Content

Duel, standby! (Skill)

update 25/11/2019

Skill Details

Each player's starting hand increases by 1 card. You cannot Normal Summon or activate card effects on your first turn.

CharacterHow to Get
Tea GardnerLegendary Duelist/PvP Duel Reward

How to Get

Skill rebalancing history

Description (Since 2019 Dec 3)

Each player's starting hand increases by 1 card. You cannot Normal Summon or activate card effects on your first turn.

Description (Since 2018 Jun 26)

Each player's starting hand increases by 1 card. You cannot activate Spell/Trap Cards or monster effects on your first turn.

Description (Until 2018 Jun 25)

Gives 1 more card in each player's starting hand.

Tea Gardner skills list

Comments

Hot New Top
Anonymous
Skills are the main sell point of this game but the way they are implementing it is stupid. There is no need for balancing this feature but making it as ceative as possible. When everything is OP the game will balance itself. Konami is trying too hard to control what we play using the skill that they loss most of the potential to make this a great game for everyone of their player.
<< Anonymous
Anonymous Reply
Skills became their best marketing strategy, that's all they are now.

Wanna sell whatever trash cards you just released? Give them an op skill

You wanna sell cars never seen in the anime but they are garbage? Don't hit destiny draw ever again so it carries those garbage decks
<< Anonymous
Anonymous Reply
Yeah, Duel Links now has a stronger "anime/manga-like" focus, using Skills to allow for plays like in the anime or manga.

Which kinda makes me wish they do something to Duel Standby to make it usable without Amano abusing it again. Heck, maybe just completely change the skill to a Fairy support skill or something.
<< Anonymous
Anonymous Reply
They should change the skill back to its original effect. Many good skills give you a +1 advantage anyway without any drawbacks. This is a generic skill but it's a +/-0 in total because your opponent also gets a +1.
<< Anonymous
Anonymous Reply
Well unlike their strategy of releasing a new archetype scattered among a SD and a mainbox with a custom skill pasted on it, buffing duel standby wouldn't net a profit so we can say goodbye to that ever happening
Anonymous
can still special summon though
<< Anonymous
Anonymous Reply
how are you going to special summon if you cannot activate card effects turn 1 lol
<< Anonymous
Anonymous Reply
uhhhm cyber dragon
Anonymous
cool skill
Anonymous
I mean, iwano itself is intended as spirit monster in the first place, which mean he shall return to hand unless you play spirit deck in general.

Dont blame konami just because they took ur toy 4 eternity. They just make it as it intended in the first place ( remember cyber style?)
<< Anonymous
Anonymous Reply
What did this guy smoke? His comment makes no sense, wtf...
<< Anonymous
Anonymous Reply
Duel Standby was abused with Amano to stop it from returning to hand, thus locking the opponent from activating monster effect for the rest of the Duel.

Which is not how Amano is intended to be used.
Anonymous
great card
Pepek
Poor girl her skill have been nerf again. The next nerf will be you can't set spell or trap card
<< Anonymous(Pepek)
Njir Reply
They make her become useless
<< Anonymous(Pepek)
Anonymous Reply
Lol
<< Anonymous(Pepek)
Anonymous Reply
'kay
Anonymous
eat that 🔥ty amano iwato user
<< Anonymous
shjiro Reply
Yeah, cause FTP users are the real 🔥...
<< Anonymous
Anonymous Reply
IMO this was a big slap in the face because they just put it as an foil upgradeable card.
Anonymous
In Duel, we Standby
Anonymous
At this point, this skill should get rid of the benefit for the opponent, so only you get one more card. And the not being able to summon should just apply to effect monsters if anything? Not just ban summoning.
<< Anonymous
Anonymous Reply
They specifically said that this skill granted too advantage to people using non effect monsters on first turn. Anyway I agree with you that before the nerf this skill was still usable, right now has lost all its appeal
<< Anonymous
Anonymous Reply
lol no it hasn't, this skill is the entire focus of the Amano stun deck.
<< Anonymous
Anonymous Reply
That's what he said, though? Before this latest nerf the skill is still usable in Amano Stun deck, now this skill has no point being in the game, they might as well just completely erased it.
<< Anonymous
Anonymous Reply
well there are a lots of skills just put there to make number, like LP Boost Ω or the majority of Tristan's skills which noone uses because they can't be possibly good in any deck. The most useless character in this sense is probably Scud
Anonymous
This skill deserved a nerf but this is way too much
final nerf?
maybe just let the skill go like this:
both have 1 more card on starting hand but you give up when u enter main phase
ok.
Anonymous
With the nerf this skill is still useful... for your opponent which has 1 more card and the possibility to do everything. And if you go second and have this skill it is the end. I don't see any use except for decks which use set cards on first turn like Sylvans
<< Anonymous
Anonymous Reply
You can still use your set cards and hand traps. But this skill has become very bad

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