Content

Blackwing: deck recipe [Mar 14]

Duel Links Blackwing deck, Blackwing in the current meta, how to use.
update 14/03/2023
Summon Breaker
Summon Breaker
Field Spell
Secrets of the Ancients [N]
During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase.

Effective against a lot of different meta decks since synchros and XYZ are common, and you can search for this easily through Ancient Fairy Dragon.

Other Extra Decks

Trishula, Zero Dragon of the Ice Barrier
Trishula, Zero Dragon of the Ice Barrier
WATER Dragon ★11
ATK 2700 / DEF 2000
Stars of Synchro [UR]
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.

Can be Synchro Summoned by using 2 Level 4 Blackwing Monsters (Zephyros + Bora/Kris) with Level 3 Gale Tuner. Banish up to 3 cards your opponent's control (keep in mind that this is an Untargeted Effect) which can helps you to clear their board and OTK them.

Trishula, Dragon of the Ice Barrier
Trishula, Dragon of the Ice Barrier
WATER Dragon ★9
ATK 2700 / DEF 2000
Starter/Special Set Bundle Sale [UR]
1 Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and Graveyard. (The card in the hand is chosen at random.)

Trishula, Dragon of the Ice Barrier's ability to banish up to one card each from the opponent's hand, field, and graveyard when Synchro Summoned can give you a significant advantage in the game. In addition, Blackwings can easily meet the Synchro Summoning requirements for Trishula with their various Tuner and non-Tuner monsters.

Odd-Eyes Meteorburst Dragon
Odd-Eyes Meteorburst Dragon
FIRE Dragon ★7
ATK 2500 / DEF 2000
Force of Infinity [UR]
1 Tuner + 1 or more non-Tuner monsters

When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.

Mainly to disable/prevent monster effects during your battle phase, which can prevent commonly used handtraps that often stalls the duel.

Blackwing Armor Master
Blackwing Armor Master
DARK Winged Beast ★7
ATK 2500 / DEF 1500
The King of Vermillion [UR]
1 "Blackwing" Tuner + 1 or more non-Tuner monsters
Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.

Can serve as a decent blocker if your opponent has no card removal effects, or to deal with high DEF monsters.

Black Rose Dragon
Black Rose Dragon
FIRE Dragon ★7
ATK 2400 / DEF 1800
Blazing Rose [UR]
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

Serves as a board clearer, or to simply force your opponent to activate their back row. This can be a close-ended play in certain situations since you won't have any monster on your field as well. But if you go into Black Rose by using special summoned monsters only, then this can be pretty good.

You can special summon Zephyr by returning your Black Whirlwind to save it from destruction. Then special summon Gale to go into Blackrose without using your normal summon at all.

Star Eater
Star Eater
LIGHT Dragon ★11
ATK 3200 / DEF 2800
Valhalla Calling [SR]
1 Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.

High base ATK so its ATK won't be lowered if it's negated, unlike Chidori. Unaffected by other cards when it attacks also lets you attack more safely if you think your opponent has battle traps like Drowning Mirror Force.

Assault Blackwing - Onimaru the Divine Thunder
Assault Blackwing - Onimaru the Divine Thunder
DARK Winged Beast ★12
ATK 3000 / DEF 2000
Aerial Assault [R]
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Cannot be destroyed by card effects. You can target 1 "Blackwing" monster in your Graveyard; this card's Level becomes the same as that monster's. You can only use this effect of "Assault Blackwing - Onimaru the Divine Thunder" once per Duel. If this card that was Synchro Summoned using only Synchro Monsters attacks, this card gains 3000 ATK during the Damage Step only.

Can't be destroyed by card effects and is a 6000 ATK monster if you summoned it properly using 2 synchro monsters. Useful for OTK and just generally a difficult monster for your opponent to deal with.

It's not untargetable so there are still various forms of removal, making this not a good turn 1 play.

Samurai Destroyer
Samurai Destroyer
EARTH Machine ★7
ATK 2600 / DEF 1400
Dark Dimension [R]
1 Tuner + 1+ non-Tuner monsters
If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.

This is used to deal with certain monsters with effects when in battle or destroyed. Cards like any of the Yubel related ones, Maiden with Eyes of Blue, or any monster that can activate when destroyed will not activate when Samurai Destroyed attacks.

Samurai Destroyer's effect that prevents your opponent from activating a card during battle is also amazing since it prevents powerful spell/traps and some hand traps like Sphere Kuriboh, or Battlin Boxer Veil. Just keep in mind that this effect will only activate when Samurai Destroyer attacks a monster, not when it's direct attacking.

Assault Blackwing - Sohaya the Rain Storm
Assault Blackwing - Sohaya the Rain Storm
DARK Winged Beast ★5
ATK 1500 / DEF 2000
Aerial Assault [N]
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. You can only use each of these effects of "Assault Blackwing - Sohaya the Rain Storm" once per turn. ● When this card is Synchro Summoned: You can target 1 "Assault Blackwing" monster in your Graveyard; Special Summon it. ● During your Main Phase, if this card is in the Graveyard because it was sent there this turn: You can banish 1 other "Assault Blackwing - Sohaya the Rain Storm" from your Graveyard; Special Summon this card.

