If you take a total of 2000 or more damage, you can use this Skill on the next turn.
Play 1 "Dark Magician Girl" from your Deck.
If you take a total of 2500 or more damage on your previous turn, you can play 1 "Dark Magician" from your Deck instead. This Skill can be used once per Duel.
Yugi Muto (DSOD)
Aleister the Invoker
|DARK Spellcaster ★4|
ATK 1000 / DEF 1800
|Dark Dimension [UR]|
|(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.|
|Dark Dimension [UR]|
|Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.|
Aleister and Invocation are a recyclable versatile 2-card fusion engine allowing you to splash them in multiple decks. Normal summon Aleister to search Invocation and then make a Fusion monster using the Aleister on your field as material. Return Invocation to the deck and recover Aliester to your hand. Aliester can then be discarded for a stat boost if needed or Normal Summoned during your next turn for another Fusion combo.
The varied attributes of your Magician Girls gives you access to all your Invoked Fusions no matter the match up.
The Magician Girls are good at two things, deck cycling during your turn and swarming during the opponent's turn. These two qualities work separately to let you set up both of your boss monsters' summoning.
DMG is an important combo piece in a standard Magician Girl build. You want to get her on the field to target with Eye of Timaeus and make DMG the Dragon Knight. You also get access to Dark Burning Attack, which essentially destroys all your opponent's monsters.
Being the strongest Magician Girl, she is the ideal monster to summon when Chocolate or Lemon is targeted for an attack. Forcing the opponent to cancel the attack unless they battle with a monster having more than 4000 ATK. And when your turn comes around, you can use DMG for Eye of Timaeus.
Kiwi Magician Girl
|WIND Spellcaster ★5|
ATK 1800 / DEF 1200
|Dark Dimension [R]|
|During either player's turn: You can discard this card; "Magician Girl" monsters you currently control gain 300 ATK and DEF for each "Magician Girl" monster with different names on the field and in the Graveyards, until the end of this turn. Spellcaster-Type monsters you control cannot be destroyed by card effects, and your opponent cannot target them with card effects.|
Keep Kiwi in your hand to use as an ATK boost when your Magician Girls battle. This can be done during your turn, making use of your deck's swarming ability for significant damage. Or you can discard Kiwi as a battle trap when your opponent declares battle.
When you Normal Summon Berry, your opponent is likely to Fiendish Chain her to negate the search. When this happens you can use Berry's effect to Special Summon Kiwi from the deck and allow your search effect to go through. And from that point all your Spellcasters will be protected from targeting and destruction effects.
Chocolate Magician Girl
|WATER Spellcaster ★4|
ATK 1600 / DEF 1000
|Dark Dimension [UR]|
|Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.|
Chocolate has the standard "if attacked Special Summon a Spellcaster" effect, but hers is unique because it Special Summons from the graveyard. With this you can revive a Kiwi you previously discarded. You can also revive Berry to Special Summon more Magician Girls from your deck if your opponent doesn't cancel their attack.
Chocolate's first effect is good for cycling through your deck and loading Spellcasters into your graveyard. Spellcasters in your graveyard can later be revived by Chocolate or used as fusion material with Magicalized Fusion.
Apple Magician Girl
|FIRE Spellcaster ★3|
ATK 1200 / DEF 800
|Dark Dimension [R]|
|Once per turn, if this card is targeted for an attack: You can Special Summon 1 Level 5 or lower Spellcaster-Type monster from your hand, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. If this card is destroyed by battle or card effect: You can target up to 3 other "Magician Girl" monsters with different names in your Graveyard; add them to your hand.|
When destroyed, Apple lets you recover Magician Girls from the graveyard. You would want to prioritize recovering Chocolate and Berry for their deck cycling ability, and then you want to recover Kiwi for her ATK boost effect. If you have Eye of Timaeus onhand you can recover DMG if you have the means to summon her, otherwise leave her in the graveyaard to revive with Chocolate's effect.
The downside of Apple in a standard build is her inablity to Special Summon DMG from your hand. So too many copies of Apple can hinder you from making DMG the Dragon Knight.
Lemon Magician Girl
|LIGHT Spellcaster ★2|
ATK 800 / DEF
|Dark Dimension [N]|
|Once per turn: You can Tribute 1 "Magician Girl" monster, except "Lemon Magician Girl"; add 1 Spellcaster-Type monster from your Deck to your hand. Once per turn, if this card is targeted for an attack: You can Special Summon 1 Spellcaster-Type monster from your hand, but its effects (if any) are negated, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.|
Lemon's first effect is useful for cycling your deck if you have another Magician Girl to use as tribute. Use this search effect to get DMG onhand and later Special Summon when Lemon is attacked. Or you can search Kiwi for an ATK boost if you already have DMG onhand.
