
1xsymbols of duty
2xwicked-breaking flamberge
2xbig bang shot
2xpolymerization
1xfusion sage
1xfusion substitute
Trap(2)
2xgemini booster
Extra deck(3)
3xsuperalloy beast raptinus

Also a sidedeck thought was 3xBeetron to summon blazewing from grave after using in fusion(Just make a 24 card deck to add a even monster trap ratio) although don't think you can get 3.
2xwonder balloons (instead of 1 of each equip)

Thoughts people??
OP IS A FUCKING BABY
Goggle Golem prevents dead hands most games and has 2100 atk. Also Gemini booster is ridiculously underrated. With Golem it's an easy 2800 atk

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Dark Necrofear decks can take you to legend
If u didnt need to waste turns getting your health to 2000 then this skill would be great
Easily a 1000 damage burn card if played on your first turn. One of the best
Yep. Just hoping they drop one still
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