[Skill] description | User |
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Allured by Darkness Can be used each time your Life Points decrease by 1800. Insteaf of doing a normal draw, "Allure of Darkness" is added to your hand from outside of your Deck. | Yubel |
Inzektor Centipede | DARK Insect ★3 ATK 1600 / DEF 1200 |
Empire of Scarlet [UR] | |
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can add 1 "Inzektor" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3. |
Main Core of this Deck. It's first effect is common share with other Inzektor Monsters which can equip an "Inzektor" monster to it once per turn. Centipende's second effect will allows you to search your Deck for an "Inzektor" monster and add it to your hand.
Inzektor Dragonfly | DARK Insect ★3 ATK 1000 / DEF 1800 |
Darkness Gimmick [UR] | |
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can Special Summon 1 "Inzektor" monster from your Deck, except "Inzektor Dragonfly". While this card is equipped to a monster, that monster's Level is increased by 3. |
Inzektor Dragonfly can allows you get out another "Inzektor" like Inzektor Centipede from your Deck when you sent "Inzektor Hornet" that is equipped to this card to the graveyard to activate its effect for card destruction. Then you can use Dragonfly and Centipede to get Rank 3 Xyz Monsters.
Inzektor Hornet | DARK Insect ★3 ATK 500 / DEF 200 |
Aerial Assault [UR] | |
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 card on the field; destroy that target. |
Hornet can increase the equipped monster's Level by 3 and boost its ATK with 500 and DEF with 200. In addition to that, by sending it to the Graveyard while equipped, you can destroy 1 card on the field which good in used to clear your opponent's backrow or monster that cannot be destroyed by battle.
Inzektor Giga-Mantis | DARK Insect ★6 ATK 2400 / DEF 0 |
Empire of Scarlet [SR] | |
You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original ATK becomes 2400. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard except "Inzektor Giga-Mantis"; Special Summon that target. This effect of "Inzektor Giga-Mantis" can only be used once per turn. |
A Level 6 "Inzektor" monster that you can equip from your hand to an "Inzektor" monster you control and makes that equipped monster becomes Level 6 and its original ATK becomes 2400. You can Special Summon another "Inzektor" monster from your Graveyard when Giga-Mantis is sent to the Graveyard as an equipped card.
Inzektor Ladybug | DARK Insect ★3 ATK 500 / DEF 100 |
Empire of Scarlet [N] Aerial Assault [N] | |
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 2, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 face-up monster you control; increase that target's Level by up to 2. |
Similar to Hornet's first effect which will allows the Equipped Monster gains 500 ATK and 100 DEF.
The Second effect can increase 1 Face Up Inzektor monster's Level becomes 5 (most of the Inzektor monsters is Level 3 in this Deck). Since this effect is not limited to once per turn, you can use this effect twice and make both Level 5 Inzektor Monsters into Exa-Stag.
Inzektor Sword - Zektkaliber | Equip Spell |
Empire of Scarlet [R] Aerial Assault [R] | |
Equip only to an "Inzektor" monster. It gains 800 ATK and DEF. When this face-up card on the field is sent to the Graveyard: Target 1 "Inzektor" monster in your Graveyard; add that target to your hand. |
Combo this card with Cocoon of Ultra Evolution to special summon 1 "Inzektor" monsters from your Deck, then recycle 1 "Inzektor" monster from your Graveyard to your hand.
Cocoon of Ultra Evolution | Quick Spell |
Rampage of the Forest [SR] | |
Tribute 1 Insect monster from either field equipped with an Equip Card, and if you do, Special Summon 1 Insect monster from your Deck, ignoring its Summoning conditions. During your Main Phase: You can banish this card from your GY, then target 1 Insect monster in your GY; shuffle it into the Deck, then draw 1 card. You can only use this effect of "Cocoon of Ultra Evolution" once per turn. |
Thanks to the Inzektor Monsters' common effect which can equipped themselves to each other as an equip card, you can use Cocoon of Ultra Evolution more easier to special summon other "Inzektors".
Cocoon of Ultra Evolution can then be banished from your graveyard to return an Inzektor monster from your graveyard to deck and draw a card.
Super Team Buddy Force Unite! | Normal Trap |
Spirit of the Beast [SR] Selection Box Vol. 02 Mini [SR] | |
Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone. |
A good combo extender since most of this deck is Insect-type so Buddy Force Unite can be a reliable way of reviving an "Inzektor" monsters.
Leviair the Sea Dragon | WIND Sea Serpent ★3 ATK 1800 / DEF 1600 |
Voltage of the Metal [UR] | |
2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field. |
Leviair has synergy with Allure of Darkness. With this you can bring back banished Inzektor monsters for field presence. Bring back other Level 3 Inzektor Monsters and Normal Summon another monster to make a second Rank-3.
Number 20: Giga-Brilliant | LIGHT Insect ★3 ATK 1800 / DEF 1800 |
Number Hunter: Kite Tenjo Unlock Event [SR] | |
2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK. |
Giga-Brilliant's slight ATK boost to all your monsters can be qutie significant since most of your monsters have low base ATK. This boost is permanent so in total you're getting a permanent 600 ATK to all your monsters as long as they stay on the field. You can detach 2 materials from this card and Xyz Summon Digital Bug Corebage too.
Inzektor Exa-Beetle | DARK Insect ★6 ATK 1000 / DEF 1000 |
Darkness Gimmick [R] | |
2 Level 6 monsters When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard. |
Exa-Stag's effect is very useful against those monsters that cannot be destroyed by battle or card effect. This effect not only can target monsters on the field but Graveyard which can disrupt your opponent's combo sometimes that requires graveyard activation effect.
Digital Bug Rhinosebus | LIGHT Insect ★7 ATK 2600 / DEF 2200 |
Infinite Ray [R] | |
2 or more Level 7 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied). |
This is summoned by ranking up from Exa-Beetle, which will only give it 1 material for 1 use.
Rhinosebus has a quick-effect and it's a non-targeting monster removal. Either use it early to stop potential combos, or do it once they summon their boss monster.
Inzektor Exa-Stag | DARK Insect ★5 ATK 800 / DEF 800 |
Darkness Gimmick [R] | |
2 Level 5 Insect-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or in their Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster(s) equipped by this effect. |
Similars to Fullmetalfoes Alkahest but only can activate its effect during your turn. The Monster Suck Up Ability can be useful for getting rid of some monsters that cannot be destroyed by battle or card effect.
Digital Bug Corebage | LIGHT Insect ★5 ATK 2200 / DEF 1800 |
Infinite Ray [R] | |
2 or more Level 5 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material. |
Shuffling into the Deck is a very powerful form of removal and Corebage's effect is great at getting rid of defensive walls. It also works well against Decks that always puts their monsters in defense position such as Superheavy Samurai and Subterror or Spiritual Beast Tamer Winda.
Wind-Up Zenmaines | FIRE Machine ★3 ATK 1500 / DEF 2100 |
Voltage of the Metal [SR] Selection Box Vol.03 Mini [SR] | |
2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it. |
Zenmaines is an annoying wall to get over since your opponent also risks triggering its removal effect. Also, being protected from destruction effects is very helpful. So you're field is relatively secure unless your opponent has non-destruction removal.
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