Lemon's second effect is only useful for summoning DMG, whose effect doesn't really matter in this deck. Special Summoning something like Chocolate or Kiwi would be a waste of their good effects.
Berry Magician Girl
|EARTH Spellcaster ★1|
ATK 400 / DEF 400
|Dark Dimension [SR]|
|If this card is Normal Summoned: You can add 1 "Magician Girl" monster from your Deck to your hand. Once per turn, during either player's turn, when your opponent activates a card or effect that targets this card, or targets this card for an attack: You can change this card's battle position, and if you do, Special Summon 1 "Magician Girl" monster from your Deck, except "Berry Magician Girl".|
Berry essentially searches two Magician Girls from your deck. One search upon summoning, and one search when she is targeted by your opponent. This makes her great for thinning your deck and setting up Magicalized Fusion. You can also use her effect to search/Special Summon DMG from your deck to use with Eye of Timaeus.
When Chocolated is targeted for an attack, revive Berry. your opponent's attack will be redirected at Berry letting you Special Summon a Magician Girl from the deck. And at this point you're all setup for Magicalized Fusion.
Can be activated if you control DMG or DMG the Dragon Knight. Since it is rare for your opponent to put significant monsters face-down, Dark Burning Attack will usually clear your opponent's monster zones, unless you're going against a deck like Subterror.
Dark Magician Girl the Dragon Knight
|DARK Dragon ★7|
ATK 2600 / DEF 1700
|Witchs Sorcery [UR]|
|"Dark Magician Girl" + 1 Dragon-Type monster|
Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus", and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can send 1 card from your hand to the Graveyard, then target 1 face-up card on the field; destroy that target.
The Eye of Timaeus
|Guardians of Rock [R]|
|(This card is also always treated as "Legendary Dragon Timaeus".)|
Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as a Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.
DMG the Dragon Knight is the easier boss monster to summon in this deck. Get DMG on the field with any of your Magician Girls' effects, and then target that DMG with Eye of Timaeus. You can also get DMG on the field by purposefully taking 2000 or more damage during the opponent's turn and then using your Skill.
DMG the Dragon Knight's removal effect is good for getting rid of problem cards. The ability to activate it during your opponent's turn makes it great for disrupting Synchro combo pieces like Shiranui Squire and Dragunity Senatus. You can also remove problem cards, like Dark Magical Circle and Vision HERO Adoration, immediately after your opponent puts them on the field.
Apple can provide the costs to use for DMG the Dragon Knight's effect. You can even trigger Apple's recovery effect by destroying her yourself.
|DARK Spellcaster ★12|
ATK 4500 / DEF 4500
|Dark Dimension [SR]|
|5 Spellcaster monsters|
Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.
With only one copy and no way to search Magicalized Fusion, it can be somewhat unreliable. But it's still worth running with the Magician Girls' quick graveyard setup. Additionally the Magician Girls ability to quickly thin your deck, and the additional draw with Chocolate's effect lets you draw into Magicalized Fusion more consistently.
Summoning Quintet Magician will usually win you the Duel. The field wipe usually lets you attack directly with Quintet Magician. Even if your opponent has monsters that survive the field wipe, it is unlikely they can attack over Quintet Magician. Quintet Magician doesn't have to worry about Sphere Kuriboh because of his high DEF, and Bacon Saver/Kiteroid only stall him. Quintet Magician is also especially difficult to remove being immune to Lava Golem, Predaplant Chlamydosundew, and all destruction effects.
Super Team Buddy Force Unite!
|Spirit of the Beast [SR]|
|Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone.|
Since all your monsters are Spellcasters, Super Team Buddy Force lets you revive any monster for free. Generally the best monster to revive would be Chocolate to let you cycle the deck, you can also revive Lemon for this purpose but Chocolate is an overall better choice. If you have Eye of Timaeus onhand, revive DMG.
You can use Super Team Buddy Force in response to your opponent's destruction effect to revive Kiwi and protect your Spellcaster monsters.
Noted by Twisted:
My late kog deck. Waited for Tea and her new skill CALL OF THE MAGICIAN GIRLS. Made this deck so consistent. My Waifu Girls
|Available card boxes|