Inzektor Hornet | Decks and Ruling

This page notes details of Inzektor Hornet (DARK/Insect/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 03/12/2019

Inzektor Hornet

Inzektor Hornet
Monster TypeInsect
Card typeEffect
Card Effect TypeIgnition Effect / Continuous Effect
Supports ArchetypesInzektor


Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 card on the field; destroy that target.

How to Get

PackAerial Assault [UR]
Level-up reward--
Victory against--
Card trader--




  • Stat boost to equipped monster.
  • Equips an Inzektor monster from your graveyard.
  • Card removal effect.


  • Weak base stats.
  • No effect that equips itself to another Inzektor monster.



This archetype’s playstyle wholly revolves around equipping. Equip Inzektor monsters, Spells, and Traps to gain effects and boosts. Inzektor Centipede is the main monsters you should attach your equips to.

Inzektor Giga

The Inzektor Giga monsters give significant boosts when equipped, turning even the weak Inzektor monsters, like Inzektor Hornet, into beaters.

Inzektor Support

Variable Form can turn equipping Inzektor monsters from your graveyard into revival effects. Armor Blast is a great removal card that can use your equipped Inzektor monsters as fuel. Final Inzektion is an even more powerful and costly removal effect, equipped Inzektor monsters can also be used as fuel.




ActionsPlaces cards from hand in Spell & Trap Zone / Places cards from Graveyard in Spell & Trap Zone / Sends itself from field to Graveyard for cost
Monster/Spell/Trap categoriesTreats monsters as Equip Cards / Destroys Monster Cards / Destroys Spell Cards / Destroys Trap Cards
Stat changesEquipped gains Levels / Equipped gains ATK / Equipped gains DEF


I find this card extremely broken when used by Uru
I pulled this card and got curious so I started pulling from that vampire box to build an Inzektor deck, and wow, this one card here is ridiculously broken. All low level Inzektor monsters, I found out can keep equipping this once per turn and destroying the opponent's entire field... how come this isn't breaking all meta to hell and back? I just discovered the absurd power of this card by myself and am really shocked something so broken isn't all over the place.
<< Anonymous
Anonymous Reply
The problem there is that Inzektors don't have much protection against the endless amounts of removal effects in the meta. Your monsters just get wiped out, negated or flipped face-down before you can get set up. A simple Cosmic Cyclone can completely ruin you. Not to mention all of the decks that just don't care about targeted destruction effects. Could be KoG worthy, but not meta breaking.
<< Anonymous
Anonymous Reply
I see... those thousands of Floodgate and Cosmic Cyclone sound like hell. But I have 1 Cosmic Cyclone and will try to get more... if Inzektrons can clear those backrows at the start of their turn then they can do a lot of damage. I'm gonna try my luck with this deck.
If it is broke, then it's par for the course
Uhhh who rates these cards? This is limited to one in Legacy of the Duelist. It is completely OP. Detach from Centipede to destroy something and trigger Centipede to search out Gigamantis? -/10? Good job.
<< Anonymous(OrcishFarmer)
Anonymous Reply
......It's not rated yet because we don't have access to this card yet.
We (Inzektor deck) NEED THIS CARD!!!!!!!!
I want this
we really need this card.i want inzektors to be op lol.
hopefully next reward wcs instead ticket lol
no dont release this 🔥.
we need this card... why do they release Inzektor without this card. smh
<< Anonymous
Anonymous Reply
theyre getting the cyberdark treatment

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