Creator Can be used if your Life Points drop below 2000. In the Draw Phase, instead of doing a normal draw, a powerful card, from outside of your Deck, is added to your hand. This skill can only be used once per Duel.
Extra, Extra Can be used if your Life Points decrease by 2000. In the Draw Phase, a card you draw is duplicated.
Compensation Can be used each time your Life Points decreases by 1000. Send the card on the top of your Deck to the Graveyard, and recover 300 LP.
Draw Sense: DARK Can be used each time your Life Points decrase by 1500. In the Draw Phase, instead of doing a normal draw, draw a random DARK-Attribute monster.
Tether of Defeat Can be used when one of the opponent's monster is destroyed in battle. The Top card from either your or the opponents deck is sent to the graveyard.
Destiny Board Can be used if "Dark Necrofear" is in your Graveyard, and your LP are at 2000 or below. At the end of your 5th turn after activating this skill, you win the Duel. This skill is negated if "Dark Necrofear" leaves your Graveyard. This skill can only be used once per Duel.
Fiend Farewell Can be used when one of your monsters is destroyed by battle. 1 random Fiend-Type monster from your Deck is sent to the graveyard.
Elements Unite! You will start the duel with 500 Life Points and your starting hand will be 1 card, which is "Gate Guardian". In addition, you will start the Duel with Suijin, Kazejin, and Sanga of the Thunder on the side of your field. Their effects are negated and they cannot attack as long as they are face-up on the field.
Restart Can be used after starting hand is distributed. Shuffle all the cards from your hand into the Deck. Then draw the starting hand again
Thunder, Water, and Wind Can be used when you life pints decrease by 1800. Randomly add one "Sanga" "Kazejin" or "Suijin" to your hand (these cards are not drawn from your deck). Can only be used once per duel
Three-Star Demotion Can be used by paying 3000 Life Points. Until the End Phase, reduce the Level of all monsters in your hand by 3. This skill can only be used once per turn.
Labyrinth Builder Shuffle 2 cards from your hand into the Deck to create "Labyrinth Wall" on your side of the field. This skill can only be used once per Duel.
Guardian Call Can be used when your Life Points decrease by 1800. Randomly add 1 "Guardian" card from your Deck to your hand. This skill can only be used once per Duel.
Right Back at You Can be used in the Main Phase of your next turn following the turn in which you took battle damage. Select 1 face-up monster on your field. This turn, the selected monster's ATK increases by half of the battle damage received in the turn you last took battle damage. This skill can only be used once per turn.
Shadow Game At the end of their respective turn, each player will lose LP equal to "100" times the number of cards in their own graveyard.
The Tie that Binds Until the end of you turn, the ATK of all face-up monsters on your field increases by the number of monsters on your field times 100. This skill can only be used once per turn.
Access denied Can be used if your LP drops below 1000. Until the end of your opponent's next turn, neither you or your opponent can normal summon or special summon effect monsters, or activate monsters effects. This skill can be used once per duel.
My Monster Cards If your Deck contains 6 or more Level 4 or below Monster Cards with different names, you will have improved chances of having a Level 4 Monster Card in your starting hand.
Monstermorph: Evolution Can be used each time your Life Points decrease by 1500. Once per turn, send 1 Monster on your side of the field (except a Token) to summon 1 random Monster (that can be Normal Summoned) from your deck whose attribute and type are same to and level is 1 higher than the tributed monster.
Heavy Starter If your Deck has 3 or more Level 5 or higher monsters with different names, you will have improved chance of having a Level 5 or higher monster in your starting hand.
Draw Sense: LIGHT Can be used each time your Life Points decrase by 1500. In the Draw Phase, instead of doing a normal draw, draw a random Light attribute monster.
KaibaCorp Bling Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Prismatic or Glossy Card.
Monstermorph: De-Evolution Can be used each time your Life Points decrease by 1500. Once per turn, send 1 Monster on your side of the field (except a Token) to summon 1 random Monster (that can be Normal Summoned) from your deck whose attribute and type are same to and level is 1 lower than the tributed monster.
Common drop skills
What is common skill?
The following skills can be acquirable for all available characters as reward for winning a duel against the legend duelists.
Hi! I was wondering if anyone could help me? When I try to set a skill, it never allows me to tap on the "set skill" button and it says that I have still not activated one even though I try to. Do I need to reach a certain stage or something? I am at stage 16. I know that for some things you can't activate or use unless you have passed certain stages or requirements, so I was wondering if this was one of them? I am also participating in the Kaiba Cup,so any information will help me out, thanks!
Actually, Balance did used to be a skill that gave you a 100% chance to draw what you want/need. Balanced used to be different (in the BETA): it used to balance your hand (2 monsters + 2 Spells/Traps). So, if your deck ran only 1 or 2 monsters or Spells/Traps, you'd always start with them.
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