“Blackwing” is an archetype of mostly DARK Winged Beast-Type monsters that focus on swarming the field to then Special Summon powerful Synchro monsters.
If you had high hopes for this archetype, you were probably left disappointed by the contents of Blackstorm Rising: Blackwings were given the tools to swarm the field, but, as of right now, they severely lack options when it comes to the Extra Deck.
Black Whirlwind allows you to continuously replenish your resources by adding “Blackwing” monsters from your Deck to your hand every time a “Blackwing” monster is Normal Summoned to your side of the field.
You can only add to your hand a monster with less ATK than the one you have Normal Summoned with this effect, which means that Blackwing - Harmattan the Dust is essentially the only one you don’t want to start with.
If you add Blackwing - Bora the Spear or Harmattan the Dust to your hand with Blackwing Whirlwind’s effect, you will be able to Special Summon them from your hand right away thanks to their effects.
While it’s entirely possible to play this deck without this Continuous Spell, it is definitely a card you want to have multiple copies of: you are forced to run a minimum of 22 cards because of Mark of the Dragon - Tail, so something like Blackwing Whirlwind that is able to progressively thin your Deck is obviously going to help you out.
When Blackwing - Shura the Blue Flame destroys an opponent’s monster by battle and sends it to the Graveyard, you can Special Summon Blackwing - Harmattan the Dust from your Deck, but its effects will be negated.
There are a couple cards you could include in your deck in order to take advantage of Shura the Blue Flame’s effect, but with the limited amount of Synchros we have available and no Main Phase 2, it will mostly not be worth it.
If you Normal Summon Shura the Blue Flame while Whirlwind is active, you will be able to add any of the other “Blackwing” monsters to your hand.
Bora the Spear is able to inflict piercing damage to your opponent, it has just enough ATK to get over any of the Level 4 “Destiny HERO” monsters and its effect also allows you to Special Summon it from your hand as long as you control another “Blackwing” monster.
Blackwing - Blizzard the Far North is a great Tuner that, when Normal Summoned, is able Special Summon a Level 4 or lower “Blackwing” monster from your Graveyard in Defense Position.
You can add Blizzard the Far North to your hand with Black Whirlwind by Normal Summoning Blackwing - Shura the Blue Flame or Blackwing - Bora the Spear and then, if they end up being destroyed, you can Special Summon them from the Graveyard and go into a Level 6 Synchro such as Blackwing Armed Wing or Gravity Warrior.
Just like Blackwing - Bora the Spear, Harmattan the Dust can be Special Summoned from your hand if you control a face-up “Blackwing” monster with a different name, it’s a Level 2, which makes it very versatile when it comes to Synchro Summoning, and it is pretty much needed if you want to Summon Blackwing - Silverwind the Ascendant Consistently.
You can add Harmattan the Dust to your hand with Whirlwind by Normal Summon Blackwing - Blizzard the Far North, Special Summon Bora the Spear or Shura the Black Flame from the Graveyard and then Special Summon Harmattan the Dust from your hand to go into a Level 8 Synchro.
When Harmattan the Dust is Normal or Special Summoned, it allows to increase its Level by the Level of another “Blackwing” monster you control.
You can use this effect to make Harmattan the Dust a Level 4 monster and then Special Summon Blackwing Armed Wing using Blizzard the Far North or make it a Level 6 by targeting Bora the Spear or Blackwing - Shura the Blue Flame and then Special Summon Stardust Dragon using, once again, the Level 2 Tuner.
You might be surprised I decided not to go for Mirror Wall this time, but I do believe that both Sphere Kuriboh and Paleozoic Canadia are superior defensive options when you pair them up with a card like Blackwing Armed Wing that can take advantage of those Defense Position or face-down monsters;
Paleozoic Canadia can also be Special Summoned from the Graveyard as a Level 2 monster and then be used as Synchro Material for Blackwing - Silverwind the Ascendant.
Sphere Kuriboh is particularly great because it provides protection without clogging your Spell & Trap Zones, which are very limited in Duel Links and you might want to reserve for Black Whirlwind
This deck is able to Summon Level 6 Synchros with relative ease, the only issue is that we don’t have that many at all to choose from.
Blackwing Armed Wing is a decent Level 6 Synchro with 2300 ATK that can gain 500 ATK when it attacks a Defense Position monster and inflict piercing damage to your opponent.
Gravity Warrior is a Level 6 Synchro with generic requirements that can reach up to 3000 ATK depending on how many monsters your opponent controls when it is Synchro Summoned and even force a Defense Position monster your opponent controls to attack.
Blackwing Silverwind the Ascendant is a Level 8 Synchro with an extremely powerful effect, but you have to use at least 2 non-Tuner monsters in order to Special Summon it from your Extra Deck.
When Blackwing - Silverwind the Ascendant is Synchro Summoned, it allows you to destroy up to 2 face-up monsters on the field with DEF lower than its ATK, so, while it is not able to naturally get over a Blue-Eyes White Dragon, a Cosmo Brain or a Masked HERO Anki, it can still get rid of them quite easily.
Once per turn, Silverwind Ascendant also prevents your first “Blackwing” monster that would be destroyed from being destroyed by battle or card effect. Silverwind Ascendant would honestly be a great card if it wasn’t for how difficult it is to Summon it.
Getting multiple “Blackwing” monsters on the field is not that big of an issue, as most of them are either able to Special Summon themselves from the hand or at least Special Summon another monster of their own archetype, the real problem is that there is very little you can do afterwards with these monsters.
Aside from Blackwing - Silverwind the Ascendant, which is not that easy to Summon, “Blackwing” Synchro monsters have pretty underwhelming effects.
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