Target 1 face-up "Inzektor" monster you control; equip this card to that target. It gains 500 ATK and DEF. When exactly 1 "Inzektor" monster you control is targeted by a card effect (except during the Damage Step): You can send this Equip Card to the Graveyard; negate that effect.
if you chain equip it to donpa it doesnt have the time to activate this card needs to be already equiped when donpa targets you
I run an inzektor deck that can get powered up to 4500 ATK on turn one. Its really good but you need to do alot of buying packs. You can get almost all of the cards in this deck from Scarlet(the vampire ones) packs. Activate Inzektor Hoppers effect and put Inzektor Earwig on it. Then you can power it up with Zektaliber. You could also leave an Inzektor orb facedown so you can use it to chain any monster effects. Ive had many people surrender on the first turn with this deck. Overall, Inzektor Orb is a great powerup trap card and is the main strategy to a high level Inzektor deck without Caccoon of Evolution. I give it a 8/10(it could be higher but its exclusive to Inzektor cards)