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Night Beam | Deck and Rulings

This page notes details of Night Beam (Spell Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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Night Beam

Night Beam
TypeSpell Card
PropertyNormal
Card Effect TypeCard effect / Condition
Passcode89882100

text

Target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.

How to Get

Pack--
Level-up reward--
Victory against--
Card trader--
OtherCybernetic Rebellion [UR]
Selection Box Vol. 02 [UR]

Evaluation

RatingB+

Pros

  • Destroys an opponent’s Spell/Trap card.
  • Targeted card cannot be activated to this card.

Cons

  • Can only target set Spell/Trap cards.
  • Is not a Quick-Play Spell unlike other cards with a similar effect.

Tips

  • This card prevents your opponent from activating the targeted card, but your opponent can still activate other cards in response. They can then chain the targeted card to the other card they activated.

Similar Effects

Night Beam’s purpose is to remove a card from your opponent’s backrow. Other cards with the same purpose include Cosmic Cyclone, Galaxy Cyclone, Wild Tornado, etc. all with their own pros and cons over Night Beam so choose the ones which works best for you.

Decks

Rulings

Classifications

Monster/Spell/Trap categoriesDestroys your opponent's face-down Spell Cards / Destroys your opponent's face-down Trap Cards / Prevents activation of your opponent's Spell Cards / Prevents activation of your opponent's Trap Cards / Prevents responding to its activation

Comments

Hot New Top
Anonymous
can you grab this from UR dream ticket?
<< Anonymous
Anonymous Reply
Nope Just checked
<< Anonymous
Anonymous Reply
Yes you can, that’s what brought me here
Can’t decide between this and floodgate
<< Anonymous
Brendan Reply
Yes that's what brang me here
hehe
better than cosmic
<< Anonymous(hehe)
Anonymous Reply
Not really
....
i cant believe i didnt choose this over galaxy and noblemen of exterm.
Anonymous
busted rip wall of disruption
<< Anonymous
Anonymous Reply
You can't chain wall of d to any destruction effect anyway lol
<< Anonymous
Anonymous Reply
More like RIP TTH no more chaining on top of your removal attempt.
<< Anonymous
Anonymous Reply
if your enemy play masked hero, all of he need is chain mask change and he be able to activate TTH.
<< Anonymous
Anonymous Reply
It cant respond in the first place tho, even without night beam continuous effect.
Anonymous
AMAZING CARD
Anonymous
I already faced someone in ranked who had 2 of these in their deck. Unless they got extremely lucky, i wonder how much revenue konami got from this person alone.
<< Anonymous
Anonymous Reply
PAY TO WIN FOR THE WIN
<< Anonymous
Anonymous Reply
Lmaooo I have two of these in my deck but I just got super lucky
Anonymous
This card should be in mini box, not main box
<< Anonymous
Anonymous Reply
All the original selection box exclusive URs have wound up in Main boxes. Ex: Sangan, now Nightbeam, and probably Necrovalley later down the line
Anonymous
So this card kind of power creeps Galaxy Cyclone?
<< Anonymous
Mylon Requiem Reply
Not exactly, Galaxy Cyclone's secondary effect when activated in the graveyard still makes it better since it removes face-up cards as well (still strong in the current meta against Vampires/Buster Blader/etc.)
<< Anonymous
Anonymous Reply
If anything, this card kinda powercreep Gyokkou in a way.
<< Anonymous
Anonymous Reply
you will not survive to the next turn when the opponent will activate his treacherous trap hole in response to your attempt to remove it

yes it is money grab

First, release a weak card for which there are no analogues, then sell a stronger version a second time.
<< Anonymous
Anonymous Reply
its Gyokkou
Anonymous
wow this is insane... it has to be limited at some point
<< Anonymous
Anonymous Reply
just chain another spell/trap for activate the card was selected by this spell.
Anonymous
Cool for a D-Hero deck. Fitting.
<< Anonymous
Anonymous Reply
I've seen quite some Legend 3 HERO decks with Night Beam in them
Anonymous
There’s a work around it to bear in mind. The card being targeted can’t respond to night beam but if you’re opponent activated another card then the targeted card can activate in response to that instead.
Lovely Aster
I love the artwork for this, cosmic cyclone, and galaxy cyclone. Three awesome cards.
<< Anonymous
Anonymous Reply
Agreed.
<< Anonymous(Lovely Aster)
Anonymous Reply
Night Beam looks way cooler than a swirly thing. It even sounds cooler.
<< Anonymous
Anonymous Reply
Winged Kuriboh looks way cooler than a spherical thing. It even sounds cooler.

(got the logic there?)
<< Anonymous
Anonymous Reply
I get the logic, and I agree.
We have the ability to appreciate art with our eyes and ears and can decide which we prefer even if it serves no functional role.

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Comments (updated every hour)

Hoping some new exclusive stuffs from Declan's level-up rewards, until I remembered Komoney ...
Nah, spell/trap removal is very common in current meta. Clock Tower Prison should've been re...
Nerfed once in the TCG, nerfed again in Duel Links. Good night, sweet prince. May flights of ange...
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