This can be worth bringing if you intend to play this with Onimaru. But since there is only 1 Oroshi in the deck, this will end up making you unable to synchro with Simoon.

It can serve as a comeback card since you can revive Raikiri for more destruction, and then synchro Sohaya with Raikiri to go into Onimaru.

Voloferniges, the Darkest Dragon Doomrider
Voloferniges, the Darkest Dragon Doomrider
DARK Dragon ★7
ATK 2500 / DEF 2100
Cross Dimension [SR]
2 Level 7 monsters
Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step.

Face-Up Card Destruction including backrow is pretty decent effect but sadly it cannot activated during Damage Step. When you destroyed a monster, it will allows you boost up ATK of 1 monster you control until the end of the next turn.

Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

One of the better rank 4 XYZs currently available in the game. If you find yourself in a position where you can't synchro, simply summon another level 4 to go into Malevolent Sin.

It has a pretty good effect of temporary monster removal that can be used to secure games or to remove enemy XYZ materials.

[December 2021] KOG Notes

Slaven


BlackwingSlaven
IGN: Slaven, Skill: Peak Performance, Date Submitted: Dec 14

Noted By Slaven:

Deck works very well in the current meta, you can streak up even 10+ wins if u get lucky. It's biggest matchup problem is probably harpies cause triggerin black whirlwind will activate slash harpies effect. I recommend using fiendish chain or book of moon or chalice to deal with them. Necrovalley can shut most decks down, use Roach on first turn to stop synchro decks like Blue Eyes or TG. Dark End is here to deal with Diva just like Sin. You can also use 3rd Gale if u want instead of Pinaki but sometimes that search can come in clutch. Overall very easy to master.

Comments

Hot New Top
Anonymous
#blackwingsmatter
<< Anonymous
Anonymous Reply
No, they don't
Manok Salto
Still good ?
<< Anonymous(Manok Salto)
Anonymous Reply
no, obsolete.
Basically you have a battle trap. WOW. So good in 2022 where Galaxy Eyes will pop you 3 times before 4k atk
Anonymous
YES! LET THE BIRDS BE FREEEEEEEEEEEE!

BE FREE, MY BIRDS!!!
<< Anonymous
Anonymous Reply
No
<< Anonymous
MANUKKU BEBASS Reply
Which Blackwing monster is your favorite bird?
Anonymous
End of 2021 and this deck is still insanely broken. This deck needs nerfed into the ground.
<< Anonymous
Anonymous Reply
Is this deck even a thing in 2021?
<< Anonymous
Anonymous Reply
It's the same no life neckbeard, he's always commenting things like this in random decks to wh ore for attention
<< Anonymous
Anonymous Reply
Isn't that mean he just lose to almost anything?
Lol.
taylor90suk
im probably hitting kog with my version its very fast i can summon all 4 syncros turn 1 and with zeph/double summon i literally summon
Anonymous
I hit KoG for three straight seasons now, Blackwings are super fun
<< Anonymous
KoG Reply
Ouch! That hurts
<< Anonymous
Anonymous Reply
Don't bully kog pls
<< Anonymous
All YOU NEED IS Reply
FLOODGATE
Anonymous
you cant play this deck when the ladder is full of harpies they just return your normal summon to the hand and its gg
better wait till they nerf those poormans blackwings(harpies) :))
<< Anonymous
Anonymous Reply
nOoOooO wHy a MiNibOX deck bEats mY eXpenSiVe deCk

KoNaMiiIii
Anonymous
Thank you Black Wings for getting me KoG for many consecutive seasons in a row, but I guess it was finally your time. Komoney hit you three times before they actually made you mostly unplayable. While I could always replace Blackbird close with generic traps, it won’t be the same. Until we next time when we get more BL support, I’ll be waiting.
<< Anonymous
OP Reply
I actually ended up sticking with Blackwings since I invested so much in the deck. I just replaced Blackbird Close with Forbidden Chalice because effect negation is crucial for this deck when going first. And if your opponent top decks Cosmic (they always do), you can at least active it to give your monsters a small boost which made some decks unable to beat over. (1/2)
<< Anonymous
OP Reply
This deck was definitely more reliable with the hand trap when going first but it actually did alright in ranked and the Nov 2020 KC cup. And with the most recent ban list announcement, it’s likely BW will be back up to tier 1-2. And don’t forget, this deck still has potential support to be released in DL. (2/2)
<< Anonymous(OP)
Anonymous Reply
or the potential to be the next target of the banlist
<< Anonymous
Anonymous Reply
Blackbird close can easily be swapped with fiendish chain. Also you don’t News to use cosmic cyclone, because delta crow is a better option to destroy your opponent’s set cards
Anonymous
especially hate a blackwing turn 2
<< Anonymous
Anonymous Reply
This deck sometimes auto loses going first, especially in the mirror match. But Book of Money helps mitigate that.
Anonymous
Imagine spending years to build this just to lose to someone using equip spells
Anonymous
Been tiered since Dec 2019. Legendary archetype.
<< Anonymous
Anonymous Reply
This is a very reliable deck. No regret having it.
Anonymous
I'd have never expected to see a f u r r y deck being this popular

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