Goggle Golem | Deck and Rulings

This page notes details of Goggle Golem (EARTH/Rock/Gemini monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 27/10/2016

Goggle Golem

Goggle Golem
Monster TypeRock
Card typeGemini
Card Effect TypeUnclassified Effect / Condition / Continuous Effect


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:● The original ATK of this card becomes 2100.

How to get / Rarity

Level-up reward--
Victory against--
Card traderTradable [R]
[Required trader items]
  • R Jewel x20
  • Stone of Earth x16
  • 15,000 Gold




  • High attack when effect activated.
  • Attack increase lasts until it's destroyed.


  • Requires a normal summon after it's already on the field to activate.
  • Very low defense, making it weak to card rotating effects.


Blazewing Butterfly, Super Double Summon or Cry Havoc! can be used for 1 turn gemini monster activation.



Since the effect changes his base attack to 2100, Reverse Trap won't work on him, but it will not help him when going against cards like Cat's Ear Tribe.


Stat changesChanges own ATK value / Changes original ATK / Treated as a Normal Monster

Other Articles

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Comments are appreciated!

Please drop your ideas and suggestions below. We keep updating the page based on your posts!


This still does not explain how to use the effect
<< Anonymous(seriously?)
Anonymous Reply
You normal summon it twice like any other Gemini monster, and its attack becomes 2100
<< Anonymous(seriously?)
Anonymous Reply
Summon it once, end your turn, your opponent turn happens, once their turn is over and it's back to your turn don't summon anything and instead click on your Gemini and it will ask if you want to normal summon it, click it and it will have its effect.
<< Anonymous
Em Reply
Thank you!
I think it sucks cuz you spend a Normal Summon just to get him 2100 ATK. Even if you use Cry Havoc, it's like you tribute 1 monster to summon a 2100 ATK, the only difference is that you did not send anything to the Graveyard. So why not just use a lvl 5-6 monster with higher attack or some kind of equip... Except if you figure out something that has double benefit.
If you resummon him, does he lose any spellcards that you have equipped to him? Like gravity axe garl.
<< Anonymous
Daemon Blitzkrieg Reply
Not even, only if they leave the field like normal.
<< Anonymous
Badger Reply
No because it says " Its ORIGINAL Attack becomes 2100."
looks like you cant use the effect until 2 turns have passed from the time it was summoned. Anyone else notice this?
<< Anonymous
Gaz Reply
I tested it for first turn the effect didint work why
<< Anonymous(Gaz)
MoronsBeGone Reply
@Gaz because you're an illiterate fool, it's effect doesn't activate turn one. Gosh!
<< Anonymous(MoronsBeGone)
Anonymous Reply
no reason to be so upset
<< Anonymous(MoronsBeGone)
Badger Reply
Ofc it can if it's Special Summoned.
Taxation is theft
Why there´s no Herculean Power entry?
<< Anonymous(TKSainto)
Anonymous Reply
They haven't updated this page, that's why.
Use with cry havoc for instant gratification

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